(fb9428420d08d07a0b5f9273244c6654650c89f6)
#include "qphysxactorbody_p.h"
#include "PxMaterial.h"
#include "PxPhysics.h"
#include "PxRigidDynamic.h"
#include "PxRigidActor.h"
#include "PxScene.h"
#include "physxnode/qphysxworld_p.h"
#include "qabstractphysicsbody_p.h"
#include "qheightfieldshape_p.h"
#include "qphysicsutils_p.h"
#include "qplaneshape_p.h"
#include "qstaticphysxobjects_p.h"
#include <QtGui/qquaternion.h>
Go to the source code of this file.
◆ PHYSX_RELEASE
| #define PHYSX_RELEASE |
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| x | ) |
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◆ getPhysXLocalTransform()