Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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The QTcpServer class provides a TCP-based server. More...
#include <qtcpserver.h>
Signals | |
void | newConnection () |
This signal is emitted every time a new connection is available, regardless of whether it has been added to the pending connections queue or not. | |
void | pendingConnectionAvailable (QPrivateSignal) |
This signal is emitted every time a new connection has been added to the pending connections queue. | |
void | acceptError (QAbstractSocket::SocketError socketError) |
Signals inherited from QObject | |
void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QTcpServer (QObject *parent=nullptr) | |
Constructs a QTcpServer object. | |
virtual | ~QTcpServer () |
Destroys the QTcpServer object. | |
bool | listen (const QHostAddress &address=QHostAddress::Any, quint16 port=0) |
Tells the server to listen for incoming connections on address address and port port. | |
void | close () |
Closes the server. | |
bool | isListening () const |
Returns true if the server is currently listening for incoming connections; otherwise returns false . | |
void | setMaxPendingConnections (int numConnections) |
Sets the maximum number of pending accepted connections to numConnections. | |
int | maxPendingConnections () const |
Returns the maximum number of pending accepted connections. | |
void | setListenBacklogSize (int size) |
Sets the backlog queue size of to be accepted connections to size. | |
int | listenBacklogSize () const |
Returns the backlog queue size of to be accepted connections. | |
quint16 | serverPort () const |
Returns the server's port if the server is listening for connections; otherwise returns 0. | |
QHostAddress | serverAddress () const |
Returns the server's address if the server is listening for connections; otherwise returns QHostAddress::Null. | |
qintptr | socketDescriptor () const |
Returns the native socket descriptor the server uses to listen for incoming instructions, or -1 if the server is not listening. | |
bool | setSocketDescriptor (qintptr socketDescriptor) |
Sets the socket descriptor this server should use when listening for incoming connections to socketDescriptor. | |
bool | waitForNewConnection (int msec=0, bool *timedOut=nullptr) |
Waits for at most msec milliseconds or until an incoming connection is available. | |
virtual bool | hasPendingConnections () const |
Returns true if the server has a pending connection; otherwise returns false . | |
virtual QTcpSocket * | nextPendingConnection () |
Returns the next pending connection as a connected QTcpSocket object. | |
QAbstractSocket::SocketError | serverError () const |
Returns an error code for the last error that occurred. | |
QString | errorString () const |
Returns a human readable description of the last error that occurred. | |
void | pauseAccepting () |
void | resumeAccepting () |
void | setProxy (const QNetworkProxy &networkProxy) |
QNetworkProxy | proxy () const |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T > | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Protected Member Functions | |
virtual void | incomingConnection (qintptr handle) |
This virtual function is called by QTcpServer when a new connection is available. | |
void | addPendingConnection (QTcpSocket *socket) |
This function is called by QTcpServer::incomingConnection() to add the socket to the list of pending incoming connections. | |
QTcpServer (QAbstractSocket::SocketType socketType, QTcpServerPrivate &dd, QObject *parent=nullptr) | |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Additional Inherited Members | |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe | |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Properties inherited from QObject | |
QString | objectName |
the name of this object | |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
The QTcpServer class provides a TCP-based server.
\reentrant
\inmodule QtNetwork
This class makes it possible to accept incoming TCP connections. You can specify the port or have QTcpServer pick one automatically. You can listen on a specific address or on all the machine's addresses.
Call listen() to have the server listen for incoming connections. The newConnection() signal is then emitted each time a client connects to the server. When the client connection has been added to the pending connection queue using the addPendingConnection() function, the pendingConnectionAvailable() signal is emitted.
Call nextPendingConnection() to accept the pending connection as a connected QTcpSocket. The function returns a pointer to a QTcpSocket in QAbstractSocket::ConnectedState that you can use for communicating with the client.
If an error occurs, serverError() returns the type of error, and errorString() can be called to get a human readable description of what happened.
When listening for connections, the address and port on which the server is listening are available as serverAddress() and serverPort().
Calling close() makes QTcpServer stop listening for incoming connections.
Although QTcpServer is mostly designed for use with an event loop, it's possible to use it without one. In that case, you must use waitForNewConnection(), which blocks until either a connection is available or a timeout expires.
Definition at line 21 of file qtcpserver.h.
Constructs a QTcpServer object.
parent is passed to the QObject constructor.
Definition at line 229 of file qtcpserver.cpp.
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virtual |
Destroys the QTcpServer object.
If the server is listening for connections, the socket is automatically closed.
Any client \l{QTcpSocket}s that are still connected must either disconnect or be reparented before the server is deleted.
Definition at line 248 of file qtcpserver.cpp.
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protected |
Constructs a new server object with socket of type socketType. The parent argument is passed to QObject's constructor.
Definition at line 261 of file qtcpserver.cpp.
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signal |
This signal is emitted when accepting a new connection results in an error. The socketError parameter describes the type of error that occurred.
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protected |
This function is called by QTcpServer::incomingConnection() to add the socket to the list of pending incoming connections.
Definition at line 610 of file qtcpserver.cpp.
void QTcpServer::close | ( | ) |
Closes the server.
The server will no longer listen for incoming connections.
Definition at line 365 of file qtcpserver.cpp.
QString QTcpServer::errorString | ( | ) | const |
Returns a human readable description of the last error that occurred.
Definition at line 691 of file qtcpserver.cpp.
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virtual |
Returns true
if the server has a pending connection; otherwise returns false
.
Definition at line 521 of file qtcpserver.cpp.
This virtual function is called by QTcpServer when a new connection is available.
The socketDescriptor argument is the native socket descriptor for the accepted connection.
The base implementation creates a QTcpSocket, sets the socket descriptor and then stores the QTcpSocket in an internal list of pending connections. Finally newConnection() is emitted.
Reimplement this function to alter the server's behavior when a connection is available.
If this server is using QNetworkProxy then the socketDescriptor may not be usable with native socket functions, and should only be used with QTcpSocket::setSocketDescriptor().
Reimplemented in QSctpServer, and QSslServer.
Definition at line 586 of file qtcpserver.cpp.
bool QTcpServer::isListening | ( | ) | const |
Returns true
if the server is currently listening for incoming connections; otherwise returns false
.
Definition at line 352 of file qtcpserver.cpp.
bool QTcpServer::listen | ( | const QHostAddress & | address = QHostAddress::Any, |
quint16 | port = 0 ) |
Tells the server to listen for incoming connections on address address and port port.
If port is 0, a port is chosen automatically. If address is QHostAddress::Any, the server will listen on all network interfaces.
Returns true
on success; otherwise returns false
.
Definition at line 285 of file qtcpserver.cpp.
int QTcpServer::listenBacklogSize | ( | ) | const |
Returns the backlog queue size of to be accepted connections.
Definition at line 670 of file qtcpserver.cpp.
int QTcpServer::maxPendingConnections | ( | ) | const |
Returns the maximum number of pending accepted connections.
The default is 30.
Definition at line 642 of file qtcpserver.cpp.
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signal |
This signal is emitted every time a new connection is available, regardless of whether it has been added to the pending connections queue or not.
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virtual |
Returns the next pending connection as a connected QTcpSocket object.
The socket is created as a child of the server, which means that it is automatically deleted when the QTcpServer object is destroyed. It is still a good idea to delete the object explicitly when you are done with it, to avoid wasting memory.
\nullptr is returned if this function is called when there are no pending connections.
Definition at line 544 of file qtcpserver.cpp.
void QTcpServer::pauseAccepting | ( | ) |
Pauses accepting new connections. Queued connections will remain in queue.
Definition at line 703 of file qtcpserver.cpp.
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signal |
This signal is emitted every time a new connection has been added to the pending connections queue.
QNetworkProxy QTcpServer::proxy | ( | ) | const |
Returns the network proxy for this socket. By default QNetworkProxy::DefaultProxy is used.
Definition at line 747 of file qtcpserver.cpp.
void QTcpServer::resumeAccepting | ( | ) |
Resumes accepting new connections.
Definition at line 715 of file qtcpserver.cpp.
QHostAddress QTcpServer::serverAddress | ( | ) | const |
Returns the server's address if the server is listening for connections; otherwise returns QHostAddress::Null.
Definition at line 469 of file qtcpserver.cpp.
QAbstractSocket::SocketError QTcpServer::serverError | ( | ) | const |
Returns an error code for the last error that occurred.
Definition at line 680 of file qtcpserver.cpp.
quint16 QTcpServer::serverPort | ( | ) | const |
Returns the server's port if the server is listening for connections; otherwise returns 0.
Definition at line 456 of file qtcpserver.cpp.
void QTcpServer::setListenBacklogSize | ( | int | size | ) |
Sets the backlog queue size of to be accepted connections to size.
The operating system might reduce or ignore this value. By default, the queue size is 50.
Definition at line 658 of file qtcpserver.cpp.
void QTcpServer::setMaxPendingConnections | ( | int | numConnections | ) |
Sets the maximum number of pending accepted connections to numConnections.
QTcpServer will accept no more than numConnections incoming connections before nextPendingConnection() is called. By default, the limit is 30 pending connections.
Clients may still able to connect after the server has reached its maximum number of pending connections (i.e., QTcpSocket can still emit the connected() signal). QTcpServer will stop accepting the new connections, but the operating system may still keep them in queue.
Definition at line 631 of file qtcpserver.cpp.
void QTcpServer::setProxy | ( | const QNetworkProxy & | networkProxy | ) |
Sets the explicit network proxy for this socket to networkProxy.
To disable the use of a proxy for this socket, use the QNetworkProxy::NoProxy proxy type:
Definition at line 733 of file qtcpserver.cpp.
bool QTcpServer::setSocketDescriptor | ( | qintptr | socketDescriptor | ) |
Sets the socket descriptor this server should use when listening for incoming connections to socketDescriptor.
Returns true
if the socket is set successfully; otherwise returns false
.
The socket is assumed to be in listening state.
Definition at line 411 of file qtcpserver.cpp.
qintptr QTcpServer::socketDescriptor | ( | ) | const |
Returns the native socket descriptor the server uses to listen for incoming instructions, or -1 if the server is not listening.
If the server is using QNetworkProxy, the returned descriptor may not be usable with native socket functions.
Definition at line 395 of file qtcpserver.cpp.
bool QTcpServer::waitForNewConnection | ( | int | msec = 0, |
bool * | timedOut = nullptr ) |
Waits for at most msec milliseconds or until an incoming connection is available.
Returns true
if a connection is available; otherwise returns false
. If the operation timed out and timedOut is not \nullptr, *timedOut will be set to true.
This is a blocking function call. Its use is disadvised in a single-threaded GUI application, since the whole application will stop responding until the function returns. waitForNewConnection() is mostly useful when there is no event loop available.
The non-blocking alternative is to connect to the newConnection() signal.
If msec is -1, this function will not time out.
Definition at line 495 of file qtcpserver.cpp.