|
void | setLighting (QQuick3DPrincipledMaterial::Lighting lighting) |
void | setBlendMode (QQuick3DPrincipledMaterial::BlendMode blendMode) |
void | setBaseColor (QColor baseColor) |
void | setBaseColorMap (QQuick3DTexture *baseColorMap) |
| Q_REVISION (6, 8) void setBaseColorSingleChannelEnabled(bool baseColorSingleChannelEnabled) |
Q_REVISION(6, 8) void setBaseColorChannel(QQuick3DMaterial | Q_REVISION (6, 8) void setSpecularSingleChannelEnabled(bool specularSingleChannelEnabled) |
Q_REVISION(6, 8) void setSpecularChannel(QQuick3DMaterial | Q_REVISION (6, 8) void setEmissiveSingleChannelEnabled(bool emissiveSingleChannelEnabled) |
Q_REVISION(6, 8) void setEmissiveChannel(QQuick3DMaterial void | setEmissiveMap (QQuick3DTexture *emissiveMap) |
void | setEmissiveFactor (QVector3D emissiveFactor) |
void | setSpecularReflectionMap (QQuick3DTexture *specularReflectionMap) |
void | setSpecularMap (QQuick3DTexture *specularMap) |
void | setSpecularTint (float specularTint) |
void | setSpecularAmount (float specularAmount) |
void | setRoughness (float roughness) |
void | setRoughnessMap (QQuick3DTexture *roughnessMap) |
| Q_REVISION (6, 8) void setInvertOpacityMapValue(bool invertOpacityMapValue) |
void | setOpacity (float opacity) |
void | setOpacityMap (QQuick3DTexture *opacityMap) |
void | setNormalMap (QQuick3DTexture *normalMap) |
void | setMetalness (float metalnessAmount) |
void | setMetalnessMap (QQuick3DTexture *metalnessMap) |
void | setNormalStrength (float normalStrength) |
void | setOcclusionMap (QQuick3DTexture *occlusionMap) |
void | setOcclusionAmount (float occlusionAmount) |
void | setAlphaMode (QQuick3DPrincipledMaterial::AlphaMode alphaMode) |
void | setAlphaCutoff (float alphaCutoff) |
void | setMetalnessChannel (QQuick3DMaterial::TextureChannelMapping channel) |
void | setRoughnessChannel (QQuick3DMaterial::TextureChannelMapping channel) |
void | setOpacityChannel (QQuick3DMaterial::TextureChannelMapping channel) |
void | setOcclusionChannel (QQuick3DMaterial::TextureChannelMapping channel) |
void | setPointSize (float size) |
void | setLineWidth (float width) |
| Q_REVISION (6, 2) void setHeightMap(QQuick3DTexture *heightMap) |
Q_REVISION(6, 2) void setHeightChannel(QQuick3DMaterial | Q_REVISION (6, 2) void setHeightAmount(float heightAmount) |
| Q_REVISION (6, 2) void setMinHeightMapSamples(int samples) |
| Q_REVISION (6, 2) void setMaxHeightMapSamples(int samples) |
| Q_REVISION (6, 3) void setClearcoatAmount(float new ClearcoatAmount) |
| Q_REVISION (6, 3) void setClearcoatMap(QQuick3DTexture *newClearcoatMap) |
Q_REVISION(6, 3) void setClearcoatChannel(QQuick3DMaterial | Q_REVISION (6, 3) void setClearcoatRoughnessAmount(float new ClearcoatRoughnessAmount) |
Q_REVISION(6, 3) void setClearcoatRoughnessChannel(QQuick3DMaterial | Q_REVISION (6, 3) void setClearcoatRoughnessMap(QQuick3DTexture *newClearcoatRoughnessMap) |
| Q_REVISION (6, 3) void setClearcoatNormalMap(QQuick3DTexture *newClearcoatNormalMap) |
| Q_REVISION (6, 8) void setClearcoatNormalStrength(float clearcoatNormalStrength) |
| Q_REVISION (6, 3) void setTransmissionFactor(float new TransmissionFactor) |
| Q_REVISION (6, 3) void setTransmissionMap(QQuick3DTexture *newTransmissionMap) |
Q_REVISION(6, 3) void setTransmissionChannel(QQuick3DMaterial | Q_REVISION (6, 3) void setThicknessFactor(float new ThicknessFactor) |
| Q_REVISION (6, 3) void setThicknessMap(QQuick3DTexture *newThicknessMap) |
Q_REVISION(6, 3) void setThicknessChannel(const QQuick3DMaterial | Q_REVISION (6, 3) void setAttenuationDistance(float new AttenuationDistance) |
| Q_REVISION (6, 3) void setAttenuationColor(const QColor &newAttenuationColor) |
| Q_REVISION (6, 3) void setIndexOfRefraction(float indexOfRefraction) |
| Q_REVISION (6, 8) void setFresnelScaleBiasEnabled(bool fresnelScaleBias) |
| Q_REVISION (6, 8) void setFresnelScale(float fresnelScale) |
| Q_REVISION (6, 8) void setFresnelBias(float fresnelBias) |
| Q_REVISION (6, 8) void setFresnelPower(float fresnelPower) |
| Q_REVISION (6, 8) void setClearcoatFresnelScaleBiasEnabled(bool clearcoatFresnelScaleBias) |
| Q_REVISION (6, 8) void setClearcoatFresnelScale(float clearcoatFresnelScale) |
| Q_REVISION (6, 8) void setClearcoatFresnelBias(float clearcoatFresnelBias) |
| Q_REVISION (6, 8) void setClearcoatFresnelPower(float clearcoatFresnelPower) |
| Q_REVISION (6, 5) void setVertexColorsEnabled(bool vertexColorsEnabled) |
| Q_REVISION (6, 8) void setVertexColorsMaskEnabled(bool vertexColorsMaskEnabled) |
| Q_REVISION (6, 8) void setVertexColorRedMask(VertexColorMaskFlags vertexColorRedMask) |
| Q_REVISION (6, 8) void setVertexColorGreenMask(VertexColorMaskFlags vertexColorGreenMask) |
| Q_REVISION (6, 8) void setVertexColorBlueMask(VertexColorMaskFlags vertexColorBlueMask) |
| Q_REVISION (6, 8) void setVertexColorAlphaMask(VertexColorMaskFlags vertexColorAlphaMask) |
void | setLightProbe (QQuick3DTexture *lightProbe) |
void | setCullMode (QQuick3DMaterial::CullMode cullMode) |
void | setDepthDrawMode (QQuick3DMaterial::DepthDrawMode depthDrawMode) |
void | update () |
void | setParentItem (QQuick3DObject *parentItem) |
void | deleteLater () |
| \threadsafe
|
|
void | lightingChanged (QQuick3DPrincipledMaterial::Lighting lighting) |
void | blendModeChanged (QQuick3DPrincipledMaterial::BlendMode blendMode) |
void | baseColorChanged (QColor baseColor) |
void | baseColorMapChanged (QQuick3DTexture *baseColorMap) |
| Q_REVISION (6, 8) void baseColorSingleChannelEnabledChanged(bool baseColorSingleChannelEnabled) |
Q_REVISION(6, 8) void baseColorChannelChanged(QQuick3DMaterial | Q_REVISION (6, 8) void specularSingleChannelEnabledChanged(bool specularColorSingleChannelEnabled) |
Q_REVISION(6, 8) void specularChannelChanged(QQuick3DMaterial | Q_REVISION (6, 8) void emissiveSingleChannelEnabledChanged(bool emissiveColorSingleChannelEnabled) |
Q_REVISION(6, 8) void emissiveChannelChanged(QQuick3DMaterial void | emissiveMapChanged (QQuick3DTexture *emissiveMap) |
void | emissiveFactorChanged (QVector3D emissiveFactor) |
void | specularReflectionMapChanged (QQuick3DTexture *specularReflectionMap) |
void | specularMapChanged (QQuick3DTexture *specularMap) |
void | specularTintChanged (float specularTint) |
void | specularAmountChanged (float specularAmount) |
void | roughnessChanged (float roughness) |
void | roughnessMapChanged (QQuick3DTexture *roughnessMap) |
| Q_REVISION (6, 8) void invertOpacityMapValueChanged(bool invertOpacityMapValue) |
void | opacityChanged (float opacity) |
void | opacityMapChanged (QQuick3DTexture *opacityMap) |
void | normalMapChanged (QQuick3DTexture *normalMap) |
void | metalnessChanged (float metalness) |
void | metalnessMapChanged (QQuick3DTexture *metalnessMap) |
void | normalStrengthChanged (float normalStrength) |
void | occlusionMapChanged (QQuick3DTexture *occlusionMap) |
void | occlusionAmountChanged (float occlusionAmount) |
void | alphaModeChanged (QQuick3DPrincipledMaterial::AlphaMode alphaMode) |
void | alphaCutoffChanged (float alphaCutoff) |
void | metalnessChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
void | roughnessChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
void | opacityChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
void | occlusionChannelChanged (QQuick3DMaterial::TextureChannelMapping channel) |
void | pointSizeChanged () |
void | lineWidthChanged () |
| Q_REVISION (6, 2) void heightMapChanged(QQuick3DTexture *heightMap) |
Q_REVISION(6, 2) void heightChannelChanged(QQuick3DMaterial | Q_REVISION (6, 2) void heightAmountChanged(float heightAmount) |
| Q_REVISION (6, 2) void minHeightMapSamplesChanged(int samples) |
| Q_REVISION (6, 2) void maxHeightMapSamplesChanged(int samples) |
| Q_REVISION (6, 3) void clearcoatAmountChanged(float amount) |
| Q_REVISION (6, 3) void clearcoatMapChanged(QQuick3DTexture *texture) |
Q_REVISION(6, 3) void clearcoatChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void clearcoatRoughnessAmountChanged(float amount) |
Q_REVISION(6, 3) void clearcoatRoughnessChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void clearcoatRoughnessMapChanged(QQuick3DTexture *texture) |
| Q_REVISION (6, 3) void clearcoatNormalMapChanged(QQuick3DTexture *texture) |
| Q_REVISION (6, 8) void clearcoatNormalStrengthChanged(float clearcoatNormalStrength) |
| Q_REVISION (6, 3) void transmissionFactorChanged(float amount) |
| Q_REVISION (6, 3) void transmissionMapChanged(QQuick3DTexture *texture) |
Q_REVISION(6, 3) void transmissionChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void thicknessFactorChanged(float amount) |
| Q_REVISION (6, 3) void thicknessMapChanged(QQuick3DTexture *texture) |
Q_REVISION(6, 3) void thicknessChannelChanged(QQuick3DMaterial | Q_REVISION (6, 3) void attenuationDistanceChanged(float distance) |
| Q_REVISION (6, 3) void attenuationColorChanged(QColor color) |
| Q_REVISION (6, 3) void indexOfRefractionChanged(float indexOfRefraction) |
| Q_REVISION (6, 8) void fresnelScaleBiasEnabledChanged(bool fresnelScaleBiasEnabled) |
| Q_REVISION (6, 8) void fresnelScaleChanged(float fresnelScale) |
| Q_REVISION (6, 8) void fresnelBiasChanged(float fresnelBias) |
| Q_REVISION (6, 8) void fresnelPowerChanged(float fresnelPower) |
| Q_REVISION (6, 8) void clearcoatFresnelScaleBiasEnabledChanged(bool clearcoatFresnelScaleBiasEnabled) |
| Q_REVISION (6, 8) void clearcoatFresnelScaleChanged(float clearcoatFresnelScale) |
| Q_REVISION (6, 8) void clearcoatFresnelBiasChanged(float clearcoatFresnelBias) |
| Q_REVISION (6, 8) void clearcoatFresnelPowerChanged(float clearcoatFresnelPower) |
| Q_REVISION (6, 5) void vertexColorsEnabledChanged(bool vertexColorsEnabled) |
| Q_REVISION (6, 8) void vertexColorsMaskEnabledChanged() |
| Q_REVISION (6, 8) void vertexColorRedMaskChanged() |
| Q_REVISION (6, 8) void vertexColorGreenMaskChanged() |
| Q_REVISION (6, 8) void vertexColorBlueMaskChanged() |
| Q_REVISION (6, 8) void vertexColorAlphaMaskChanged() |
void | lightProbeChanged (QQuick3DTexture *lightProbe) |
void | cullModeChanged (QQuick3DMaterial::CullMode cullMode) |
void | depthDrawModeChanged (QQuick3DMaterial::DepthDrawMode depthDrawMode) |
void | parentChanged () |
void | childrenChanged () |
void | stateChanged () |
void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
|
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed.
|
|
| QQuick3DPrincipledMaterial (QQuick3DObject *parent=nullptr) |
| \qmltype PrincipledMaterial \inherits Material \inqmlmodule QtQuick3D
|
| ~QQuick3DPrincipledMaterial () override |
Lighting | lighting () const |
BlendMode | blendMode () const |
QColor | baseColor () const |
QQuick3DTexture * | baseColorMap () const |
| Q_REVISION (6, 8) bool baseColorSingleChannelEnabled() const |
| Q_REVISION (6, 8) TextureChannelMapping baseColorChannel() const |
| Q_REVISION (6, 8) bool specularSingleChannelEnabled() const |
| Q_REVISION (6, 8) TextureChannelMapping specularChannel() const |
| Q_REVISION (6, 8) bool emissiveSingleChannelEnabled() const |
| Q_REVISION (6, 8) TextureChannelMapping emissiveChannel() const |
QQuick3DTexture * | emissiveMap () const |
QVector3D | emissiveFactor () const |
QQuick3DTexture * | specularReflectionMap () const |
QQuick3DTexture * | specularMap () const |
float | specularTint () const |
float | specularAmount () const |
float | roughness () const |
QQuick3DTexture * | roughnessMap () const |
| Q_REVISION (6, 8) bool invertOpacityMapValue() const |
float | opacity () const |
QQuick3DTexture * | opacityMap () const |
QQuick3DTexture * | normalMap () const |
float | metalness () const |
QQuick3DTexture * | metalnessMap () const |
float | normalStrength () const |
QQuick3DTexture * | occlusionMap () const |
float | occlusionAmount () const |
AlphaMode | alphaMode () const |
float | alphaCutoff () const |
TextureChannelMapping | metalnessChannel () const |
TextureChannelMapping | roughnessChannel () const |
TextureChannelMapping | opacityChannel () const |
TextureChannelMapping | occlusionChannel () const |
float | pointSize () const |
float | lineWidth () const |
| Q_REVISION (6, 2) QQuick3DTexture *heightMap() const |
| Q_REVISION (6, 2) TextureChannelMapping heightChannel() const |
| Q_REVISION (6, 2) float heightAmount() const |
| Q_REVISION (6, 2) int minHeightMapSamples() const |
| Q_REVISION (6, 2) int maxHeightMapSamples() const |
| Q_REVISION (6, 3) float clearcoatAmount() const |
| Q_REVISION (6, 3) QQuick3DTexture *clearcoatMap() const |
| Q_REVISION (6, 3) TextureChannelMapping clearcoatChannel() const |
| Q_REVISION (6, 3) float clearcoatRoughnessAmount() const |
| Q_REVISION (6, 3) TextureChannelMapping clearcoatRoughnessChannel() const |
| Q_REVISION (6, 3) QQuick3DTexture *clearcoatRoughnessMap() const |
| Q_REVISION (6, 3) QQuick3DTexture *clearcoatNormalMap() const |
| Q_REVISION (6, 8) float clearcoatNormalStrength() const |
| Q_REVISION (6, 3) float transmissionFactor() const |
| Q_REVISION (6, 3) QQuick3DTexture *transmissionMap() const |
| Q_REVISION (6, 3) TextureChannelMapping transmissionChannel() const |
| Q_REVISION (6, 3) float thicknessFactor() const |
| Q_REVISION (6, 3) QQuick3DTexture *thicknessMap() const |
| Q_REVISION (6, 3) const TextureChannelMapping &thicknessChannel() const |
| Q_REVISION (6, 3) float attenuationDistance() const |
| Q_REVISION (6, 3) const QColor &attenuationColor() const |
| Q_REVISION (6, 3) float indexOfRefraction() const |
| Q_REVISION (6, 8) bool fresnelScaleBiasEnabled() const |
| Q_REVISION (6, 8) float fresnelScale() const |
| Q_REVISION (6, 8) float fresnelBias() const |
| Q_REVISION (6, 8) float fresnelPower() const |
| Q_REVISION (6, 8) bool clearcoatFresnelScaleBiasEnabled() const |
| Q_REVISION (6, 8) float clearcoatFresnelScale() const |
| Q_REVISION (6, 8) float clearcoatFresnelBias() const |
| Q_REVISION (6, 8) float clearcoatFresnelPower() const |
| Q_REVISION (6, 5) bool vertexColorsEnabled() const |
| Q_REVISION (6, 8) bool vertexColorsMaskEnabled() const |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorRedMask() const |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorGreenMask() const |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorBlueMask() const |
| Q_REVISION (6, 8) VertexColorMaskFlags vertexColorAlphaMask() const |
| ~QQuick3DMaterial () override |
QQuick3DTexture * | lightProbe () const |
CullMode | cullMode () const |
DepthDrawMode | depthDrawMode () const |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent.
|
virtual | ~QObject () |
| Destroys the object, deleting all its child objects.
|
virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed.
|
virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object.
|
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name.
|
void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
| Returns true if the object is a widget; otherwise returns false .
|
bool | isWindowType () const |
| Returns true if the object is a window; otherwise returns false .
|
bool | isQuickItemType () const |
| Returns true if the object is a QQuickItem; otherwise returns false .
|
bool | isQmlObjectType () const |
| Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
|
bool | signalsBlocked () const noexcept |
| Returns true if signals are blocked; otherwise returns false .
|
bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
|
QThread * | thread () const |
| Returns the thread in which the object lives.
|
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| Changes the thread affinity for this object and its children and returns true on success.
|
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
|
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
| Kills the timer with timer identifier, id.
|
void | killTimer (Qt::TimerId id) |
template<typename T> |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
|
template<typename T> |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
|
template<typename T> |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
template<typename T> |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
const QObjectList & | children () const |
| Returns a list of child objects.
|
void | setParent (QObject *parent) |
| Makes the object a child of parent.
|
void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object.
|
void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object.
|
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
| Dumps a tree of children to the debug output.
|
void | dumpObjectInfo () const |
| Dumps information about signal connections, etc.
|
bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value.
|
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
| Returns the value of the object's name property.
|
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
| Returns a pointer to the parent object.
|
bool | inherits (const char *classname) const |
| Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false .
|
| QQmlParserStatus () |
virtual | ~QQmlParserStatus () |
|
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe
|
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe
|
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection.
|
template<typename Func1, typename Func2> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1> |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
QScopedPointer< QObjectData > | d_ptr |
template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
|
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList |
| \macro Q_CLASSINFO(Name, Value)
|