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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QGles2ComputePipeline Struct Reference

#include <qrhigles2_p.h>

Inheritance diagram for QGles2ComputePipeline:
Collaboration diagram for QGles2ComputePipeline:

Public Member Functions

 QGles2ComputePipeline (QRhiImplementation *rhi)
 ~QGles2ComputePipeline ()
void destroy () override
 Releases (or requests deferred releasing of) the underlying native graphics resources.
bool create () override
Public Member Functions inherited from QRhiComputePipeline
QRhiResource::Type resourceType () const override
Flags flags () const
void setFlags (Flags f)
 Sets the flags f.
QRhiShaderStage shaderStage () const
void setShaderStage (const QRhiShaderStage &stage)
 Sets the shader to use.
QRhiShaderResourceBindings * shaderResourceBindings () const
void setShaderResourceBindings (QRhiShaderResourceBindings *srb)
 Associates with srb describing the resource binding layout and the resources (QRhiBuffer, QRhiTexture) themselves.
Public Member Functions inherited from QRhiResource
virtual ~QRhiResource ()
 Destructor.
void deleteLater ()
 When called without a frame being recorded, this function is equivalent to deleting the object.
QByteArray name () const
void setName (const QByteArray &name)
 Sets a name for the object.
quint64 globalResourceId () const
QRhi * rhi () const

Public Attributes

GLuint program = 0
QGles2UniformDescriptionVector uniforms
QGles2UniformDescriptionVector pushConstantUniforms
quint32 pushConstantSize = 0
QGles2SamplerDescriptionVector samplers
QGles2UniformStateVector uniformState
QRhiShaderResourceBindings * currentSrb = nullptr
uint currentSrbGeneration = 0
uint lastUsedInFrameNo = 0
uint generation = 0

Friends

class QRhiGles2

Additional Inherited Members

Public Types inherited from QRhiComputePipeline
enum  Flag { CompileShadersWithDebugInfo = 1 << 0 }
 Flag values for describing pipeline options. More...
Public Types inherited from QRhiResource
enum  Type {
  Buffer , Texture , Sampler , RenderBuffer ,
  RenderPassDescriptor , SwapChainRenderTarget , TextureRenderTarget , ShaderResourceBindings ,
  GraphicsPipeline , SwapChain , ComputePipeline , CommandBuffer ,
  ShadingRateMap , IndirectCommandBuffer
}
 Specifies type of the resource. More...
Protected Member Functions inherited from QRhiComputePipeline
 QRhiComputePipeline (QRhiImplementation *rhi)
Protected Member Functions inherited from QRhiResource
 QRhiResource (QRhiImplementation *rhi)
Protected Attributes inherited from QRhiComputePipeline
Flags m_flags
QRhiShaderStage m_shaderStage
QRhiShaderResourceBindings * m_shaderResourceBindings = nullptr
Protected Attributes inherited from QRhiResource
QRhiImplementation * m_rhi = nullptr
quint64 m_id
QByteArray m_objectName

Detailed Description

Definition at line 301 of file qrhigles2_p.h.

Constructor & Destructor Documentation

◆ QGles2ComputePipeline()

QGles2ComputePipeline::QGles2ComputePipeline ( QRhiImplementation * rhi)

Definition at line 7817 of file qrhigles2.cpp.

◆ ~QGles2ComputePipeline()

QGles2ComputePipeline::~QGles2ComputePipeline ( )

Definition at line 7822 of file qrhigles2.cpp.

Member Function Documentation

◆ create()

bool QGles2ComputePipeline::create ( )
overridevirtual

Implements QRhiComputePipeline.

Definition at line 7851 of file qrhigles2.cpp.

◆ destroy()

void QGles2ComputePipeline::destroy ( )
overridevirtual

Releases (or requests deferred releasing of) the underlying native graphics resources.

Safe to call multiple times, subsequent invocations will be a no-op then.

Once destroy() is called, the QRhiResource instance can be reused, by calling create() again. That will then result in creating new native graphics resources underneath.

Note
Resources referenced by commands for the current frame should not be released until the frame is submitted by QRhi::endFrame().

The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.

See also
deleteLater()

Implements QRhiResource.

Definition at line 7827 of file qrhigles2.cpp.

◆ QRhiGles2

friend class QRhiGles2
friend

Definition at line 318 of file qrhigles2_p.h.

Member Data Documentation

◆ currentSrb

QRhiShaderResourceBindings* QGles2ComputePipeline::currentSrb = nullptr

Definition at line 314 of file qrhigles2_p.h.

◆ currentSrbGeneration

uint QGles2ComputePipeline::currentSrbGeneration = 0

Definition at line 315 of file qrhigles2_p.h.

Referenced by QRhiGles2::setComputePipeline(), and QRhiGles2::setShaderResources().

◆ generation

uint QGles2ComputePipeline::generation = 0

Definition at line 317 of file qrhigles2_p.h.

Referenced by QRhiGles2::bindShaderResources(), and QRhiGles2::setComputePipeline().

◆ lastUsedInFrameNo

uint QGles2ComputePipeline::lastUsedInFrameNo = 0

Definition at line 316 of file qrhigles2_p.h.

Referenced by QRhiGles2::setComputePipeline().

◆ program

GLuint QGles2ComputePipeline::program = 0

Definition at line 308 of file qrhigles2_p.h.

◆ pushConstantSize

quint32 QGles2ComputePipeline::pushConstantSize = 0

Definition at line 311 of file qrhigles2_p.h.

◆ pushConstantUniforms

QGles2UniformDescriptionVector QGles2ComputePipeline::pushConstantUniforms

Definition at line 310 of file qrhigles2_p.h.

◆ samplers

QGles2SamplerDescriptionVector QGles2ComputePipeline::samplers

Definition at line 312 of file qrhigles2_p.h.

◆ uniforms

QGles2UniformDescriptionVector QGles2ComputePipeline::uniforms

Definition at line 309 of file qrhigles2_p.h.

◆ uniformState

QGles2UniformStateVector QGles2ComputePipeline::uniformState

Definition at line 313 of file qrhigles2_p.h.


The documentation for this struct was generated from the following files: