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qsgsoftwarecontext_p.h
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1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGSOFTWARECONTEXT_H
5#define QSGSOFTWARECONTEXT_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <private/qsgcontext_p.h>
19#include <private/qsgadaptationlayer_p.h>
21
22QT_BEGIN_NAMESPACE
23
24class QSGSoftwareRenderContext : public QSGRenderContext
25{
26 Q_OBJECT
27public:
28 QSGSoftwareRenderContext(QSGContext *ctx);
29 void initializeIfNeeded();
30 void invalidate() override;
31 void renderNextFrame(QSGRenderer *renderer) override;
32 QSGTexture *createTexture(const QImage &image, uint flags = CreateTexture_Alpha) const override;
33 QSGRenderer *createRenderer(QSGRendererInterface::RenderMode) override;
34 int maxTextureSize() const override;
35
36 bool m_initialized;
37 QPainter *m_activePainter;
38};
39
41{
43public:
44 explicit QSGSoftwareContext(QObject *parent = nullptr);
45
46 QSGRenderContext *createRenderContext() override { return new QSGSoftwareRenderContext(this); }
48 QSGInternalImageNode *createInternalImageNode(QSGRenderContext *renderContext) override;
49 QSGPainterNode *createPainterNode(QQuickPaintedItem *item) override;
50 QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, QSGTextNode::RenderType renderType, int renderTypeQuality) override;
51 QSGLayer *createLayer(QSGRenderContext *renderContext) override;
52 QSurfaceFormat defaultSurfaceFormat() const override;
53 QSGRendererInterface *rendererInterface(QSGRenderContext *renderContext) override;
55 QSGImageNode *createImageNode() override;
57#if QT_CONFIG(quick_sprite)
59#endif
60
61 GraphicsApi graphicsApi() const override;
62 ShaderType shaderType() const override;
64 ShaderSourceTypes shaderSourceType() const override;
65 void *getResource(QQuickWindow *window, Resource resource) const override;
66};
67
68QT_END_NAMESPACE
69
70#endif // QSGSOFTWARECONTEXT_H
QSurfaceFormat defaultSurfaceFormat() const override
QSGRectangleNode * createRectangleNode() override
QSGLayer * createLayer(QSGRenderContext *renderContext) override
QSGImageNode * createImageNode() override
QSGPainterNode * createPainterNode(QQuickPaintedItem *item) override
ShaderCompilationTypes shaderCompilationType() const override
ShaderSourceTypes shaderSourceType() const override
QSGRenderContext * createRenderContext() override
GraphicsApi graphicsApi() const override
Returns the graphics API that is in use by the Qt Quick scenegraph.
QSGRendererInterface * rendererInterface(QSGRenderContext *renderContext) override
Returns a pointer to the (presumably) global renderer interface.
QSGGlyphNode * createGlyphNode(QSGRenderContext *rc, QSGTextNode::RenderType renderType, int renderTypeQuality) override
QSGInternalImageNode * createInternalImageNode(QSGRenderContext *renderContext) override
ShaderType shaderType() const override
void * getResource(QQuickWindow *window, Resource resource) const override
QSGNinePatchNode * createNinePatchNode() override
QSGInternalRectangleNode * createInternalRectangleNode() override
void endVisit(QSGRenderNode *) override
bool visit(QSGTransformNode *) override
void endVisit(QSGTransformNode *) override
QSGSoftwareRenderListBuilder(QSGAbstractSoftwareRenderer *renderer)
QSGSoftwareRenderableNodeUpdater(QSGAbstractSoftwareRenderer *renderer)
void updateNodes(QSGNode *node, bool isNodeRemoved=false)
Q_STATIC_LOGGING_CATEGORY(lcAccessibilityCore, "qt.accessibility.core")