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| QQuick3DDebugSettings (QObject *parent=nullptr) |
| \qmltype DebugSettings \inherits QtObject \inqmlmodule QtQuick3D
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QQuick3DMaterialOverrides | materialOverride () const |
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void | setMaterialOverride (QQuick3DMaterialOverrides newMaterialOverride) |
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bool | wireframeEnabled () const |
| \qmlproperty bool QtQuick3D::DebugSettings::wireframeEnabled
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void | setWireframeEnabled (bool newWireframeEnabled) |
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| Q_REVISION (6, 8) bool drawDirectionalLightShadowBoxes() const |
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| Q_REVISION (6, 8) void setDrawDirectionalLightShadowBoxes(bool new DrawDirectionalLightShadowBoxes) |
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| Q_REVISION (6, 9) bool drawPointLightShadowBoxes() const |
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| Q_REVISION (6, 9) void setDrawPointLightShadowBoxes(bool new DrawPointLightShadowBoxes) |
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| Q_REVISION (6, 8) bool drawShadowCastingBounds() const |
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| Q_REVISION (6, 8) void setDrawShadowCastingBounds(bool new DrawShadowCastingBounds) |
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| Q_REVISION (6, 8) bool drawShadowReceivingBounds() const |
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| Q_REVISION (6, 8) void setDrawShadowReceivingBounds(bool new DrawShadowReceivingBounds) |
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| Q_REVISION (6, 8) bool drawCascades() const |
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| Q_REVISION (6, 8) void setDrawCascades(bool new DrawCascades) |
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| Q_REVISION (6, 8) bool drawSceneCascadeIntersection() const |
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| Q_REVISION (6, 8) void setDrawSceneCascadeIntersection(bool new DrawSceneCascadeIntersection) |
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| Q_REVISION (6, 8) bool disableShadowCameraUpdate() const |
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| Q_REVISION (6, 8) void setDisableShadowCameraUpdate(bool new DisableShadowCameraUpdate) |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent.
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virtual | ~QObject () |
| Destroys the object, deleting all its child objects.
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virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed.
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object.
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QString | objectName () const |
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Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name.
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void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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QBindable< QString > | bindableObjectName () |
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bool | isWidgetType () const |
| Returns true if the object is a widget; otherwise returns false .
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bool | isWindowType () const |
| Returns true if the object is a window; otherwise returns false .
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bool | isQuickItemType () const |
| Returns true if the object is a QQuickItem; otherwise returns false .
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bool | signalsBlocked () const noexcept |
| Returns true if signals are blocked; otherwise returns false .
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bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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QThread * | thread () const |
| Returns the thread in which the object lives.
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bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| Changes the thread affinity for this object and its children and returns true on success.
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
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void | killTimer (int id) |
| Kills the timer with timer identifier, id.
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void | killTimer (Qt::TimerId id) |
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template<typename T > |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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template<typename T > |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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template<typename T > |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<typename T > |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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const QObjectList & | children () const |
| Returns a list of child objects.
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void | setParent (QObject *parent) |
| Makes the object a child of parent.
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void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object.
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void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object.
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
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bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
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void | dumpObjectTree () const |
| Dumps a tree of children to the debug output.
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void | dumpObjectInfo () const |
| Dumps information about signal connections, etc.
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bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value.
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bool | setProperty (const char *name, QVariant &&value) |
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QVariant | property (const char *name) const |
| Returns the value of the object's name property.
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QList< QByteArray > | dynamicPropertyNames () const |
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QBindingStorage * | bindingStorage () |
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const QBindingStorage * | bindingStorage () const |
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QObject * | parent () const |
| Returns a pointer to the parent object.
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bool | inherits (const char *classname) const |
| Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false .
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void | deleteLater () |
| \threadsafe
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe
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static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
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template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
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template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
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static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
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static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection.
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template<typename Func1 , typename Func2 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
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template<typename Func1 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
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int | senderSignalIndex () const |
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int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal.
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bool | isSignalConnected (const QMetaMethod &signal) const |
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virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object.
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virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events.
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virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events.
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virtual void | connectNotify (const QMetaMethod &signal) |
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virtual void | disconnectNotify (const QMetaMethod &signal) |
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| QObject (QObjectPrivate &dd, QObject *parent=nullptr) |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
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template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
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template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
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| QObjectList |
| \macro Q_CLASSINFO(Name, Value)
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Definition at line 22 of file qquick3ddebugsettings_p.h.
\qmltype DebugSettings \inherits QtObject \inqmlmodule QtQuick3D
Used to configure debug settings.
The renderer can be configured to output many different views to facilitate debugging. This component is used to configure these debug views.
In addition to programatic control, properties such as \l materialOverride and \l wireframeEnabled can also be controlled interactively via the \l DebugView item if an instance of that is added to the Qt Quick scene by the application.
\qmlproperty enumeration QtQuick3D::DebugSettings::materialOverride
- Since
- 6.5
This property changes how all materials are rendered to only reflect a particular aspect of the overall rendering process. This can be used as a debugging tool to get a better understanding of why a material looks the way it does.
The default value is DebugSettings.None
\value DebugSettings.None Material overriding is bypassed, rendering occurs as normal. \value DebugSettings.BaseColor The BaseColor or Diffuse color of a material is passed through without any lighting. \value DebugSettings.Roughness The Roughness of a material is passed through as an unlit greyscale value. \value DebugSettings.Metalness The Metalness of a material is passed through as an unlit greyscale value. \value DebugSettings.Diffuse Only the diffuse contribution of the material after all lighting. \value DebugSettings.Specular Only the specular contribution of the material after all lighting. \value DebugSettings.ShadowOcclusion The Occlusion caused by shadows as a greyscale value. \value DebugSettings.Emission Only the emissive contribution of the material \value DebugSettings.AmbientOcclusion Only the Ambient Occlusion of the material \value DebugSettings.Normals The interpolated world space Normal value of the material mapped to an RGB color. \value DebugSettings.Tangents The interpolated world space Tangent value of the material mapped to an RGB color. This will only be visible if the Tangent value is used. \value DebugSettings.Binormals The interpolated world space Binormal value of the material mapped to an RGB color. This will only be visible if the Binormal value is used. \value DebugSettings.F0 This represents the Fresnel Reflectance at 0 Degrees. This will only be visible for materials that calculate an F0 value.
As an example, take the following scene with the \l{https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Sponza}{Sponza} model. The scene uses image-based lighting via \l{SceneEnvironment::lightProbe} and also has a directional light.
Setting
{DebugSettings.BaseColor}:
Setting
{DebugSettings.Roughness}:
Setting
{DebugSettings.Metalness}:
Setting
{DebugSettings.Diffuse}:
Setting
{DebugSettings.Specular}:
Setting
{DebugSettings.Normals}:
Definition at line 101 of file qquick3ddebugsettings.cpp.