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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qquick3ddefaultmaterial_p.h>
Public Types | |
| enum | Lighting { NoLighting = 0 , FragmentLighting } |
| enum | BlendMode { SourceOver = 0 , Screen , Multiply } |
| enum | SpecularModel { Default = 0 , KGGX } |
| Public Types inherited from QQuick3DMaterial | |
| enum | CullMode { BackFaceCulling = 1 , FrontFaceCulling = 2 , NoCulling = 3 } |
| enum | TextureChannelMapping { R = 0 , G , B , A } |
| enum | DepthDrawMode { OpaqueOnlyDepthDraw = 0 , AlwaysDepthDraw , NeverDepthDraw , OpaquePrePassDepthDraw } |
| enum | VertexColorMask { NoMask = 0 , RoughnessMask = 1 , NormalStrengthMask = 2 , SpecularAmountMask = 4 , ClearcoatAmountMask = 8 , ClearcoatRoughnessAmountMask = 16 , ClearcoatNormalStrengthMask = 32 , HeightAmountMask = 64 , MetalnessMask = 128 , OcclusionAmountMask = 256 , ThicknessFactorMask = 512 , TransmissionFactorMask = 1024 } |
Public Member Functions | |
| QQuick3DDefaultMaterial (QQuick3DObject *parent=nullptr) | |
| \qmltype DefaultMaterial \inherits Material \inqmlmodule QtQuick3D | |
| ~QQuick3DDefaultMaterial () override | |
| Lighting | lighting () const |
| BlendMode | blendMode () const |
| QColor | diffuseColor () const |
| QQuick3DTexture * | diffuseMap () const |
| QVector3D | emissiveFactor () const |
| QQuick3DTexture * | emissiveMap () const |
| QQuick3DTexture * | specularReflectionMap () const |
| QQuick3DTexture * | specularMap () const |
| SpecularModel | specularModel () const |
| QColor | specularTint () const |
| float | indexOfRefraction () const |
| float | fresnelPower () const |
| float | specularAmount () const |
| float | specularRoughness () const |
| QQuick3DTexture * | roughnessMap () const |
| float | opacity () const |
| QQuick3DTexture * | opacityMap () const |
| QQuick3DTexture * | bumpMap () const |
| float | bumpAmount () const |
| QQuick3DTexture * | normalMap () const |
| QQuick3DTexture * | translucencyMap () const |
| float | translucentFalloff () const |
| float | diffuseLightWrap () const |
| bool | vertexColorsEnabled () const |
| TextureChannelMapping | roughnessChannel () const |
| TextureChannelMapping | opacityChannel () const |
| TextureChannelMapping | translucencyChannel () const |
| float | pointSize () const |
| float | lineWidth () const |
| Public Member Functions inherited from QQuick3DMaterial | |
| ~QQuick3DMaterial () override | |
| QQuick3DTexture * | lightProbe () const |
| CullMode | cullMode () const |
| DepthDrawMode | depthDrawMode () const |
| Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | isQmlObjectType () const |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership(). | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| void | killTimer (Qt::TimerId id) |
| template<typename T> | |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T> | |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T> | |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| template<typename T> | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
| Public Member Functions inherited from QQmlParserStatus | |
| QQmlParserStatus () | |
| virtual | ~QQmlParserStatus () |
Protected Member Functions | |
| QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
| void | markAllDirty () override |
| void | itemChange (ItemChange, const ItemChangeData &) override |
| Protected Member Functions inherited from QQuick3DMaterial | |
| QQuick3DMaterial (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
| \qmltype Material \inherits Object3D \inqmlmodule QtQuick3D | |
| QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
| void | itemChange (ItemChange, const ItemChangeData &) override |
| Protected Member Functions inherited from QQuick3DObject | |
| QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
| void | classBegin () override |
| Invoked after class creation, but before any properties have been set. | |
| void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction. | |
| bool | isComponentComplete () const |
| virtual void | preSync () |
| Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Additional Inherited Members | |
| Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection. | |
| template<typename Func1, typename Func2> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
| Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 28 of file qquick3ddefaultmaterial_p.h.
| Enumerator | |
|---|---|
| SourceOver | |
| Screen | |
| Multiply | |
Definition at line 78 of file qquick3ddefaultmaterial_p.h.
| Enumerator | |
|---|---|
| NoLighting | |
| FragmentLighting | |
Definition at line 75 of file qquick3ddefaultmaterial_p.h.
| Enumerator | |
|---|---|
| Default | |
| KGGX | |
Definition at line 81 of file qquick3ddefaultmaterial_p.h.
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explicit |
\qmltype DefaultMaterial \inherits Material \inqmlmodule QtQuick3D
Lets you define a material for 3D items using the specular/glossiness workflow.
Before a Model can be rendered in a scene, it must have at least one material attached to it that describes how the mesh should be shaded. The DefaultMaterial is an easy to use material that lets you describe your material using a specular/glossiness type workflow. The material has sensible default and can be used to shade a model without changing any properties.
Definition at line 395 of file qquick3ddefaultmaterial.cpp.
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override |
Definition at line 401 of file qquick3ddefaultmaterial.cpp.
| QQuick3DDefaultMaterial::BlendMode QQuick3DDefaultMaterial::blendMode | ( | ) | const |
Definition at line 410 of file qquick3ddefaultmaterial.cpp.
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signal |
| float QQuick3DDefaultMaterial::bumpAmount | ( | ) | const |
Definition at line 495 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DTexture * QQuick3DDefaultMaterial::bumpMap | ( | ) | const |
Definition at line 490 of file qquick3ddefaultmaterial.cpp.
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signal |
| QColor QQuick3DDefaultMaterial::diffuseColor | ( | ) | const |
Definition at line 415 of file qquick3ddefaultmaterial.cpp.
| float QQuick3DDefaultMaterial::diffuseLightWrap | ( | ) | const |
Definition at line 515 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DTexture * QQuick3DDefaultMaterial::diffuseMap | ( | ) | const |
Definition at line 420 of file qquick3ddefaultmaterial.cpp.
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signal |
| QVector3D QQuick3DDefaultMaterial::emissiveFactor | ( | ) | const |
Definition at line 425 of file qquick3ddefaultmaterial.cpp.
| QQuick3DTexture * QQuick3DDefaultMaterial::emissiveMap | ( | ) | const |
Definition at line 430 of file qquick3ddefaultmaterial.cpp.
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signal |
| float QQuick3DDefaultMaterial::fresnelPower | ( | ) | const |
Definition at line 460 of file qquick3ddefaultmaterial.cpp.
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| float QQuick3DDefaultMaterial::indexOfRefraction | ( | ) | const |
Definition at line 455 of file qquick3ddefaultmaterial.cpp.
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signal |
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overrideprotectedvirtual |
Reimplemented from QQuick3DObject.
Definition at line 983 of file qquick3ddefaultmaterial.cpp.
| QQuick3DDefaultMaterial::Lighting QQuick3DDefaultMaterial::lighting | ( | ) | const |
Definition at line 405 of file qquick3ddefaultmaterial.cpp.
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signal |
| float QQuick3DDefaultMaterial::lineWidth | ( | ) | const |
Definition at line 545 of file qquick3ddefaultmaterial.cpp.
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signal |
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overrideprotectedvirtual |
Reimplemented from QQuick3DObject.
Definition at line 550 of file qquick3ddefaultmaterial.cpp.
| QQuick3DTexture * QQuick3DDefaultMaterial::normalMap | ( | ) | const |
Definition at line 500 of file qquick3ddefaultmaterial.cpp.
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signal |
| float QQuick3DDefaultMaterial::opacity | ( | ) | const |
Definition at line 480 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DMaterial::TextureChannelMapping QQuick3DDefaultMaterial::opacityChannel | ( | ) | const |
Definition at line 530 of file qquick3ddefaultmaterial.cpp.
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| QQuick3DTexture * QQuick3DDefaultMaterial::opacityMap | ( | ) | const |
Definition at line 485 of file qquick3ddefaultmaterial.cpp.
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| float QQuick3DDefaultMaterial::pointSize | ( | ) | const |
Definition at line 540 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DMaterial::TextureChannelMapping QQuick3DDefaultMaterial::roughnessChannel | ( | ) | const |
Definition at line 525 of file qquick3ddefaultmaterial.cpp.
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| QQuick3DTexture * QQuick3DDefaultMaterial::roughnessMap | ( | ) | const |
Definition at line 475 of file qquick3ddefaultmaterial.cpp.
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Definition at line 567 of file qquick3ddefaultmaterial.cpp.
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Definition at line 757 of file qquick3ddefaultmaterial.cpp.
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Definition at line 745 of file qquick3ddefaultmaterial.cpp.
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Definition at line 801 of file qquick3ddefaultmaterial.cpp.
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Definition at line 587 of file qquick3ddefaultmaterial.cpp.
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Definition at line 609 of file qquick3ddefaultmaterial.cpp.
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Definition at line 675 of file qquick3ddefaultmaterial.cpp.
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Definition at line 665 of file qquick3ddefaultmaterial.cpp.
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Definition at line 557 of file qquick3ddefaultmaterial.cpp.
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Definition at line 857 of file qquick3ddefaultmaterial.cpp.
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Definition at line 767 of file qquick3ddefaultmaterial.cpp.
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Definition at line 717 of file qquick3ddefaultmaterial.cpp.
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Definition at line 830 of file qquick3ddefaultmaterial.cpp.
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Definition at line 733 of file qquick3ddefaultmaterial.cpp.
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Definition at line 848 of file qquick3ddefaultmaterial.cpp.
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Definition at line 633 of file qquick3ddefaultmaterial.cpp.
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Definition at line 695 of file qquick3ddefaultmaterial.cpp.
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Definition at line 839 of file qquick3ddefaultmaterial.cpp.
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Definition at line 779 of file qquick3ddefaultmaterial.cpp.
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Definition at line 791 of file qquick3ddefaultmaterial.cpp.
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Definition at line 811 of file qquick3ddefaultmaterial.cpp.
| float QQuick3DDefaultMaterial::specularAmount | ( | ) | const |
Definition at line 465 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DTexture * QQuick3DDefaultMaterial::specularMap | ( | ) | const |
Definition at line 440 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DDefaultMaterial::SpecularModel QQuick3DDefaultMaterial::specularModel | ( | ) | const |
Definition at line 445 of file qquick3ddefaultmaterial.cpp.
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| QQuick3DTexture * QQuick3DDefaultMaterial::specularReflectionMap | ( | ) | const |
Definition at line 435 of file qquick3ddefaultmaterial.cpp.
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| float QQuick3DDefaultMaterial::specularRoughness | ( | ) | const |
Definition at line 470 of file qquick3ddefaultmaterial.cpp.
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signal |
| QColor QQuick3DDefaultMaterial::specularTint | ( | ) | const |
Definition at line 450 of file qquick3ddefaultmaterial.cpp.
| QQuick3DMaterial::TextureChannelMapping QQuick3DDefaultMaterial::translucencyChannel | ( | ) | const |
Definition at line 535 of file qquick3ddefaultmaterial.cpp.
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signal |
| QQuick3DTexture * QQuick3DDefaultMaterial::translucencyMap | ( | ) | const |
Definition at line 505 of file qquick3ddefaultmaterial.cpp.
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signal |
| float QQuick3DDefaultMaterial::translucentFalloff | ( | ) | const |
Definition at line 510 of file qquick3ddefaultmaterial.cpp.
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overrideprotectedvirtual |
Reimplemented from QQuick3DObject.
Definition at line 866 of file qquick3ddefaultmaterial.cpp.
| bool QQuick3DDefaultMaterial::vertexColorsEnabled | ( | ) | const |
Definition at line 520 of file qquick3ddefaultmaterial.cpp.
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readwrite |
Definition at line 32 of file qquick3ddefaultmaterial_p.h.
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