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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QD3D11RenderBuffer Struct Reference

#include <qrhid3d11_p.h>

Inheritance diagram for QD3D11RenderBuffer:
Collaboration diagram for QD3D11RenderBuffer:

Public Member Functions

 QD3D11RenderBuffer (QRhiImplementation *rhi, Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags, QRhiTexture::Format backingFormatHint)
 ~QD3D11RenderBuffer ()
void destroy () override
 Releases (or requests deferred releasing of) the underlying native graphics resources.
bool create () override
 Creates the corresponding native graphics resources.
QRhiTexture::Format backingFormat () const override
Public Member Functions inherited from QRhiRenderBuffer
QRhiResource::Type resourceType () const override
Type type () const
void setType (Type t)
 Sets the type to t.
QSize pixelSize () const
void setPixelSize (const QSize &sz)
 Sets the size (in pixels) to sz.
int sampleCount () const
void setSampleCount (int s)
 Sets the sample count to s.
Flags flags () const
void setFlags (Flags f)
 Sets the flags to f.
virtual bool createFrom (NativeRenderBuffer src)
 Similar to create() except that no new native renderbuffer objects are created.
Public Member Functions inherited from QRhiResource
virtual ~QRhiResource ()
 Destructor.
void deleteLater ()
 When called without a frame being recorded, this function is equivalent to deleting the object.
QByteArray name () const
void setName (const QByteArray &name)
 Sets a name for the object.
quint64 globalResourceId () const
QRhirhi () const

Public Attributes

ID3D11Texture2D * tex = nullptr
ID3D11DepthStencilView * dsv = nullptr
ID3D11RenderTargetView * rtv = nullptr
DXGI_FORMAT dxgiFormat
DXGI_SAMPLE_DESC sampleDesc
uint generation = 0

Friends

class QRhiD3D11

Additional Inherited Members

Public Types inherited from QRhiRenderBuffer
enum  Type { DepthStencil , Color }
 Specifies the type of the renderbuffer. More...
enum  Flag { UsedWithSwapChainOnly = 1 << 0 }
 \variable QRhiRenderBuffer::NativeRenderBuffer::object More...
Public Types inherited from QRhiResource
enum  Type {
  Buffer , Texture , Sampler , RenderBuffer ,
  RenderPassDescriptor , SwapChainRenderTarget , TextureRenderTarget , ShaderResourceBindings ,
  GraphicsPipeline , SwapChain , ComputePipeline , CommandBuffer ,
  ShadingRateMap
}
 Specifies type of the resource. More...
Protected Member Functions inherited from QRhiRenderBuffer
 QRhiRenderBuffer (QRhiImplementation *rhi, Type type_, const QSize &pixelSize_, int sampleCount_, Flags flags_, QRhiTexture::Format backingFormatHint_)
Protected Member Functions inherited from QRhiResource
 QRhiResource (QRhiImplementation *rhi)
Protected Attributes inherited from QRhiRenderBuffer
Type m_type
QSize m_pixelSize
int m_sampleCount
Flags m_flags
QRhiTexture::Format m_backingFormatHint
Protected Attributes inherited from QRhiResource
QRhiImplementationm_rhi = nullptr
quint64 m_id
QByteArray m_objectName

Detailed Description

Definition at line 50 of file qrhid3d11_p.h.

Constructor & Destructor Documentation

◆ QD3D11RenderBuffer()

QD3D11RenderBuffer::QD3D11RenderBuffer ( QRhiImplementation * rhi,
Type type,
const QSize & pixelSize,
int sampleCount,
QRhiRenderBuffer::Flags flags,
QRhiTexture::Format backingFormatHint )

Definition at line 3263 of file qrhid3d11.cpp.

References QD3D11RenderBuffer().

Referenced by QD3D11RenderBuffer().

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◆ ~QD3D11RenderBuffer()

QD3D11RenderBuffer::~QD3D11RenderBuffer ( )

Definition at line 3270 of file qrhid3d11.cpp.

References destroy().

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Member Function Documentation

◆ backingFormat()

QRhiTexture::Format QD3D11RenderBuffer::backingFormat ( ) const
overridevirtual

Implements QRhiRenderBuffer.

Definition at line 3370 of file qrhid3d11.cpp.

◆ create()

bool QD3D11RenderBuffer::create ( )
overridevirtual

Creates the corresponding native graphics resources.

If there are already resources present due to an earlier create() with no corresponding destroy(), then destroy() is called implicitly first.

Returns
true when successful, false when a graphics operation failed. Regardless of the return value, calling destroy() is always safe.

Implements QRhiRenderBuffer.

Definition at line 3298 of file qrhid3d11.cpp.

References destroy().

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◆ destroy()

void QD3D11RenderBuffer::destroy ( )
overridevirtual

Releases (or requests deferred releasing of) the underlying native graphics resources.

Safe to call multiple times, subsequent invocations will be a no-op then.

Once destroy() is called, the QRhiResource instance can be reused, by calling create() again. That will then result in creating new native graphics resources underneath.

Note
Resources referenced by commands for the current frame should not be released until the frame is submitted by QRhi::endFrame().

The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.

See also
deleteLater()

Implements QRhiResource.

Definition at line 3275 of file qrhid3d11.cpp.

Referenced by ~QD3D11RenderBuffer(), and create().

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◆ QRhiD3D11

friend class QRhiD3D11
friend

Definition at line 66 of file qrhid3d11_p.h.

Member Data Documentation

◆ dsv

ID3D11DepthStencilView* QD3D11RenderBuffer::dsv = nullptr

Definition at line 61 of file qrhid3d11_p.h.

◆ dxgiFormat

DXGI_FORMAT QD3D11RenderBuffer::dxgiFormat

Definition at line 63 of file qrhid3d11_p.h.

◆ generation

uint QD3D11RenderBuffer::generation = 0

Definition at line 65 of file qrhid3d11_p.h.

◆ rtv

ID3D11RenderTargetView* QD3D11RenderBuffer::rtv = nullptr

Definition at line 62 of file qrhid3d11_p.h.

◆ sampleDesc

DXGI_SAMPLE_DESC QD3D11RenderBuffer::sampleDesc

Definition at line 64 of file qrhid3d11_p.h.

◆ tex

ID3D11Texture2D* QD3D11RenderBuffer::tex = nullptr

Definition at line 60 of file qrhid3d11_p.h.


The documentation for this struct was generated from the following files: