Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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\inmodule QtSpatialAudio More...
#include <qambientsound.h>
Public Types | |
enum | Loops { Infinite = -1 , Once = 1 } |
Lets you control the playback loop using the following values: More... | |
Public Slots | |
void | play () |
Starts playing back the sound. | |
void | pause () |
Pauses sound playback. | |
void | stop () |
Stops sound playback and resets the current position and current loop count to 0. | |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe | |
Signals | |
void | sourceChanged () |
void | loopsChanged () |
void | autoPlayChanged () |
void | volumeChanged () |
Signals inherited from QObject | |
void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QAmbientSound (QAudioEngine *engine) | |
Creates a stereo sound source for engine. | |
~QAmbientSound () | |
void | setSource (const QUrl &url) |
QUrl | source () const |
int | loops () const |
void | setLoops (int loops) |
bool | autoPlay () const |
void | setAutoPlay (bool autoPlay) |
void | setVolume (float volume) |
float | volume () const |
QAudioEngine * | engine () const |
Returns the engine associated with this sound. | |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T > | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QUrl | source |
The source file for the sound to be played. | |
float | volume |
Defines the volume of the sound. | |
int | loops |
Determines how many times the sound is played before the player stops. | |
bool | autoPlay |
Determines whether the sound should automatically start playing when a source gets specified. | |
Properties inherited from QObject | |
QString | objectName |
the name of this object | |
Friends | |
class | QAmbientSoundPrivate |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
\inmodule QtSpatialAudio
A stereo overlay sound.
QAmbientSound represents a position and orientation independent sound. It's commonly used for background sounds (e.g. music) that is supposed to be independent of the listeners position and orientation.
Definition at line 16 of file qambientsound.h.
enum QAmbientSound::Loops |
Lets you control the playback loop using the following values:
\value Infinite Loops infinitely \value Once Stops playback after running once
Enumerator | |
---|---|
Infinite | |
Once |
Definition at line 31 of file qambientsound.h.
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explicit |
Creates a stereo sound source for engine.
Definition at line 121 of file qambientsound.cpp.
QAmbientSound::~QAmbientSound | ( | ) |
Definition at line 127 of file qambientsound.cpp.
bool QAmbientSound::autoPlay | ( | ) | const |
Definition at line 213 of file qambientsound.cpp.
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signal |
QAudioEngine * QAmbientSound::engine | ( | ) | const |
Returns the engine associated with this sound.
Definition at line 276 of file qambientsound.cpp.
int QAmbientSound::loops | ( | ) | const |
Definition at line 193 of file qambientsound.cpp.
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signal |
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slot |
Pauses sound playback.
Calling play() will continue playback.
Definition at line 236 of file qambientsound.cpp.
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slot |
Starts playing back the sound.
Does nothing if the sound is already playing.
Definition at line 228 of file qambientsound.cpp.
void QAmbientSound::setAutoPlay | ( | bool | autoPlay | ) |
Definition at line 218 of file qambientsound.cpp.
void QAmbientSound::setLoops | ( | int | loops | ) |
Definition at line 198 of file qambientsound.cpp.
Definition at line 157 of file qambientsound.cpp.
void QAmbientSound::setVolume | ( | float | volume | ) |
Definition at line 141 of file qambientsound.cpp.
QUrl QAmbientSound::source | ( | ) | const |
Definition at line 172 of file qambientsound.cpp.
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signal |
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slot |
Stops sound playback and resets the current position and current loop count to 0.
Calling play() will start playback at the beginning of the sound file.
Definition at line 245 of file qambientsound.cpp.
float QAmbientSound::volume | ( | ) | const |
Definition at line 152 of file qambientsound.cpp.
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signal |
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friend |
Definition at line 62 of file qambientsound.h.
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readwrite |
Determines whether the sound should automatically start playing when a source gets specified.
The default value is true
.
Definition at line 22 of file qambientsound.h.
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readwrite |
Determines how many times the sound is played before the player stops.
Set to QAmbientSound::Infinite to play the current sound in a loop forever.
The default value is 1
.
Definition at line 21 of file qambientsound.h.
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readwrite |
The source file for the sound to be played.
Definition at line 19 of file qambientsound.h.
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readwrite |
Defines the volume of the sound.
Values between 0 and 1 will attenuate the sound, while values above 1 provide an additional gain boost.
Definition at line 20 of file qambientsound.h.