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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "qphysxactorbody_p.h"#include "PxMaterial.h"#include "PxPhysics.h"#include "PxRigidDynamic.h"#include "PxRigidActor.h"#include "PxScene.h"#include "physxnode/qphysxworld_p.h"#include "qabstractphysicsbody_p.h"#include "qheightfieldshape_p.h"#include "qphysicsutils_p.h"#include "qplaneshape_p.h"#include "qstaticphysxobjects_p.h"#include <QtGui/qquaternion.h>Go to the source code of this file.
Macros | |
| #define | PHYSX_RELEASE(x) |
Functions | |
| static QT_BEGIN_NAMESPACE physx::PxTransform | getPhysXLocalTransform (const QQuick3DNode *node) |
| #define PHYSX_RELEASE | ( | x | ) |
Definition at line 22 of file qphysxactorbody.cpp.
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static |
Definition at line 30 of file qphysxactorbody.cpp.