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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qrhid3d11_p.h>
Public Member Functions | |
QD3D11SwapChainRenderTarget (QRhiImplementation *rhi, QRhiSwapChain *swapchain) | |
~QD3D11SwapChainRenderTarget () | |
void | destroy () override |
Releases (or requests deferred releasing of) the underlying native graphics resources. | |
QSize | pixelSize () const override |
float | devicePixelRatio () const override |
int | sampleCount () const override |
Public Member Functions inherited from QRhiSwapChainRenderTarget | |
QRhiResource::Type | resourceType () const override |
QRhiSwapChain * | swapChain () const |
Public Member Functions inherited from QRhiRenderTarget | |
QRhiRenderPassDescriptor * | renderPassDescriptor () const |
void | setRenderPassDescriptor (QRhiRenderPassDescriptor *desc) |
Sets the QRhiRenderPassDescriptor desc for use with this render target. | |
Public Member Functions inherited from QRhiResource | |
virtual | ~QRhiResource () |
Destructor. | |
void | deleteLater () |
When called without a frame being recorded, this function is equivalent to deleting the object. | |
QByteArray | name () const |
void | setName (const QByteArray &name) |
Sets a name for the object. | |
quint64 | globalResourceId () const |
QRhi * | rhi () const |
Public Attributes | |
QD3D11RenderTargetData | d |
Definition at line 149 of file qrhid3d11_p.h.
QD3D11SwapChainRenderTarget::QD3D11SwapChainRenderTarget | ( | QRhiImplementation * | rhi, |
QRhiSwapChain * | swapchain ) |
Definition at line 3947 of file qrhid3d11.cpp.
References QD3D11SwapChainRenderTarget().
Referenced by QD3D11SwapChainRenderTarget().
QD3D11SwapChainRenderTarget::~QD3D11SwapChainRenderTarget | ( | ) |
Definition at line 3953 of file qrhid3d11.cpp.
References destroy().
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overridevirtual |
Releases (or requests deferred releasing of) the underlying native graphics resources.
Safe to call multiple times, subsequent invocations will be a no-op then.
Once destroy() is called, the QRhiResource instance can be reused, by calling create()
again. That will then result in creating new native graphics resources underneath.
The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.
Implements QRhiResource.
Definition at line 3958 of file qrhid3d11.cpp.
Referenced by ~QD3D11SwapChainRenderTarget().
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overridevirtual |
Implements QRhiRenderTarget.
Definition at line 3968 of file qrhid3d11.cpp.
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overridevirtual |
Valid only after create() has been called successfully. Until then the result is a default-constructed QSize.
With QRhiTextureRenderTarget the returned size is the size of the associated attachments at the time of create(), in practice the size of the first color attachment, or the depth/stencil buffer if there are no color attachments. If the associated textures or renderbuffers are resized and rebuilt afterwards, then pixelSize() performs an implicit call to create() in order to rebuild the underlying data structures. This implicit check is similar to what QRhiCommandBuffer::beginPass() does, and ensures that the returned size is always up-to-date.
Implements QRhiRenderTarget.
Definition at line 3963 of file qrhid3d11.cpp.
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overridevirtual |
Implements QRhiRenderTarget.
Definition at line 3973 of file qrhid3d11.cpp.
QD3D11RenderTargetData QD3D11SwapChainRenderTarget::d |
Definition at line 159 of file qrhid3d11_p.h.