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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QQuick3DXrHandTrackerInput Class Reference

#include <qquick3dxrhandtrackerinput_p.h>

+ Inheritance diagram for QQuick3DXrHandTrackerInput:
+ Collaboration diagram for QQuick3DXrHandTrackerInput:

Public Types

using HandPoseSpace = QtQuick3DXr::HandPoseSpace
 

Public Slots

void setPoseSpace (HandPoseSpace poseSpace)
 \qmlproperty vector3d XrHandTrackerInput::posePosition
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 

Signals

void isActiveChanged ()
 
void poseSpaceChanged ()
 
void posePositionChanged ()
 
void poseRotationChanged ()
 
void jointPositionsChanged ()
 
void jointDataUpdated ()
 
void jointRotationsChanged ()
 
void pokePositionChanged ()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QQuick3DXrHandTrackerInput (QObject *parent=nullptr)
 \qmltype XrHandTrackerInput \inqmlmodule QtQuick3D.Xr
 
 ~QQuick3DXrHandTrackerInput () override
 
bool isActive () const
 \qmlproperty bool XrHandTrackerInput::isActive
 
HandPoseSpace poseSpace () const
 \qmlproperty enumeration XrHandTrackerInput::poseSpace
 
void setIsActive (bool isActive)
 
const QVector3DposePosition () const
 
const QQuaternionposeRotation () const
 
QList< QVector3DjointPositions () const
 \qmlproperty list<vector3d> XrHandTrackerInput::jointPositions
 
void setJointPositionsAndRotations (const QList< QVector3D > &newJointPositions, const QList< QQuaternion > &newJointRotations)
 
QList< QQuaternionjointRotations () const
 \qmlproperty list<quaternion> XrHandTrackerInput::jointRotations
 
QVector3D pokePosition () const
 
void setPokePosition (const QVector3D &newPokePosition)
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Properties

bool isActive
 
HandPoseSpace poseSpace
 
QVector3D posePosition
 
QList< QVector3DjointPositions
 
QList< QQuaternionjointRotations
 
QVector3D pokePosition
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 32 of file qquick3dxrhandtrackerinput_p.h.

Member Typedef Documentation

◆ HandPoseSpace

Constructor & Destructor Documentation

◆ QQuick3DXrHandTrackerInput()

QQuick3DXrHandTrackerInput::QQuick3DXrHandTrackerInput ( QObject * parent = nullptr)
explicit

\qmltype XrHandTrackerInput \inqmlmodule QtQuick3D.Xr

Represents hand tracking input for XR (extended reality) applications.

The XrHandTrackerInput type provides information about hand poses, joint positions, and other relevant data for hand tracking.

Definition at line 115 of file qquick3dxrhandtrackerinput.cpp.

◆ ~QQuick3DXrHandTrackerInput()

QQuick3DXrHandTrackerInput::~QQuick3DXrHandTrackerInput ( )
override

Definition at line 122 of file qquick3dxrhandtrackerinput.cpp.

Member Function Documentation

◆ isActive()

bool QQuick3DXrHandTrackerInput::isActive ( ) const

\qmlproperty bool XrHandTrackerInput::isActive

Indicates whether hand tracking is active.

Definition at line 132 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ isActiveChanged

void QQuick3DXrHandTrackerInput::isActiveChanged ( )
signal

◆ jointDataUpdated

void QQuick3DXrHandTrackerInput::jointDataUpdated ( )
signal

◆ jointPositions()

QList< QVector3D > QQuick3DXrHandTrackerInput::jointPositions ( ) const

\qmlproperty list<vector3d> XrHandTrackerInput::jointPositions

List of joint positions for the hand.

Definition at line 184 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ jointPositionsChanged

void QQuick3DXrHandTrackerInput::jointPositionsChanged ( )
signal

◆ jointRotations()

QList< QQuaternion > QQuick3DXrHandTrackerInput::jointRotations ( ) const

\qmlproperty list<quaternion> XrHandTrackerInput::jointRotations

List of joint rotations for the hand.

Definition at line 201 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ jointRotationsChanged

void QQuick3DXrHandTrackerInput::jointRotationsChanged ( )
signal

◆ pokePosition()

QVector3D QQuick3DXrHandTrackerInput::pokePosition ( ) const

Definition at line 213 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ pokePositionChanged

void QQuick3DXrHandTrackerInput::pokePositionChanged ( )
signal

◆ posePosition()

const QVector3D & QQuick3DXrHandTrackerInput::posePosition ( ) const

Definition at line 173 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ posePositionChanged

void QQuick3DXrHandTrackerInput::posePositionChanged ( )
signal

◆ poseRotation()

const QQuaternion & QQuick3DXrHandTrackerInput::poseRotation ( ) const

Definition at line 190 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ poseRotationChanged

void QQuick3DXrHandTrackerInput::poseRotationChanged ( )
signal

◆ poseSpace()

QQuick3DXrHandTrackerInput::HandPoseSpace QQuick3DXrHandTrackerInput::poseSpace ( ) const

\qmlproperty enumeration XrHandTrackerInput::poseSpace

Specifies the space in which hand poses are defined.

It can be one of: \value XrHandTrackerInput.GripPose \value XrHandTrackerInput.AimPose \value XrHandTrackerInput.PinchPose \value XrHandTrackerInput.PokePose

Definition at line 149 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ poseSpaceChanged

void QQuick3DXrHandTrackerInput::poseSpaceChanged ( )
signal

◆ setIsActive()

void QQuick3DXrHandTrackerInput::setIsActive ( bool isActive)

Definition at line 156 of file qquick3dxrhandtrackerinput.cpp.

References d, and isActive.

Referenced by QQuick3DXrInputManagerPrivate::updateHandtracking(), and QQuick3DXrInputManagerPrivate::updateHandtracking().

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◆ setJointPositionsAndRotations()

void QQuick3DXrHandTrackerInput::setJointPositionsAndRotations ( const QList< QVector3D > & newJointPositions,
const QList< QQuaternion > & newJointRotations )

Definition at line 207 of file qquick3dxrhandtrackerinput.cpp.

References d.

Referenced by QQuick3DXrInputManagerPrivate::updateHandtracking(), and QQuick3DXrInputManagerPrivate::updateHandtracking().

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◆ setPokePosition()

void QQuick3DXrHandTrackerInput::setPokePosition ( const QVector3D & newPokePosition)

Definition at line 219 of file qquick3dxrhandtrackerinput.cpp.

References d.

◆ setPoseSpace

void QQuick3DXrHandTrackerInput::setPoseSpace ( QQuick3DXrHandTrackerInput::HandPoseSpace poseSpace)
slot

\qmlproperty vector3d XrHandTrackerInput::posePosition

The position of the hand pose.

Definition at line 167 of file qquick3dxrhandtrackerinput.cpp.

References d, and poseSpace.

Property Documentation

◆ isActive

bool QQuick3DXrHandTrackerInput::isActive
read

◆ jointPositions

QList<QVector3D> QQuick3DXrHandTrackerInput::jointPositions
read

Definition at line 40 of file qquick3dxrhandtrackerinput_p.h.

◆ jointRotations

QList<QQuaternion> QQuick3DXrHandTrackerInput::jointRotations
read

Definition at line 41 of file qquick3dxrhandtrackerinput_p.h.

◆ pokePosition

QVector3D QQuick3DXrHandTrackerInput::pokePosition
read

Definition at line 42 of file qquick3dxrhandtrackerinput_p.h.

◆ posePosition

QVector3D QQuick3DXrHandTrackerInput::posePosition
read

Definition at line 39 of file qquick3dxrhandtrackerinput_p.h.

◆ poseSpace

HandPoseSpace QQuick3DXrHandTrackerInput::poseSpace
readwrite

Definition at line 38 of file qquick3dxrhandtrackerinput_p.h.

Referenced by setPoseSpace().


The documentation for this class was generated from the following files: