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| QQuick3DInstancing (QQuick3DObject *parent=nullptr) |
| ~QQuick3DInstancing () override |
QByteArray | instanceBuffer (int *instanceCount) |
int | instanceCountOverride () const |
bool | hasTransparency () const |
bool | depthSortingEnabled () const |
| Q_REVISION (6, 9) QVector3D shadowBoundsMinimum() const |
| Q_REVISION (6, 9) QVector3D shadowBoundsMaximum() const |
| Q_REVISION (6, 3) Q_INVOKABLE QVector3D instancePosition(int index) |
| Q_REVISION (6, 3) Q_INVOKABLE QVector3D instanceScale(int index) |
| Q_REVISION (6, 3) Q_INVOKABLE QQuaternion instanceRotation(int index) |
| Q_REVISION (6, 3) Q_INVOKABLE QColor instanceColor(int index) |
| Q_REVISION (6, 3) Q_INVOKABLE QVector4D instanceCustomData(int index) |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent.
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virtual | ~QObject () |
| Destroys the object, deleting all its child objects.
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virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed.
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object.
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QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name.
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void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
| Returns true if the object is a widget; otherwise returns false .
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bool | isWindowType () const |
| Returns true if the object is a window; otherwise returns false .
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bool | isQuickItemType () const |
| Returns true if the object is a QQuickItem; otherwise returns false .
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bool | isQmlObjectType () const |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
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bool | signalsBlocked () const noexcept |
| Returns true if signals are blocked; otherwise returns false .
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bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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QThread * | thread () const |
| Returns the thread in which the object lives.
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bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| Changes the thread affinity for this object and its children and returns true on success.
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
| Kills the timer with timer identifier, id.
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void | killTimer (Qt::TimerId id) |
template<typename T> |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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template<typename T> |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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template<typename T> |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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template<typename T> |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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const QObjectList & | children () const |
| Returns a list of child objects.
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void | setParent (QObject *parent) |
| Makes the object a child of parent.
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void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object.
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void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object.
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
| Dumps a tree of children to the debug output.
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void | dumpObjectInfo () const |
| Dumps information about signal connections, etc.
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bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value.
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bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
| Returns the value of the object's name property.
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QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
| Returns a pointer to the parent object.
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bool | inherits (const char *classname) const |
| Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false .
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| QQmlParserStatus () |
virtual | ~QQmlParserStatus () |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe
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static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection.
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template<typename Func1, typename Func2> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
QScopedPointer< QObjectData > | d_ptr |
template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
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template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList |
| \macro Q_CLASSINFO(Name, Value)
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\qmlproperty vector3d Instancing::shadowBoundsMinimum
Sets the minimum bounds used when calculating the shadow map bounds of the models in the instance table.
Default value:
{(1, 1, 1)}
- Note
- This property is only enabled when the respective components of Instancing::shadowBoundsMinimum are smaller than those in Instancing::shadowBoundsMaximum. Otherwise the bounds are calculated automatically.
- See also
- shadowBoundsMaximum
\qmlproperty vector3d Instancing::shadowBoundsMaximum
Sets the maximum bounds used when calculating the shadow map bounds of the models in the instance table.
Default value:
{(-1, -1, -1)}
- Note
- This property is only enabled when the respective components of Instancing::shadowBoundsMinimum are smaller than those in Instancing::shadowBoundsMaximum. Otherwise the bounds are calculated automatically.
- See also
- shadowBoundsMinimum
\inmodule QtQuick3D \inherits QQuick3DObject
- Since
- 6.2
Base class for defining instance tables.
The QQuick3DInstancing class can be inherited to specify a custom instance table for a Model in the Qt Quick 3D scene.
This class is abstract: To use it, create a subclass and implement \l getInstanceBuffer().
Definition at line 16 of file qquick3dinstancing.h.
bool QQuick3DInstancing::depthSortingEnabled |
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readwrite |
\qmlproperty bool Instancing::depthSortingEnabled
Holds the depth sorting enabled value for the instance table. When enabled, instances are sorted and rendered from the furthest instance from the camera to the nearest i.e. back-to-front. If disabled, which is the default, instances are rendered in the order they are specified in the instance table.
- Note
- The instances are only sorted against each other. Instances are not sorted against other objects in the scene.
-
The sorting increases the frame preparation time especially with large instance counts.
Holds the depth sorting enabled value for the instance table. When enabled, instances are sorted and rendered from the furthest instance from the camera to the nearest i.e. back-to-front. If disabled, which is the default, instances are rendered in the order they are specified in the instance table.
- Note
- The instances are only sorted against each other. Instances are not sorted against other objects in the scene.
-
The sorting increases the frame preparation time especially with large instance counts.
Definition at line 26 of file qquick3dinstancing.h.