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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "qsgrenderloop_p.h"#include "qsgthreadedrenderloop_p.h"#include "qsgrhisupport_p.h"#include <private/qquickanimatorcontroller_p.h>#include <QtCore/QCoreApplication>#include <QtCore/QElapsedTimer>#include <QtCore/QLibraryInfo>#include <QtCore/private/qabstractanimation_p.h>#include <QtGui/QOffscreenSurface>#include <QtGui/private/qguiapplication_p.h>#include <qpa/qplatformintegration.h>#include <QPlatformSurfaceEvent>#include <QtQml/private/qqmlglobal_p.h>#include <QtQuick/QQuickWindow>#include <QtQuick/private/qquickwindow_p.h>#include <QtQuick/private/qquickitem_p.h>#include <QtQuick/private/qsgcontext_p.h>#include <QtQuick/private/qsgrenderer_p.h>#include <private/qquickprofiler_p.h>#include <qtquick_tracepoints_p.h>#include <private/qsgrhishadereffectnode_p.h>#include <private/qsgdefaultrendercontext_p.h>#include "qsgrenderloop.moc"#include "moc_qsgrenderloop_p.cpp"Go to the source code of this file.
Classes | |
| class | QSGGuiThreadRenderLoop |
| struct | QSGGuiThreadRenderLoop::WindowData |
Macros | |
| #define | ENABLE_DEFAULT_BACKEND |
Functions | |
| QT_BEGIN_NAMESPACE bool | qsg_useConsistentTiming () |
| DEFINE_BOOL_CONFIG_OPTION (qmlNoThreadedRenderer, QML_BAD_GUI_RENDER_LOOP) | |
| DEFINE_BOOL_CONFIG_OPTION (qmlForceThreadedRenderer, QML_FORCE_THREADED_RENDERER) | |
| #define ENABLE_DEFAULT_BACKEND |
Definition at line 42 of file qsgrenderloop.cpp.
| DEFINE_BOOL_CONFIG_OPTION | ( | qmlForceThreadedRenderer | , |
| QML_FORCE_THREADED_RENDERER | ) |
| DEFINE_BOOL_CONFIG_OPTION | ( | qmlNoThreadedRenderer | , |
| QML_BAD_GUI_RENDER_LOOP | ) |
|
extern |
Definition at line 75 of file qsgcontext.cpp.
Referenced by QSGDefaultAnimationDriver::QSGDefaultAnimationDriver(), QSGGuiThreadRenderLoop::QSGGuiThreadRenderLoop(), and QSGDefaultAnimationDriver::advance().