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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QEventDispatcherWin32 Class Reference

#include <qeventdispatcher_win_p.h>

+ Inheritance diagram for QEventDispatcherWin32:
+ Collaboration diagram for QEventDispatcherWin32:

Public Member Functions

 QEventDispatcherWin32 (QObject *parent=nullptr)
 
 ~QEventDispatcherWin32 ()
 
bool QT_ENSURE_STACK_ALIGNED_FOR_SSE processEvents (QEventLoop::ProcessEventsFlags flags) override
 Processes pending events that match flags until there are no more events to process.
 
void registerSocketNotifier (QSocketNotifier *notifier) override
 Registers notifier with the event loop.
 
void unregisterSocketNotifier (QSocketNotifier *notifier) override
 Unregisters notifier from the event dispatcher.
 
void registerTimer (int timerId, qint64 interval, Qt::TimerType timerType, QObject *object) override
 
bool unregisterTimer (int timerId) override
 
bool unregisterTimers (QObject *object) override
 Unregisters all the timers associated with the given object.
 
QList< TimerInforegisteredTimers (QObject *object) const override
 
int remainingTime (int timerId) override
 
void wakeUp () override
 \threadsafe
 
void interrupt () override
 Interrupts event dispatching.
 
void startingUp () override
 
void closingDown () override
 
bool event (QEvent *e) override
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
HWND internalHwnd ()
 
- Public Member Functions inherited from QAbstractEventDispatcher
 QAbstractEventDispatcher (QObject *parent=nullptr)
 Constructs a new event dispatcher with the given parent.
 
 ~QAbstractEventDispatcher ()
 Destroys the event dispatcher.
 
Qt::TimerId registerTimer (Duration interval, Qt::TimerType timerType, QObject *object)
 
virtual void registerTimer (Qt::TimerId timerId, Duration interval, Qt::TimerType timerType, QObject *object)=0
 
virtual bool unregisterTimer (Qt::TimerId timerId)=0
 
virtual QList< TimerInfoV2timersForObject (QObject *object) const =0
 
virtual Duration remainingTime (Qt::TimerId timerId) const =0
 Returns the remaining time of the timer with the given timerId.
 
void installNativeEventFilter (QAbstractNativeEventFilter *filterObj)
 \variable QAbstractEventDispatcher::TimerInfoV2::timerId
 
void removeNativeEventFilter (QAbstractNativeEventFilter *filterObj)
 Removes the event filter filter from this object.
 
bool filterNativeEvent (const QByteArray &eventType, void *message, qintptr *result)
 Sends message through the event filters that were set by installNativeEventFilter().
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Protected Member Functions

 QEventDispatcherWin32 (QEventDispatcherWin32Private &dd, QObject *parent=nullptr)
 
virtual void sendPostedEvents ()
 
void doUnregisterSocketNotifier (QSocketNotifier *notifier)
 
- Protected Member Functions inherited from QAbstractEventDispatcher
 QAbstractEventDispatcher (QAbstractEventDispatcherPrivate &, QObject *parent)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 

Friends

LRESULT QT_WIN_CALLBACK qt_internal_proc (HWND hwnd, UINT message, WPARAM wp, LPARAM lp)
 

Additional Inherited Members

- Public Types inherited from QAbstractEventDispatcher
using Duration = std::chrono::nanoseconds
 A {std::chrono::duration} type that is used in various API in this class.
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Signals inherited from QAbstractEventDispatcher
void aboutToBlock ()
 This signal is emitted before the event loop calls a function that could block.
 
void awake ()
 This signal is emitted after the event loop returns from a function that could block.
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 
- Static Public Member Functions inherited from QAbstractEventDispatcher
static QAbstractEventDispatcherinstance (QThread *thread=nullptr)
 Returns a pointer to the event dispatcher object for the specified thread.
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

Definition at line 32 of file qeventdispatcher_win_p.h.

Constructor & Destructor Documentation

◆ QEventDispatcherWin32() [1/2]

QEventDispatcherWin32::QEventDispatcherWin32 ( QObject * parent = nullptr)
explicit

Definition at line 425 of file qeventdispatcher_win.cpp.

◆ ~QEventDispatcherWin32()

QEventDispatcherWin32::~QEventDispatcherWin32 ( )

Definition at line 438 of file qeventdispatcher_win.cpp.

◆ QEventDispatcherWin32() [2/2]

QEventDispatcherWin32::QEventDispatcherWin32 ( QEventDispatcherWin32Private & dd,
QObject * parent = nullptr )
protected

Definition at line 430 of file qeventdispatcher_win.cpp.

Member Function Documentation

◆ closingDown()

void QEventDispatcherWin32::closingDown ( )
overridevirtual

Reimplemented from QAbstractEventDispatcher.

Definition at line 827 of file qeventdispatcher_win.cpp.

◆ doUnregisterSocketNotifier()

void QEventDispatcherWin32::doUnregisterSocketNotifier ( QSocketNotifier * notifier)
protected

Definition at line 641 of file qeventdispatcher_win.cpp.

◆ event()

bool QEventDispatcherWin32::event ( QEvent * e)
overridevirtual

This virtual function receives events to an object and should return true if the event e was recognized and processed.

The event() function can be reimplemented to customize the behavior of an object.

Make sure you call the parent event class implementation for all the events you did not handle.

