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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QSGDefaultInternalRectangleNode Class Reference

#include <qsgdefaultinternalrectanglenode_p.h>

Inheritance diagram for QSGDefaultInternalRectangleNode:
Collaboration diagram for QSGDefaultInternalRectangleNode:

Public Member Functions

 QSGDefaultInternalRectangleNode ()
Public Member Functions inherited from QSGBasicInternalRectangleNode
 QSGBasicInternalRectangleNode ()
void setRect (const QRectF &rect) override
void setColor (const QColor &color) override
void setPenColor (const QColor &color) override
void setPenWidth (qreal width) override
void setGradientStops (const QGradientStops &stops) override
void setGradientVertical (bool vertical) override
void setRadius (qreal radius) override
void setTopLeftRadius (qreal radius) override
void setTopRightRadius (qreal radius) override
void setBottomLeftRadius (qreal radius) override
void setBottomRightRadius (qreal radius) override
void resetTopLeftRadius () override
void resetTopRightRadius () override
void resetBottomLeftRadius () override
void resetBottomRightRadius () override
void setAntialiasing (bool antialiasing) override
void setAligned (bool aligned) override
void update () override
Public Member Functions inherited from QSGInternalRectangleNode
 ~QSGInternalRectangleNode () override
void accept (QSGNodeVisitorEx *visitor) override
Public Member Functions inherited from QSGVisitableNode
 QSGVisitableNode ()
 ~QSGVisitableNode () override
Public Member Functions inherited from QSGGeometryNode
 QSGGeometryNode ()
 Creates a new geometry node without geometry and material.
 ~QSGGeometryNode () override
 Deletes this geometry node.
void setMaterial (QSGMaterial *material)
 Sets the material of this geometry node to material.
QSGMaterialmaterial () const
 Returns the material of the QSGGeometryNode.
void setOpaqueMaterial (QSGMaterial *material)
 Sets the opaque material of this geometry to material.
QSGMaterialopaqueMaterial () const
 Returns the opaque material of the QSGGeometryNode.
QSGMaterialactiveMaterial () const
 Returns the material which should currently be used for geometry node.
void setRenderOrder (int order)
 Sets the render order of this node to be order.
int renderOrder () const
 Returns the render order of this geometry node.
void setInheritedOpacity (qreal opacity)
 Sets the inherited opacity of this geometry to opacity.
qreal inheritedOpacity () const
 Set during rendering to specify the inherited opacity for that rendering pass.
Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
const QSGGeometrygeometry () const
 Returns this node's geometry.
QSGGeometrygeometry ()
 Returns this node's geometry.
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
void setRendererMatrix (const QMatrix4x4 *m)
void setRendererClipList (const QSGClipNode *c)
Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
virtual ~QSGNode ()
 Destroys the node.
QSGNodeparent () const
 Returns the parent node of this node.
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
void reparentChildNodesTo (QSGNode *newParent)
int childCount () const
 Returns the number of child nodes.
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
QSGNodefirstChild () const
 Returns the first child of this node.
QSGNodelastChild () const
 Returns the last child of this node.
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
NodeType type () const
 Returns the type of this node.
QT_DEPRECATED void clearDirty ()
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
QT_DEPRECATED DirtyState dirtyState () const
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
Flags flags () const
 Returns the set of flags for this node.
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.

Private Member Functions

void updateMaterialAntialiasing () override
void updateMaterialBlending (QSGNode::DirtyState *state) override

Additional Inherited Members

Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
Protected Member Functions inherited from QSGBasicInternalRectangleNode
virtual bool supportsAntialiasing () const
void updateGeometry ()
void updateGradientTexture ()
Protected Member Functions inherited from QSGGeometryNode
 QSGGeometryNode (QSGGeometryNodePrivate &dd)
Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
Protected Attributes inherited from QSGBasicInternalRectangleNode
QRectF m_rect
QGradientStops m_gradient_stops
QColor m_color
QColor m_border_color
float m_radius = 0.0f
float m_topLeftRadius = 0.0f
float m_topRightRadius = 0.0f
float m_bottomLeftRadius = 0.0f
float m_bottomRightRadius = 0.0f
float m_pen_width = 0.0f
uint m_aligned: 1
uint m_antialiasing: 1
uint m_gradient_is_opaque: 1
uint m_dirty_geometry: 1
uint m_gradient_is_vertical: 1
uint m_isTopLeftRadiusSet: 1
uint m_isTopRightRadiusSet: 1
uint m_isBottomLeftRadiusSet: 1
uint m_isBottomRightRadiusSet: 1
QSGGeometry m_geometry
Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr

Detailed Description

Definition at line 39 of file qsgdefaultinternalrectanglenode_p.h.

Constructor & Destructor Documentation

◆ QSGDefaultInternalRectangleNode()

QSGDefaultInternalRectangleNode::QSGDefaultInternalRectangleNode ( )

Definition at line 88 of file qsgdefaultinternalrectanglenode.cpp.

Member Function Documentation

◆ updateMaterialAntialiasing()

void QSGDefaultInternalRectangleNode::updateMaterialAntialiasing ( )
overrideprivatevirtual

Implements QSGBasicInternalRectangleNode.

Definition at line 93 of file qsgdefaultinternalrectanglenode.cpp.

◆ updateMaterialBlending()

void QSGDefaultInternalRectangleNode::updateMaterialBlending ( QSGNode::DirtyState * state)
overrideprivatevirtual

The documentation for this class was generated from the following files: