![]() |
Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
|
#include <qsgsoftwarecontext_p.h>
Public Member Functions | |
| QSGSoftwareContext (QObject *parent=nullptr) | |
| QSGRenderContext * | createRenderContext () override |
| QSGInternalRectangleNode * | createInternalRectangleNode () override |
| QSGInternalImageNode * | createInternalImageNode (QSGRenderContext *renderContext) override |
| QSGPainterNode * | createPainterNode (QQuickPaintedItem *item) override |
| QSGGlyphNode * | createGlyphNode (QSGRenderContext *rc, QSGTextNode::RenderType renderType, int renderTypeQuality) override |
| QSGLayer * | createLayer (QSGRenderContext *renderContext) override |
| QSurfaceFormat | defaultSurfaceFormat () const override |
| QSGRendererInterface * | rendererInterface (QSGRenderContext *renderContext) override |
| Returns a pointer to the (presumably) global renderer interface. | |
| QSGRectangleNode * | createRectangleNode () override |
| QSGImageNode * | createImageNode () override |
| QSGNinePatchNode * | createNinePatchNode () override |
| GraphicsApi | graphicsApi () const override |
| Returns the graphics API that is in use by the Qt Quick scenegraph. | |
| ShaderType | shaderType () const override |
| ShaderCompilationTypes | shaderCompilationType () const override |
| ShaderSourceTypes | shaderSourceType () const override |
| void * | getResource (QQuickWindow *window, Resource resource) const override |
| Public Member Functions inherited from QSGContext | |
| QSGContext (QObject *parent=nullptr) | |
| ~QSGContext () override | |
| virtual void | renderContextInitialized (QSGRenderContext *renderContext) |
| virtual void | renderContextInvalidated (QSGRenderContext *renderContext) |
| QSGInternalRectangleNode * | createInternalRectangleNode (const QRectF &rect, const QColor &c) |
| Convenience factory function for creating a colored rectangle with the given geometry. | |
| virtual QSGInternalTextNode * | createInternalTextNode (QSGRenderContext *renderContext) |
| virtual QSGGuiThreadShaderEffectManager * | createGuiThreadShaderEffectManager () |
| Creates a new shader effect helper instance. | |
| virtual QSGShaderEffectNode * | createShaderEffectNode (QSGRenderContext *renderContext) |
| Creates a new shader effect node. | |
| virtual QAnimationDriver * | createAnimationDriver (QObject *parent) |
| Creates a new animation driver. | |
| virtual float | vsyncIntervalForAnimationDriver (QAnimationDriver *driver) |
| virtual bool | isVSyncDependent (QAnimationDriver *driver) |
| virtual QSize | minimumFBOSize () const |
| virtual QSGTextNode * | createTextNode (QSGRenderContext *renderContext) |
| Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | isQmlObjectType () const |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership(). | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| void | killTimer (Qt::TimerId id) |
| template<typename T> | |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T> | |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T> | |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| template<typename T> | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
| Public Member Functions inherited from QSGRendererInterface | |
| virtual | ~QSGRendererInterface () |
| virtual void * | getResource (QQuickWindow *window, const char *resource) const |
| Queries a graphics resource. | |
Additional Inherited Members | |
| Public Types inherited from QSGContext | |
| enum | AntialiasingMethod { UndecidedAntialiasing , VertexAntialiasing , MsaaAntialiasing } |
| Public Types inherited from QSGRendererInterface | |
| enum | GraphicsApi { Unknown , Software , OpenVG , OpenGL , Direct3D11 , Vulkan , Metal , Null , Direct3D12 , OpenGLRhi = OpenGL , Direct3D11Rhi = Direct3D11 , VulkanRhi = Vulkan , MetalRhi = Metal , NullRhi = Null } |
| \value Unknown An unknown graphics API is in use \value Software The Qt Quick 2D Renderer is in use \value OpenVG OpenVG via EGL \value [since 5.14] OpenGL OpenGL ES 2.0 or higher via a graphics abstraction layer. More... | |
| enum | Resource { DeviceResource , CommandQueueResource , CommandListResource , PainterResource , RhiResource , RhiSwapchainResource , RhiRedirectCommandBuffer , RhiRedirectRenderTarget , PhysicalDeviceResource , OpenGLContextResource , DeviceContextResource , CommandEncoderResource , VulkanInstanceResource , RenderPassResource , RedirectPaintDevice , GraphicsQueueFamilyIndexResource , GraphicsQueueIndexResource } |
