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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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This is the complete list of members for QQuick3DXrHandModel, including all inherited members.
| bakedLightmap | QQuick3DModel | |
| bindableObjectName() | QObject | |
| bindingStorage() | QObject | inline |
| bindingStorage() const | QObject | inline |
| blockSignals(bool b) noexcept | QObject | |
| bounds | QQuick3DModel | |
| bounds() const | QQuick3DModel | |
| boundsChanged() | QQuick3DModel | signal |
| castsReflections | QQuick3DModel | |
| castsShadows | QQuick3DModel | |
| castsShadows() const | QQuick3DModel | |
| castsShadowsChanged() | QQuick3DModel | signal |
| childEvent(QChildEvent *event) | QObject | protectedvirtual |
| children() const | QObject | inline |
| childrenChanged() | QQuick3DObject | signal |
| classBegin() override | QQuick3DObject | protectedvirtual |
| componentComplete() override | QQuick3DXrHandModel | virtual |
| connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | QObject | static |
| connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const | QObject | inline |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | QObject | inlinestatic |
| connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | QObject | inlinestatic |
| connectNotify(const QMetaMethod &signal) override | QQuick3DNode | protectedvirtual |
| customEvent(QEvent *event) | QObject | protectedvirtual |
| d_ptr | QObject | protected |
| deleteLater() | QObject | slot |
| depthBias | QQuick3DModel | |
| depthBias() const | QQuick3DModel | |
| depthBiasChanged() | QQuick3DModel | signal |
| destroyed(QObject *=nullptr) | QObject | signal |
| disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | static |
| disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | QObject | static |
| disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const | QObject | inline |
| disconnect(const QObject *receiver, const char *member=nullptr) const | QObject | inline |
| disconnect(const QMetaObject::Connection &) | QObject | static |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | QObject | inlinestatic |
| disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | QObject | inlinestatic |
| disconnectNotify(const QMetaMethod &signal) override | QQuick3DNode | protectedvirtual |
| dumpObjectInfo() const | QObject | |
| dumpObjectTree() const | QObject | |
| dynamicPropertyNames() const | QObject | |
| eulerRotation | QQuick3DNode | |
| eulerRotation() const | QQuick3DNode | |
| eulerRotationChanged() | QQuick3DNode | signal |
| event(QEvent *event) | QObject | virtual |
| eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
| findChild(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChild(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
| forward | QQuick3DNode | |
| forward() const | QQuick3DNode | |
| forwardChanged() | QQuick3DNode | signal |
| geometry | QQuick3DModel | |
| geometry() const | QQuick3DModel | |
| geometryChanged() | QQuick3DModel | signal |
| Hand enum name | QQuick3DXrHandModel | |
| hand | QQuick3DXrHandModel | |
| hand() const | QQuick3DXrHandModel | |
| handChanged() | QQuick3DXrHandModel | signal |
| handTrackerChanged() | QQuick3DXrHandModel | signal |
| inherits(const char *classname) const | QObject | inline |
| installEventFilter(QObject *filterObj) | QObject | |
| instanceRoot | QQuick3DModel | |
| instanceRoot() const | QQuick3DModel | |
| instanceRootChanged() | QQuick3DModel | signal |
| instancing | QQuick3DModel | |
| instancing() const | QQuick3DModel | |
| instancingChanged() | QQuick3DModel | signal |
| instancingLodMax | QQuick3DModel | |
| instancingLodMin | QQuick3DModel | |
| inverseBindPoses | QQuick3DModel | |
| inverseBindPoses() const | QQuick3DModel | |
| inverseBindPosesChanged() | QQuick3DModel | signal |
| isComponentComplete() const | QQuick3DObject | protected |
| isQmlObjectType() const | QObject | |
| isQuickItemType() const | QObject | inline |
| isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
| isWidgetType() const | QObject | inline |
| isWindowType() const | QObject | inline |
| itemChange(ItemChange, const ItemChangeData &) override | QQuick3DModel | protectedvirtual |
| killTimer(int id) | QObject | |
| killTimer(Qt::TimerId id) | QObject | |
| layers | QQuick3DNode | |
| layers() const | QQuick3DNode | |
| layersChanged() | QQuick3DNode | signal |
| LeftHand enum value | QQuick3DXrHandModel | |
| levelOfDetailBias | QQuick3DModel | |
| lightmapBaseResolution | QQuick3DModel | |
| localOpacity() const | QQuick3DNode | |
| localOpacityChanged() | QQuick3DNode | signal |
| LocalSpace enum value | QQuick3DNode | |
| mapDirectionFromNode(const QQuick3DNode *node, const QVector3D &localDirection) const | QQuick3DNode | |
| mapDirectionFromScene(const QVector3D &sceneDirection) const | QQuick3DNode | |
| mapDirectionToNode(const QQuick3DNode *node, const QVector3D &localDirection) const | QQuick3DNode | |
| mapDirectionToScene(const QVector3D &localDirection) const | QQuick3DNode | |
| mapPositionFromNode(const QQuick3DNode *node, const QVector3D &localPosition) const | QQuick3DNode | |
| mapPositionFromScene(const QVector3D &scenePosition) const | QQuick3DNode | |
| mapPositionToNode(const QQuick3DNode *node, const QVector3D &localPosition) const | QQuick3DNode | |
| mapPositionToScene(const QVector3D &localPosition) const | QQuick3DNode | |
| markAllDirty() override | QQuick3DModel | protectedvirtual |
| materials | QQuick3DModel | |
| materials() | QQuick3DModel | |
| morphTargets | QQuick3DModel | |
| morphTargets() | QQuick3DModel | |
| morphTargetsChanged() | QQuick3DModel | signal |
| moveToThread(QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) | QObject | |
| None enum value | QQuick3DNode | |
| objectName | QObject | |
| objectName() const | QObject | |
| objectNameChanged(const QString &objectName, QPrivateSignal) | QObject | signal |
| opacity | QQuick3DNode | |
| parent | QQuick3DObject | |
| QObject::parent() const | QObject | inline |
| parentChanged() | QQuick3DObject | signal |
| parentNode() const | QQuick3DNode | |
| ParentSpace enum value | QQuick3DNode | |
| pickable | QQuick3DModel | |
| pickable() const | QQuick3DModel | |
| pickableChanged() | QQuick3DModel | signal |
| pivot | QQuick3DNode | |
| pivot() const | QQuick3DNode | |
| pivotChanged() | QQuick3DNode | signal |
| position | QQuick3DNode | |
| position() const | QQuick3DNode | |
| positionChanged() | QQuick3DNode | signal |
| preSync() | QQuick3DObject | protectedvirtual |
| property(const char *name) const | QObject | |
| Q_REVISION(6, 3) bool receivesReflections() const | QQuick3DModel | |
| Q_REVISION(6, 4) bool castsReflections() const | QQuick3DModel | |
| Q_REVISION(6, 4) QQuick3DSkin *skin() const | QQuick3DModel | |
| Q_REVISION(6, 4) bool isUsedInBakedLighting() const | QQuick3DModel | |
| Q_REVISION(6, 4) int lightmapBaseResolution() const | QQuick3DModel | |
| Q_REVISION(6, 4) QQuick3DBakedLightmap *bakedLightmap() const | QQuick3DModel | |
| Q_REVISION(6, 5) float instancingLodMin() const | QQuick3DModel | |
| Q_REVISION(6, 5) float instancingLodMax() const | QQuick3DModel | |
| Q_REVISION(6, 5) float levelOfDetailBias() const | QQuick3DModel | |
| Q_REVISION(6, 10) float texelsPerUnit() const | QQuick3DModel | |
| Q_REVISION(6, 10) void setTexelsPerUnit(float new TexelsPerUnit) | QQuick3DModel | |
| Q_REVISION(6, 3) void setReceivesReflections(bool receivesReflections) | QQuick3DModel | slot |
| Q_REVISION(6, 4) void setCastsReflections(bool castsReflections) | QQuick3DModel | slot |
| Q_REVISION(6, 4) void setSkin(QQuick3DSkin *skin) | QQuick3DModel | slot |
| Q_REVISION(6, 4) void setUsedInBakedLighting(bool enable) | QQuick3DModel | slot |
| Q_REVISION(6, 4) void setLightmapBaseResolution(int resolution) | QQuick3DModel | slot |
| Q_REVISION(6, 4) void setBakedLightmap(QQuick3DBakedLightmap *bakedLightmap) | QQuick3DModel | slot |
| Q_REVISION(6, 5) void setInstancingLodMin(float minDistance) | QQuick3DModel | slot |
| Q_REVISION(6, 5) void setInstancingLodMax(float maxDistance) | QQuick3DModel | slot |
| Q_REVISION(6, 5) void setLevelOfDetailBias(float new LevelOfDetailBias) | QQuick3DModel | slot |
| Q_REVISION(6, 3) void receivesReflectionsChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 4) void castsReflectionsChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 4) void skinChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 4) void usedInBakedLightingChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 4) void lightmapBaseResolutionChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 4) void bakedLightmapChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 5) void instancingLodMinChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 5) void instancingLodMaxChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 5) void levelOfDetailBiasChanged() | QQuick3DModel | signal |
| Q_REVISION(6, 10) void texelsPerUnitChanged() | QQuick3DModel | signal |
| qFindChildqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| qFindChildrenqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
| QObject(QObject *parent=nullptr) | QObject | explicit |
| QObject(QObjectPrivate &dd, QObject *parent=nullptr) | QObject | protected |
| qobject_cast(const QObject *object) | QObject | related |
| QObjectList | QObject | related |
| QQmlParserStatus() | QQmlParserStatus | |
| QQuick3DModel(QQuick3DNode *parent=nullptr) | QQuick3DModel | explicit |
| QQuick3DNode(QQuick3DNode *parent=nullptr) | QQuick3DNode | explicit |
| QQuick3DNode(QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | QQuick3DNode | protected |
| QQuick3DObject(QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | QQuick3DObject | explicitprotected |
| QQuick3DXrHandModel(QQuick3DNode *parent=nullptr) | QQuick3DXrHandModel | |
| receivers(const char *signal) const | QObject | protected |
| receivesReflections | QQuick3DModel | |
| receivesShadows | QQuick3DModel | |
| receivesShadows() const | QQuick3DModel | |
| receivesShadowsChanged() | QQuick3DModel | signal |
| removeEventFilter(QObject *obj) | QObject | |
| right | QQuick3DNode | |
| right() const | QQuick3DNode | |
| rightChanged() | QQuick3DNode | signal |
| RightHand enum value | QQuick3DXrHandModel | |
| rotate(qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) | QQuick3DNode | |
| rotation | QQuick3DNode | |
| rotation() const | QQuick3DNode | |
| rotationChanged() | QQuick3DNode | signal |
| scale | QQuick3DNode | |
| scale() const | QQuick3DNode | |
| scaleChanged() | QQuick3DNode | signal |
| scenePosition | QQuick3DNode | |
| scenePosition() const | QQuick3DNode | |
| scenePositionChanged() | QQuick3DNode | signal |
| sceneRotation | QQuick3DNode | |
| sceneRotation() const | QQuick3DNode | |
| sceneRotationChanged() | QQuick3DNode | signal |
| sceneScale | QQuick3DNode | |
| sceneScale() const | QQuick3DNode | |
| sceneScaleChanged() | QQuick3DNode | signal |
| SceneSpace enum value | QQuick3DNode | |
| sceneTransform | QQuick3DNode | |
| sceneTransform() const | QQuick3DNode | |
