Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
Loading...
Searching...
No Matches
Tasking::TaskTree Class Reference

\inheaderfile solutions/tasking/tasktree.h \inmodule TaskingSolution More...

#include <tasktree.h>

+ Inheritance diagram for Tasking::TaskTree:
+ Collaboration diagram for Tasking::TaskTree:

Signals

void started ()
 This signal is emitted when the task tree is started.
 
void done (DoneWith result)
 This signal is emitted when the task tree finished, passing the final result of the execution.
 
void asyncCountChanged (int count)
 This signal is emitted when the running task tree is about to return control to the caller's event loop.
 
void progressValueChanged (int value)
 This signal is emitted when the running task tree finished, canceled, or skipped some tasks.
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 TaskTree ()
 Constructs an empty task tree.
 
 TaskTree (const Group &recipe)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Constructs a task tree with a given recipe.
 
 ~TaskTree ()
 Destroys the task tree.
 
void setRecipe (const Group &recipe)
 Sets a given recipe for the task tree.
 
void start ()
 Starts the task tree.
 
void cancel ()
 Cancels the execution of the running task tree.
 
bool isRunning () const
 Returns true if the task tree is currently running; otherwise returns false.
 
DoneWith runBlocking ()
 Executes a local event loop with QEventLoop::ExcludeUserInputEvents and starts the task tree.
 
DoneWith runBlocking (const QFuture< void > &future)
 
int asyncCount () const
 Returns the current real count of asynchronous chains of invocations.
 
int taskCount () const
 Returns the number of asynchronous tasks contained in the stored recipe.
 
int progressMaximum () const
 Returns the maximum progressValue().
 
int progressValue () const
 Returns the current progress value, which is between the 0 and progressMaximum().
 
template<typename StorageStruct , typename Handler >
void onStorageSetup (const Storage< StorageStruct > &storage, Handler &&handler)
 Installs a storage setup handler for the storage to pass the initial data dynamically to the running task tree.
 
template<typename StorageStruct , typename Handler >
void onStorageDone (const Storage< StorageStruct > &storage, Handler &&handler)
 Installs a storage done handler for the storage to retrieve the final data dynamically from the running task tree.
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Static Public Member Functions

static DoneWith runBlocking (const Group &recipe, std::chrono::milliseconds timeout=std::chrono::milliseconds::max())
 
static DoneWith runBlocking (const Group &recipe, const QFuture< void > &future, std::chrono::milliseconds timeout=std::chrono::milliseconds::max())
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 

Related Symbols

(Note that these are not member symbols.)

 runBlocking
 The passed future is used for listening to the cancel event.
 
 runBlocking
 The passed future is used for listening to the cancel event.
 
 runBlocking
 The passed future is used for listening to the cancel event.
 
 runBlocking
 The passed future is used for listening to the cancel event.
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

\inheaderfile solutions/tasking/tasktree.h \inmodule TaskingSolution

The TaskTree class runs an async task tree structure defined in a declarative way. \reentrant

Use the Tasking namespace to build extensible, declarative task tree structures that contain possibly asynchronous tasks, such as QProcess, NetworkQuery, or ConcurrentCall<ReturnType>. TaskTree structures enable you to create a sophisticated mixture of a parallel or sequential flow of tasks in the form of a tree and to run it any time later.

Constructor & Destructor Documentation

◆ TaskTree() [1/2]

Tasking::TaskTree::TaskTree ( )

Constructs an empty task tree.

Use setRecipe() to pass a declarative description on how the task tree should execute the tasks and how it should handle the finished tasks.

Starting an empty task tree is no-op and the relevant warning message is issued.

See also
setRecipe(), start()

Definition at line 3050 of file tasktree.cpp.

Referenced by TaskTree(), Tasking::TaskTreeTaskAdapter::TaskTreeTaskAdapter(), runBlocking(), and runBlocking().

+ Here is the caller graph for this function:

◆ TaskTree() [2/2]

Tasking::TaskTree::TaskTree ( const Group & recipe)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Constructs a task tree with a given recipe.

After the task tree is started, it executes the tasks contained inside the recipe and handles finished tasks according to the passed description.

See also
setRecipe(), start()

Definition at line 3063 of file tasktree.cpp.

References TaskTree(), and setRecipe().

Referenced by runBlocking().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ ~TaskTree()

Tasking::TaskTree::~TaskTree ( )

Destroys the task tree.

When the task tree is running while being destructed, it cancels all the running tasks immediately. In this case, no handlers are called, not even the groups' and tasks' done handlers or onStorageDone() handlers. The task tree also doesn't emit any signals from the destructor, not even done() or progressValueChanged() signals. This behavior may always be relied on. It is completely safe to destruct the running task tree.

It's a usual pattern to destruct the running task tree. It's guaranteed that the destruction will run quickly, without having to wait for the currently running tasks to finish, provided that the used tasks implement their destructors in a non-blocking way.

Note
Do not call the destructor directly from any of the running task's handlers or task tree's signals. In these cases, use \l deleteLater() instead.
See also
cancel()

Definition at line 3088 of file tasktree.cpp.

Member Function Documentation

◆ asyncCount()

int Tasking::TaskTree::asyncCount ( ) const

Returns the current real count of asynchronous chains of invocations.

The returned value indicates how many times the control returns to the caller's event loop while the task tree is running. Initially, this value is 0. If the execution of the task tree finishes fully synchronously, this value remains 0. If the task tree contains any asynchronous tasks that are successfully started during a call to start(), this value is bumped to 1 just before the call to start() finishes. Later, when any asynchronous task finishes and any possible continuations are started, this value is bumped again. The bumping continues until the task tree finishes. When the task tree emits the done() signal, the bumping stops. The asyncCountChanged() signal is emitted on every bump of this value.

See also
asyncCountChanged()

Definition at line 3315 of file tasktree.cpp.

References Tasking::TaskTreePrivate::m_asyncCount.

Referenced by Tasking::ExecutableItem::withLog().

+ Here is the caller graph for this function:

◆ asyncCountChanged

void Tasking::TaskTree::asyncCountChanged ( int count)
signal

This signal is emitted when the running task tree is about to return control to the caller's event loop.

When the task tree is started, this signal is emitted with count value of 0, and emitted later on every asyncCount() value bump with an updated count value. Every signal sent (except the initial one with the value of 0) guarantees that the task tree is still running asynchronously after the emission.

See also
asyncCount()

◆ cancel()

void Tasking::TaskTree::cancel ( )

Cancels the execution of the running task tree.

Cancels all the running tasks immediately. All running tasks finish with an error, invoking their error handlers. All running groups dispatch their handlers according to their workflow policies, invoking their done handlers. The storages' onStorageDone() handlers are invoked, too. The progressValueChanged() signals are also being sent. This behavior may always be relied on.

The cancel() function is executed synchronously, so that after a call to cancel() all running tasks are finished and the tree is already canceled. It's guaranteed that cancel() will run quickly, without any blocking wait for the currently running tasks to finish, provided the used tasks implement their destructors in a non-blocking way.

When the task tree is empty, that is, constructed with a default constructor, a call to cancel() is no-op and the relevant warning message is issued.

Otherwise, when the task tree wasn't started, a call to cancel() is ignored.

Note
Do not call this function directly from any of the running task's handlers or task tree's signals.
See also
~TaskTree()

Definition at line 3197 of file tasktree.cpp.

References Tasking::TaskTreePrivate::stop().

+ Here is the call graph for this function:

◆ done

void Tasking::TaskTree::done ( DoneWith result)
signal

This signal is emitted when the task tree finished, passing the final result of the execution.

The task tree neither calls any handler, nor emits any signal anymore after this signal was emitted.

Note
Do not delete the task tree directly from this signal's handler. Use deleteLater() instead.
See also
started()

Referenced by Tasking::TaskTreeTaskAdapter::TaskTreeTaskAdapter(), and runBlocking().

+ Here is the caller graph for this function:

◆ isRunning()

bool Tasking::TaskTree::isRunning ( ) const

Returns true if the task tree is currently running; otherwise returns false.

See also
start(), cancel()

Definition at line 3209 of file tasktree.cpp.

Referenced by setRecipe(), and start().

+ Here is the caller graph for this function:

◆ onStorageDone()

template<typename StorageStruct , typename Handler >
void Tasking::TaskTree::onStorageDone ( const Storage< StorageStruct > & storage,
Handler && handler )
inline

Installs a storage done handler for the storage to retrieve the final data dynamically from the running task tree.

The StorageHandler takes a const reference to the StorageStruct instance:

static QByteArray load(const QString &fileName) { ... }
const auto onLoaderSetup = [](ConcurrentCall<QByteArray> &concurrent) {
concurrent.setConcurrentCallData(&load, "foo.txt");
};
const auto onLoaderDone = [storage](const ConcurrentCall<QByteArray> &concurrent) {
*storage = concurrent.result();
};
const Group root {
ConcurrentCallTask(onLoaderSetup, onLoaderDone, CallDoneIf::Success)
};
TaskTree taskTree(root);
auto collectStorage = [](const QByteArray &storage){
qDebug() << "final content" << storage;
};
taskTree.onStorageDone(storage, collectStorage);
taskTree.start();
\inmodule QtCore
Definition qbytearray.h:57
\inheaderfile solutions/tasking/tasktree.h \inmodule TaskingSolution
TaskTree()
Constructs an empty task tree.
CustomTask< ConcurrentCallTaskAdapter< T > > ConcurrentCallTask
#define qDebug
[1]
Definition qlogging.h:165
QStorageInfo storage
[1]
widgetBox load()

When the running task tree is about to leave a Group where the storage is placed in, it destructs a StorageStruct instance. Just before the StorageStruct instance is destructed, and after all possible handlers from this group were called, the task tree invokes the passed handler. This enables reading the final content of the given storage dynamically and processing it further outside of the task tree.

This handler is called also when the running tree is canceled. However, it's not called when the running tree is destructed.

See also
onStorageSetup()

Definition at line 661 of file tasktree.h.

◆ onStorageSetup()

template<typename StorageStruct , typename Handler >
void Tasking::TaskTree::onStorageSetup ( const Storage< StorageStruct > & storage,
Handler && handler )
inline

Installs a storage setup handler for the storage to pass the initial data dynamically to the running task tree.

The StorageHandler takes a reference to the StorageStruct instance:

static void save(const QString &fileName, const QByteArray &array) { ... }
const auto onSaverSetup = [storage](ConcurrentCall<QByteArray> &concurrent) {
concurrent.setConcurrentCallData(&save, "foo.txt", *storage);
};
const Group root {
ConcurrentCallTask(onSaverSetup)
};
TaskTree taskTree(root);
auto initStorage = [](QByteArray &storage){
storage = "initial content";
};
taskTree.onStorageSetup(storage, initStorage);
taskTree.start();
GLenum array
[2]
widgetBox save()

When the running task tree enters a Group where the storage is placed in, it creates a StorageStruct instance, ready to be used inside this group. Just after the StorageStruct instance is created, and before any handler of this group is called, the task tree invokes the passed handler. This enables setting up initial content for the given storage dynamically. Later, when any group's handler is invoked, the task tree activates the created and initialized storage, so that it's available inside any group's handler.

See also
onStorageDone()

Definition at line 653 of file tasktree.h.

◆ progressMaximum()

int Tasking::TaskTree::progressMaximum ( ) const
inline

Returns the maximum progressValue().

Note
Currently, it's the same as taskCount(). This might change in the future.
See also
progressValue()

Definition at line 649 of file tasktree.h.

References taskCount().

+ Here is the call graph for this function:

◆ progressValue()

int Tasking::TaskTree::progressValue ( ) const

Returns the current progress value, which is between the 0 and progressMaximum().

The returned number indicates how many tasks have been already finished, canceled, or skipped while the task tree is running. When the task tree is started, this number is set to 0. When the task tree is finished, this number always equals progressMaximum().

See also
progressMaximum(), progressValueChanged()

Definition at line 3379 of file tasktree.cpp.

References Tasking::TaskTreePrivate::m_progressValue.

◆ progressValueChanged

void Tasking::TaskTree::progressValueChanged ( int value)
signal

This signal is emitted when the running task tree finished, canceled, or skipped some tasks.

The value gives the current total number of finished, canceled or skipped tasks. When the task tree is started, and after the started() signal was emitted, this signal is emitted with an initial value of 0. When the task tree is about to finish, and before the done() signal is emitted, this signal is emitted with the final value of progressMaximum().

See also
progressValue(), progressMaximum()

◆ runBlocking() [1/4]

DoneWith Tasking::TaskTree::runBlocking ( )

Executes a local event loop with QEventLoop::ExcludeUserInputEvents and starts the task tree.

Returns DoneWith::Success if the task tree finished successfully; otherwise returns DoneWith::Error.

Note
Avoid using this method from the main thread. Use asynchronous start() instead. This method is to be used in non-main threads or in auto tests.
See also
start()

Definition at line 3225 of file tasktree.cpp.

References runBlocking().

Referenced by runBlocking(), and runBlocking().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ runBlocking() [2/4]

static DoneWith Tasking::TaskTree::runBlocking ( const Group & recipe,
const QFuture< void > & future,
std::chrono::milliseconds timeout = std::chrono::milliseconds::max() )
static

◆ runBlocking() [3/4]

static DoneWith Tasking::TaskTree::runBlocking ( const Group & recipe,
std::chrono::milliseconds timeout = std::chrono::milliseconds::max() )
static

◆ runBlocking() [4/4]

DoneWith Tasking::TaskTree::runBlocking ( const QFuture< void > & future)

Definition at line 3238 of file tasktree.cpp.

References TaskTree(), Tasking::Cancel, and done().

+ Here is the call graph for this function:

◆ setRecipe()

void Tasking::TaskTree::setRecipe ( const Group & recipe)

Sets a given recipe for the task tree.

After the task tree is started, it executes the tasks contained inside the recipe and handles finished tasks according to the passed description.

Note
When called for a running task tree, the call is ignored.
See also
TaskTree(const Tasking::Group &recipe), start()

Definition at line 3105 of file tasktree.cpp.

References isRunning().

Referenced by TaskTree().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ start()

void Tasking::TaskTree::start ( )

Starts the task tree.

Use setRecipe() or the constructor to set the declarative description according to which the task tree will execute the contained tasks and handle finished tasks.

When the task tree is empty, that is, constructed with a default constructor, a call to start() is no-op and the relevant warning message is issued.

Otherwise, when the task tree is already running, a call to start() is ignored and the relevant warning message is issued.

Otherwise, the task tree is started.

The started task tree may finish synchronously, for example when the main group's start handler returns SetupResult::StopWithError. For this reason, the connection to the done signal should be established before calling start(). Use isRunning() in order to detect whether the task tree is still running after a call to start().

The task tree implementation relies on the running event loop. Make sure you have a QEventLoop or QCoreApplication or one of its subclasses running (or about to be run) when calling this method.

See also
TaskTree(const Tasking::Group &), setRecipe(), isRunning(), cancel()

Definition at line 3141 of file tasktree.cpp.

References isRunning().

+ Here is the call graph for this function:

◆ started

void Tasking::TaskTree::started ( )
signal

This signal is emitted when the task tree is started.

The emission of this signal is followed synchronously by the progressValueChanged() signal with an initial 0 value.

See also
start(), done()

◆ taskCount()

int Tasking::TaskTree::taskCount ( ) const

Returns the number of asynchronous tasks contained in the stored recipe.

Note
The returned number doesn't include \l {Tasking::Sync} {Sync} tasks.
Any task or group that was set up using withTimeout() increases the total number of tasks by 1.
See also
setRecipe(), progressMaximum()

Definition at line 3341 of file tasktree.cpp.

Referenced by progressMaximum().

+ Here is the caller graph for this function:

Friends And Related Symbol Documentation

◆ runBlocking() [1/4]

Tasking::runBlocking ( )
related

The passed future is used for listening to the cancel event.

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

When the task tree is canceled, this method cancels the passed future.

◆ runBlocking() [2/4]

Tasking::runBlocking ( )
related

The passed future is used for listening to the cancel event.

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

When the task tree is canceled, this method cancels the passed future.

◆ runBlocking() [3/4]

DoneWith Tasking::TaskTree::runBlocking ( const Group & recipe,
milliseconds timeout )
related

The passed future is used for listening to the cancel event.

Constructs a temporary task tree using the passed recipe and runs it blocking.

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

When the task tree is canceled, this method cancels the passed future.

The optionally provided timeout is used to cancel the tree automatically after timeout milliseconds have passed.

Returns DoneWith::Success if the task tree finished successfully; otherwise returns DoneWith::Error.

Note
Avoid using this method from the main thread. Use asynchronous start() instead. This method is to be used in non-main threads or in auto tests.
See also
start()

Definition at line 3279 of file tasktree.cpp.

References TaskTree(), and runBlocking().

+ Here is the call graph for this function:

◆ runBlocking() [4/4]

Tasking::runBlocking ( const Group & recipe,
milliseconds timeout )
related

The passed future is used for listening to the cancel event.

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

When the task tree is canceled, this method cancels the passed future.

References TaskTree(), TaskTree(), and runBlocking().

+ Here is the call graph for this function:

The documentation for this class was generated from the following files: