#include <qssgmesh_p.h>
Definition at line 200 of file qssgmesh_p.h.
◆ clear()
| void QSSGMesh::RuntimeMeshData::clear |
( |
| ) |
|
|
inline |
◆ clearTarget()
| void QSSGMesh::RuntimeMeshData::clearTarget |
( |
| ) |
|
|
inline |
◆ clearVertexAndIndex()
| void QSSGMesh::RuntimeMeshData::clearVertexAndIndex |
( |
| ) |
|
|
inline |
◆ m_attributeCount
| int QSSGMesh::RuntimeMeshData::m_attributeCount = 0 |
◆ m_attributes
◆ m_indexBuffer
| QByteArray QSSGMesh::RuntimeMeshData::m_indexBuffer |
◆ m_primitiveType
| Mesh::DrawMode QSSGMesh::RuntimeMeshData::m_primitiveType = Mesh::DrawMode::Triangles |
◆ m_stride
| int QSSGMesh::RuntimeMeshData::m_stride = 0 |
◆ m_subsets
◆ m_targetAttributeCount
| int QSSGMesh::RuntimeMeshData::m_targetAttributeCount = 0 |
◆ m_targetAttributes
◆ m_targetBuffer
| QByteArray QSSGMesh::RuntimeMeshData::m_targetBuffer |
◆ m_vertexBuffer
| QByteArray QSSGMesh::RuntimeMeshData::m_vertexBuffer |
◆ MAX_ATTRIBUTES
| const int QSSGMesh::RuntimeMeshData::MAX_ATTRIBUTES = 16 |
|
static |
◆ MAX_TARGET_ATTRIBUTES
| const int QSSGMesh::RuntimeMeshData::MAX_TARGET_ATTRIBUTES = 32 |
|
static |
The documentation for this struct was generated from the following file: