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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QD3D11ShaderResourceBindings::StageUavBatches Struct Reference

#include <qrhid3d11_p.h>

Collaboration diagram for QD3D11ShaderResourceBindings::StageUavBatches:

Public Member Functions

void finish ()
void clear ()

Public Attributes

bool present = false
QRhiBatchedBindings< ID3D11UnorderedAccessView * > uavs

Detailed Description

Definition at line 275 of file qrhid3d11_p.h.

Member Function Documentation

◆ clear()

void QD3D11ShaderResourceBindings::StageUavBatches::clear ( )
inline

Definition at line 281 of file qrhid3d11_p.h.

◆ finish()

void QD3D11ShaderResourceBindings::StageUavBatches::finish ( )
inline

Definition at line 278 of file qrhid3d11_p.h.

Referenced by QRhiD3D11::updateShaderResourceBindings().

Here is the caller graph for this function:

Member Data Documentation

◆ present

bool QD3D11ShaderResourceBindings::StageUavBatches::present = false

Definition at line 276 of file qrhid3d11_p.h.

◆ uavs

QRhiBatchedBindings<ID3D11UnorderedAccessView *> QD3D11ShaderResourceBindings::StageUavBatches::uavs

Definition at line 277 of file qrhid3d11_p.h.


The documentation for this struct was generated from the following file: