4#ifndef QQUICK3DXRHANDTRACKERINPUT_H
5#define QQUICK3DXRHANDTRACKERINPUT_H
22#include <QtQml/qqml.h>
23#include <private/qquick3dmodel_p.h>
25#include <QQuick3DGeometry>
26#include <QtQuick3DXr/private/qtquick3dxrglobal_p.h>
88 bool m_isActive =
false;
113 void componentComplete() override;
120 void handTrackerChanged();
128 bool m_initialized =
false;
QObject * parent() const
Returns a pointer to the parent object.
The QQuaternion class represents a quaternion consisting of a vector and scalar.
The QVector3D class represents a vector or vertex in 3D space.
Combined button and popup list for selecting options.
#define QML_UNCREATABLE(REASON)
#define QML_NAMED_ELEMENT(NAME)
#define QML_ADDED_IN_VERSION(MAJOR, MINOR)