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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "qssgrtutilities_p.h"
#include "qssgqmlutilities_p.h"
#include "qssgscenedesc_p.h"
#include <QtCore/qurl.h>
#include <QtCore/qbuffer.h>
#include <QtGui/qimage.h>
#include <QtGui/qimagereader.h>
#include <QtGui/qimagewriter.h>
#include <QtGui/qquaternion.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h>
Go to the source code of this file.
Functions | |
static void | setProperties (QQuick3DObject &obj, const QSSGSceneDesc::Node &node, const QString &workingDir={}) |
template<typename GraphObjectType, typename NodeType> | |
GraphObjectType * | createRuntimeObject (NodeType &node, QQuick3DObject &parent) |
template<> | |
QQuick3DTextureData * | createRuntimeObject< QQuick3DTextureData > (QSSGSceneDesc::TextureData &node, QQuick3DObject &parent) |
template<> | |
QQuick3DTextureData * | createRuntimeObject< QQuick3DTextureData > (QSSGSceneDesc::TextureData &node, QQuick3DObject &parent) |
GraphObjectType * createRuntimeObject | ( | NodeType & | node, |
QQuick3DObject & | parent ) |
Definition at line 182 of file qssgrtutilities.cpp.
QQuick3DTextureData * createRuntimeObject< QQuick3DTextureData > | ( | QSSGSceneDesc::TextureData & | node, |
QQuick3DObject & | parent ) |
Definition at line 196 of file qssgrtutilities.cpp.
QQuick3DTextureData * createRuntimeObject< QQuick3DTextureData > | ( | QSSGSceneDesc::TextureData & | node, |
QQuick3DObject & | parent ) |
Definition at line 196 of file qssgrtutilities.cpp.
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static |
Definition at line 144 of file qssgrtutilities.cpp.
Referenced by QSSGRuntimeUtils::createGraphObject().