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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qquick3dshaderutils_p.h>
Public Member Functions | |
| QQuick3DShaderUtilsRenderPassColorAttachment ()=default | |
| ~QQuick3DShaderUtilsRenderPassColorAttachment () override | |
| \qmlproperty RenderPassTexture ColorAttachment::target The \l RenderPassTexture that will be used as the color attachment. | |
| QByteArray | name () const |
| void | setName (const QByteArray &newName) |
| QSSGCommand * | cloneCommand () override |
| Public Member Functions inherited from QQuick3DShaderUtilsRenderCommand | |
| QQuick3DShaderUtilsRenderCommand ()=default | |
| ~QQuick3DShaderUtilsRenderCommand () override=default | |
| virtual int | bufferCount () const |
| virtual QQuick3DShaderUtilsBuffer * | bufferAt (int idx) const |
| Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | isQmlExposed () const noexcept |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership(). | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| void | killTimer (Qt::TimerId id) |
| template<typename T> | |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T> | |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T> | |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| template<typename T> | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
| Public Member Functions inherited from QQmlParserStatus | |
| QQmlParserStatus () | |
| virtual | ~QQmlParserStatus () |
Properties | |
| QQuick3DShaderUtilsRenderPassTexture * | target |
| QByteArray | name |
| Properties inherited from QQuick3DObject | |
| QQuick3DObject * | parent |
| \qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene. | |
| Properties inherited from QObject | |
| QString | objectName |
| the name of this object | |
Additional Inherited Members | |
| Public Slots inherited from QQuick3DObject | |
| void | update () |
| void | setParentItem (QQuick3DObject *parentItem) |
| Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
| Signals inherited from QQuick3DObject | |
| void | parentChanged () |
| void | childrenChanged () |
| void | stateChanged () |
| Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
| Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection. | |
| template<typename Func1, typename Func2> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| Protected Member Functions inherited from QQuick3DObject | |
| virtual QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) |
| virtual void | markAllDirty () |
| virtual void | itemChange (ItemChange, const ItemChangeData &) |
| QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
| void | classBegin () override |
| Invoked after class creation, but before any properties have been set. | |
| void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction. | |
| bool | isComponentComplete () const |
| virtual void | preSync () |
| Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
| Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
| Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 573 of file qquick3dshaderutils_p.h.
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default |
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override |
\qmlproperty RenderPassTexture ColorAttachment::target The \l RenderPassTexture that will be used as the color attachment.
\qmltype ColorAttachment
\inherits Command
\inqmlmodule QtQuick3D
\brief Defines a color attachment for a \l {RenderPass}{pass}.
\since 6.11
The ColorAttachment type is used to specify a color attachment for a \l RenderPass.
The \l name property is used to identify the attachment within the render pass.
If the \l {RenderPass.AugmentMaterial}{AugmentMaterial} mode is used, the name will be
exposed as an output with \c name in the fragment shader.
\sa RenderPassTexture
\qml
RenderPass {
Define a render target texture RenderPassTexture { id: colorTexture format: RenderPassTexture.RGBA16F }
commands: [ Define a color attachment using the texture ColorAttachment { name: "color0" target: colorTexture } ] } \endqml
The texture must have a color-compatible format (e.g. RGBA8, RGBA16F).
\qmlproperty string ColorAttachment::name The name used to identify this color attachment within the render pass. When \l {RenderPass::materialMode}{materialMode} is set to AugmentMaterial, this name is exposed as a fragment shader output variable, allowing custom shader code to write to this attachment.
Definition at line 1691 of file qquick3dshaderutils.cpp.
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overridevirtual |
Reimplemented from QQuick3DShaderUtilsRenderCommand.
Definition at line 1706 of file qquick3dshaderutils.cpp.
| QByteArray QQuick3DShaderUtilsRenderPassColorAttachment::name | ( | ) | const |
Definition at line 1696 of file qquick3dshaderutils.cpp.
| void QQuick3DShaderUtilsRenderPassColorAttachment::setName | ( | const QByteArray & | newName | ) |
Definition at line 1701 of file qquick3dshaderutils.cpp.
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readwrite |
Definition at line 577 of file qquick3dshaderutils_p.h.
Referenced by testing.tools.encode_pdf_filter._PdfStream::RegisterByName().
| QQuick3DShaderUtilsRenderPassTexture * QQuick3DShaderUtilsRenderPassColorAttachment::target |
Definition at line 576 of file qquick3dshaderutils_p.h.