4#ifndef QAMBIENTSOUND_P_H
5#define QAMBIENTSOUND_P_H
std::unique_ptr< QAudioDecoder > decoder
QAtomicInteger< bool > m_playing
QAmbientSoundPrivate(QObject *parent, int nchannels=2)
QList< QAudioBuffer > buffers
static QAmbientSoundPrivate * get(T *soundSource)
QAtomicInteger< bool > m_autoPlay
void getBuffer(float *buf, int frames, int channels)
std::unique_ptr< QFile > sourceDeviceFile
QObject * parent() const
Returns a pointer to the parent object.
Combined button and popup list for selecting options.
GLenum GLuint GLenum GLsizei const GLchar * buf