(7533abcc02b7f9bd7953203c489ee86d55e8c909)
#include "qphysxworld_p.h"
#include "characterkinematic/PxControllerManager.h"
#include "extensions/PxDefaultCpuDispatcher.h"
#include "foundation/PxFoundation.h"
#include "PxPhysics.h"
#include "foundation/PxPhysicsVersion.h"
#include "PxRigidActor.h"
#include "PxScene.h"
#include "PxShape.h"
#include "PxSimulationEventCallback.h"
#include "qabstractcollisionshape_p.h"
#include "qabstractphysicsnode_p.h"
#include "qphysicsutils_p.h"
#include "qphysicsworld_p.h"
#include "qstaticphysxobjects_p.h"
#include "qtriggerbody_p.h"
Go to the source code of this file.
◆ PHYSX_RELEASE
| #define PHYSX_RELEASE |
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◆ contactReportFilterShader()
| physx::PxFilterFlags contactReportFilterShader |
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physx::PxFilterObjectAttributes | attributes0, |
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physx::PxFilterData | filterData0, |
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physx::PxFilterObjectAttributes | attributes1, |
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physx::PxFilterData | filterData1, |
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physx::PxPairFlags & | pairFlags, |
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const void * | , |
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physx::PxU32 | ) |
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◆ frontendShape()
◆ isBitSet()
◆ isFilteredOut()
| bool isFilteredOut |
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physx::PxFilterData | filterData0, |
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physx::PxFilterData | filterData1 ) |
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static |