Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qquick3dbakedlightmap_p.h>
Public Slots | |
void | setEnabled (bool enabled) |
void | setKey (const QString &key) |
void | setLoadPrefix (const QString &loadPrefix) |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe | |
Signals | |
void | changed () |
void | enabledChanged () |
void | keyChanged () |
void | loadPrefixChanged () |
Signals inherited from QObject | |
void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
bool | isEnabled () const |
\qmltype BakedLightmap \inherits QtObject \inqmlmodule QtQuick3D | |
QString | key () const |
QString | loadPrefix () const |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T > | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
bool | enabled |
QString | key |
QString | loadPrefix |
Properties inherited from QObject | |
QString | objectName |
the name of this object | |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 22 of file qquick3dbakedlightmap_p.h.
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signal |
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signal |
QT_BEGIN_NAMESPACE bool QQuick3DBakedLightmap::isEnabled | ( | ) | const |
\qmltype BakedLightmap \inherits QtObject \inqmlmodule QtQuick3D
Specifies baked lightmap settings for a model.
A BakedLightmap object can be used to enable:
\list
A Model with \l{Model::usedInBakedLighting}{usedInBakedLighting} set to true is considered to be part of the raytraced scene when baking lightmaps, meaning the model's geometry and material contribute to direct and indirect lighting. This on its own does not however enable generating, including full calculation of bounced indirect lighting, and finally saving a lightmap for the model. To do that, the model also needs to be associated with an \l enabled BakedLightmap object with a unique key set.
When running in normal mode, the same BakedLightmap object indicates that the Model has lightmap data, and that the engine should attempt to load this data (based on the unique key) and use it when rendering.
For more information on how to bake lightmaps, see the \l Lightmapper documentation.
\qmlproperty bool BakedLightmap::enabled
When false, the lightmap generated for the model is not stored during lightmap baking, even though \l key is set to a non-empty value.
The default value is true.
\qmlproperty string BakedLightmap::key
When non-empty and \l enabled is true, the lightmap generated for the model is stored persistently during lightmap baking. The value should be a unique string that is fit to be included in the name of a file in the filesystem. No other Model in the scene must use the same key.
The default value is empty.
\qmlproperty string BakedLightmap::loadPrefix When non-empty, the value is prepended as a path to the value of \l key when loading the lightmap for the Model. This allows shipping the generated lightmaps in different location than they were written to, for example as embedded resources via the Qt resource system. For example, the following enables lightmap generation for a static model, using a unique key for identifying the lightmap data between baking and real runs of the application. Once baking is performed, the generated file can be listed in the application's CMake project as a resource under the \c{/lightmaps} PREFIX, letting the build process pick up the file and include it in the executable. \qml Model { source: "model.mesh" y: 10 bakedLightmap: BakedLightmap { key: "model34156" loadPrefix: "qrc:/lightmaps"
will attempt to load from :/lightmaps/qlm_model34156.exr at run time } } \endqml
The default value is empty.
Definition at line 97 of file qquick3dbakedlightmap.cpp.
QString QQuick3DBakedLightmap::key | ( | ) | const |
Definition at line 112 of file qquick3dbakedlightmap.cpp.
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signal |
QString QQuick3DBakedLightmap::loadPrefix | ( | ) | const |
Definition at line 127 of file qquick3dbakedlightmap.cpp.
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signal |
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slot |
Definition at line 102 of file qquick3dbakedlightmap.cpp.
Definition at line 117 of file qquick3dbakedlightmap.cpp.
Definition at line 132 of file qquick3dbakedlightmap.cpp.
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readwrite |
Definition at line 25 of file qquick3dbakedlightmap_p.h.
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readwrite |
Definition at line 26 of file qquick3dbakedlightmap_p.h.
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readwrite |
Definition at line 27 of file qquick3dbakedlightmap_p.h.