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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QQuick3DParticleTrailEmitter Class Reference

#include <qquick3dparticletrailemitter_p.h>

Inheritance diagram for QQuick3DParticleTrailEmitter:
Collaboration diagram for QQuick3DParticleTrailEmitter:

Public Slots

void setFollow (QQuick3DParticle *follow)
Public Slots inherited from QQuick3DParticleEmitter
void setEnabled (bool enabled)
void setVelocity (QQuick3DParticleDirection *velocity)
void setSystem (QQuick3DParticleSystem *system)
void setEmitRate (float emitRate)
void setParticleScale (float particleScale)
void setParticleEndScale (float particleEndScale)
void setParticleScaleVariation (float particleScaleVariation)
void setParticleEndScaleVariation (float particleEndScaleVariation)
void setLifeSpan (int lifeSpan)
void setLifeSpanVariation (int lifeSpanVariation)
void setParticle (QQuick3DParticle *particle)
void setShape (QQuick3DParticleAbstractShape *shape)
void setParticleRotation (const QVector3D &particleRotation)
void setParticleRotationVariation (const QVector3D &particleRotationVariation)
void setParticleRotationVelocity (const QVector3D &particleRotationVelocity)
void setParticleRotationVelocityVariation (const QVector3D &particleRotationVelocityVariation)
void setDepthBias (float bias)
 Q_REVISION (6, 10) void setReversed(bool reversed)
 Q_REVISION (6, 10) void setEmitMode(EmitMode mode)
Public Slots inherited from QQuick3DNode
void setX (float x)
void setY (float y)
void setZ (float z)
void setRotation (const QQuaternion &rotation)
void setEulerRotation (const QVector3D &eulerRotation)
void setPosition (const QVector3D &position)
void setScale (const QVector3D &scale)
void setPivot (const QVector3D &pivot)
void setLocalOpacity (float opacity)
void setVisible (bool visible)
void setStaticFlags (int staticFlags)
void setLayers (int newLayers)
Public Slots inherited from QQuick3DObject
void update ()
void setParentItem (QQuick3DObject *parentItem)
Public Slots inherited from QObject
void deleteLater ()
 \threadsafe

Signals

void followChanged ()
Signals inherited from QQuick3DParticleEmitter
void velocityChanged ()
void systemChanged ()
void emitRateChanged ()
void particleScaleChanged ()
void particleEndScaleChanged ()
void particleScaleVariationChanged ()
void particleEndScaleVariationChanged ()
void lifeSpanChanged ()
void lifeSpanVariationChanged ()
void particleChanged ()
void shapeChanged ()
void particleRotationChanged ()
void particleRotationVariationChanged ()
void particleRotationVelocityChanged ()
void particleRotationVariationVelocityChanged ()
void enabledChanged ()
void depthBiasChanged ()
 Q_REVISION (6, 10) void reversedChanged()
 Q_REVISION (6, 10) void emitModeChanged()
Signals inherited from QQuick3DNode
void xChanged ()
void yChanged ()
void zChanged ()
void rotationChanged ()
void eulerRotationChanged ()
void positionChanged ()
void scaleChanged ()
void pivotChanged ()
void localOpacityChanged ()
void visibleChanged ()
void forwardChanged ()
void upChanged ()
void rightChanged ()
void sceneTransformChanged ()
void scenePositionChanged ()
void sceneRotationChanged ()
void sceneScaleChanged ()
void staticFlagsChanged ()
void layersChanged ()
Signals inherited from QQuick3DObject
void parentChanged ()
void childrenChanged ()
void stateChanged ()
Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.

Public Member Functions

 QQuick3DParticleTrailEmitter (QQuick3DNode *parent=nullptr)
 \qmltype TrailEmitter3D \inherits ParticleEmitter3D \inqmlmodule QtQuick3D.Particles3D
QQuick3DParticlefollow () const
 \qmlproperty Particle3D TrailEmitter3D::follow
Q_INVOKABLE void burst (int count) override
 \qmlmethod vector3d TrailEmitter3D::burst(int count)
Public Member Functions inherited from QQuick3DParticleEmitter
 QQuick3DParticleEmitter (QQuick3DNode *parent=nullptr)
 ~QQuick3DParticleEmitter () override
bool enabled () const
 \qmlproperty bool ParticleEmitter3D::enabled
QQuick3DParticleDirectionvelocity () const
 \qmlproperty Direction3D ParticleEmitter3D::velocity
QQuick3DParticleSystemsystem () const
 \qmlproperty ParticleSystem3D ParticleEmitter3D::system
float emitRate () const
 \qmlproperty real ParticleEmitter3D::emitRate
float particleScale () const
 \qmlproperty real ParticleEmitter3D::particleScale
float particleEndScale () const
 \qmlproperty real ParticleEmitter3D::particleEndScale
float particleScaleVariation () const
 \qmlproperty real ParticleEmitter3D::particleScaleVariation
float particleEndScaleVariation () const
 \qmlproperty real ParticleEmitter3D::particleEndScaleVariation
int lifeSpan () const
 \qmlproperty int ParticleEmitter3D::lifeSpan
int lifeSpanVariation () const
 \qmlproperty int ParticleEmitter3D::lifeSpanVariation
QQuick3DParticleparticle () const
 \qmlproperty Particle3D ParticleEmitter3D::particle
QQuick3DParticleAbstractShapeshape () const
 \qmlproperty ParticleAbstractShape3D ParticleEmitter3D::shape
QVector3D particleRotation () const
 \qmlproperty vector3d ParticleEmitter3D::particleRotation
QVector3D particleRotationVariation () const
 \qmlproperty vector3d ParticleEmitter3D::particleRotationVariation
QVector3D particleRotationVelocity () const
 \qmlproperty vector3d ParticleEmitter3D::particleRotationVelocity
QVector3D particleRotationVelocityVariation () const
 \qmlproperty vector3d ParticleEmitter3D::particleRotationVelocityVariation
float depthBias () const
 \qmlproperty real ParticleEmitter3D::depthBias
 Q_REVISION (6, 10) bool reversed() const
 Q_REVISION (6, 10) EmitMode emitMode() const
QQmlListProperty< QQuick3DParticleEmitBurstemitBursts ()
virtual Q_INVOKABLE void burst (int count, int duration)
 \qmlmethod vector3d ParticleEmitter3D::burst(int count, int duration)
virtual Q_INVOKABLE void burst (int count, int duration, const QVector3D &position)
 \qmlmethod vector3d ParticleEmitter3D::burst(int count, int duration, vector3d position)
Public Member Functions inherited from QQuick3DNode
 QQuick3DNode (QQuick3DNode *parent=nullptr)
 \qmltype Node \inherits Object3D \inqmlmodule QtQuick3D
 ~QQuick3DNode () override
float x () const
 \qmlproperty real QtQuick3D::Node::x
float y () const
 \qmlproperty real QtQuick3D::Node::y
float z () const
 \qmlproperty real QtQuick3D::Node::z
QQuaternion rotation () const
 \qmlproperty quaternion QtQuick3D::Node::rotation
QVector3D eulerRotation () const
 \qmlproperty vector3d QtQuick3D::Node::eulerRotation
QVector3D position () const
 \qmlproperty vector3d QtQuick3D::Node::position
QVector3D scale () const
 \qmlproperty vector3d QtQuick3D::Node::scale
QVector3D pivot () const
 \qmlproperty vector3d QtQuick3D::Node::pivot
float localOpacity () const
 \qmlproperty real QtQuick3D::Node::opacity
bool visible () const
 \qmlproperty bool QtQuick3D::Node::visible
int staticFlags () const
 \qmlproperty int QtQuick3D::Node::staticFlags
QQuick3DNodeparentNode () const
QVector3D forward () const
 \qmlproperty vector3d QtQuick3D::Node::forward \readonly
QVector3D up () const
 \qmlproperty vector3d QtQuick3D::Node::up \readonly
QVector3D right () const
 \qmlproperty vector3d QtQuick3D::Node::right \readonly
QVector3D scenePosition () const
 \qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly
QQuaternion sceneRotation () const
 \qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly
QVector3D sceneScale () const
 \qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly
QMatrix4x4 sceneTransform () const
 \qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly
Q_INVOKABLE void rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space)
 \qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space)
Q_INVOKABLE QVector3D mapPositionToScene (const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition)
Q_INVOKABLE QVector3D mapPositionFromScene (const QVector3D &scenePosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition)
Q_INVOKABLE QVector3D mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
Q_INVOKABLE QVector3D mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
Q_INVOKABLE QVector3D mapDirectionToScene (const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection)
Q_INVOKABLE QVector3D mapDirectionFromScene (const QVector3D &sceneDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection)
Q_INVOKABLE QVector3D mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
Q_INVOKABLE QVector3D mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
void markAllDirty () override
int layers () const
 \qmlproperty int QtQuick3D::Node::layers
Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
QString objectName () const
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBindable< QStringbindableObjectName ()
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
bool isQmlObjectType () const
 Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
QThreadthread () const
 Returns the thread in which the object lives.
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
void killTimer (int id)
 Kills the timer with timer identifier, id.
void killTimer (Qt::TimerId id)
template<typename T>
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
template<typename T>
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
template<typename T>
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
template<typename T>
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
const QObjectListchildren () const
 Returns a list of child objects.
void setParent (QObject *parent)
 Makes the object a child of parent.
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
bool disconnect (const QObject *receiver, const char *member=nullptr) const
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
bool setProperty (const char *name, QVariant &&value)
QVariant property (const char *name) const
 Returns the value of the object's name property.
QList< QByteArraydynamicPropertyNames () const
QBindingStoragebindingStorage ()
const QBindingStoragebindingStorage () const
QObjectparent () const
 Returns a pointer to the parent object.
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
virtual ~QQmlParserStatus ()

