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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qquick3dprincipledmaterial_p.h>
Public Types | |
| enum | Lighting { NoLighting = 0 , FragmentLighting } |
| enum | BlendMode { SourceOver = 0 , Screen , Multiply } |
| enum | AlphaMode { Default = 0 , Mask , Blend , Opaque } |
| enum | VertexColorMask { NoMask = QQuick3DMaterial::NoMask , RoughnessMask = QQuick3DMaterial::RoughnessMask , NormalStrengthMask = QQuick3DMaterial::NormalStrengthMask , SpecularAmountMask = QQuick3DMaterial::SpecularAmountMask , ClearcoatAmountMask = QQuick3DMaterial::ClearcoatAmountMask , ClearcoatRoughnessAmountMask = QQuick3DMaterial::ClearcoatRoughnessAmountMask , ClearcoatNormalStrengthMask = QQuick3DMaterial::ClearcoatNormalStrengthMask , HeightAmountMask = QQuick3DMaterial::HeightAmountMask , MetalnessMask = QQuick3DMaterial::MetalnessMask , OcclusionAmountMask = QQuick3DMaterial::OcclusionAmountMask , ThicknessFactorMask = QQuick3DMaterial::ThicknessFactorMask , TransmissionFactorMask = QQuick3DMaterial::TransmissionFactorMask } |
| Public Types inherited from QQuick3DMaterial | |
| enum | CullMode { BackFaceCulling = 1 , FrontFaceCulling = 2 , NoCulling = 3 } |
| enum | TextureChannelMapping { R = 0 , G , B , A } |
| enum | DepthDrawMode { OpaqueOnlyDepthDraw = 0 , AlwaysDepthDraw , NeverDepthDraw , OpaquePrePassDepthDraw } |
| enum | VertexColorMask { NoMask = 0 , RoughnessMask = 1 , NormalStrengthMask = 2 , SpecularAmountMask = 4 , ClearcoatAmountMask = 8 , ClearcoatRoughnessAmountMask = 16 , ClearcoatNormalStrengthMask = 32 , HeightAmountMask = 64 , MetalnessMask = 128 , OcclusionAmountMask = 256 , ThicknessFactorMask = 512 , TransmissionFactorMask = 1024 } |
Public Slots | |
| void | setLighting (QQuick3DPrincipledMaterial::Lighting lighting) |
| void | setBlendMode (QQuick3DPrincipledMaterial::BlendMode blendMode) |
| void | setBaseColor (QColor baseColor) |
| void | setBaseColorMap (QQuick3DTexture *baseColorMap) |
| Q_REVISION (6, 8) void setBaseColorSingleChannelEnabled(bool baseColorSingleChannelEnabled) | |
| Q_REVISION(6, 8) void setBaseColorChannel(QQuick3DMaterial | Q_REVISION (6, 8) void setSpecularSingleChannelEnabled(bool specularSingleChannelEnabled) |
| Q_REVISION(6, 8) void setSpecularChannel(QQuick3DMaterial | Q_REVISION (6, 8) void setEmissiveSingleChannelEnabled(bool emissiveSingleChannelEnabled) |
| Q_REVISION(6, 8) void setEmissiveChannel(QQuick3DMaterial void | setEmissiveMap (QQuick3DTexture *emissiveMap) |
| void | setEmissiveFactor (QVector3D emissiveFactor) |
| void | setSpecularReflectionMap (QQuick3DTexture *specularReflectionMap) |
| void | setSpecularMap (QQuick3DTexture *specularMap) |
| void | setSpecularTint (float specularTint) |
| void | setSpecularAmount (float specularAmount) |
| void | setRoughness (float roughness) |
| void | setRoughnessMap (QQuick3DTexture *roughnessMap) |
| Q_REVISION (6, 8) void setInvertOpacityMapValue(bool invertOpacityMapValue) | |
| void | setOpacity (float opacity) |
| void | setOpacityMap (QQuick3DTexture *opacityMap) |
| void | setNormalMap (QQuick3DTexture *normalMap) |
| void | setMetalness (float metalnessAmount) |
| void | setMetalnessMap (QQuick3DTexture *metalnessMap) |
| void | setNormalStrength (float normalStrength) |
| void | setOcclusionMap (QQuick3DTexture *occlusionMap) |
| void | setOcclusionAmount (float occlusionAmount) |
| void | setAlphaMode (QQuick3DPrincipledMaterial::AlphaMode alphaMode) |
| void | setAlphaCutoff (float alphaCutoff) |
| void | setMetalnessChannel (QQuick3DMaterial::TextureChannelMapping channel) |
| void | setRoughnessChannel (QQuick3DMaterial::TextureChannelMapping channel) |
| void | setOpacityChannel (QQuick3DMaterial::TextureChannelMapping channel) |
| void | setOcclusionChannel (QQuick3DMaterial::TextureChannelMapping channel) |
