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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QQuick3DPickResult Class Reference

#include <qquick3dpickresult_p.h>

Collaboration diagram for QQuick3DPickResult:

Public Member Functions

 QQuick3DPickResult ()
 \qmlvaluetype pickResult \inqmlmodule QtQuick3D
 QQuick3DPickResult (QQuick3DModel *hitObject, float distanceFromCamera, const QVector2D &uvPosition, const QVector3D &scenePosition, const QVector3D &position, const QVector3D &normal, const QVector3D &sceneNormal, int instanceIndex)
 QQuick3DPickResult (QQuickItem *itemHit, float distanceFromCamera, const QVector2D &uvPosition, const QVector3D &scenePosition, const QVector3D &position, const QVector3D &sceneNormal)
QQuick3DModelobjectHit () const
 \qmlproperty Model pickResult::objectHit \readonly
float distance () const
 \qmlproperty real pickResult::distance \readonly
QVector2D uvPosition () const
 \qmlproperty vector2d pickResult::uvPosition \readonly
QVector3D scenePosition () const
 \qmlproperty vector3d pickResult::scenePosition \readonly
QVector3D position () const
 \qmlproperty vector3d pickResult::position \readonly
QVector3D normal () const
 \qmlproperty vector3d pickResult::normal \readonly
QVector3D sceneNormal () const
 \qmlproperty vector3d pickResult::sceneNormal \readonly
int instanceIndex () const
 \qmlproperty int pickResult::instanceIndex \readonly
 Q_REVISION (6, 8) QQuickItem *itemHit() const

Properties

QQuick3DModelobjectHit
float distance
QVector2D uvPosition
QVector3D scenePosition
QVector3D position
QVector3D normal
QVector3D sceneNormal
int instanceIndex
QQuickItemitemHit
 \qmlproperty Item pickResult::itemHit \readonly
QQuick3DPickResultEnums::HitType hitType
 \qmlproperty enumeration pickResult::hitType \readonly

Detailed Description

Definition at line 44 of file qquick3dpickresult_p.h.

Constructor & Destructor Documentation

◆ QQuick3DPickResult() [1/3]

QT_BEGIN_NAMESPACE QQuick3DPickResult::QQuick3DPickResult ( )

\qmlvaluetype pickResult \inqmlmodule QtQuick3D

Contains the results of a pick.

Created as a return object to View3D::pick.

Definition at line 17 of file qquick3dpickresult.cpp.

◆ QQuick3DPickResult() [2/3]

QQuick3DPickResult::QQuick3DPickResult ( QQuick3DModel * hitObject,
float distanceFromCamera,
const QVector2D & uvPosition,
const QVector3D & scenePosition,
const QVector3D & position,
const QVector3D & normal,
const QVector3D & sceneNormal,
int instanceIndex )
explicit

Definition at line 27 of file qquick3dpickresult.cpp.

◆ QQuick3DPickResult() [3/3]

QQuick3DPickResult::QQuick3DPickResult ( QQuickItem * itemHit,
float distanceFromCamera,
const QVector2D & uvPosition,
const QVector3D & scenePosition,
const QVector3D & position,
const QVector3D & sceneNormal )
explicit

Definition at line 49 of file qquick3dpickresult.cpp.

Member Function Documentation

◆ distance()

float QQuick3DPickResult::distance ( ) const

\qmlproperty real pickResult::distance \readonly

This property holds the distance between the pick origin and the hit position i.e. the length of the ray. In the case of using viewport coordinates for picking the pick origin will be the active camera's position.

Definition at line 91 of file qquick3dpickresult.cpp.

◆ instanceIndex()

int QQuick3DPickResult::instanceIndex ( ) const

\qmlproperty int pickResult::instanceIndex \readonly

Since
6.5

This property holds the index in the instance table for the case where the pick hit an instance of an instanced model.

Definition at line 171 of file qquick3dpickresult.cpp.

◆ normal()

QVector3D QQuick3DPickResult::normal ( ) const

\qmlproperty vector3d pickResult::normal \readonly

This property holds the normal of the face that was hit in local coordinate space.

Note
for 2D Items this will always be (0, 0, 1).

Definition at line 144 of file qquick3dpickresult.cpp.

◆ objectHit()

QQuick3DModel * QQuick3DPickResult::objectHit ( ) const

\qmlproperty Model pickResult::objectHit \readonly

This property holds the model object hit by the pick. This value will be null if \l{pickResult::hitType} {hitType} is not pickResult.Model.

See also
itemHit

Definition at line 78 of file qquick3dpickresult.cpp.

◆ position()

QVector3D QQuick3DPickResult::position ( ) const

\qmlproperty vector3d pickResult::position \readonly

This property holds the scene position of the hit in local coordinate space.

Definition at line 130 of file qquick3dpickresult.cpp.

◆ Q_REVISION()

QQuick3DPickResult::Q_REVISION ( 6 ,
8  ) const

◆ sceneNormal()

QVector3D QQuick3DPickResult::sceneNormal ( ) const

\qmlproperty vector3d pickResult::sceneNormal \readonly

This property holds the normal of the face that was hit in scene coordinate space.

Definition at line 157 of file qquick3dpickresult.cpp.

◆ scenePosition()

QVector3D QQuick3DPickResult::scenePosition ( ) const

\qmlproperty vector3d pickResult::scenePosition \readonly

This property holds the scene position of the hit.

Definition at line 118 of file qquick3dpickresult.cpp.

◆ uvPosition()

QVector2D QQuick3DPickResult::uvPosition ( ) const

\qmlproperty vector2d pickResult::uvPosition \readonly

This property holds the UV position of the hit. The UV position is calculated as the normalized local x and y coordinates of the hit point relative to the bounding volume. Useful for further picking against an offscreen-rendered object.

When \l{pickResult::}{hitType} is pickResult.Item this value will represent the position of the hit in the coordinate space of \l{pickResult::}{itemHit}.

Definition at line 107 of file qquick3dpickresult.cpp.

Property Documentation

◆ distance

float QQuick3DPickResult::distance
read

Definition at line 48 of file qquick3dpickresult_p.h.

◆ hitType

QQuick3DPickResultEnums::HitType QQuick3DPickResult::hitType
read

\qmlproperty enumeration pickResult::hitType \readonly

Since
6.8

This property holds the hit type of the pick result.

\value PickResult.Null The pick did not hit anything. \value PickResult.Model The pick hit a Model. \value PickResult.Item The pick hit a QQuickItem.

Definition at line 56 of file qquick3dpickresult_p.h.

◆ instanceIndex

int QQuick3DPickResult::instanceIndex
read

Definition at line 54 of file qquick3dpickresult_p.h.

◆ itemHit

QQuickItem * QQuick3DPickResult::itemHit
read

\qmlproperty Item pickResult::itemHit \readonly

Since
6.8

This property holds the Qt Quick Item hit by the pick. This value will be null if \l{pickResult::}{hitType} is not pickResult.Item.

See also
objectHit

Definition at line 55 of file qquick3dpickresult_p.h.

◆ normal

QVector3D QQuick3DPickResult::normal
read

Definition at line 52 of file qquick3dpickresult_p.h.

◆ objectHit

QQuick3DModel* QQuick3DPickResult::objectHit
read

Definition at line 47 of file qquick3dpickresult_p.h.

◆ position

QVector3D QQuick3DPickResult::position
read

Definition at line 51 of file qquick3dpickresult_p.h.

◆ sceneNormal

QVector3D QQuick3DPickResult::sceneNormal
read

Definition at line 53 of file qquick3dpickresult_p.h.

◆ scenePosition

QVector3D QQuick3DPickResult::scenePosition
read

Definition at line 50 of file qquick3dpickresult_p.h.

◆ uvPosition

QVector2D QQuick3DPickResult::uvPosition
read

Definition at line 49 of file qquick3dpickresult_p.h.


The documentation for this class was generated from the following files: