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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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This is the complete list of members for QQuick3DXrHandModel, including all inherited members.
bakedLightmap | QQuick3DModel | |
bindableObjectName() | QObject | |
bindingStorage() | QObject | inline |
bindingStorage() const | QObject | inline |
blockSignals(bool b) noexcept | QObject | |
bounds | QQuick3DModel | |
bounds() const | QQuick3DModel | |
boundsChanged() | QQuick3DModel | signal |
castsReflections | QQuick3DModel | |
castsShadows | QQuick3DModel | |
castsShadows() const | QQuick3DModel | |
castsShadowsChanged() | QQuick3DModel | signal |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | inline |
childrenChanged() | QQuick3DObject | signal |
classBegin() override | QQuick3DObject | protectedvirtual |
componentComplete() override | QQuick3DXrHandModel | virtual |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | QObject | static |
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const | QObject | inline |
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | QObject | inlinestatic |
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | QObject | inlinestatic |
connectNotify(const QMetaMethod &signal) override | QQuick3DNode | protectedvirtual |
customEvent(QEvent *event) | QObject | protectedvirtual |
d_ptr | QObject | protected |
deleteLater() | QObject | slot |
depthBias | QQuick3DModel | |
depthBias() const | QQuick3DModel | |
depthBiasChanged() | QQuick3DModel | signal |
destroyed(QObject *=nullptr) | QObject | signal |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | QObject | static |
disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const | QObject | inline |
disconnect(const QObject *receiver, const char *member=nullptr) const | QObject | inline |
disconnect(const QMetaObject::Connection &) | QObject | static |
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | QObject | inlinestatic |
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | QObject | inlinestatic |
disconnectNotify(const QMetaMethod &signal) override | QQuick3DNode | protectedvirtual |
dumpObjectInfo() const | QObject | |
dumpObjectTree() const | QObject | |
dynamicPropertyNames() const | QObject | |
eulerRotation | QQuick3DNode | |
eulerRotation() const | QQuick3DNode | |
eulerRotationChanged() | QQuick3DNode | signal |
event(QEvent *event) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
findChild(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
findChild(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
findChildren(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) const | QObject | inline |
forward | QQuick3DNode | |
forward() const | QQuick3DNode | |
forwardChanged() | QQuick3DNode | signal |
geometry | QQuick3DModel | |
geometry() const | QQuick3DModel | |
geometryChanged() | QQuick3DModel | signal |
Hand enum name | QQuick3DXrHandModel | |
hand | QQuick3DXrHandModel | |
hand() const | QQuick3DXrHandModel | |
handChanged() | QQuick3DXrHandModel | signal |
handTrackerChanged() | QQuick3DXrHandModel | signal |
inherits(const char *classname) const | QObject | inline |
installEventFilter(QObject *filterObj) | QObject | |
instanceRoot | QQuick3DModel | |
instanceRoot() const | QQuick3DModel | |
instanceRootChanged() | QQuick3DModel | signal |
instancing | QQuick3DModel | |
instancing() const | QQuick3DModel | |
instancingChanged() | QQuick3DModel | signal |
instancingLodMax | QQuick3DModel | |
instancingLodMin | QQuick3DModel | |
inverseBindPoses | QQuick3DModel | |
inverseBindPoses() const | QQuick3DModel | |
inverseBindPosesChanged() | QQuick3DModel | signal |
isComponentComplete() const | QQuick3DObject | protected |
isQuickItemType() const | QObject | inline |
isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
isWidgetType() const | QObject | inline |
isWindowType() const | QObject | inline |
itemChange(ItemChange, const ItemChangeData &) override | QQuick3DModel | protectedvirtual |
killTimer(int id) | QObject | |
killTimer(Qt::TimerId id) | QObject | |
LeftHand enum value | QQuick3DXrHandModel | |
levelOfDetailBias | QQuick3DModel | |
lightmapBaseResolution | QQuick3DModel | |
localOpacity() const | QQuick3DNode | |
localOpacityChanged() | QQuick3DNode | signal |
LocalSpace enum value | QQuick3DNode | |
mapDirectionFromNode(const QQuick3DNode *node, const QVector3D &localDirection) const | QQuick3DNode | |
mapDirectionFromScene(const QVector3D &sceneDirection) const | QQuick3DNode | |
mapDirectionToNode(const QQuick3DNode *node, const QVector3D &localDirection) const | QQuick3DNode | |
mapDirectionToScene(const QVector3D &localDirection) const | QQuick3DNode | |
mapPositionFromNode(const QQuick3DNode *node, const QVector3D &localPosition) const | QQuick3DNode | |
mapPositionFromScene(const QVector3D &scenePosition) const | QQuick3DNode | |
mapPositionToNode(const QQuick3DNode *node, const QVector3D &localPosition) const | QQuick3DNode | |
mapPositionToScene(const QVector3D &localPosition) const | QQuick3DNode | |
markAllDirty() override | QQuick3DModel | protectedvirtual |
materials | QQuick3DModel | |
materials() | QQuick3DModel | |
morphTargets | QQuick3DModel | |
morphTargets() | QQuick3DModel | |
morphTargetsChanged() | QQuick3DModel | signal |
moveToThread(QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) | QObject | |
None enum value | QQuick3DNode | |
objectName | QObject | |
objectName() const | QObject | |
objectNameChanged(const QString &objectName, QPrivateSignal) | QObject | signal |
opacity | QQuick3DNode | |
parent | QQuick3DObject | |
QObject::parent() const | QObject | inline |
parentChanged() | QQuick3DObject | signal |
parentNode() const | QQuick3DNode | |
ParentSpace enum value | QQuick3DNode | |
pickable | QQuick3DModel | |
pickable() const | QQuick3DModel | |
pickableChanged() | QQuick3DModel | signal |
pivot | QQuick3DNode | |
pivot() const | QQuick3DNode | |
pivotChanged() | QQuick3DNode | signal |
position | QQuick3DNode | |
position() const | QQuick3DNode | |
positionChanged() | QQuick3DNode | signal |
preSync() | QQuick3DObject | protectedvirtual |
property(const char *name) const | QObject | |
Q_REVISION(6, 3) bool receivesReflections() const | QQuick3DModel | |
Q_REVISION(6, 4) bool castsReflections() const | QQuick3DModel | |
Q_REVISION(6, 4) QQuick3DSkin *skin() const | QQuick3DModel | |
Q_REVISION(6, 4) bool isUsedInBakedLighting() const | QQuick3DModel | |
Q_REVISION(6, 4) int lightmapBaseResolution() const | QQuick3DModel | |
Q_REVISION(6, 4) QQuick3DBakedLightmap *bakedLightmap() const | QQuick3DModel | |
Q_REVISION(6, 5) float instancingLodMin() const | QQuick3DModel | |
Q_REVISION(6, 5) float instancingLodMax() const | QQuick3DModel | |
Q_REVISION(6, 5) float levelOfDetailBias() const | QQuick3DModel | |
Q_REVISION(6, 3) void setReceivesReflections(bool receivesReflections) | QQuick3DModel | slot |
Q_REVISION(6, 4) void setCastsReflections(bool castsReflections) | QQuick3DModel | slot |
Q_REVISION(6, 4) void setSkin(QQuick3DSkin *skin) | QQuick3DModel | slot |
Q_REVISION(6, 4) void setUsedInBakedLighting(bool enable) | QQuick3DModel | slot |
Q_REVISION(6, 4) void setLightmapBaseResolution(int resolution) | QQuick3DModel | slot |
Q_REVISION(6, 4) void setBakedLightmap(QQuick3DBakedLightmap *bakedLightmap) | QQuick3DModel | slot |
Q_REVISION(6, 5) void setInstancingLodMin(float minDistance) | QQuick3DModel | slot |
Q_REVISION(6, 5) void setInstancingLodMax(float maxDistance) | QQuick3DModel | slot |
Q_REVISION(6, 5) void setLevelOfDetailBias(float new LevelOfDetailBias) | QQuick3DModel | slot |
Q_REVISION(6, 3) void receivesReflectionsChanged() | QQuick3DModel | signal |
Q_REVISION(6, 4) void castsReflectionsChanged() | QQuick3DModel | signal |
Q_REVISION(6, 4) void skinChanged() | QQuick3DModel | signal |
Q_REVISION(6, 4) void usedInBakedLightingChanged() | QQuick3DModel | signal |
Q_REVISION(6, 4) void lightmapBaseResolutionChanged() | QQuick3DModel | signal |
Q_REVISION(6, 4) void bakedLightmapChanged() | QQuick3DModel | signal |
Q_REVISION(6, 5) void instancingLodMinChanged() | QQuick3DModel | signal |
Q_REVISION(6, 5) void instancingLodMaxChanged() | QQuick3DModel | signal |
Q_REVISION(6, 5) void levelOfDetailBiasChanged() | QQuick3DModel | signal |
qFindChildqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
qFindChildrenqFindChildren(const QObject *obj, const QString &name)() | QObject | related |
QObject(QObject *parent=nullptr) | QObject | explicit |
QObject(QObjectPrivate &dd, QObject *parent=nullptr) | QObject | protected |
qobject_cast(const QObject *object) | QObject | related |
QObjectList | QObject | related |
QQmlParserStatus() | QQmlParserStatus | |
QQuick3DModel(QQuick3DNode *parent=nullptr) | QQuick3DModel | explicit |
QQuick3DNode(QQuick3DNode *parent=nullptr) | QQuick3DNode | explicit |
QQuick3DNode(QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | QQuick3DNode | protected |
QQuick3DObject(QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | QQuick3DObject | explicitprotected |
QQuick3DXrHandModel(QQuick3DNode *parent=nullptr) | QQuick3DXrHandModel | |
receivers(const char *signal) const | QObject | protected |
receivesReflections | QQuick3DModel | |
receivesShadows | QQuick3DModel | |
receivesShadows() const | QQuick3DModel | |
receivesShadowsChanged() | QQuick3DModel | signal |
removeEventFilter(QObject *obj) | QObject | |
right | QQuick3DNode | |
right() const | QQuick3DNode | |
rightChanged() | QQuick3DNode | signal |
RightHand enum value | QQuick3DXrHandModel | |
rotate(qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) | QQuick3DNode | |
rotation | QQuick3DNode | |
rotation() const | QQuick3DNode | |
rotationChanged() | QQuick3DNode | signal |
scale | QQuick3DNode | |
scale() const | QQuick3DNode | |
scaleChanged() | QQuick3DNode | signal |
scenePosition | QQuick3DNode | |
scenePosition() const | QQuick3DNode | |
scenePositionChanged() | QQuick3DNode | signal |
sceneRotation | QQuick3DNode | |
sceneRotation() const | QQuick3DNode | |
sceneRotationChanged() | QQuick3DNode | signal |
sceneScale | QQuick3DNode | |
sceneScale() const | QQuick3DNode | |
sceneScaleChanged() | QQuick3DNode | signal |
SceneSpace enum value | QQuick3DNode | |
sceneTransform | QQuick3DNode | |
sceneTransform() const | QQuick3DNode | |
sceneTransformChanged() | QQuick3DNode | signal |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
setBounds(const QVector3D &min, const QVector3D &max) | QQuick3DModel | slot |
setCastsShadows(bool castsShadows) | QQuick3DModel | slot |
setDepthBias(float bias) | QQuick3DModel | slot |
setEulerRotation(const QVector3D &eulerRotation) | QQuick3DNode | slot |
setGeometry(QQuick3DGeometry *geometry) | QQuick3DModel | slot |
setHand(Hand newHand) | QQuick3DXrHandModel | |
setInstanceRoot(QQuick3DNode *instanceRoot) | QQuick3DModel | slot |
setInstancing(QQuick3DInstancing *instancing) | QQuick3DModel | slot |
setInverseBindPoses(const QList< QMatrix4x4 > &poses) | QQuick3DModel | slot |
setLocalOpacity(float opacity) | QQuick3DNode | slot |
setObjectName(const QString &name) | QObject | inline |
setObjectName(QAnyStringView name) | QObject | |
setParent(QObject *parent) | QObject | |
setParentItem(QQuick3DObject *parentItem) | QQuick3DObject | slot |
setPickable(bool pickable) | QQuick3DModel | slot |
setPivot(const QVector3D &pivot) | QQuick3DNode | slot |
setPosition(const QVector3D &position) | QQuick3DNode | slot |
setProperty(const char *name, const QVariant &value) | QObject | |
setProperty(const char *name, QVariant &&value) | QObject | inline |
setReceivesShadows(bool receivesShadows) | QQuick3DModel | slot |
setRotation(const QQuaternion &rotation) | QQuick3DNode | slot |
setScale(const QVector3D &scale) | QQuick3DNode | slot |
setSkeleton(QQuick3DSkeleton *skeleton) | QQuick3DModel | slot |
setSource(const QUrl &source) | QQuick3DModel | slot |
setStaticFlags(int staticFlags) | QQuick3DNode | slot |
setVisible(bool visible) | QQuick3DNode | slot |
setX(float x) | QQuick3DNode | slot |
setY(float y) | QQuick3DNode | slot |
setZ(float z) | QQuick3DNode | slot |
signalsBlocked() const noexcept | QObject | inline |
skeleton | QQuick3DModel | |
skeleton() const | QQuick3DModel | |
skeletonChanged() | QQuick3DModel | signal |
skin | QQuick3DModel | |
source | QQuick3DModel | |
source() const | QQuick3DModel | |
sourceChanged() | QQuick3DModel | signal |
startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
startTimer(std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) | QObject | |
stateChanged() | QQuick3DObject | signal |
StaticFlags enum name | QQuick3DNode | |
staticFlags | QQuick3DNode | |
staticFlags() const | QQuick3DNode | |
staticFlagsChanged() | QQuick3DNode | signal |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
TransformSpace enum name | QQuick3DNode | |
translateMeshSource(const QUrl &source, QObject *contextObject) | QQuick3DModel | static |
Unknown enum value | QQuick3DXrHandModel | |
up | QQuick3DNode | |
up() const | QQuick3DNode | |
upChanged() | QQuick3DNode | signal |
update() | QQuick3DObject | slot |
updateSpatialNode(QSSGRenderGraphObject *node) override | QQuick3DModel | protectedvirtual |
usedInBakedLighting | QQuick3DModel | |
visible | QQuick3DNode | |
visible() const | QQuick3DNode | |
visibleChanged() | QQuick3DNode | signal |
x | QQuick3DNode | |
x() const | QQuick3DNode | |
xChanged() | QQuick3DNode | signal |
y | QQuick3DNode | |
y() const | QQuick3DNode | |
yChanged() | QQuick3DNode | signal |
z | QQuick3DNode | |
z() const | QQuick3DNode | |
zChanged() | QQuick3DNode | signal |
~QObject() | QObject | virtual |
~QQmlParserStatus() | QQmlParserStatus | virtual |
~QQuick3DModel() override | QQuick3DModel | |
~QQuick3DNode() override | QQuick3DNode |