| void | setPointSize (float size) |
| void | setLineWidth (float width) |
| Q_REVISION (6, 2) void setHeightMap(QQuick3DTexture *heightMap) | |
| Q_REVISION(6, 2) void setHeightChannel(QQuick3DMaterial | Q_REVISION (6, 2) void setHeightAmount(float heightAmount) |
| Q_REVISION (6, 2) void setMinHeightMapSamples(int samples) | |
| Q_REVISION (6, 2) void setMaxHeightMapSamples(int samples) | |
| Q_REVISION (6, 3) void setClearcoatAmount(float new ClearcoatAmount) | |
| Q_REVISION (6, 3) void setClearcoatMap(QQuick3DTexture *newClearcoatMap) | |
| Q_REVISION(6, 3) void setClearcoatChannel(QQuick3DMaterial | Q_REVISION (6, 3) void setClearcoatRoughnessAmount(float new ClearcoatRoughnessAmount) |
| Q_REVISION(6, 3) void setClearcoatRoughnessChannel(QQuick3DMaterial | Q_REVISION (6, 3) void setClearcoatRoughnessMap(QQuick3DTexture *newClearcoatRoughnessMap) |
| Q_REVISION (6, 3) void setClearcoatNormalMap(QQuick3DTexture *newClearcoatNormalMap) | |
| Q_REVISION (6, 8) void setClearcoatNormalStrength(float clearcoatNormalStrength) | |
| Q_REVISION (6, 13) void setSheenColor(const QColor &newSheenColor) | |
| Q_REVISION (6, 13) void setSheenColorMap(QQuick3DTexture *newSheenColorMap) | |
| Q_REVISION (6, 13) void setSheenRoughness(float new SheenRoughness) | |
| Q_REVISION (6, 13) void setSheenRoughnessMap(QQuick3DTexture *newSheenRoughnessMap) | |
| Q_REVISION(6, 13) void setSheenRoughnessChannel(QQuick3DMaterial | Q_REVISION (6, 13) void setAnisotropyStrength(float new AnisotropyStrength) |
| Q_REVISION (6, 13) void setAnisotropyRotation(float new AnisotropyRotation) | |
| Q_REVISION (6, 13) void setAnisotropyMap(QQuick3DTexture *newAnisotropyMap) | |
| Q_REVISION (6, 13) void setIridescenceFactor(float new IridescenceFactor) | |
| Q_REVISION (6, 13) void setIridescenceMap(QQuick3DTexture *newIridescenceMap) | |
| Q_REVISION(6, 13) void setIridescenceChannel(QQuick3DMaterial | Q_REVISION (6, 13) void setIridescenceIndexOfRefraction(float new IridescenceIndexOfRefraction) |
| Q_REVISION (6, 13) void setIridescenceThicknessMinimum(float new IridescenceThicknessMinimum) | |
| Q_REVISION (6, 13) void setIridescenceThicknessMaximum(float new IridescenceThicknessMaximum) | |
| Q_REVISION (6, 13) void setIridescenceThicknessMap(QQuick3DTexture *newIridescenceThicknessMap) | |
| Q_REVISION(6, 13) void setIridescenceThicknessChannel(QQuick3DMaterial | Q_REVISION (6, 13) void setDispersion(float new Dispersion) |
| Q_REVISION (6, 3) void setTransmissionFactor(float new TransmissionFactor) | |
| Q_REVISION (6, 3) void setTransmissionMap(QQuick3DTexture *newTransmissionMap) | |
| Q_REVISION(6, 3) void setTransmissionChannel(QQuick3DMaterial | Q_REVISION (6, 3) void setThicknessFactor(float new ThicknessFactor) |
| Q_REVISION (6, 3) void setThicknessMap(QQuick3DTexture *newThicknessMap) | |
| Q_REVISION(6, 3) void setThicknessChannel(const QQuick3DMaterial | Q_REVISION (6, 3) void setAttenuationDistance(float new AttenuationDistance) |
| Q_REVISION (6, 3) void setAttenuationColor(const QColor &newAttenuationColor) | |
| Q_REVISION (6, 3) void setIndexOfRefraction(float indexOfRefraction) | |
| Q_REVISION (6, 8) void setFresnelScaleBiasEnabled(bool fresnelScaleBias) | |
| Q_REVISION (6, 8) void setFresnelScale(float fresnelScale) | |
| Q_REVISION (6, 8) void setFresnelBias(float fresnelBias) | |
| Q_REVISION (6, 8) void setFresnelPower(float fresnelPower) | |
| Q_REVISION (6, 8) void setClearcoatFresnelScaleBiasEnabled(bool clearcoatFresnelScaleBias) | |
| Q_REVISION (6, 8) void setClearcoatFresnelScale(float clearcoatFresnelScale) | |
| Q_REVISION (6, 8) void setClearcoatFresnelBias(float clearcoatFresnelBias) | |
| Q_REVISION (6, 8) void setClearcoatFresnelPower(float clearcoatFresnelPower) | |
| Q_REVISION (6, 5) void setVertexColorsEnabled(bool vertexColorsEnabled) | |
| Q_REVISION (6, 8) void setVertexColorsMaskEnabled(bool vertexColorsMaskEnabled) | |
| Q_REVISION (6, 8) void setVertexColorRedMask(VertexColorMaskFlags vertexColorRedMask) | |
| Q_REVISION (6, 8) void setVertexColorGreenMask(VertexColorMaskFlags vertexColorGreenMask) | |
| Q_REVISION (6, 8) void setVertexColorBlueMask(VertexColorMaskFlags vertexColorBlueMask) | |
| Q_REVISION (6, 8) void setVertexColorAlphaMask(VertexColorMaskFlags vertexColorAlphaMask) | |
| Public Slots inherited from QQuick3DMaterial | |
| void | setLightProbe (QQuick3DTexture *lightProbe) |
| void | setCullMode (QQuick3DMaterial::CullMode cullMode) |
| void | setDepthDrawMode (QQuick3DMaterial::DepthDrawMode depthDrawMode) |
| Public Slots inherited from QQuick3DObject | |
| void | update () |
| void | setParentItem (QQuick3DObject *parentItem) |
| Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
Signals | |
| void | lightingChanged (QQuick3DPrincipledMaterial::Lighting lighting) |
| void | blendModeChanged (QQuick3DPrincipledMaterial::BlendMode blendMode) |
| void | baseColorChanged (QColor baseColor) |
| void | baseColorMapChanged (QQuick3DTexture *baseColorMap) |
| Q_REVISION (6, 8) void baseColorSingleChannelEnabledChanged(bool baseColorSingleChannelEnabled) | |
| Q_REVISION(6, 8) void baseColorChannelChanged(QQuick3DMaterial | Q_REVISION (6, 8) void specularSingleChannelEnabledChanged(bool specularColorSingleChannelEnabled) |
| Q_REVISION(6, 8) void specularChannelChanged(QQuick3DMaterial | Q_REVISION (6, 8) void emissiveSingleChannelEnabledChanged(bool emissiveColorSingleChannelEnabled) |
| Q_REVISION(6, 8) void emissiveChannelChanged(QQuick3DMaterial void | emissiveMapChanged (QQuick3DTexture *emissiveMap) |
| void | emissiveFactorChanged (QVector3D emissiveFactor) |
| void | specularReflectionMapChanged (QQuick3DTexture *specularReflectionMap) |
| void | specularMapChanged (QQuick3DTexture *specularMap) |
| void | specularTintChanged (float specularTint) |
| void | specularAmountChanged (float specularAmount) |
| void | roughnessChanged (float roughness) |
| void | roughnessMapChanged (QQuick3DTexture *roughnessMap) |
| Q_REVISION (6, 8) void invertOpacityMapValueChanged(bool invertOpacityMapValue) | |
| void | opacityChanged (float opacity) |
| void | opacityMapChanged (QQuick3DTexture *opacityMap) |
| void | normalMapChanged (QQuick3DTexture *normalMap) |
| void | metalnessChanged (float metalness) |
| void | metalnessMapChanged (QQuick3DTexture *metalnessMap) |
| void | normalStrengthChanged (float normalStrength) |
| void | occlusionMapChanged (QQuick3DTexture *occlusionMap) |
| void | occlusionAmountChanged (float occlusionAmount) |
| void | alphaModeChanged (QQuick3DPrincipledMaterial::AlphaMode alphaMode) |
| void | alphaCutoffChanged (float alphaCutoff) |
| void | metalnessChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
| void | roughnessChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
| void | opacityChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
| void | occlusionChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
| void | pointSizeChanged () |
| void | lineWidthChanged () |
| Q_REVISION (6, 2) void heightMapChanged(QQuick3DTexture *heightMap) | |
| Q_REVISION(6, 2) void heightChannelChanged(QQuick3DMaterial | Q_REVISION (6, 2) void heightAmountChanged(float heightAmount) |
| Q_REVISION (6, 2) void minHeightMapSamplesChanged(int samples) | |
| Q_REVISION (6, 2) void maxHeightMapSamplesChanged(int samples) | |
| Q_REVISION (6, 3) void clearcoatAmountChanged(float amount) | |
| Q_REVISION (6, 3) void clearcoatMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION(6, 3) void clearcoatChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void clearcoatRoughnessAmountChanged(float amount) |
| Q_REVISION(6, 3) void clearcoatRoughnessChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void clearcoatRoughnessMapChanged(QQuick3DTexture *texture) |
| Q_REVISION (6, 3) void clearcoatNormalMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION (6, 8) void clearcoatNormalStrengthChanged(float clearcoatNormalStrength) | |
| Q_REVISION (6, 13) void sheenColorChanged(QColor color) | |
| Q_REVISION (6, 13) void sheenColorMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION (6, 13) void sheenRoughnessChanged(float amount) | |
| Q_REVISION (6, 13) void sheenRoughnessMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION(6, 13) void sheenRoughnessChannelChanged(QQuick3DMaterial | Q_REVISION (6, 13) void anisotropyStrengthChanged(float strength) |
| Q_REVISION (6, 13) void anisotropyRotationChanged(float rotation) | |
| Q_REVISION (6, 13) void anisotropyMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION (6, 13) void iridescenceFactorChanged(float factor) | |
| Q_REVISION (6, 13) void iridescenceMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION(6, 13) void iridescenceChannelChanged(QQuick3DMaterial | Q_REVISION (6, 13) void iridescenceIndexOfRefractionChanged(float ior) |
| Q_REVISION (6, 13) void iridescenceThicknessMinimumChanged(float thickness) | |
| Q_REVISION (6, 13) void iridescenceThicknessMaximumChanged(float thickness) | |
| Q_REVISION (6, 13) void iridescenceThicknessMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION(6, 13) void iridescenceThicknessChannelChanged(QQuick3DMaterial | Q_REVISION (6, 13) void dispersionChanged(float dispersion) |
| Q_REVISION (6, 3) void transmissionFactorChanged(float amount) | |
| Q_REVISION (6, 3) void transmissionMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION(6, 3) void transmissionChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void thicknessFactorChanged(float amount) |
| Q_REVISION (6, 3) void thicknessMapChanged(QQuick3DTexture *texture) | |
| Q_REVISION(6, 3) void thicknessChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void attenuationDistanceChanged(float distance) |
| Q_REVISION (6, 3) void attenuationColorChanged(QColor color) | |
| Q_REVISION (6, 3) void indexOfRefractionChanged(float indexOfRefraction) | |
| Q_REVISION (6, 8) void fresnelScaleBiasEnabledChanged(bool fresnelScaleBiasEnabled) | |
| Q_REVISION (6, 8) void fresnelScaleChanged(float fresnelScale) | |
| Q_REVISION (6, 8) void fresnelBiasChanged(float fresnelBias) | |
| Q_REVISION (6, 8) void fresnelPowerChanged(float fresnelPower) | |
| Q_REVISION (6, 8) void clearcoatFresnelScaleBiasEnabledChanged(bool clearcoatFresnelScaleBiasEnabled) | |
| Q_REVISION (6, 8) void clearcoatFresnelScaleChanged(float clearcoatFresnelScale) | |
| Q_REVISION (6, 8) void clearcoatFresnelBiasChanged(float clearcoatFresnelBias) | |
| Q_REVISION (6, 8) void clearcoatFresnelPowerChanged(float clearcoatFresnelPower) | |
| Q_REVISION (6, 5) void vertexColorsEnabledChanged(bool vertexColorsEnabled) | |
| Q_REVISION (6, 8) void vertexColorsMaskEnabledChanged() | |
| Q_REVISION (6, 8) void vertexColorRedMaskChanged() | |
| Q_REVISION (6, 8) void vertexColorGreenMaskChanged() | |
| Q_REVISION (6, 8) void vertexColorBlueMaskChanged() | |
| Q_REVISION (6, 8) void vertexColorAlphaMaskChanged() | |
| Signals inherited from QQuick3DMaterial | |
| void | lightProbeChanged (QQuick3DTexture *lightProbe) |
| void | cullModeChanged (QQuick3DMaterial::CullMode cullMode) |
| void | depthDrawModeChanged (QQuick3DMaterial::DepthDrawMode depthDrawMode) |
| Signals inherited from QQuick3DObject | |
| void | parentChanged () |
| void | childrenChanged () |
| void | stateChanged () |
| Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
| QQuick3DPrincipledMaterial (QQuick3DObject *parent=nullptr) | |
| \qmltype PrincipledMaterial \inherits Material \inqmlmodule QtQuick3D | |
| ~QQuick3DPrincipledMaterial () override | |
| Lighting | lighting () const |
| BlendMode | blendMode () const |
| QColor | baseColor () const |
| QQuick3DTexture * | baseColorMap () const |
| Q_REVISION (6, 8) bool baseColorSingleChannelEnabled() const | |
| Q_REVISION (6, 8) TextureChannelMapping baseColorChannel() const | |
| Q_REVISION (6, 8) bool specularSingleChannelEnabled() const | |
| Q_REVISION (6, 8) TextureChannelMapping specularChannel() const | |
| Q_REVISION (6, 8) bool emissiveSingleChannelEnabled() const | |
| Q_REVISION (6, 8) TextureChannelMapping emissiveChannel() const | |
| QQuick3DTexture * | emissiveMap () const |
| QVector3D | emissiveFactor () const |
| QQuick3DTexture * | specularReflectionMap () const |
| QQuick3DTexture * | specularMap () const |
| float | specularTint () const |
| float | specularAmount () const |
| float | roughness () const |
| QQuick3DTexture * | roughnessMap () const |
| Q_REVISION (6, 8) bool invertOpacityMapValue() const | |
| float | opacity () const |
| QQuick3DTexture * | opacityMap () const |
| QQuick3DTexture * | normalMap () const |
| float | metalness () const |
| QQuick3DTexture * | metalnessMap () const |
| float | normalStrength () const |
| QQuick3DTexture * | occlusionMap () const |
| float | occlusionAmount () const |
| AlphaMode | alphaMode () const |
| float | alphaCutoff () const |
| TextureChannelMapping | metalnessChannel () const |
| TextureChannelMapping | roughnessChannel () const |
| TextureChannelMapping | opacityChannel () const |
| TextureChannelMapping | occlusionChannel () const |
| float | pointSize () const |
| float | lineWidth () const |
| Q_REVISION (6, 2) QQuick3DTexture *heightMap() const | |
| Q_REVISION (6, 2) TextureChannelMapping heightChannel() const | |
| Q_REVISION (6, 2) float heightAmount() const | |
| Q_REVISION (6, 2) int minHeightMapSamples() const | |
| Q_REVISION (6, 2) int maxHeightMapSamples() const | |
| Q_REVISION (6, 3) float clearcoatAmount() const | |
| Q_REVISION (6, 3) QQuick3DTexture *clearcoatMap() const | |
| Q_REVISION (6, 3) TextureChannelMapping clearcoatChannel() const | |
| Q_REVISION (6, 3) float clearcoatRoughnessAmount() const | |
| Q_REVISION (6, 3) TextureChannelMapping clearcoatRoughnessChannel() const | |
| Q_REVISION (6, 3) QQuick3DTexture *clearcoatRoughnessMap() const | |
| Q_REVISION (6, 3) QQuick3DTexture *clearcoatNormalMap() const | |
| Q_REVISION (6, 8) float clearcoatNormalStrength() const | |
| Q_REVISION (6, 13) const QColor &sheenColor() const | |
| Q_REVISION (6, 13) QQuick3DTexture *sheenColorMap() const | |
| Q_REVISION (6, 13) float sheenRoughness() const | |
| Q_REVISION (6, 13) QQuick3DTexture *sheenRoughnessMap() const | |
| Q_REVISION (6, 13) TextureChannelMapping sheenRoughnessChannel() const | |
| Q_REVISION (6, 13) float anisotropyStrength() const | |
| Q_REVISION (6, 13) float anisotropyRotation() const | |
| Q_REVISION (6, 13) QQuick3DTexture *anisotropyMap() const | |
| Q_REVISION (6, 13) float iridescenceFactor() const | |
| Q_REVISION (6, 13) QQuick3DTexture *iridescenceMap() const | |
| Q_REVISION (6, 13) TextureChannelMapping iridescenceChannel() const | |
| Q_REVISION (6, 13) float iridescenceIndexOfRefraction() const | |
| Q_REVISION (6, 13) float iridescenceThicknessMinimum() const | |
| Q_REVISION (6, 13) float iridescenceThicknessMaximum() const | |
| Q_REVISION (6, 13) QQuick3DTexture *iridescenceThicknessMap() const | |
| Q_REVISION (6, 13) TextureChannelMapping iridescenceThicknessChannel() const | |
| Q_REVISION (6, 13) float dispersion() const | |
| Q_REVISION (6, 3) float transmissionFactor() const | |
| Q_REVISION (6, 3) QQuick3DTexture *transmissionMap() const | |
| Q_REVISION (6, 3) TextureChannelMapping transmissionChannel() const | |
| Q_REVISION (6, 3) float thicknessFactor() const | |
| Q_REVISION (6, 3) QQuick3DTexture *thicknessMap() const | |
| Q_REVISION (6, 3) const TextureChannelMapping &thicknessChannel() const | |
| Q_REVISION (6, 3) float attenuationDistance() const | |
| Q_REVISION (6, 3) const QColor &attenuationColor() const | |
| Q_REVISION (6, 3) float indexOfRefraction() const | |
| Q_REVISION (6, 8) bool fresnelScaleBiasEnabled() const | |
| Q_REVISION (6, 8) float fresnelScale() const | |
| Q_REVISION (6, 8) float fresnelBias() const | |
| Q_REVISION (6, 8) float fresnelPower() const | |
| Q_REVISION (6, 8) bool clearcoatFresnelScaleBiasEnabled() const | |
| Q_REVISION (6, 8) float clearcoatFresnelScale() const | |
| Q_REVISION (6, 8) float clearcoatFresnelBias() const | |
| Q_REVISION (6, 8) float clearcoatFresnelPower() const | |
| Q_REVISION (6, 5) bool vertexColorsEnabled() const | |
| Q_REVISION (6, 8) bool vertexColorsMaskEnabled() const | |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorRedMask() const | |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorGreenMask() const | |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorBlueMask() const | |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorAlphaMask() const | |
| Public Member Functions inherited from QQuick3DMaterial | |
| ~QQuick3DMaterial () override | |
| QQuick3DTexture * | lightProbe () const |
| CullMode | cullMode () const |
| DepthDrawMode | depthDrawMode () const |
| Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | isQmlExposed () const noexcept |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership(). | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| void | killTimer (Qt::TimerId id) |
| template<typename T> | |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T> | |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T> | |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| template<typename T> | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
| Public Member Functions inherited from QQmlParserStatus | |
| QQmlParserStatus () | |
| virtual | ~QQmlParserStatus () |
Protected Member Functions | |
| QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
| void | markAllDirty () override |
| void | itemChange (ItemChange, const ItemChangeData &) override |
| Protected Member Functions inherited from QQuick3DMaterial | |
| QQuick3DMaterial (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
| \qmltype Material \inherits Object3D \inqmlmodule QtQuick3D | |
| Protected Member Functions inherited from QQuick3DObject | |
| QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
| void | classBegin () override |
| Invoked after class creation, but before any properties have been set. | |
| void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction. | |
| bool | isComponentComplete () const |
| virtual void | preSync () |
| Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Additional Inherited Members | |
| Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnects connection and resets it to \l{QMetaObject::Connection::operator bool()}{invalid}. | |
| static bool | disconnect (QMetaObject::Connection &) |
| static bool | disconnect (QMetaObject::Connection &&conn) |
| Disconnect a connection. | |
| template<typename Func1, typename Func2> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
| Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 28 of file qquick3dprincipledmaterial_p.h.
| Enumerator | |
|---|---|
| Default | |
| Mask | |
| Blend | |
| Opaque | |
Definition at line 160 of file qquick3dprincipledmaterial_p.h.
| Enumerator | |
|---|---|
| SourceOver | |
| Screen | |
| Multiply | |
Definition at line 153 of file qquick3dprincipledmaterial_p.h.
| Enumerator | |
|---|---|
| NoLighting | |
| FragmentLighting | |
Definition at line 147 of file qquick3dprincipledmaterial_p.h.
Definition at line 168 of file qquick3dprincipledmaterial_p.h.
|
explicit |
\qmltype PrincipledMaterial \inherits Material \inqmlmodule QtQuick3D
Lets you define a material for 3D items using the metal/roughness workflow.
Before a Model can be rendered in a scene, it must have at least one material attached to it that describes how the mesh should be shaded. The PrincipledMaterial is a PBR metal/roughness material that aims at being an easy to use material with a minimal set of parameters. In addition to having few parameters, all input values are strictly normalized between 0 and 1 and have sensible defaults, meaning even without changing any values, the material can be used to shader a model. For an introduction on how the different properties of the principled material affects how a model is shaded, see the \l{Qt Quick 3D - Principled Material Example}{Principled Material example}.
Definition at line 1252 of file qquick3dprincipledmaterial.cpp.
|
override |
Definition at line 1256 of file qquick3dprincipledmaterial.cpp.
| float QQuick3DPrincipledMaterial::alphaCutoff | ( | ) | const |
Definition at line 1400 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DPrincipledMaterial::AlphaMode QQuick3DPrincipledMaterial::alphaMode | ( | ) | const |
Definition at line 1395 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QColor QQuick3DPrincipledMaterial::baseColor | ( | ) | const |
Definition at line 1270 of file qquick3dprincipledmaterial.cpp.
| QQuick3DTexture * QQuick3DPrincipledMaterial::baseColorMap | ( | ) | const |
Definition at line 1275 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DPrincipledMaterial::BlendMode QQuick3DPrincipledMaterial::blendMode | ( | ) | const |
Definition at line 1265 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QVector3D QQuick3DPrincipledMaterial::emissiveFactor | ( | ) | const |
Definition at line 1315 of file qquick3dprincipledmaterial.cpp.
| QQuick3DTexture * QQuick3DPrincipledMaterial::emissiveMap | ( | ) | const |
Definition at line 1310 of file qquick3dprincipledmaterial.cpp.
|
signal |
|
overrideprotectedvirtual |
Reimplemented from QQuick3DMaterial.
Definition at line 2135 of file qquick3dprincipledmaterial.cpp.
| QQuick3DPrincipledMaterial::Lighting QQuick3DPrincipledMaterial::lighting | ( | ) | const |
Definition at line 1260 of file qquick3dprincipledmaterial.cpp.
|
signal |
| float QQuick3DPrincipledMaterial::lineWidth | ( | ) | const |
Definition at line 1430 of file qquick3dprincipledmaterial.cpp.
|
signal |
|
overrideprotectedvirtual |
Reimplemented from QQuick3DObject.
Definition at line 1460 of file qquick3dprincipledmaterial.cpp.
| float QQuick3DPrincipledMaterial::metalness | ( | ) | const |
Definition at line 1370 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DMaterial::TextureChannelMapping QQuick3DPrincipledMaterial::metalnessChannel | ( | ) | const |
Definition at line 1415 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::metalnessMap | ( | ) | const |
Definition at line 1375 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::normalMap | ( | ) | const |
Definition at line 1365 of file qquick3dprincipledmaterial.cpp.
|
signal |
| float QQuick3DPrincipledMaterial::normalStrength | ( | ) | const |
Definition at line 1380 of file qquick3dprincipledmaterial.cpp.
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signal |
| float QQuick3DPrincipledMaterial::occlusionAmount | ( | ) | const |
Definition at line 1390 of file qquick3dprincipledmaterial.cpp.
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signal |
| QQuick3DMaterial::TextureChannelMapping QQuick3DPrincipledMaterial::occlusionChannel | ( | ) | const |
Definition at line 1420 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::occlusionMap | ( | ) | const |
Definition at line 1385 of file qquick3dprincipledmaterial.cpp.
|
signal |
| float QQuick3DPrincipledMaterial::opacity | ( | ) | const |
Definition at line 1355 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DMaterial::TextureChannelMapping QQuick3DPrincipledMaterial::opacityChannel | ( | ) | const |
Definition at line 1410 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::opacityMap | ( | ) | const |
Definition at line 1360 of file qquick3dprincipledmaterial.cpp.
|
signal |
| float QQuick3DPrincipledMaterial::pointSize | ( | ) | const |
Definition at line 1425 of file qquick3dprincipledmaterial.cpp.
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signal |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const & |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 13 | ) const |
|
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| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 2 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 2 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 2 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 2 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 2 | ) const |
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| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const & |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const & |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 3 | ) const |
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| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 5 | ) const |
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| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
| QQuick3DPrincipledMaterial::Q_REVISION | ( | 6 | , |
| 8 | ) const |
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| float QQuick3DPrincipledMaterial::roughness | ( | ) | const |
Definition at line 1340 of file qquick3dprincipledmaterial.cpp.
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signal |
| QQuick3DMaterial::TextureChannelMapping QQuick3DPrincipledMaterial::roughnessChannel | ( | ) | const |
Definition at line 1405 of file qquick3dprincipledmaterial.cpp.
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signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::roughnessMap | ( | ) | const |
Definition at line 1345 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1770 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1760 of file qquick3dprincipledmaterial.cpp.
Definition at line 1486 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1496 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1476 of file qquick3dprincipledmaterial.cpp.
Definition at line 1580 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1568 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1466 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1829 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1704 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1780 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1715 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1692 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1727 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1750 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1810 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1738 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1669 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1800 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1680 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1820 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1636 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1790 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1647 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1625 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1602 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1590 of file qquick3dprincipledmaterial.cpp.
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Definition at line 1614 of file qquick3dprincipledmaterial.cpp.
| float QQuick3DPrincipledMaterial::specularAmount | ( | ) | const |
Definition at line 1335 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::specularMap | ( | ) | const |
Definition at line 1325 of file qquick3dprincipledmaterial.cpp.
|
signal |
| QQuick3DTexture * QQuick3DPrincipledMaterial::specularReflectionMap | ( | ) | const |
Definition at line 1320 of file qquick3dprincipledmaterial.cpp.
|
signal |
| float QQuick3DPrincipledMaterial::specularTint | ( | ) | const |
Definition at line 1330 of file qquick3dprincipledmaterial.cpp.
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signal |
|
overrideprotectedvirtual |
Reimplemented from QQuick3DMaterial.
Definition at line 1890 of file qquick3dprincipledmaterial.cpp.
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readwrite |
Definition at line 73 of file qquick3dprincipledmaterial_p.h.
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Definition at line 72 of file qquick3dprincipledmaterial_p.h.
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Definition at line 101 of file qquick3dprincipledmaterial_p.h.
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Definition at line 100 of file qquick3dprincipledmaterial_p.h.
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Definition at line 99 of file qquick3dprincipledmaterial_p.h.
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Definition at line 122 of file qquick3dprincipledmaterial_p.h.
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Definition at line 121 of file qquick3dprincipledmaterial_p.h.
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Definition at line 34 of file qquick3dprincipledmaterial_p.h.
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Definition at line 37 of file qquick3dprincipledmaterial_p.h.
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Definition at line 35 of file qquick3dprincipledmaterial_p.h.
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Definition at line 36 of file qquick3dprincipledmaterial_p.h.
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Definition at line 32 of file qquick3dprincipledmaterial_p.h.
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Definition at line 84 of file qquick3dprincipledmaterial_p.h.
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Definition at line 86 of file qquick3dprincipledmaterial_p.h.
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Definition at line 135 of file qquick3dprincipledmaterial_p.h.
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Definition at line 136 of file qquick3dprincipledmaterial_p.h.
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Definition at line 134 of file qquick3dprincipledmaterial_p.h.
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Definition at line 133 of file qquick3dprincipledmaterial_p.h.
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Definition at line 85 of file qquick3dprincipledmaterial_p.h.
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Definition at line 90 of file qquick3dprincipledmaterial_p.h.
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Definition at line 91 of file qquick3dprincipledmaterial_p.h.
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Definition at line 87 of file qquick3dprincipledmaterial_p.h.
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Definition at line 88 of file qquick3dprincipledmaterial_p.h.
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Definition at line 89 of file qquick3dprincipledmaterial_p.h.
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Definition at line 112 of file qquick3dprincipledmaterial_p.h.
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Definition at line 56 of file qquick3dprincipledmaterial_p.h.
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Definition at line 53 of file qquick3dprincipledmaterial_p.h.
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Definition at line 54 of file qquick3dprincipledmaterial_p.h.
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Definition at line 55 of file qquick3dprincipledmaterial_p.h.
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