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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QQuickParentAnimation Class Reference

#include <qquickitemanimation_p.h>

Inheritance diagram for QQuickParentAnimation:
Collaboration diagram for QQuickParentAnimation:

Signals

void targetChanged ()
void newParentChanged ()
void viaChanged ()
Signals inherited from QQuickAbstractAnimation
void started ()
void stopped ()
void runningChanged (bool)
void pausedChanged (bool)
void alwaysRunToEndChanged (bool)
void loopCountChanged (int)
 Q_REVISION (2, 12) void finished()
Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.

Public Member Functions

 QQuickParentAnimation (QObject *parent=nullptr)
 \qmltype ParentAnimation \nativetype QQuickParentAnimation \inqmlmodule QtQuick
QQuickItemtarget () const
 \qmlproperty Item QtQuick::ParentAnimation::target The item to reparent.
void setTargetObject (QQuickItem *)
QQuickItemnewParent () const
 \qmlproperty Item QtQuick::ParentAnimation::newParent The new parent to animate to.
void setNewParent (QQuickItem *)
QQuickItemvia () const
void setVia (QQuickItem *)
Public Member Functions inherited from QQuickAnimationGroup
 QQuickAnimationGroup (QObject *parent)
 ~QQuickAnimationGroup () override
QQmlListProperty< QQuickAbstractAnimationanimations ()
Public Member Functions inherited from QQuickAbstractAnimation
 QQuickAbstractAnimation (QObject *parent=nullptr)
 \qmltype Animation \nativetype QQuickAbstractAnimation \inqmlmodule QtQuick
 ~QQuickAbstractAnimation () override
bool isRunning () const
 \qmlproperty bool QtQuick::Animation::running This property holds whether the animation is currently running.
void setRunning (bool)
 \qmlsignal QtQuick::Animation::started()
bool isPaused () const
 \qmlproperty bool QtQuick::Animation::paused This property holds whether the animation is currently paused.
void setPaused (bool)
bool alwaysRunToEnd () const
 \qmlproperty bool QtQuick::Animation::alwaysRunToEnd This property holds whether the animation should run to completion when it is stopped.
void setAlwaysRunToEnd (bool)
int loops () const
 \qmlproperty int QtQuick::Animation::loops This property holds the number of times the animation should play.
void setLoops (int)
int duration () const
int currentTime ()
void setCurrentTime (int)
QQuickAnimationGroupgroup () const
void setGroup (QQuickAnimationGroup *, int index=-1)
void setDefaultTarget (const QQmlProperty &)
void setDisableUserControl ()
void setEnableUserControl ()
bool userControlDisabled () const
void classBegin () override
 Invoked after class creation, but before any properties have been set.
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
virtual ThreadingModel threadingModel () const
QAbstractAnimationJobqtAnimation ()
Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
QString objectName () const
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBindable< QStringbindableObjectName ()
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
bool isQmlObjectType () const
 Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
QThreadthread () const
 Returns the thread in which the object lives.
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
void killTimer (int id)
 Kills the timer with timer identifier, id.
void killTimer (Qt::TimerId id)
template<typename T>
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
template<typename T>
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
template<typename T>
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
template<typename T>
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
const QObjectListchildren () const
 Returns a list of child objects.
void setParent (QObject *parent)
 Makes the object a child of parent.
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
bool disconnect (const QObject *receiver, const char *member=nullptr) const
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
bool setProperty (const char *name, QVariant &&value)
QVariant property (const char *name) const
 Returns the value of the object's name property.
QList< QByteArraydynamicPropertyNames () const
QBindingStoragebindingStorage ()
const QBindingStoragebindingStorage () const
QObjectparent () const
 Returns a pointer to the parent object.
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
Public Member Functions inherited from QQmlPropertyValueSource
 QQmlPropertyValueSource ()
 Constructs a QQmlPropertyValueSource.
virtual ~QQmlPropertyValueSource ()
 Destroys the value source.
Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
virtual ~QQmlParserStatus ()

Protected Member Functions

QAbstractAnimationJobtransition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) override
Protected Member Functions inherited from QQuickAnimationGroup
 QQuickAnimationGroup (QQuickAnimationGroupPrivate &dd, QObject *parent)
Protected Member Functions inherited from QQuickAbstractAnimation
 QQuickAbstractAnimation (QQuickAbstractAnimationPrivate &dd, QObject *parent)
QAbstractAnimationJobinitInstance (QAbstractAnimationJob *animation)
Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
int senderSignalIndex () const
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
bool isSignalConnected (const QMetaMethod &signal) const
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
virtual void connectNotify (const QMetaMethod &signal)
virtual void disconnectNotify (const QMetaMethod &signal)
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)

Properties

QQuickItemtarget
QQuickItemnewParent
QQuickItemvia
Properties inherited from QQuickAnimationGroup
QQmlListProperty< QQuickAbstractAnimationanimations
Properties inherited from QQuickAbstractAnimation
bool running
bool paused
bool alwaysRunToEnd
int loops
Properties inherited from QObject
QString objectName
 the name of this object

Additional Inherited Members

Public Types inherited from QQuickAbstractAnimation
enum  ThreadingModel { GuiThread , RenderThread , AnyThread }
enum  Loops { Infinite = -2 }
enum  TransitionDirection { Forward , Backward }
Public Slots inherited from QQuickAbstractAnimation
void restart ()
 \qmlmethod QtQuick::Animation::restart()
void start ()
 \qmlmethod QtQuick::Animation::start()
void pause ()
 \qmlmethod QtQuick::Animation::pause()
void resume ()
 \qmlmethod QtQuick::Animation::resume()
void stop ()
 \qmlmethod QtQuick::Animation::stop()
void complete ()
 \qmlmethod QtQuick::Animation::complete()
Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
template<typename Func1, typename Func2>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
template<typename Func1>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr

Detailed Description

Definition at line 26 of file qquickitemanimation_p.h.

Constructor & Destructor Documentation

◆ QQuickParentAnimation()

QT_BEGIN_NAMESPACE QQuickParentAnimation::QQuickParentAnimation ( QObject * parent = nullptr)

\qmltype ParentAnimation \nativetype QQuickParentAnimation \inqmlmodule QtQuick

Since
5.0 \inherits Animation

Animates changes in parent values.

ParentAnimation is used to animate a parent change for an \l Item.

For example, the following ParentChange changes blueRect to become a child of redRect when it is clicked. The inclusion of the ParentAnimation, which defines a NumberAnimation to be applied during the transition, ensures the item animates smoothly as it moves to its new parent:

import QtQuick
Item {
width: 200; height: 100
Rectangle {
id: redRect
width: 100; height: 100
color: "red"
}
Rectangle {
id: blueRect
x: redRect.width
width: 50; height: 50
color: "blue"
states: State {
name: "reparented"
ParentChange { target: blueRect; parent: redRect; x: 10; y: 10 }
}
transitions: Transition {
ParentAnimation {
NumberAnimation { properties: "x,y"; duration: 1000 }
}
}
MouseArea { anchors.fill: parent; onClicked: blueRect.state = "reparented" }
}
}

A ParentAnimation can contain any number of animations. These animations will be run in parallel; to run them sequentially, define them within a SequentialAnimation.

In some cases, such as when reparenting between items with clipping enabled, it is useful to animate the parent change via another item that does not have clipping enabled. Such an item can be set using the \l via property.

ParentAnimation is typically used within a \l Transition in conjunction with a ParentChange. When used in this manner, it animates any ParentChange that has occurred during the state change. This can be overridden by setting a specific target item using the \l target property.

See also
{Animation and Transitions in Qt Quick}, {Qt Quick Examples - Animation}

Definition at line 56 of file qquickitemanimation.cpp.

Member Function Documentation

◆ newParent()

QQuickItem * QQuickParentAnimation::newParent ( ) const

\qmlproperty Item QtQuick::ParentAnimation::newParent The new parent to animate to.

If the ParentAnimation is defined within a \l Transition, this value defaults to the value defined in the end state of the \l Transition.

Definition at line 92 of file qquickitemanimation.cpp.

◆ newParentChanged

void QQuickParentAnimation::newParentChanged ( )
signal

◆ setNewParent()

void QQuickParentAnimation::setNewParent ( QQuickItem * newParent)

Definition at line 98 of file qquickitemanimation.cpp.

◆ setTargetObject()

void QQuickParentAnimation::setTargetObject ( QQuickItem * target)

Definition at line 74 of file qquickitemanimation.cpp.

◆ setVia()

void QQuickParentAnimation::setVia ( QQuickItem * via)

Definition at line 130 of file qquickitemanimation.cpp.

◆ target()

QQuickItem * QQuickParentAnimation::target ( ) const

\qmlproperty Item QtQuick::ParentAnimation::target The item to reparent.

When used in a transition, if no target is specified, all ParentChange occurrences are animated by the ParentAnimation.

Definition at line 68 of file qquickitemanimation.cpp.

◆ targetChanged

void QQuickParentAnimation::targetChanged ( )
signal

◆ transition()

QAbstractAnimationJob * QQuickParentAnimation::transition ( QQuickStateActions & actions,
QQmlProperties & modified,
TransitionDirection direction,
QObject * defaultTarget = nullptr )
overrideprotectedvirtual

Reimplemented from QQuickAbstractAnimation.

Definition at line 187 of file qquickitemanimation.cpp.

◆ via()

QQuickItem * QQuickParentAnimation::via ( ) const
\qmlproperty Item QtQuick::ParentAnimation::via
The item to reparent via. This provides a way to do an unclipped animation
when both the old parent and new parent are clipped.

\qml
ParentAnimation {
    target: myItem
    via: topLevelItem

... } \endqml

Note
This only works when the ParentAnimation is used in a \l Transition in conjunction with a ParentChange.

Definition at line 124 of file qquickitemanimation.cpp.

◆ viaChanged

void QQuickParentAnimation::viaChanged ( )
signal

Property Documentation

◆ newParent

QQuickItem * QQuickParentAnimation::newParent
readwrite

Definition at line 32 of file qquickitemanimation_p.h.

◆ target

QQuickItem * QQuickParentAnimation::target
readwrite

Definition at line 31 of file qquickitemanimation_p.h.

◆ via

QQuickItem * QQuickParentAnimation::via
readwrite

Definition at line 33 of file qquickitemanimation_p.h.


The documentation for this class was generated from the following files: