|
enum | ChangeType {
Geometry = 0x01
, SiblingOrder = 0x02
, Visibility = 0x04
, Opacity = 0x08
,
Destroyed = 0x10
, Parent = 0x20
, Children = 0x40
, Rotation = 0x80
,
ImplicitWidth = 0x100
, ImplicitHeight = 0x200
, Enabled = 0x400
} |
enum | DirtyType {
TransformOrigin = 0x00000001
, Transform = 0x00000002
, BasicTransform = 0x00000004
, Position = 0x00000008
,
Size = 0x00000010
, ZValue = 0x00000020
, Content = 0x00000040
, Smooth = 0x00000080
,
OpacityValue = 0x00000100
, ChildrenChanged = 0x00000200
, ChildrenStackingChanged = 0x00000400
, ParentChanged = 0x00000800
,
Clip = 0x00001000
, Window = 0x00002000
, EffectReference = 0x00008000
, Visible = 0x00010000
,
HideReference = 0x00020000
, Antialiasing = 0x00040000
, InstanceRootChanged = 0x00080000
, TransformUpdateMask = TransformOrigin | Transform | BasicTransform | Position | Window
,
ComplexTransformUpdateMask = Transform | Window
, ContentUpdateMask = Size | Content | Smooth | Window | Antialiasing
, ChildrenUpdateMask = ChildrenChanged | ChildrenStackingChanged | EffectReference | Window
} |
using | Type = QSSGRenderGraphObject::Type |
using | ConnectionMap = QHash<ConnectionKey, QMetaObject::Connection> |
typedef void(* | StaticMetaCallFunction) (QObject *, QMetaObject::Call, int, void **) |
using | ConnectionDataPointer = QExplicitlySharedDataPointer<ConnectionData> |
|
| QQuick3DObjectPrivate (Type t) |
| ~QQuick3DObjectPrivate () override |
void | init (QQuick3DObject *parent) |
QQmlListProperty< QObject > | data () |
QQmlListProperty< QObject > | resources () |
QQmlListProperty< QQuick3DObject > | children () |
QQmlListProperty< QQuickState > | states () |
QQmlListProperty< QQuickTransition > | transitions () |
QString | state () const |
void | setState (const QString &) |
void | _q_resourceObjectDeleted (QObject *) |
void | _q_cleanupContentItem2D () |
quint64 | _q_createJSWrapper (QQmlV4ExecutionEnginePtr engine) |
void | addItemChangeListener (QQuick3DObjectChangeListener *listener, ChangeTypes types) |
void | updateOrAddItemChangeListener (QQuick3DObjectChangeListener *listener, ChangeTypes types) |
void | removeItemChangeListener (QQuick3DObjectChangeListener *, ChangeTypes types) |
QQuickStateGroup * | _states () |
QString | dirtyToString () const |
void | dirty (DirtyType) |
void | addToDirtyList () |
void | removeFromDirtyList () |
void | setCulled (bool) |
void | addChild (QQuick3DObject *) |
void | removeChild (QQuick3DObject *) |
void | siblingOrderChanged () |
void | refSceneManager (QQuick3DSceneManager &) |
void | derefSceneManager () |
void | updateSubFocusItem (QQuick3DObject *scope, bool focus) |
void | itemChange (QQuick3DObject::ItemChange, const QQuick3DObject::ItemChangeData &) |
virtual void | updatePolish () |
void | ensureExtraData () |
void | setObjectNameWithoutBindings (const QString &name) |
| QObjectPrivate (decltype(QObjectPrivateVersion) version=QObjectPrivateVersion) |
virtual | ~QObjectPrivate () |
void | deleteChildren () |
void | clearBindingStorage () |
void | setParent_helper (QObject *) |
void | moveToThread_helper () |
void | setThreadData_helper (QThreadData *currentData, QThreadData *targetData, QBindingStatus *status) |
QObjectList | receiverList (const char *signal) const |
void | ensureConnectionData () |
void | addConnection (int signal, Connection *c) |
int | signalIndex (const char *signalName, const QMetaObject **meta=nullptr) const |
bool | isSignalConnected (uint signalIdx, bool checkDeclarative=true) const |
bool | maybeSignalConnected (uint signalIndex) const |
bool | isDeclarativeSignalConnected (uint signalIdx) const |
void | connectNotify (const QMetaMethod &signal) |
void | disconnectNotify (const QMetaMethod &signal) |
void | reinitBindingStorageAfterThreadMove () |
virtual std::string | flagsForDumping () const |
virtual void | writeToDebugStream (QDebug &) const |
QtPrivate::QPropertyAdaptorSlotObject * | getPropertyAdaptorSlotObject (const QMetaProperty &property) |
| QObjectData ()=default |
virtual | ~QObjectData ()=0 |
const QMetaObject * | dynamicMetaObject () const |
|
template<typename SceneContext, typename CallContext, typename Setter> |
static void | attachWatcherPriv (SceneContext *sceneContext, CallContext *callContext, Setter setter, QQuick3DObject *newO, QObject *oldO) |
template<typename Context, typename Setter, typename Object3D> |
static void | attachWatcher (Context *context, Setter setter, Object3D *newO, Object3D *oldO) |
| Attach a object-destroyed-watcher to an object that's not owned.
|
static QQuick3DObjectPrivate * | get (QQuick3DObject *item) |
static const QQuick3DObjectPrivate * | get (const QQuick3DObject *item) |
static QSSGRenderGraphObject * | updateSpatialNode (QQuick3DObject *o, QSSGRenderGraphObject *n) |
static void | data_append (QQmlListProperty< QObject > *, QObject *) |
static qsizetype | data_count (QQmlListProperty< QObject > *) |
static QObject * | data_at (QQmlListProperty< QObject > *, qsizetype) |
static void | data_clear (QQmlListProperty< QObject > *) |
static QObject * | resources_at (QQmlListProperty< QObject > *, qsizetype) |
static void | resources_append (QQmlListProperty< QObject > *, QObject *) |
static qsizetype | resources_count (QQmlListProperty< QObject > *) |
static void | resources_clear (QQmlListProperty< QObject > *) |
static void | children_append (QQmlListProperty< QQuick3DObject > *, QQuick3DObject *) |
static qsizetype | children_count (QQmlListProperty< QQuick3DObject > *) |
static QQuick3DObject * | children_at (QQmlListProperty< QQuick3DObject > *, qsizetype) |
static void | children_clear (QQmlListProperty< QQuick3DObject > *) |
static void | refSceneManager (QQuick3DObject *obj, QQuick3DSceneManager &mgr) |
static void | derefSceneManager (QQuick3DObject *obj) |
static bool | removeConnection (Connection *c) |
static QObjectPrivate * | get (QObject *o) |
static const QObjectPrivate * | get (const QObject *o) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot) |
static QMetaObject::Connection | connectImpl (const QObject *sender, int signal_index, const QObject *receiver, void **slot, QtPrivate::QSlotObjectBase *slotObj, int type, const int *types, const QMetaObject *senderMetaObject) |
static QMetaObject::Connection | connect (const QObject *sender, int signal_index, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
static QMetaObject::Connection | connect (const QObject *sender, int signal_index, const QObject *receiver, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
static bool | disconnect (const QObject *sender, int signal_index, void **slot) |
static bool | disconnect (const QObject *sender, int signal_index, const QObject *receiver, void **slot) |
Definition at line 39 of file qquick3dobject_p.h.
template<typename
Context, typename Setter, typename Object3D>
void QQuick3DObjectPrivate::attachWatcher |
( |
Context * | context, |
|
|
Setter | setter, |
|
|
Object3D * | newO, |
|
|
Object3D * | oldO ) |
|
inlinestatic |
Attach a object-destroyed-watcher to an object that's not owned.
There are few checks here just to keep it simple (The compiler should still fail with a varying degree of helpful messages when used incorrectly).
sceneContext - ususally the same as the callContext and only different if the calledContext is a non-QQuick3DObject class (as is the case for QQuick3DShaderUtilsTextureInput)! callContext - The object watching another object setter - The function/slot that is called for the object (context). newO - The new object being watched oldO - The previous object that should no longer be watched.
Note: The setter is a function that takes one argument with a discardable return value.
Definition at line 112 of file qquick3dobject_p.h.