Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QGesture Class Reference

The QGesture class represents a gesture, containing properties that describe the corresponding user input. More...

#include <qgesture.h>

+ Inheritance diagram for QGesture:
+ Collaboration diagram for QGesture:

Public Types

enum  GestureCancelPolicy { CancelNone = 0 , CancelAllInContext }
 This enum describes how accepting a gesture can cancel other gestures automatically. More...
 

Public Member Functions

 QGesture (QObject *parent=nullptr)
 
 ~QGesture ()
 Destroys the gesture object.
 
Qt::GestureType gestureType () const
 
Qt::GestureState state () const
 
QPointF hotSpot () const
 
void setHotSpot (const QPointF &value)
 
bool hasHotSpot () const
 
void unsetHotSpot ()
 
void setGestureCancelPolicy (GestureCancelPolicy policy)
 
GestureCancelPolicy gestureCancelPolicy () const
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Protected Member Functions

 QGesture (QGesturePrivate &dd, QObject *parent)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 

Properties

Qt::GestureState state
 the current state of the gesture
 
Qt::GestureType gestureType
 the type of the gesture
 
QGesture::GestureCancelPolicy gestureCancelPolicy
 the policy for deciding what happens on accepting a gesture
 
QPointF hotSpot
 The point that is used to find the receiver for the gesture event.
 
bool hasHotSpot
 whether the gesture has a hot-spot
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Friends

class QGestureEvent
 
class QGestureRecognizer
 
class QGestureManager
 
class QGraphicsScenePrivate
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

The QGesture class represents a gesture, containing properties that describe the corresponding user input.

Since
4.6

\inmodule QtWidgets

Gesture objects are not constructed directly by developers. They are created by the QGestureRecognizer object that is registered with the application; see QGestureRecognizer::registerRecognizer().

For an overview of gesture handling in Qt and information on using gestures in your applications, see the \l{Gestures in Widgets and Graphics View} document.

Definition at line 28 of file qgesture.h.

Member Enumeration Documentation

◆ GestureCancelPolicy

This enum describes how accepting a gesture can cancel other gestures automatically.

\value CancelNone On accepting this gesture no other gestures will be affected.

\value CancelAllInContext On accepting this gesture all gestures that are active in the context (respecting the Qt::GestureFlag that were specified when subscribed to the gesture) will be cancelled.

Enumerator
CancelNone 
CancelAllInContext 

Definition at line 53 of file qgesture.h.

Constructor & Destructor Documentation

◆ QGesture() [1/2]

QGesture::QGesture ( QObject * parent = nullptr)
explicit

◆ ~QGesture()

QGesture::~QGesture ( )

Destroys the gesture object.

Definition at line 92 of file qgesture.cpp.

◆ QGesture() [2/2]

QGesture::QGesture ( QGesturePrivate & dd,
QObject * parent )
protected

Definition at line 84 of file qgesture.cpp.

Member Function Documentation

◆ gestureCancelPolicy()

QGesture::GestureCancelPolicy QGesture::gestureCancelPolicy ( ) const

Definition at line 185 of file qgesture.cpp.

◆ gestureType()

Qt::GestureType QGesture::gestureType ( ) const

Definition at line 124 of file qgesture.cpp.

◆ hasHotSpot()

bool QGesture::hasHotSpot ( ) const

Definition at line 146 of file qgesture.cpp.

◆ hotSpot()

QPointF QGesture::hotSpot ( ) const

Definition at line 134 of file qgesture.cpp.

◆ setGestureCancelPolicy()

void QGesture::setGestureCancelPolicy ( GestureCancelPolicy policy)

Definition at line 179 of file qgesture.cpp.

◆ setHotSpot()

void QGesture::setHotSpot ( const QPointF & value)

Definition at line 139 of file qgesture.cpp.

◆ state()

Qt::GestureState QGesture::state ( ) const

Definition at line 129 of file qgesture.cpp.

◆ unsetHotSpot()

void QGesture::unsetHotSpot ( )

Definition at line 151 of file qgesture.cpp.

Friends And Related Symbol Documentation

◆ QGestureEvent

friend class QGestureEvent
friend

Definition at line 65 of file qgesture.h.

◆ QGestureManager

friend class QGestureManager
friend

Definition at line 67 of file qgesture.h.

◆ QGestureRecognizer

friend class QGestureRecognizer
friend

Definition at line 66 of file qgesture.h.

◆ QGraphicsScenePrivate

friend class QGraphicsScenePrivate
friend

Definition at line 68 of file qgesture.h.

Property Documentation

◆ gestureCancelPolicy

QGesture::GestureCancelPolicy QGesture::gestureCancelPolicy
readwrite

the policy for deciding what happens on accepting a gesture

On accepting one gesture Qt can automatically cancel other gestures that belong to other targets. The policy is normally set to not cancel any other gestures and can be set to cancel all active gestures in the context. For example for all child widgets.

Definition at line 35 of file qgesture.h.

◆ gestureType

Qt::GestureType QGesture::gestureType
read

the type of the gesture

Definition at line 34 of file qgesture.h.

◆ hasHotSpot

bool QGesture::hasHotSpot
read

whether the gesture has a hot-spot

Definition at line 38 of file qgesture.h.

◆ hotSpot

QPointF QGesture::hotSpot
readwrite

The point that is used to find the receiver for the gesture event.

The hot-spot is a point in the global coordinate system, use QWidget::mapFromGlobal() or QGestureEvent::mapToGraphicsScene() to get a local hot-spot.

The hot-spot should be set by the gesture recognizer to allow gesture event delivery to a QGraphicsObject.

Definition at line 37 of file qgesture.h.

◆ state

Qt::GestureState QGesture::state
read

the current state of the gesture

Definition at line 33 of file qgesture.h.


The documentation for this class was generated from the following files: