|
| | ShaderGeneratorCommon (QSSGProgramGenerator &gen) |
| void | addUniform (const QByteArray &name, const QByteArray &type) |
| void | addUniformArray (const QByteArray &name, const QByteArray &type, quint32 size) |
| void | addDefinition (const QByteArray &name, const QByteArray &value) |
| void | addInterpolant (const QByteArray &name, const QByteArray &type) |
| void | addFlatInterpolant (const QByteArray &name, const QByteArray &type) |
| void | addPrefix (const QByteArray &prefix) |
| | ShaderGeneratorCommon (QSSGProgramGenerator &gen) |
| void | addUniform (const QByteArray &name, const QByteArray &type) |
| void | addUniformArray (const QByteArray &name, const QByteArray &type, quint32 size) |
| void | addDefinition (const QByteArray &name, const QByteArray &value) |
| void | addInterpolant (const QByteArray &name, const QByteArray &type) |
| void | addFlatInterpolant (const QByteArray &name, const QByteArray &type) |
| void | addPrefix (const QByteArray &prefix) |
Definition at line 664 of file qssgrhiparticles.cpp.
◆ ShaderGeneratorCommon() [1/2]
◆ ShaderGeneratorCommon() [2/2]
◆ addDefinition() [1/2]
◆ addDefinition() [2/2]
◆ addFlatInterpolant() [1/2]
◆ addFlatInterpolant() [2/2]
◆ addInterpolant() [1/2]
◆ addInterpolant() [2/2]
◆ addPrefix() [1/2]
◆ addPrefix() [2/2]
◆ addUniform() [1/2]
◆ addUniform() [2/2]
◆ addUniformArray() [1/2]
◆ addUniformArray() [2/2]
◆ fs
◆ vs
The documentation for this struct was generated from the following file: