(098bd223ce5696352e5625c8a8fda563d7f5514b)
#include "qphysxactorbody_p.h"
#include "PxMaterial.h"
#include "PxPhysics.h"
#include "PxRigidDynamic.h"
#include "PxRigidActor.h"
#include "PxScene.h"
#include "physxnode/qphysxworld_p.h"
#include "qabstractphysicsbody_p.h"
#include "qheightfieldshape_p.h"
#include "qphysicsutils_p.h"
#include "qplaneshape_p.h"
#include "qstaticphysxobjects_p.h"
#include <QtGui/qquaternion.h>
Go to the source code of this file.
◆ PHYSX_RELEASE
#define PHYSX_RELEASE |
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◆ getPhysXLocalTransform()