Protected Member Functions

void emitTrailParticles (const QVector3D &centerPos, int emitAmount, int triggerType, const QVector3D &normal, const QVector3D &velocity)
bool hasBursts () const
void clearBursts ()
Protected Member Functions inherited from QQuick3DParticleEmitter
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
void registerEmitBurst (QQuick3DParticleEmitBurst *emitBurst)
void unRegisterEmitBurst (QQuick3DParticleEmitBurst *emitBurst)
void generateEmitBursts ()
void emitParticle (QQuick3DParticle *particle, float startTime, const QMatrix4x4 &transform, const QQuaternion &parentRotation, const QVector3D &centerPos, int index=-1, const QVector3D &velocity=QVector3D(), const QVector3D &normal=QVector3D())
void emitParticles ()
void emitActivationNodeParticles (QQuick3DParticleModelBlendParticle *particle)
void emitParticlesBurst (const QQuick3DParticleEmitBurstData &burst)
int getEmitAmount ()
int getEmitAmountFromDynamicBursts (int triggerType=0)
void reset ()
void appendEmitBurst (QQuick3DParticleEmitBurst *)
qsizetype emitBurstCount () const
QQuick3DParticleEmitBurstemitBurst (qsizetype) const
void clearEmitBursts ()
void replaceEmitBurst (qsizetype, QQuick3DParticleEmitBurst *)
void removeLastEmitBurst ()
Protected Member Functions inherited from QQuick3DNode
void connectNotify (const QMetaMethod &signal) override
void disconnectNotify (const QMetaMethod &signal) override
 QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr)
QSSGRenderGraphObjectupdateSpatialNode (QSSGRenderGraphObject *node) override
virtual void itemChange (ItemChange, const ItemChangeData &) override
Protected Member Functions inherited from QQuick3DObject
 QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr)
void classBegin () override
 Invoked after class creation, but before any properties have been set.
bool isComponentComplete () const
virtual void preSync ()
Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
int senderSignalIndex () const
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
bool isSignalConnected (const QMetaMethod &signal) const
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)

Properties

QQuick3DParticlefollow
Properties inherited from QQuick3DParticleEmitter
QQuick3DParticleSystemsystem
QQmlListProperty< QQuick3DParticleEmitBurstemitBursts
 \qmlproperty List<EmitBurst3D> ParticleEmitter3D::emitBursts
QQuick3DParticleDirectionvelocity
QQuick3DParticleparticle
bool enabled
QQuick3DParticleAbstractShapeshape
float emitRate
int lifeSpan
int lifeSpanVariation
float particleScale
float particleEndScale
float particleScaleVariation
float particleEndScaleVariation
QVector3D particleRotation
QVector3D particleRotationVariation
QVector3D particleRotationVelocity
QVector3D particleRotationVelocityVariation
float depthBias
bool reversed
 \qmlproperty bool ParticleEmitter3D::reversed
EmitMode emitMode
 \qmlproperty EmitType ParticleEmitter3D::emitType
Properties inherited from QQuick3DNode
float x
float y
float z
QQuaternion rotation
QVector3D eulerRotation
QVector3D position
QVector3D scale
QVector3D pivot
float opacity
bool visible
QVector3D forward
QVector3D up
QVector3D right
QVector3D scenePosition
QQuaternion sceneRotation
QVector3D sceneScale
QMatrix4x4 sceneTransform
int staticFlags
int layers
Properties inherited from QQuick3DObject
QQuick3DObjectparent
 \qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene.
Properties inherited from QObject
QString objectName
 the name of this object

