#include <qambientsound_p.h>
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| template<typename T> |
| static QAmbientSoundPrivate * | get (T *soundSource) |
| static bool | removeConnection (Connection *c) |
| static QObjectPrivate * | get (QObject *o) |
| static const QObjectPrivate * | get (const QObject *o) |
| template<typename Func1, typename Func2> |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot) |
| static QMetaObject::Connection | connectImpl (const QObject *sender, int signal_index, const QObject *receiver, void **slot, QtPrivate::QSlotObjectBase *slotObj, int type, const int *types, const QMetaObject *senderMetaObject) |
| static QMetaObject::Connection | connect (const QObject *sender, int signal_index, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
| static QMetaObject::Connection | connect (const QObject *sender, int signal_index, const QObject *receiver, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
| static bool | disconnect (const QObject *sender, int signal_index, void **slot) |
| static bool | disconnect (const QObject *sender, int signal_index, const QObject *receiver, void **slot) |
Definition at line 71 of file qambientsound_p.h.
◆ State
◆ QAmbientSoundPrivate() [1/2]
| QAmbientSoundPrivate::QAmbientSoundPrivate |
( |
QAudioEngine * | engine | ) |
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explicit |
◆ QAmbientSoundPrivate() [2/2]
| QAmbientSoundPrivate::QAmbientSoundPrivate |
( |
QAudioEngine * | engine, |
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int | nchannels, |
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int | sourceId ) |
◆ ~QAmbientSoundPrivate()
| QAmbientSoundPrivate::~QAmbientSoundPrivate |
( |
| ) |
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◆ applyVolume()
| void QAmbientSoundPrivate::applyVolume |
( |
| ) |
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protectedvirtual |
◆ autoPlay()
| bool QAmbientSoundPrivate::autoPlay |
( |
| ) |
const |
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inline |
◆ get()
◆ loadUrl()
| void QAmbientSoundPrivate::loadUrl |
( |
const QUrl & | url | ) |
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◆ loops()
| int QAmbientSoundPrivate::loops |
( |
| ) |
const |
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inline |
◆ pause()
| void QAmbientSoundPrivate::pause |
( |
| ) |
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◆ play()
| void QAmbientSoundPrivate::play |
( |
| ) |
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◆ setAutoPlay()
| void QAmbientSoundPrivate::setAutoPlay |
( |
bool | enabled | ) |
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◆ setLoops()
| void QAmbientSoundPrivate::setLoops |
( |
int | loops | ) |
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◆ setVolume()
| void QAmbientSoundPrivate::setVolume |
( |
float | volume | ) |
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◆ state()
| State QAmbientSoundPrivate::state |
( |
| ) |
const |
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inline |
◆ stop()
| void QAmbientSoundPrivate::stop |
( |
| ) |
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◆ updateRoomEffects()
| virtual void QAmbientSoundPrivate::updateRoomEffects |
( |
| ) |
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inlinevirtual |
◆ url()
| QUrl QAmbientSoundPrivate::url |
( |
| ) |
const |
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inline |
◆ volume()
| float QAmbientSoundPrivate::volume |
( |
| ) |
const |
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inline |
◆ withResonanceApi()
| auto QAmbientSoundPrivate::withResonanceApi |
( |
Functor && | f | ) |
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inlineprotected |
◆ QQuick3DAmbientSound
◆ QQuick3DSpatialSound
◆ engine
◆ nchannels
| const int QAmbientSoundPrivate::nchannels = 2 |
◆ sourceId
| const int QAmbientSoundPrivate::sourceId |
The documentation for this class was generated from the following files: