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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qflexiblejoint_p.h>
Signals | |
| Q_REVISION (6, 13) void stiffnessChanged() | |
| Q_REVISION (6, 13) void dampingChanged() | |
| Signals inherited from QPhysicsJoint | |
| Q_REVISION (6, 12) void bodyAChanged() | |
| Q_REVISION (6, 12) void bodyBChanged() | |
| Q_REVISION (6, 12) void positionAChanged() | |
| Q_REVISION (6, 12) void positionBChanged() | |
| Q_REVISION (6, 12) void orientationAChanged() | |
| Q_REVISION (6, 12) void orientationBChanged() | |
| Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
| Q_REVISION (6, 13) float stiffness() const | |
| Q_REVISION (6, 13) void setStiffness(float stiffness) | |
| Q_REVISION (6, 13) float damping() const | |
| Q_REVISION (6, 13) void setDamping(float damping) | |
| Public Member Functions inherited from QPhysicsJoint | |
| QPhysicsJoint () | |
| \qmltype PhysicsJoint \inqmlmodule QtQuick3D.Physics | |
| ~QPhysicsJoint () | |
| Q_REVISION (6, 12) QAbstractPhysicsBody *bodyA() const | |
| Q_REVISION (6, 12) void setBodyA(QAbstractPhysicsBody *newBodyA) | |
| Q_REVISION (6, 12) QAbstractPhysicsBody *bodyB() const | |
| Q_REVISION (6, 12) void setBodyB(QAbstractPhysicsBody *newBodyB) | |
| Q_REVISION (6, 12) QVector3D positionA() const | |
| Q_REVISION (6, 12) void setPositionA(const QVector3D &newPositionA) | |
| Q_REVISION (6, 12) QVector3D positionB() const | |
| Q_REVISION (6, 12) void setPositionB(const QVector3D &newPositionB) | |
| Q_REVISION (6, 12) QQuaternion orientationA() const | |
| Q_REVISION (6, 12) void setOrientationA(const QQuaternion &newOrientationA) | |
| Q_REVISION (6, 12) QQuaternion orientationB() const | |
| Q_REVISION (6, 12) void setOrientationB(const QQuaternion &newOrientationB) | |
| void | updatePhysXBackend () |
| physx::PxJoint * | getPhysXBackend () const |
| Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | isQmlExposed () const noexcept |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership(). | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| void | killTimer (Qt::TimerId id) |
| template<typename T> | |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T> | |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T> | |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| template<typename T> | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
Protected Attributes | |
| float | m_stiffness = 0.0f |
| float | m_damping = 0.0f |
| Protected Attributes inherited from QPhysicsJoint | |
| QAbstractPhysicsBody * | m_bodyA = nullptr |
| QAbstractPhysicsBody * | m_bodyB = nullptr |
| QVector3D | m_positionA |
| QVector3D | m_positionB |
| QQuaternion | m_orientationA |
| QQuaternion | m_orientationB |
| physx::PxJoint * | m_joint = nullptr |
| bool | m_needsRebuild = false |
| bool | m_dirtyProperties = false |
| Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
Properties | |
| float | stiffness |
| \qmltype FlexibleJoint \inqmlmodule QtQuick3D.Physics | |
| float | damping |
| Properties inherited from QPhysicsJoint | |
| QAbstractPhysicsBody * | bodyA |
| QAbstractPhysicsBody * | bodyB |
| QVector3D | positionA |
| QVector3D | positionB |
| QQuaternion | orientationA |
| QQuaternion | orientationB |
| Properties inherited from QObject | |
| QString | objectName |
| the name of this object | |
Additional Inherited Members | |
| Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
| Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnects connection and resets it to \l{QMetaObject::Connection::operator bool()}{invalid}. | |
| static bool | disconnect (QMetaObject::Connection &) |
| static bool | disconnect (QMetaObject::Connection &&conn) |
| Disconnect a connection. | |
| template<typename Func1, typename Func2> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| Protected Member Functions inherited from QPhysicsJoint | |
| virtual physx::PxJoint * | createPhysxJoint (physx::PxRigidActor *actorA, physx::PxRigidActor *actorB, const physx::PxTransform &trfA, const physx::PxTransform &trfB)=0 |
| virtual void | setJointProperties ()=0 |
| void | onBodyDestroyed (QObject *body) |
| Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
| Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 23 of file qflexiblejoint_p.h.
| QFlexibleJoint::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QFlexibleJoint::Q_REVISION | ( | 6 | , |
| 13 | ) const |
|
signal |
| QFlexibleJoint::Q_REVISION | ( | 6 | , |
| 13 | ) |
| QFlexibleJoint::Q_REVISION | ( | 6 | , |
| 13 | ) |
|
signal |
|
protected |
Definition at line 47 of file qflexiblejoint_p.h.
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protected |
Definition at line 46 of file qflexiblejoint_p.h.
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readwrite |
Definition at line 28 of file qflexiblejoint_p.h.
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readwrite |
\qmltype FlexibleJoint \inqmlmodule QtQuick3D.Physics
Base type for flexible joints with configurable spring stiffness and damping.
This is the abstract base type for all joints that support customizable spring stiffness and damping factors for soft constraints and joint limits.
Whether a joint limit is hard or soft, and how it behaves when soft, depends on the combination of \l stiffness and \l damping, as seen in the following table:
\table \header
0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 \qmlproperty real FlexibleJoint::stiffness
This property holds the spring stiffness for joint limits. See the table above for how it combines with \l damping to determine whether the limit is hard or soft.
When greater than 0.0, the higher the value, the stronger the restorative force pulling the body back once it crosses the limit boundary, and the less penetration is allowed before the body is pushed back. The right value depends on the mass and geometry of the connected bodies. A value that feels stiff for a light body with a short lever arm may feel soft for a heavier body or a longer lever arm, so start from a small value and increase it until the limit feels sufficiently rigid for your scene.
Range: {[0, \inf)}
\qmlproperty real FlexibleJoint::damping
This property holds the energy dissipation (damping factor) for soft joint limits. See the table above for how it combines with \l stiffness to determine whether the limit is hard or soft.
When \l stiffness is greater than 0.0, this property controls how quickly oscillations around the limit boundary settle: with 0.0 (the default), no energy is lost and the body bounces indefinitely; increasing the value suppresses the bounce, though too little leaves the body oscillating before it settles, while too much makes the motion near the limit feel heavy or sluggish.
When \l stiffness is 0.0, this property instead applies a resistive (viscous) force with no positional restoring effect.
Range: {[0, \inf)}
Definition at line 27 of file qflexiblejoint_p.h.