#include <qspatialaudiosound_p.h>
|
| static bool | removeConnection (Connection *c) |
| static QObjectPrivate * | get (QObject *o) |
| static const QObjectPrivate * | get (const QObject *o) |
| template<typename Func1, typename Func2> |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot) |
| static QMetaObject::Connection | connectImpl (const QObject *sender, int signal_index, const QObject *receiver, void **slot, QtPrivate::QSlotObjectBase *slotObj, int type, const int *types, const QMetaObject *senderMetaObject) |
| static QMetaObject::Connection | connect (const QObject *sender, int signal_index, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
| static QMetaObject::Connection | connect (const QObject *sender, int signal_index, const QObject *receiver, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
| static bool | disconnect (const QObject *sender, int signal_index, void **slot) |
| static bool | disconnect (const QObject *sender, int signal_index, const QObject *receiver, void **slot) |
Definition at line 69 of file qspatialaudiosound_p.h.
◆ State
◆ QSpatialAudioSoundPrivate()
| QSpatialAudioSoundPrivate::QSpatialAudioSoundPrivate |
( |
QAudioEngine * | engine, |
|
|
int | nchannels, |
|
|
int | sourceId ) |
◆ ~QSpatialAudioSoundPrivate()
| QSpatialAudioSoundPrivate::~QSpatialAudioSoundPrivate |
( |
| ) |
|
◆ applyVolume()
| void QSpatialAudioSoundPrivate::applyVolume |
( |
| ) |
|
|
protectedvirtual |
◆ autoPlay()
| bool QSpatialAudioSoundPrivate::autoPlay |
( |
| ) |
const |
|
inline |
◆ loadUrl()
| void QSpatialAudioSoundPrivate::loadUrl |
( |
const QUrl & | url | ) |
|
◆ loops()
| int QSpatialAudioSoundPrivate::loops |
( |
| ) |
const |
|
inline |
◆ pause()
| void QSpatialAudioSoundPrivate::pause |
( |
| ) |
|
◆ play()
| void QSpatialAudioSoundPrivate::play |
( |
| ) |
|
◆ setAutoPlay()
| void QSpatialAudioSoundPrivate::setAutoPlay |
( |
bool | enabled | ) |
|
◆ setLoops()
| void QSpatialAudioSoundPrivate::setLoops |
( |
int | loops | ) |
|
◆ setVolume()
| void QSpatialAudioSoundPrivate::setVolume |
( |
float | volume | ) |
|
◆ state()
| State QSpatialAudioSoundPrivate::state |
( |
| ) |
const |
|
inline |
◆ stop()
| void QSpatialAudioSoundPrivate::stop |
( |
| ) |
|
◆ updateRoomEffects()
| virtual void QSpatialAudioSoundPrivate::updateRoomEffects |
( |
| ) |
|
|
inlinevirtual |
◆ url()
| QUrl QSpatialAudioSoundPrivate::url |
( |
| ) |
const |
|
inline |
◆ volume()
| float QSpatialAudioSoundPrivate::volume |
( |
| ) |
const |
|
inline |
◆ withResonanceApi()
| auto QSpatialAudioSoundPrivate::withResonanceApi |
( |
Functor && | f | ) |
|
|
inlineprotected |
◆ QQuick3DAmbientSound
◆ QQuick3DSpatialSound
◆ engine
◆ nchannels
| const int QSpatialAudioSoundPrivate::nchannels = 2 |
◆ sourceId
| const int QSpatialAudioSoundPrivate::sourceId |
The documentation for this class was generated from the following files: