#include <qssgrhieffectsystem_p.h>
Definition at line 32 of file qssgrhieffectsystem_p.h.
◆ generateHashCode()
| size_t QSSGEffectSceneCacheKey::generateHashCode |
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const QByteArray & | shaderPathKey, |
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quintptr | cmd, |
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int | ubufIndex ) |
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inlinestatic |
◆ operator==()
◆ updateHashCode()
| void QSSGEffectSceneCacheKey::updateHashCode |
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| ) |
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inline |
◆ m_cmd
◆ m_hashCode
| size_t QSSGEffectSceneCacheKey::m_hashCode = 0 |
◆ m_shaderPathKey
| QByteArray QSSGEffectSceneCacheKey::m_shaderPathKey |
◆ m_ubufIndex
| int QSSGEffectSceneCacheKey::m_ubufIndex |
The documentation for this struct was generated from the following file: