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qquick3dnode_p.h
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1// Copyright (C) 2019 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef QSSGNODE_H
5#define QSSGNODE_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtQuick3D/qquick3dobject.h>
19
20#include <QtGui/QVector3D>
21#include <QtGui/QQuaternion>
22#include <QtGui/QMatrix4x4>
23
25struct QSSGRenderNode;
26class QQuick3DNodePrivate;
27class Q_QUICK3D_EXPORT QQuick3DNode : public QQuick3DObject
28{
29 Q_OBJECT
30 Q_PROPERTY(float x READ x WRITE setX NOTIFY xChanged)
31 Q_PROPERTY(float y READ y WRITE setY NOTIFY yChanged)
32 Q_PROPERTY(float z READ z WRITE setZ NOTIFY zChanged)
33 Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
34 Q_PROPERTY(QVector3D eulerRotation READ eulerRotation WRITE setEulerRotation NOTIFY eulerRotationChanged)
35 Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
36 Q_PROPERTY(QVector3D scale READ scale WRITE setScale NOTIFY scaleChanged)
37 Q_PROPERTY(QVector3D pivot READ pivot WRITE setPivot NOTIFY pivotChanged)
38 Q_PROPERTY(float opacity READ localOpacity WRITE setLocalOpacity NOTIFY localOpacityChanged)
39 Q_PROPERTY(bool visible READ visible WRITE setVisible NOTIFY visibleChanged)
40 Q_PROPERTY(QVector3D forward READ forward NOTIFY forwardChanged)
41 Q_PROPERTY(QVector3D up READ up NOTIFY upChanged)
42 Q_PROPERTY(QVector3D right READ right NOTIFY rightChanged)
43 Q_PROPERTY(QVector3D scenePosition READ scenePosition NOTIFY scenePositionChanged)
44 Q_PROPERTY(QQuaternion sceneRotation READ sceneRotation NOTIFY sceneRotationChanged)
45 Q_PROPERTY(QVector3D sceneScale READ sceneScale NOTIFY sceneScaleChanged)
46 Q_PROPERTY(QMatrix4x4 sceneTransform READ sceneTransform NOTIFY sceneTransformChanged)
47 Q_PROPERTY(int staticFlags READ staticFlags WRITE setStaticFlags NOTIFY staticFlagsChanged)
48
49 QML_NAMED_ELEMENT(Node)
50
51public:
52 enum TransformSpace {
53 LocalSpace,
54 ParentSpace,
55 SceneSpace
56 };
57 Q_ENUM(TransformSpace)
58
59 enum StaticFlags {
60 None
61 };
62 Q_ENUM(StaticFlags)
63
64 explicit QQuick3DNode(QQuick3DNode *parent = nullptr);
65 ~QQuick3DNode() override;
66
67 float x() const;
68 float y() const;
69 float z() const;
70 QQuaternion rotation() const;
71 QVector3D eulerRotation() const;
72 QVector3D position() const;
73 QVector3D scale() const;
74 QVector3D pivot() const;
75 float localOpacity() const;
76 bool visible() const;
77 int staticFlags() const;
78
79 QQuick3DNode *parentNode() const;
80
81 QVector3D forward() const;
82 QVector3D up() const;
83 QVector3D right() const;
84
85 QVector3D scenePosition() const;
86 QQuaternion sceneRotation() const;
87 QVector3D sceneScale() const;
88 QMatrix4x4 sceneTransform() const;
89
90 Q_INVOKABLE void rotate(qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space);
91
92 Q_INVOKABLE QVector3D mapPositionToScene(const QVector3D &localPosition) const;
93 Q_INVOKABLE QVector3D mapPositionFromScene(const QVector3D &scenePosition) const;
94 Q_INVOKABLE QVector3D mapPositionToNode(const QQuick3DNode *node, const QVector3D &localPosition) const;
95 Q_INVOKABLE QVector3D mapPositionFromNode(const QQuick3DNode *node, const QVector3D &localPosition) const;
96 Q_INVOKABLE QVector3D mapDirectionToScene(const QVector3D &localDirection) const;
97 Q_INVOKABLE QVector3D mapDirectionFromScene(const QVector3D &sceneDirection) const;
98 Q_INVOKABLE QVector3D mapDirectionToNode(const QQuick3DNode *node, const QVector3D &localDirection) const;
99 Q_INVOKABLE QVector3D mapDirectionFromNode(const QQuick3DNode *node, const QVector3D &localDirection) const;
100
101 void markAllDirty() override;
102
103protected:
104 void connectNotify(const QMetaMethod &signal) override;
105 void disconnectNotify(const QMetaMethod &signal) override;
106 void componentComplete() override;
107
108public Q_SLOTS:
109 void setX(float x);
110 void setY(float y);
111 void setZ(float z);
112 void setRotation(const QQuaternion &rotation);
113 void setEulerRotation(const QVector3D &eulerRotation);
114 void setPosition(const QVector3D &position);
115 void setScale(const QVector3D &scale);
116 void setPivot(const QVector3D &pivot);
117 void setLocalOpacity(float opacity);
118 void setVisible(bool visible);
119 void setStaticFlags(int staticFlags);
120
121Q_SIGNALS:
122 void xChanged();
123 void yChanged();
124 void zChanged();
125 void rotationChanged();
126 void eulerRotationChanged();
127 void positionChanged();
128 void scaleChanged();
129 void pivotChanged();
130 void localOpacityChanged();
131 void visibleChanged();
132 void forwardChanged();
133 void upChanged();
134 void rightChanged();
135 void sceneTransformChanged();
136 void scenePositionChanged();
137 void sceneRotationChanged();
138 void sceneScaleChanged();
139 void staticFlagsChanged();
140
141protected:
142 QQuick3DNode(QQuick3DNodePrivate &dd, QQuick3DNode *parent = nullptr);
143 QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
144 virtual void itemChange(ItemChange, const ItemChangeData &) override;
145
146private:
147 friend QQuick3DSceneManager;
148 Q_DISABLE_COPY(QQuick3DNode)
149 Q_DECLARE_PRIVATE(QQuick3DNode)
150};
151
152QT_END_NAMESPACE
153
154QML_DECLARE_TYPE(QQuick3DNode)
155
156#endif // QSSGNODE_H
\qmltype Object3D \inqmlmodule QtQuick3D \nativetype QQuick3DObject \inherits QtObject
Q_INVOKABLE void cleanupResources()
friend class QSSGRenderContextInterface
Combined button and popup list for selecting options.
Q_DECLARE_TYPEINFO(QObjectPrivate::ConnectionList, Q_RELOCATABLE_TYPE)
constexpr size_t qHash(const QSize &s, size_t seed=0) noexcept
Definition qsize.h:181