Example:

class MyClass : public QWidget
{
public:
MyClass(QWidget *parent = nullptr);
bool event(QEvent* ev) override
{
if (ev->type() == QEvent::PolishRequest) {
// overwrite handling of PolishRequest if any
doThings();
return true;
} else if (ev->type() == QEvent::Show) {
// complement handling of Show if any
doThings2();
return true;
}
// Make sure the rest of events are handled
return QWidget::event(ev);
}
};
See also
installEventFilter(), timerEvent(), QCoreApplication::sendEvent(), QCoreApplication::postEvent()

Reimplemented from QObject.

Definition at line 852 of file qeventdispatcher_win.cpp.

◆ internalHwnd()

HWND QEventDispatcherWin32::internalHwnd ( )

Definition at line 902 of file qeventdispatcher_win.cpp.

◆ interrupt()

void QEventDispatcherWin32::interrupt ( )
overridevirtual

Interrupts event dispatching.

The event dispatcher will return from processEvents() as soon as possible.

Implements QAbstractEventDispatcher.

Definition at line 817 of file qeventdispatcher_win.cpp.

◆ processEvents()

bool QEventDispatcherWin32::processEvents ( QEventLoop::ProcessEventsFlags flags)
overridevirtual

Processes pending events that match flags until there are no more events to process.

Returns true if an event was processed; otherwise returns false.

This function is especially useful if you have a long running operation, and want to show its progress without allowing user input by using the QEventLoop::ExcludeUserInputEvents flag.

If the QEventLoop::WaitForMoreEvents flag is set in flags, the behavior of this function is as follows:

\list

  • If events are available, this function returns after processing them.
  • If no events are available, this function will wait until more are available and return after processing newly available events.

\endlist

If the QEventLoop::WaitForMoreEvents flag is not set in flags, and no events are available, this function will return immediately.

{Note:} This function does not process events continuously; it returns after all available events are processed.

Implements QAbstractEventDispatcher.

Reimplemented in QWindowsGuiEventDispatcher.

Definition at line 458 of file qeventdispatcher_win.cpp.

◆ registeredTimers()

QList< QEventDispatcherWin32::TimerInfo > QEventDispatcherWin32::registeredTimers ( QObject * object) const
override

Definition at line 762 of file qeventdispatcher_win.cpp.

◆ registerSocketNotifier()

void QEventDispatcherWin32::registerSocketNotifier ( QSocketNotifier * notifier)
overridevirtual

Registers notifier with the event loop.

Note
processEvents() only processes events queued before the function is called. Events that are posted while the function runs will be queued until a later round of event processing. This only applies to posted Qt events. For timers and system level events, the situation is unknown.

Subclasses must implement this method to tie a socket notifier into another event loop.

Implements QAbstractEventDispatcher.

Definition at line 557 of file qeventdispatcher_win.cpp.

◆ registerTimer()

void QEventDispatcherWin32::registerTimer ( int timerId,
qint64 interval,
Qt::TimerType timerType,
QObject * object )
override

Definition at line 673 of file qeventdispatcher_win.cpp.

◆ remainingTime()

int QEventDispatcherWin32::remainingTime ( int timerId)
override

Definition at line 781 of file qeventdispatcher_win.cpp.

◆ sendPostedEvents()

void QEventDispatcherWin32::sendPostedEvents ( )
protectedvirtual

Reimplemented in QWindowsGuiEventDispatcher.

Definition at line 888 of file qeventdispatcher_win.cpp.

◆ startingUp()

void QEventDispatcherWin32::startingUp ( )
overridevirtual

Reimplemented from QAbstractEventDispatcher.

Definition at line 824 of file qeventdispatcher_win.cpp.

◆ unregisterSocketNotifier()

void QEventDispatcherWin32::unregisterSocketNotifier ( QSocketNotifier * notifier)
overridevirtual

Unregisters notifier from the event dispatcher.

Subclasses must reimplement this method to tie a socket notifier into another event loop. Reimplementations must call the base implementation.

Implements QAbstractEventDispatcher.

Definition at line 624 of file qeventdispatcher_win.cpp.

◆ unregisterTimer()

bool QEventDispatcherWin32::unregisterTimer ( int timerId)
override

Definition at line 707 of file qeventdispatcher_win.cpp.

◆ unregisterTimers()

bool QEventDispatcherWin32::unregisterTimers ( QObject * object)
overridevirtual

Unregisters all the timers associated with the given object.

Returns true if all timers were successfully removed; otherwise returns false.

See also
unregisterTimer(), registeredTimers()

Implements QAbstractEventDispatcher.

Definition at line 730 of file qeventdispatcher_win.cpp.

◆ wakeUp()

void QEventDispatcherWin32::wakeUp ( )
overridevirtual

\threadsafe

Wakes up the event loop.

\omit

FIXME - QTBUG-70229

On Unix and Glib event dispatchers, if the dispatcher is already awake when this function is called, it is ensured that the current iteration won't block waiting for more events, but will instead do another event loop iteration.

TODO - does other event dispatchers behave the same?

\endomit

See also
awake()

Implements QAbstractEventDispatcher.

Definition at line 807 of file qeventdispatcher_win.cpp.

Friends And Related Symbol Documentation

◆ qt_internal_proc

LRESULT QT_WIN_CALLBACK qt_internal_proc ( HWND hwnd,
UINT message,
WPARAM wp,
LPARAM lp )
friend

Definition at line 88 of file qeventdispatcher_win.cpp.


The documentation for this class was generated from the following files: