4#ifndef QQUICK3DXRHANDINPUT_P_H
5#define QQUICK3DXRHANDINPUT_P_H
22#include <QtQml/qqml.h>
84 bool m_isActive =
false;
89 QList<QVector3D> m_jointPositions;
90 QList<QQuaternion> m_jointRotations;
92 bool m_isHandTracking;
QObject * parent() const
Returns a pointer to the parent object.
The QQuaternion class represents a quaternion consisting of a vector and scalar.
The QVector3D class represents a vector or vertex in 3D space.
Combined button and popup list for selecting options.
EGLOutputLayerEXT EGLint EGLAttrib value
[5]
static qreal position(const QQuickItem *item, QQuickAnchors::Anchor anchorLine)