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| | QQuick3DParticleScaleAffector (QQuick3DNode *parent=nullptr) |
| | \qmltype ScaleAffector3D \inherits Affector3D \inqmlmodule QtQuick3D.Particles3D
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| float | minSize () const |
| | \qmlproperty real ScaleAffector3D::minSize
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| float | maxSize () const |
| | \qmlproperty real ScaleAffector3D::maxSize
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| int | duration () const |
| | \qmlproperty int ScaleAffector3D::duration
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| ScalingType | type () const |
| | \qmlproperty enumeration ScaleAffector3D::ScalingType
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| QEasingCurve | easingCurve () const |
| | \qmlproperty EasingCurve ScaleAffector3D::easingCurve
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| Public Member Functions inherited from QQuick3DParticleAffector |
| | QQuick3DParticleAffector (QQuick3DNode *parent=nullptr) |
| | \qmltype Affector3D \inherits Node \inqmlmodule QtQuick3D.Particles3D
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| | ~QQuick3DParticleAffector () override |
| QQuick3DParticleSystem * | system () const |
| | \qmlproperty ParticleSystem3D Affector3D::system
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| bool | enabled () const |
| | \qmlproperty bool Affector3D::enabled
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| QQmlListProperty< QQuick3DParticle > | particles () |
| void | appendParticle (QQuick3DParticle *) |
| qsizetype | particleCount () const |
| QQuick3DParticle * | particle (qsizetype) const |
| void | clearParticles () |
| void | replaceParticle (qsizetype, QQuick3DParticle *) |
| void | removeLastParticle () |
| | QQuick3DNode (QQuick3DNode *parent=nullptr) |
| | \qmltype Node \inherits Object3D \inqmlmodule QtQuick3D
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| | ~QQuick3DNode () override |
| float | x () const |
| | \qmlproperty real QtQuick3D::Node::x
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| float | y () const |
| | \qmlproperty real QtQuick3D::Node::y
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| float | z () const |
| | \qmlproperty real QtQuick3D::Node::z
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| QQuaternion | rotation () const |
| | \qmlproperty quaternion QtQuick3D::Node::rotation
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| QVector3D | eulerRotation () const |
| | \qmlproperty vector3d QtQuick3D::Node::eulerRotation
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| QVector3D | position () const |
| | \qmlproperty vector3d QtQuick3D::Node::position
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| QVector3D | scale () const |
| | \qmlproperty vector3d QtQuick3D::Node::scale
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| QVector3D | pivot () const |
| | \qmlproperty vector3d QtQuick3D::Node::pivot
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| float | localOpacity () const |
| | \qmlproperty real QtQuick3D::Node::opacity
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| bool | visible () const |
| | \qmlproperty bool QtQuick3D::Node::visible
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| int | staticFlags () const |
| | \qmlproperty int QtQuick3D::Node::staticFlags
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| QQuick3DNode * | parentNode () const |
| QVector3D | forward () const |
| | \qmlproperty vector3d QtQuick3D::Node::forward \readonly
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| QVector3D | up () const |
| | \qmlproperty vector3d QtQuick3D::Node::up \readonly
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| QVector3D | right () const |
| | \qmlproperty vector3d QtQuick3D::Node::right \readonly
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| QVector3D | scenePosition () const |
| | \qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly
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| QQuaternion | sceneRotation () const |
| | \qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly
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| QVector3D | sceneScale () const |
| | \qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly
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| QMatrix4x4 | sceneTransform () const |
| | \qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly
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| Q_INVOKABLE void | rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) |
| | \qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space)
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| Q_INVOKABLE QVector3D | mapPositionToScene (const QVector3D &localPosition) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition)
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| Q_INVOKABLE QVector3D | mapPositionFromScene (const QVector3D &scenePosition) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition)
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| Q_INVOKABLE QVector3D | mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
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| Q_INVOKABLE QVector3D | mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
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| Q_INVOKABLE QVector3D | mapDirectionToScene (const QVector3D &localDirection) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection)
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| Q_INVOKABLE QVector3D | mapDirectionFromScene (const QVector3D &sceneDirection) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection)
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| Q_INVOKABLE QVector3D | mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
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| Q_INVOKABLE QVector3D | mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
| | \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
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| void | markAllDirty () override |
| int | layers () const |
| | \qmlproperty int QtQuick3D::Node::layers
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| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| | Constructs an object with parent object parent.
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| virtual | ~QObject () |
| | Destroys the object, deleting all its child objects.
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| virtual bool | event (QEvent *event) |
| | This virtual function receives events to an object and should return true if the event e was recognized and processed.
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| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| | Filters events if this object has been installed as an event filter for the watched object.
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| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| | Sets the object's name to name.
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| void | setObjectName (QAnyStringView name) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
| | Returns true if the object is a widget; otherwise returns false.
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| bool | isWindowType () const |
| | Returns true if the object is a window; otherwise returns false.
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| bool | isQuickItemType () const |
| | Returns true if the object is a QQuickItem; otherwise returns false.
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| bool | isQmlObjectType () const |
| | Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
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| bool | signalsBlocked () const noexcept |
| | Returns true if signals are blocked; otherwise returns false.
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| bool | blockSignals (bool b) noexcept |
| | If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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| QThread * | thread () const |
| | Returns the thread in which the object lives.
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| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| | Changes the thread affinity for this object and its children and returns true on success.
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| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| | This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| | Kills the timer with timer identifier, id.
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| void | killTimer (Qt::TimerId id) |
| template<typename T> |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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| template<typename T> |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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| template<typename T> |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| template<typename T> |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| const QObjectList & | children () const |
| | Returns a list of child objects.
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| void | setParent (QObject *parent) |
| | Makes the object a child of parent.
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| void | installEventFilter (QObject *filterObj) |
| | Installs an event filter filterObj on this object.
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| void | removeEventFilter (QObject *obj) |
| | Removes an event filter object obj from this object.
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| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| | Dumps a tree of children to the debug output.
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| void | dumpObjectInfo () const |
| | Dumps information about signal connections, etc.
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| bool | setProperty (const char *name, const QVariant &value) |
| | Sets the value of the object's name property to value.
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| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| | Returns the value of the object's name property.
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| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| | Returns a pointer to the parent object.
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| bool | inherits (const char *classname) const |
| | Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
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| | QQmlParserStatus () |
| virtual | ~QQmlParserStatus () |
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| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| | \threadsafe
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| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| | \threadsafe
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| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| | Disconnect a connection.
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| template<typename Func1, typename Func2> |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| Protected Attributes inherited from QQuick3DParticleAffector |
| QList< QQuick3DParticle * > | m_particles |
| QQuick3DNode * | m_systemSharedParent = nullptr |
| QScopedPointer< QObjectData > | d_ptr |
| template< class T > T | qobject_cast (const QObject *object) |
| | Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
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| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| | QObjectList |
| | \macro Q_CLASSINFO(Name, Value)
|