Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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qssgshadermaterialadapter_p.h File Reference

(b027d2e8e3e8c21121d731c69ee6f399405cb0b6)

#include <QtQuick3DRuntimeRender/private/qssgrendershadercodegenerator_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadowmap_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderlight_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableimage_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershaderlibrarymanager_p.h>
Include dependency graph for qssgshadermaterialadapter_p.h:

Go to the source code of this file.

Classes

struct  QSSGShaderMaterialAdapter
struct  QSSGShaderDefaultMaterialAdapter
struct  QSSGShaderCustomMaterialAdapter
struct  QSSGShaderCustomMaterialAdapter::CustomShaderPrepWorkData
struct  QSSGCustomMaterialVariableSubstitution

Namespaces

namespace  QtQuick3DEditorHelpers
namespace  QtQuick3DEditorHelpers::CustomMaterial

Functions

Q_QUICK3DRUNTIMERENDER_EXPORT QList< QByteArrayViewQtQuick3DEditorHelpers::CustomMaterial::preprocessorVars ()