| \value DeviceResource The resource is a pointer to the graphics device, when applicable. More... | |
| enum | ShaderType { UnknownShadingLanguage , GLSL , HLSL , RhiShader } |
| \value UnknownShadingLanguage Not yet known due to no window and scenegraph associated \value GLSL GLSL or GLSL ES \value HLSL HLSL \value [since 5.14] RhiShader Consumes QShader instances containing shader variants for multiple target languages and intermediate formats. More... | |
| enum | ShaderCompilationType { RuntimeCompilation = 0x01 , OfflineCompilation = 0x02 } |
| \value RuntimeCompilation Runtime compilation of shader source code is supported \value OfflineCompilation Pre-compiled bytecode supported More... | |
| enum | ShaderSourceType { ShaderSourceString = 0x01 , ShaderSourceFile = 0x02 , ShaderByteCode = 0x04 } |
| \value ShaderSourceString Shader source can be provided as a string in the corresponding properties of ShaderEffect More... | |
| enum | RenderMode { RenderMode2D , RenderMode2DNoDepthBuffer , RenderMode3D } |
| \value RenderMode2D Normal 2D rendering \value RenderMode2DNoDepthBuffer Normal 2D rendering with depth buffer disabled \value RenderMode3D Scene is rendered as part of a 3D graph More... | |
| Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
| Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
| Static Public Member Functions inherited from QSGContext | |
| static QSGContext * | createDefaultContext () |
| Creates a default scene graph context for the current hardware. | |
| static QQuickTextureFactory * | createTextureFactoryFromImage (const QImage &image) |
| Calls into the scene graph adaptation if available and creates a texture factory. | |
| static QSGRenderLoop * | createWindowManager () |
| Calls into the scene graph adaptation if available and creates a hardware specific window manager. | |
| static void | setBackend (const QString &backend) |
| static QString | backend () |
| Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection. | |
| template<typename Func1, typename Func2> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| Static Public Member Functions inherited from QSGRendererInterface | |
| static bool | isApiRhiBased (GraphicsApi api) |
| Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
| Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
| Properties inherited from QObject | |
| QString | objectName |
| the name of this object | |
| Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 40 of file qsgsoftwarecontext_p.h.
|
explicit |
Definition at line 34 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 55 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 139 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 44 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 39 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 63 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 144 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 50 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGContext.
Definition at line 134 of file qsgsoftwarecontext.cpp.
|
inlineoverridevirtual |
Implements QSGContext.
Definition at line 46 of file qsgsoftwarecontext_p.h.
|
overridevirtual |
Implements QSGContext.
Definition at line 68 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Queries a graphics \a resource in \a window. Returns null when the resource in question is
not supported or not available.
When successful, the returned pointer is either a direct pointer to an
interface, or a pointer to an opaque handle that needs to be dereferenced
first (for example, \c{VkDevice dev = *static_cast<VkDevice
>(result)}). The latter is necessary since such handles may have sizes different from a pointer.
Reimplemented from QSGRendererInterface.
Definition at line 176 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Returns the graphics API that is in use by the Qt Quick scenegraph.
Implements QSGRendererInterface.
Definition at line 156 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Returns a pointer to the (presumably) global renderer interface.
Reimplemented from QSGContext.
Definition at line 128 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGRendererInterface.
Definition at line 166 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGRendererInterface.
Definition at line 171 of file qsgsoftwarecontext.cpp.
|
overridevirtual |
Implements QSGRendererInterface.
Definition at line 161 of file qsgsoftwarecontext.cpp.