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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <QtQuick3DRuntimeRender/private/qssgrendershadercodegenerator_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadowmap_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderlight_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableimage_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershaderlibrarymanager_p.h>
Go to the source code of this file.
Classes | |
struct | QSSGShaderMaterialAdapter |
struct | QSSGShaderDefaultMaterialAdapter |
struct | QSSGShaderCustomMaterialAdapter |
struct | QSSGShaderCustomMaterialAdapter::CustomShaderPrepWorkData |
struct | QSSGCustomMaterialVariableSubstitution |
Namespaces | |
namespace | QtQuick3DEditorHelpers |
namespace | QtQuick3DEditorHelpers::CustomMaterial |
Functions | |
Q_QUICK3DRUNTIMERENDER_EXPORT QList< QByteArrayView > | QtQuick3DEditorHelpers::CustomMaterial::preprocessorVars () |