|
| GridGeometry () |
| \qmltype GridGeometry \inqmlmodule QtQuick3D.Helpers \inherits Geometry
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| ~GridGeometry () override |
int | horizontalLines () const |
int | verticalLines () const |
float | horizontalStep () const |
float | verticalStep () const |
| QQuick3DGeometry (QQuick3DObject *parent=nullptr) |
| ~QQuick3DGeometry () override |
QByteArray | vertexData () const |
| Returns the vertex buffer data set by setVertexData.
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QByteArray | indexData () const |
| Returns the index buffer data.
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int | attributeCount () const |
| Returns the number of attributes defined for this geometry.
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Attribute | attribute (int index) const |
| Returns attribute definition number index.
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PrimitiveType | primitiveType () const |
| Returns the primitive type used when rendering.
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QVector3D | boundsMin () const |
QVector3D | boundsMax () const |
int | stride () const |
void | setVertexData (const QByteArray &data) |
| Sets the vertex buffer data.
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void | setVertexData (int offset, const QByteArray &data) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. Updates a subset of the vertex buffer.
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void | setIndexData (const QByteArray &data) |
| Sets the index buffer to data.
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void | setIndexData (int offset, const QByteArray &data) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. Updates a subset of the index buffer.
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void | setStride (int stride) |
| Sets the stride of the vertex buffer to stride, measured in bytes.
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void | setBounds (const QVector3D &min, const QVector3D &max) |
| Sets the bounding volume of the geometry to the cube defined by the points min and max.
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void | setPrimitiveType (PrimitiveType type) |
| Sets the primitive type used for rendering to type.
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void | addAttribute (Attribute::Semantic semantic, int offset, Attribute::ComponentType componentType) |
| Adds vertex attribute description.
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void | addAttribute (const Attribute &att) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Adds vertex attribute description.
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| Q_REVISION (6, 3) int subsetCount() const |
| Q_REVISION (6, 3) QVector3D subsetBoundsMin(int subset) const |
| Q_REVISION (6, 3) QVector3D subsetBoundsMax(int subset) const |
| Q_REVISION (6, 3) int subsetOffset(int subset) const |
| Q_REVISION (6, 3) int subsetCount(int subset) const |
| Q_REVISION (6, 3) QString subsetName(int subset) const |
| Q_REVISION (6, 3) void addSubset(int offset |
| Q_REVISION (6, 6) QByteArray targetData() const |
| Q_REVISION (6, 6) void setTargetData(const QByteArray &data) |
| Q_REVISION (6, 6) void setTargetData(int offset |
| Q_REVISION (6, 6) TargetAttribute targetAttribute(int index) const |
| Q_REVISION (6, 6) int targetAttributeCount() const |
| Q_REVISION (6, 6) void addTargetAttribute(quint32 targetId |
| Q_REVISION (6, 6) void addTargetAttribute(const TargetAttribute &att) |
void | clear () |
| Resets the geometry to its initial state, clearing previously set vertex and index data as well as attributes.
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent.
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virtual | ~QObject () |
| Destroys the object, deleting all its child objects.
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virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed.
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object.
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QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name.
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void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
| Returns true if the object is a widget; otherwise returns false .
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bool | isWindowType () const |
| Returns true if the object is a window; otherwise returns false .
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bool | isQuickItemType () const |
| Returns true if the object is a QQuickItem; otherwise returns false .
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bool | isQmlObjectType () const |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
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bool | signalsBlocked () const noexcept |
| Returns true if signals are blocked; otherwise returns false .
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bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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QThread * | thread () const |
| Returns the thread in which the object lives.
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bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| Changes the thread affinity for this object and its children and returns true on success.
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
| Kills the timer with timer identifier, id.
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void | killTimer (Qt::TimerId id) |
template<typename T> |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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template<typename T> |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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template<typename T> |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<typename T> |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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const QObjectList & | children () const |
| Returns a list of child objects.
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void | setParent (QObject *parent) |
| Makes the object a child of parent.
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void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object.
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void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object.
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
| Dumps a tree of children to the debug output.
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void | dumpObjectInfo () const |
| Dumps information about signal connections, etc.
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bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value.
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bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
| Returns the value of the object's name property.
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QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
| Returns a pointer to the parent object.
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bool | inherits (const char *classname) const |
| Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false .
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| QQmlParserStatus () |
virtual | ~QQmlParserStatus () |
|
enum class | PrimitiveType {
Points
, LineStrip
, Lines
, TriangleStrip
,
TriangleFan
, Triangles
} |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe
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static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection.
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template<typename Func1, typename Func2> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
int | count |
int const QVector3D & | boundsMin |
| Returns the minimum coordinate of the bounding volume.
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int const QVector3D const QVector3D & | boundsMax |
| Returns the maximum coordinate of the bounding volume.
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int const QVector3D const QVector3D const QString & | name = {}) |
const QByteArray & | data |
Attribute::Semantic | semantic |
Attribute::Semantic int | offset |
Attribute::Semantic int int | stride = 0) |
| Returns the byte stride of the vertex buffer.
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QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
void | markAllDirty () override |
virtual void | itemChange (ItemChange, const ItemChangeData &) |
| QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) |
void | classBegin () override |
| Invoked after class creation, but before any properties have been set.
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void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction.
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bool | isComponentComplete () const |
virtual void | preSync () |
QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
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int | senderSignalIndex () const |
int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal.
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bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object.
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virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events.
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virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events.
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virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) |
QScopedPointer< QObjectData > | d_ptr |
template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
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template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList |
| \macro Q_CLASSINFO(Name, Value)
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GridGeometry::GridGeometry |
( |
| ) |
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\qmltype GridGeometry \inqmlmodule QtQuick3D.Helpers \inherits Geometry
A custom geometry provider for rendering grids.
This helper implements grid geometry, which allows showing a grid in a scene.
For example, the following snippet would display a grid with 19 cells in both directions in a scene that has one light. Without further transformations, the grid is facing the camera by default.
\badcode View3D { anchors.fill: parent camera: camera
PerspectiveCamera { id: camera position: Qt.vector3d(0, 0, 600) }
DirectionalLight { position: Qt.vector3d(-500, 500, -100) color: Qt.rgba(0.4, 0.2, 0.6, 1.0) ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0) }
Model { scale: Qt.vector3d(100, 100, 100) geometry: GridGeometry { horizontalLines: 20 verticalLines: 20 } materials: [ DefaultMaterial { } ] } }
- See also
- {Qt Quick 3D - Custom Geometry Example}, Model
\qmlproperty int GridGeometry::horizontalLines Specifies the number of horizontal lines in a grid. The default value is 1000.
\qmlproperty int GridGeometry::verticalLines Specifies the number of vertical lines in a grid. The default value is 1000.
\qmlproperty real GridGeometry::horizontalStep Specifies the spacing between horizontal lines. The default value is 0.1.
\qmlproperty real GridGeometry::verticalStep Specifies the spacing between vertical lines. The default value is 0.1.
Definition at line 64 of file gridgeometry.cpp.