| sceneTransformChanged() | QQuick3DNode | signal |
| sender() const | QObject | protected |
| senderSignalIndex() const | QObject | protected |
| setBounds(const QVector3D &min, const QVector3D &max) | QQuick3DModel | slot |
| setCastsShadows(bool castsShadows) | QQuick3DModel | slot |
| setDepthBias(float bias) | QQuick3DModel | slot |
| setEulerRotation(const QVector3D &eulerRotation) | QQuick3DNode | slot |
| setGeometry(QQuick3DGeometry *geometry) | QQuick3DModel | slot |
| setHand(Hand newHand) | QQuick3DXrHandModel | |
| setInstanceRoot(QQuick3DNode *instanceRoot) | QQuick3DModel | slot |
| setInstancing(QQuick3DInstancing *instancing) | QQuick3DModel | slot |
| setInverseBindPoses(const QList< QMatrix4x4 > &poses) | QQuick3DModel | slot |
| setLayers(int newLayers) | QQuick3DNode | slot |
| setLocalOpacity(float opacity) | QQuick3DNode | slot |
| setObjectName(const QString &name) | QObject | inline |
| setObjectName(QAnyStringView name) | QObject | |
| setParent(QObject *parent) | QObject | |
| setParentItem(QQuick3DObject *parentItem) | QQuick3DObject | slot |
| setPickable(bool pickable) | QQuick3DModel | slot |
| setPivot(const QVector3D &pivot) | QQuick3DNode | slot |
| setPosition(const QVector3D &position) | QQuick3DNode | slot |
| setProperty(const char *name, const QVariant &value) | QObject | |
| setProperty(const char *name, QVariant &&value) | QObject | inline |
| setReceivesShadows(bool receivesShadows) | QQuick3DModel | slot |
| setRotation(const QQuaternion &rotation) | QQuick3DNode | slot |
| setScale(const QVector3D &scale) | QQuick3DNode | slot |
| setSkeleton(QQuick3DSkeleton *skeleton) | QQuick3DModel | slot |
| setSource(const QUrl &source) | QQuick3DModel | slot |
| setStaticFlags(int staticFlags) | QQuick3DNode | slot |
| setVisible(bool visible) | QQuick3DNode | slot |
| setX(float x) | QQuick3DNode | slot |
| setY(float y) | QQuick3DNode | slot |
| setZ(float z) | QQuick3DNode | slot |
| signalsBlocked() const noexcept | QObject | inline |
| skeleton | QQuick3DModel | |
| skeleton() const | QQuick3DModel | |
| skeletonChanged() | QQuick3DModel | signal |
| skin | QQuick3DModel | |
| source | QQuick3DModel | |
| source() const | QQuick3DModel | |
| sourceChanged() | QQuick3DModel | signal |
| startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| startTimer(std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
| stateChanged() | QQuick3DObject | signal |
| StaticFlags enum name | QQuick3DNode | |
| staticFlags | QQuick3DNode | |
| staticFlags() const | QQuick3DNode | |
| staticFlagsChanged() | QQuick3DNode | signal |
| texelsPerUnit | QQuick3DModel | |
| thread() const | QObject | |
| timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
| TransformSpace enum name | QQuick3DNode | |
| translateMeshSource(const QUrl &source, QObject *contextObject) | QQuick3DModel | static |
| Unknown enum value | QQuick3DXrHandModel | |
| up | QQuick3DNode | |
| up() const | QQuick3DNode | |
| upChanged() | QQuick3DNode | signal |
| update() | QQuick3DObject | slot |
| updateSpatialNode(QSSGRenderGraphObject *node) override | QQuick3DModel | protectedvirtual |
| usedInBakedLighting | QQuick3DModel | |
| visible | QQuick3DNode | |
| visible() const | QQuick3DNode | |
| visibleChanged() | QQuick3DNode | signal |
| x | QQuick3DNode | |
| x() const | QQuick3DNode | |
| xChanged() | QQuick3DNode | signal |
| y | QQuick3DNode | |
| y() const | QQuick3DNode | |
| yChanged() | QQuick3DNode | signal |
| z | QQuick3DNode | |
| z() const | QQuick3DNode | |
| zChanged() | QQuick3DNode | signal |
| ~QObject() | QObject | virtual |
| ~QQmlParserStatus() | QQmlParserStatus | virtual |
| ~QQuick3DModel() override | QQuick3DModel | |
| ~QQuick3DNode() override | QQuick3DNode |