Friends

class QQuick3DParticleSystem

Additional Inherited Members

Public Types inherited from QQuick3DParticleEmitter
enum  EmitMode { Default = 0 , SurfaceNormal , SurfaceReflected }
Public Types inherited from QQuick3DNode
enum  TransformSpace { LocalSpace , ParentSpace , SceneSpace }
enum  StaticFlags { None }
Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
template<typename Func1, typename Func2>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
template<typename Func1>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
Static Protected Member Functions inherited from QQuick3DParticleEmitter
static void appendEmitBurst (QQmlListProperty< QQuick3DParticleEmitBurst > *, QQuick3DParticleEmitBurst *)
static qsizetype emitBurstCount (QQmlListProperty< QQuick3DParticleEmitBurst > *)
static QQuick3DParticleEmitBurstemitBurst (QQmlListProperty< QQuick3DParticleEmitBurst > *, qsizetype)
static void clearEmitBursts (QQmlListProperty< QQuick3DParticleEmitBurst > *)
static void replaceEmitBurst (QQmlListProperty< QQuick3DParticleEmitBurst > *, qsizetype, QQuick3DParticleEmitBurst *)
static void removeLastEmitBurst (QQmlListProperty< QQuick3DParticleEmitBurst > *)
Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr

Detailed Description

Definition at line 26 of file qquick3dparticletrailemitter_p.h.

Constructor & Destructor Documentation

◆ QQuick3DParticleTrailEmitter()

QT_BEGIN_NAMESPACE QQuick3DParticleTrailEmitter::QQuick3DParticleTrailEmitter ( QQuick3DNode * parent = nullptr)

\qmltype TrailEmitter3D \inherits ParticleEmitter3D \inqmlmodule QtQuick3D.Particles3D

Emitter for logical particles from other particles.

Since
6.2

TrailEmitter3D is a special emitter for emitting particles with starting positions inherited from other logical particles.

Definition at line 21 of file qquick3dparticletrailemitter.cpp.

Member Function Documentation

◆ burst()

void QQuick3DParticleTrailEmitter::burst ( int count)
overridevirtual

\qmlmethod vector3d TrailEmitter3D::burst(int count)

This method emits count amount of particles from this emitter immediately.

Note
TrailEmitter3D doesn't support other bursting methods. Position always comes from the particle defined with the \l follow property.

Reimplemented from QQuick3DParticleEmitter.

Definition at line 55 of file qquick3dparticletrailemitter.cpp.

◆ clearBursts()

void QQuick3DParticleTrailEmitter::clearBursts ( )
protected

Definition at line 112 of file qquick3dparticletrailemitter.cpp.

◆ emitTrailParticles()

void QQuick3DParticleTrailEmitter::emitTrailParticles ( const QVector3D & centerPos,
int emitAmount,
int triggerType,
const QVector3D & normal,
const QVector3D & velocity )
protected

Definition at line 79 of file qquick3dparticletrailemitter.cpp.

◆ follow()

QQuick3DParticle * QQuick3DParticleTrailEmitter::follow ( ) const

\qmlproperty Particle3D TrailEmitter3D::follow

This property defines the logical particle which this emitter follows. When the TrailEmitter3D emits particles, center position of those particles will become from the \l Particle3D the emitter follows.

Definition at line 33 of file qquick3dparticletrailemitter.cpp.

◆ followChanged

void QQuick3DParticleTrailEmitter::followChanged ( )
signal

◆ hasBursts()

bool QQuick3DParticleTrailEmitter::hasBursts ( ) const
protected

Definition at line 66 of file qquick3dparticletrailemitter.cpp.

◆ setFollow

void QQuick3DParticleTrailEmitter::setFollow ( QQuick3DParticle * follow)
slot

Definition at line 38 of file qquick3dparticletrailemitter.cpp.

◆ QQuick3DParticleSystem

friend class QQuick3DParticleSystem
friend

Definition at line 47 of file qquick3dparticletrailemitter_p.h.

Property Documentation

◆ follow

QQuick3DParticle * QQuick3DParticleTrailEmitter::follow
readwrite

Definition at line 29 of file qquick3dparticletrailemitter_p.h.


The documentation for this class was generated from the following files: