Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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ScreenMapPass Class Reference

#include <qssgrenderpass_p.h>

+ Inheritance diagram for ScreenMapPass:
+ Collaboration diagram for ScreenMapPass:

Public Member Functions

void renderPrep (QSSGRenderer &renderer, QSSGLayerRenderData &data) final
 
void renderPass (QSSGRenderer &renderer) final
 
Type passType () const final
 
void resetForFrame () final
 
- Public Member Functions inherited from QSSGRenderPass
virtual ~QSSGRenderPass ()
 

Public Attributes

QSSGRhiRenderableTexturerhiScreenTexture = nullptr
 
std::optional< SkyboxPassskyboxPass
 
std::optional< SkyboxCubeMapPassskyboxCubeMapPass
 
QSSGShaderFeatures shaderFeatures
 
QSSGRenderableObjectList sortedOpaqueObjects
 
QSSGRhiGraphicsPipelineState ps
 
QColor clearColor {Qt::transparent}
 
bool wantsMips = false
 

Additional Inherited Members

- Public Types inherited from QSSGRenderPass
enum class  Type { Standalone , Main , Extension }
 

Detailed Description

Definition at line 165 of file qssgrenderpass_p.h.

Member Function Documentation

◆ passType()

Type ScreenMapPass::passType ( ) const
inlinefinalvirtual

Implements QSSGRenderPass.

Definition at line 170 of file qssgrenderpass_p.h.

◆ renderPass()

void ScreenMapPass::renderPass ( QSSGRenderer & renderer)
finalvirtual

◆ renderPrep()

◆ resetForFrame()

void ScreenMapPass::resetForFrame ( )
finalvirtual

Implements QSSGRenderPass.

Definition at line 563 of file qssgrenderpass.cpp.

References QList< T >::clear(), clearColor, ps, rhiScreenTexture, shaderFeatures, skyboxCubeMapPass, skyboxPass, sortedOpaqueObjects, Qt::transparent, and wantsMips.

+ Here is the call graph for this function:

Member Data Documentation

◆ clearColor

QColor ScreenMapPass::clearColor {Qt::transparent}

Definition at line 179 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ ps

QSSGRhiGraphicsPipelineState ScreenMapPass::ps

Definition at line 178 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ rhiScreenTexture

QSSGRhiRenderableTexture* ScreenMapPass::rhiScreenTexture = nullptr

Definition at line 173 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ shaderFeatures

QSSGShaderFeatures ScreenMapPass::shaderFeatures

Definition at line 176 of file qssgrenderpass_p.h.

Referenced by renderPrep(), and resetForFrame().

◆ skyboxCubeMapPass

std::optional<SkyboxCubeMapPass> ScreenMapPass::skyboxCubeMapPass

Definition at line 175 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ skyboxPass

std::optional<SkyboxPass> ScreenMapPass::skyboxPass

Definition at line 174 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ sortedOpaqueObjects

QSSGRenderableObjectList ScreenMapPass::sortedOpaqueObjects

Definition at line 177 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ wantsMips

bool ScreenMapPass::wantsMips = false

Definition at line 180 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().


The documentation for this class was generated from the following files: