Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qquickimageparticle_p.h>
Public Slots | |
void | setAlphaVariation (qreal arg) |
void | setAlpha (qreal arg) |
void | setRedVariation (qreal arg) |
void | setGreenVariation (qreal arg) |
void | setBlueVariation (qreal arg) |
void | setRotation (qreal arg) |
void | setRotationVariation (qreal arg) |
void | setRotationVelocity (qreal arg) |
void | setRotationVelocityVariation (qreal arg) |
void | setAutoRotation (bool arg) |
void | setXVector (QQuickDirection *arg) |
void | setYVector (QQuickDirection *arg) |
void | setSpritesInterpolate (bool arg) |
void | setBypassOptimizations (bool arg) |
void | setEntryEffect (EntryEffect arg) |
Public Slots inherited from QQuickParticlePainter | |
void | setSystem (QQuickParticleSystem *arg) |
void | setGroups (const QStringList &arg) |
void | calcSystemOffset (bool resetPending=false) |
Public Slots inherited from QQuickItem | |
void | update () |
Schedules a call to updatePaintNode() for this item. | |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe | |
Public Member Functions | |
QQuickImageParticle (QQuickItem *parent=nullptr) | |
\qmltype ImageParticle \nativetype QQuickImageParticle \inqmlmodule QtQuick.Particles \inherits ParticlePainter | |
virtual | ~QQuickImageParticle () |
QQmlListProperty< QQuickSprite > | sprites () |
QQuickStochasticEngine * | spriteEngine () |
QUrl | image () const |
void | setImage (const QUrl &image) |
QUrl | colortable () const |
void | setColortable (const QUrl &table) |
QUrl | sizetable () const |
void | setSizetable (const QUrl &table) |
QUrl | opacitytable () const |
void | setOpacitytable (const QUrl &table) |
QColor | color () const |
void | setColor (const QColor &color) |
qreal | colorVariation () const |
void | setColorVariation (qreal var) |
qreal | alphaVariation () const |
qreal | alpha () const |
qreal | redVariation () const |
qreal | greenVariation () const |
qreal | blueVariation () const |
qreal | rotation () const |
qreal | rotationVariation () const |
qreal | rotationVelocity () const |
qreal | rotationVelocityVariation () const |
bool | autoRotation () const |
QQuickDirection * | xVector () const |
QQuickDirection * | yVector () const |
bool | spritesInterpolate () const |
bool | bypassOptimizations () const |
EntryEffect | entryEffect () const |
Status | status () const |
void | resetColor () |
void | resetRotation () |
void | resetDeformation () |
Public Member Functions inherited from QQuickParticlePainter | |
QQuickParticlePainter (QQuickItem *parent=nullptr) | |
\qmltype ParticlePainter \nativetype QQuickParticlePainter \inqmlmodule QtQuick.Particles \inherits Item | |
void | load (QQuickParticleData *) |
void | reload (QQuickParticleData *) |
void | setCount (int c) |
int | count () const |
void | performPendingCommits () |
QQuickParticleSystem * | system () const |
QStringList | groups () const |
const GroupIDs & | groupIds () const |
void | itemChange (ItemChange, const ItemChangeData &) override |
Called when change occurs for this item. | |
Public Member Functions inherited from QQuickItem | |
QQuickItem (QQuickItem *parent=nullptr) | |
Constructs a QQuickItem with the given parent. | |
~QQuickItem () override | |
Destroys the QQuickItem. | |
QQuickWindow * | window () const |
Returns the window in which this item is rendered. | |
QQuickItem * | parentItem () const |
void | setParentItem (QQuickItem *parent) |
void | stackBefore (const QQuickItem *) |
Moves the specified sibling item to the index before this item within the list of children. | |
void | stackAfter (const QQuickItem *) |
Moves the specified sibling item to the index after this item within the list of children. | |
QRectF | childrenRect () |
\qmlpropertygroup QtQuick::Item::childrenRect \qmlproperty real QtQuick::Item::childrenRect.x \qmlproperty real QtQuick::Item::childrenRect.y \qmlproperty real QtQuick::Item::childrenRect.width \qmlproperty real QtQuick::Item::childrenRect.height \readonly | |
QList< QQuickItem * > | childItems () const |
Returns the children of this item. | |
bool | clip () const |
\qmlproperty bool QtQuick::Item::clip This property holds whether clipping is enabled. | |
void | setClip (bool) |
QString | state () const |
\qmlproperty string QtQuick::Item::state | |
void | setState (const QString &) |
qreal | baselineOffset () const |
\qmlproperty int QtQuick::Item::baselineOffset | |
void | setBaselineOffset (qreal) |
QQmlListProperty< QQuickTransform > | transform () |
qreal | x () const |
qreal | y () const |
QPointF | position () const |
void | setX (qreal) |
void | setY (qreal) |
void | setPosition (const QPointF &) |
QBindable< qreal > | bindableX () |
QBindable< qreal > | bindableY () |
qreal | width () const |
void | setWidth (qreal) |
void | resetWidth () |
void | setImplicitWidth (qreal) |
qreal | implicitWidth () const |
Returns the width of the item that is implied by other properties that determine the content. | |
QBindable< qreal > | bindableWidth () |
qreal | height () const |
void | setHeight (qreal) |
void | resetHeight () |
void | setImplicitHeight (qreal) |
qreal | implicitHeight () const |
QBindable< qreal > | bindableHeight () |
QSizeF | size () const |
void | setSize (const QSizeF &size) |
TransformOrigin | transformOrigin () const |
void | setTransformOrigin (TransformOrigin) |
QPointF | transformOriginPoint () const |
void | setTransformOriginPoint (const QPointF &) |
qreal | z () const |
void | setZ (qreal) |
qreal | rotation () const |
void | setRotation (qreal) |
qreal | scale () const |
void | setScale (qreal) |
qreal | opacity () const |
void | setOpacity (qreal) |
bool | isVisible () const |
void | setVisible (bool) |
bool | isEnabled () const |
void | setEnabled (bool) |
bool | smooth () const |
void | setSmooth (bool) |
bool | activeFocusOnTab () const |
\qmlproperty bool QtQuick::Item::activeFocusOnTab | |
void | setActiveFocusOnTab (bool) |
bool | antialiasing () const |
void | setAntialiasing (bool) |
void | resetAntialiasing () |
Flags | flags () const |
Returns the item flags for this item. | |
void | setFlag (Flag flag, bool enabled=true) |
Enables the specified flag for this item if enabled is true; if enabled is false, the flag is disabled. | |
void | setFlags (Flags flags) |
Enables the specified flags for this item. | |
virtual QRectF | boundingRect () const |
Returns the extents of the item in its own coordinate system: a rectangle from {0, 0} to \l width() and \l height(). | |
virtual QRectF | clipRect () const |
Returns the rectangular area within this item that is currently visible in \l viewportItem(), if there is a viewport and the \l ItemObservesViewport flag is set; otherwise, the extents of this item in its own coordinate system: a rectangle from {0, 0} to \l width() and \l height(). | |
QQuickItem * | viewportItem () const |
If the \l ItemObservesViewport flag is set, returns the nearest parent with the \l ItemIsViewport flag. | |
bool | hasActiveFocus () const |
bool | hasFocus () const |
void | setFocus (bool) |
void | setFocus (bool focus, Qt::FocusReason reason) |
bool | isFocusScope () const |
Returns true if this item is a focus scope, and false otherwise. | |
QQuickItem * | scopedFocusItem () const |
If this item is a focus scope, this returns the item in its focus chain that currently has focus. | |
Qt::FocusPolicy | focusPolicy () const |
void | setFocusPolicy (Qt::FocusPolicy policy) |
Sets the focus policy of this item to policy. | |
bool | isAncestorOf (const QQuickItem *child) const |
Returns true if this item is an ancestor of child (i.e., if this item is child's parent, or one of child's parent's ancestors). | |
Qt::MouseButtons | acceptedMouseButtons () const |
Returns the mouse buttons accepted by this item. | |
void | setAcceptedMouseButtons (Qt::MouseButtons buttons) |
Sets the mouse buttons accepted by this item to buttons. | |
bool | acceptHoverEvents () const |
Returns whether hover events are accepted by this item. | |
void | setAcceptHoverEvents (bool enabled) |
If enabled is true, this sets the item to accept hover events; otherwise, hover events are not accepted by this item. | |
bool | acceptTouchEvents () const |
Returns whether touch events are accepted by this item. | |
void | setAcceptTouchEvents (bool accept) |
If enabled is true, this sets the item to accept touch events; otherwise, touch events are not accepted by this item. | |
bool | isUnderMouse () const |
void | grabMouse () |
void | ungrabMouse () |
bool | keepMouseGrab () const |
Returns whether mouse input should exclusively remain with this item. | |
void | setKeepMouseGrab (bool) |
Sets whether the mouse input should remain exclusively with this item. | |
bool | filtersChildMouseEvents () const |
Returns whether pointer events intended for this item's children should be filtered through this item. | |
void | setFiltersChildMouseEvents (bool filter) |
Sets whether pointer events intended for this item's children should be filtered through this item. | |
void | grabTouchPoints (const QList< int > &ids) |
void | ungrabTouchPoints () |
bool | keepTouchGrab () const |
Returns whether the touch points grabbed by this item should exclusively remain with this item. | |
void | setKeepTouchGrab (bool) |
Sets whether the touch points grabbed by this item should remain exclusively with this item. | |
Q_REVISION (2, 4) Q_INVOKABLE bool grabToImage(const QJSValue &callback | |
QSharedPointer< QQuickItemGrabResult > | grabToImage (const QSize &targetSize=QSize()) |
Grabs the item into an in-memory image. | |
virtual Q_INVOKABLE bool | contains (const QPointF &point) const |
\qmlmethod bool QtQuick::Item::contains(point point) | |
QObject * | containmentMask () const |
void | setContainmentMask (QObject *mask) |
QTransform | itemTransform (QQuickItem *, bool *) const |
\qmlmethod point QtQuick::Item::mapFromItem(Item item, real x, real y) \qmlmethod point QtQuick::Item::mapFromItem(Item item, point p) \qmlmethod rect QtQuick::Item::mapFromItem(Item item, real x, real y, real width, real height) \qmlmethod rect QtQuick::Item::mapFromItem(Item item, rect r) | |
QPointF | mapToScene (const QPointF &point) const |
Maps the given point in this item's coordinate system to the equivalent point within the scene's coordinate system, and returns the mapped coordinate. | |
QRectF | mapRectToItem (const QQuickItem *item, const QRectF &rect) const |
Maps the given rect in this item's coordinate system to the equivalent rectangular area within item's coordinate system, and returns the mapped rectangle value. | |
QRectF | mapRectToScene (const QRectF &rect) const |
Maps the given rect in this item's coordinate system to the equivalent rectangular area within the scene's coordinate system, and returns the mapped rectangle value. | |
QPointF | mapFromScene (const QPointF &point) const |
Maps the given point in the scene's coordinate system to the equivalent point within this item's coordinate system, and returns the mapped coordinate. | |
QRectF | mapRectFromItem (const QQuickItem *item, const QRectF &rect) const |
Maps the given rect in item's coordinate system to the equivalent rectangular area within this item's coordinate system, and returns the mapped rectangle value. | |
QRectF | mapRectFromScene (const QRectF &rect) const |
Maps the given rect in the scene's coordinate system to the equivalent rectangular area within this item's coordinate system, and returns the mapped rectangle value. | |
void | polish () |
Schedules a polish event for this item. | |
Q_INVOKABLE QPointF | mapFromItem (const QQuickItem *item, const QPointF &point) const |
Maps the given point in item's coordinate system to the equivalent point within this item's coordinate system, and returns the mapped coordinate. | |
Q_INVOKABLE QPointF | mapFromItem (const QQuickItem *item, qreal x, qreal y) |
Q_INVOKABLE QRectF | mapFromItem (const QQuickItem *item, const QRectF &rect) const |
Q_INVOKABLE QRectF | mapFromItem (const QQuickItem *item, qreal x, qreal y, qreal width, qreal height) const |
Q_INVOKABLE QPointF | mapToItem (const QQuickItem *item, const QPointF &point) const |
Maps the given point in this item's coordinate system to the equivalent point within item's coordinate system, and returns the mapped coordinate. | |
Q_INVOKABLE QPointF | mapToItem (const QQuickItem *item, qreal x, qreal y) |
Q_INVOKABLE QRectF | mapToItem (const QQuickItem *item, const QRectF &rect) const |
Q_INVOKABLE QRectF | mapToItem (const QQuickItem *item, qreal x, qreal y, qreal width, qreal height) const |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapFromGlobal(qreal x | |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapFromGlobal(const QPointF &point) const | |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapToGlobal(qreal x | |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapToGlobal(const QPointF &point) const | |
Q_INVOKABLE void | forceActiveFocus () |
\qmlmethod point QtQuick::Item::mapToItem(Item item, real x, real y) \qmlmethod point QtQuick::Item::mapToItem(Item item, point p) \qmlmethod rect QtQuick::Item::mapToItem(Item item, real x, real y, real width, real height) \qmlmethod rect QtQuick::Item::mapToItem(Item item, rect r) | |
Q_INVOKABLE void | forceActiveFocus (Qt::FocusReason reason) |
\qmlmethod QtQuick::Item::forceActiveFocus(Qt::FocusReason reason) This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Forces active focus on the item with the given reason. | |
Q_REVISION (2, 1) Q_INVOKABLE QQuickItem *nextItemInFocusChain(bool forward | |
Q_INVOKABLE QQuickItem * | childAt (qreal x, qreal y) const |
\qmlmethod QtQuick::Item::childAt(real x, real y) | |
Q_REVISION (6, 3) Q_INVOKABLE void ensurePolished() | |
Q_REVISION (6, 3) Q_INVOKABLE void dumpItemTree() const | |
virtual bool | isTextureProvider () const |
Returns true if this item is a texture provider. | |
virtual QSGTextureProvider * | textureProvider () const |
Returns the texture provider for an item. | |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T > | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Public Member Functions inherited from QQmlParserStatus | |
QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
Protected Member Functions | |
void | reset () override |
void | initialize (int gIdx, int pIdx) override |
void | commit (int gIdx, int pIdx) override |
QSGNode * | updatePaintNode (QSGNode *, UpdatePaintNodeData *) override |
Called on the render thread when it is time to sync the state of the item with the scene graph. | |
bool | prepareNextFrame (QSGNode **) |
void | buildParticleNodes (QSGNode **) |
void | sceneGraphInvalidated () override |
Protected Member Functions inherited from QQuickParticlePainter | |
void | componentComplete () override |
\reimp Derived classes should call the base class method before adding their own actions to perform at componentComplete. | |
Protected Member Functions inherited from QQuickItem | |
bool | event (QEvent *) override |
\reimp | |
bool | isComponentComplete () const |
Returns true if construction of the QML component is complete; otherwise returns false. | |
virtual void | geometryChange (const QRectF &newGeometry, const QRectF &oldGeometry) |
bool | widthValid () const |
Returns whether the width property has been set explicitly. | |
bool | heightValid () const |
Returns whether the height property has been set explicitly. | |
void | setImplicitSize (qreal, qreal) |
void | classBegin () override |
\reimp Derived classes should call the base class method before adding their own action to perform at classBegin. | |
virtual void | keyPressEvent (QKeyEvent *event) |
This event handler can be reimplemented in a subclass to receive key press events for an item. | |
virtual void | keyReleaseEvent (QKeyEvent *event) |
This event handler can be reimplemented in a subclass to receive key release events for an item. | |
virtual void | focusInEvent (QFocusEvent *) |
This event handler can be reimplemented in a subclass to receive focus-in events for an item. | |
virtual void | focusOutEvent (QFocusEvent *) |
This event handler can be reimplemented in a subclass to receive focus-out events for an item. | |
virtual void | mousePressEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse press events for an item. | |
virtual void | mouseMoveEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse move events for an item. | |
virtual void | mouseReleaseEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse release events for an item. | |
virtual void | mouseDoubleClickEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse double-click events for an item. | |
virtual void | mouseUngrabEvent () |
This event handler can be reimplemented in a subclass to be notified when a mouse ungrab event has occurred on this item. | |
virtual void | touchUngrabEvent () |
This event handler can be reimplemented in a subclass to be notified when a touch ungrab event has occurred on this item. | |
virtual void | touchEvent (QTouchEvent *event) |
This event handler can be reimplemented in a subclass to receive touch events for an item. | |
virtual void | hoverEnterEvent (QHoverEvent *event) |
This event handler can be reimplemented in a subclass to receive hover-enter events for an item. | |
virtual void | hoverMoveEvent (QHoverEvent *event) |
This event handler can be reimplemented in a subclass to receive hover-move events for an item. | |
virtual void | hoverLeaveEvent (QHoverEvent *event) |
This event handler can be reimplemented in a subclass to receive hover-leave events for an item. | |
virtual bool | childMouseEventFilter (QQuickItem *, QEvent *) |
Reimplement this method to filter the pointer events that are received by this item's children. | |
virtual void | releaseResources () |
This function is called when an item should release graphics resources which are not already managed by the nodes returned from QQuickItem::updatePaintNode(). | |
virtual void | updatePolish () |
This function should perform any layout as required for this item. | |
QQuickItem (QQuickItemPrivate &dd, QQuickItem *parent=nullptr) | |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Properties | |
QUrl | source |
QQmlListProperty< QQuickSprite > | sprites |
Status | status |
QUrl | colorTable |
QUrl | sizeTable |
QUrl | opacityTable |
QColor | color |
qreal | colorVariation |
qreal | redVariation |
qreal | greenVariation |
qreal | blueVariation |
qreal | alpha |
qreal | alphaVariation |
qreal | rotation |
qreal | rotationVariation |
qreal | rotationVelocity |
qreal | rotationVelocityVariation |
bool | autoRotation |
QQuickDirection * | xVector |
QQuickDirection * | yVector |
bool | spritesInterpolate |
EntryEffect | entryEffect |
Properties inherited from QQuickParticlePainter | |
QQuickParticleSystem * | system |
QStringList | groups |
Properties inherited from QQuickItem | |
QQuickItem * | parent |
\qmlproperty Item QtQuick::Item::parent This property holds the visual parent of the item. | |
qreal | x |
\qmlproperty real QtQuick::Item::x \qmlproperty real QtQuick::Item::y \qmlproperty real QtQuick::Item::width \qmlproperty real QtQuick::Item::height | |
qreal | y |
Defines the item's y position relative to its parent. | |
qreal | z |
\qmlproperty real QtQuick::Item::z | |
qreal | width |
This property holds the width of this item. | |
qreal | height |
This property holds the height of this item. | |
qreal | opacity |
\qmlproperty real QtQuick::Item::opacity | |
bool | enabled |
\qmlproperty bool QtQuick::Item::enabled | |
bool | visible |
\qmlproperty bool QtQuick::Item::visible | |
Qt::FocusPolicy | focusPolicy |
\qmlproperty enumeration QtQuick::Item::focusPolicy | |
qreal | rotation |
\qmlproperty real QtQuick::Item::rotation This property holds the rotation of the item in degrees clockwise around its transformOrigin. | |
qreal | scale |
\qmlproperty real QtQuick::Item::scale This property holds the scale factor for this item. | |
TransformOrigin | transformOrigin |
\qmlproperty enumeration QtQuick::Item::transformOrigin This property holds the origin point around which scale and rotation transform. | |
QPointF | transformOriginPoint |
QQmlListProperty< QQuickTransform > | transform |
\qmlproperty list<Transform> QtQuick::Item::transform This property holds the list of transformations to apply. | |
bool | smooth |
\qmlproperty bool QtQuick::Item::smooth | |
bool | antialiasing |
\qmlproperty bool QtQuick::Item::antialiasing | |
qreal | implicitWidth |
qreal | implicitHeight |
QObject * | containmentMask |
\qmlproperty QObject* QtQuick::Item::containmentMask | |
Properties inherited from QObject | |
QString | objectName |
the name of this object | |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Public Attributes inherited from QQuickItem | |
const QSize & | targetSize = QSize()) |
qreal y | const |
Protected Attributes inherited from QQuickParticlePainter | |
QQuickParticleSystem * | m_system |
int | m_count |
bool | m_pleaseReset |
QPointF | m_systemOffset |
QQuickWindow * | m_window |
bool | m_windowChanged |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 149 of file qquickimageparticle_p.h.
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Definition at line 200 of file qquickimageparticle_p.h.
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Definition at line 207 of file qquickimageparticle_p.h.
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Definition at line 194 of file qquickimageparticle_p.h.
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\qmltype ImageParticle \nativetype QQuickImageParticle \inqmlmodule QtQuick.Particles \inherits ParticlePainter
For visualizing logical particles using an image.
This element renders a logical particle as an image. The image can be \list
ImageParticles implictly share data on particles if multiple ImageParticles are painting the same logical particle group. This is broken down along the four capabilities listed above. So if one ImageParticle defines data for rendering the particles in one of those capabilities, and the other does not, then both will draw the particles the same in that aspect automatically. This is primarily useful when there is some random variation on the particle which is supposed to stay with it when switching painters. If both ImageParticles define how they should appear for that aspect, they diverge and each appears as it is defined.
This sharing of data happens behind the scenes based off of whether properties were implicitly or explicitly set. One drawback of the current implementation is that it is only possible to reset the capabilities as a whole. So if you explicitly set an attribute affecting color, such as redVariation, and then reset it (by setting redVariation to undefined), all color data will be reset and it will begin to have an implicit value of any shared color from other ImageParticles.
\qmlproperty url QtQuick.Particles::ImageParticle::source
The source image to be used.
If the image is a sprite animation, use the sprite property instead.
Since Qt 5.2, some default images are provided as resources to aid prototyping: \table \row
Note that the images are white and semi-transparent, to allow colorization and alpha levels to have maximum effect.
\qmlproperty list<Sprite> QtQuick.Particles::ImageParticle::sprites
The sprite or sprites used to draw this particle.
Note that the sprite image will be scaled to a square based on the size of the particle being rendered.
For full details, see the \l{Sprite Animations} overview.
\qmlproperty url QtQuick.Particles::ImageParticle::colorTable
An image whose color will be used as a 1D texture to determine color over life. E.g. when the particle is halfway through its lifetime, it will have the color specified halfway across the image.
This color is blended with the color property and the color of the source image.
\qmlproperty url QtQuick.Particles::ImageParticle::sizeTable
An image whose opacity will be used as a 1D texture to determine size over life.
This property is expected to be removed shortly, in favor of custom easing curves to determine size over life.
\qmlproperty url QtQuick.Particles::ImageParticle::opacityTable
An image whose opacity will be used as a 1D texture to determine size over life.
This property is expected to be removed shortly, in favor of custom easing curves to determine opacity over life.
\qmlproperty color QtQuick.Particles::ImageParticle::color
If a color is specified, the provided image will be colorized with it.
Default is white (no change).
\qmlproperty real QtQuick.Particles::ImageParticle::colorVariation
This number represents the color variation applied to individual particles. Setting colorVariation is the same as setting redVariation, greenVariation, and blueVariation to the same number.
Each channel can vary between particle by up to colorVariation from its usual color.
Color is measured, per channel, from 0.0 to 1.0.
Default is 0.0
\qmlproperty real QtQuick.Particles::ImageParticle::redVariation The variation in the red color channel between particles.
Color is measured, per channel, from 0.0 to 1.0.
Default is 0.0
\qmlproperty real QtQuick.Particles::ImageParticle::greenVariation The variation in the green color channel between particles.
Color is measured, per channel, from 0.0 to 1.0.
Default is 0.0
\qmlproperty real QtQuick.Particles::ImageParticle::blueVariation The variation in the blue color channel between particles.
Color is measured, per channel, from 0.0 to 1.0.
Default is 0.0
\qmlproperty real QtQuick.Particles::ImageParticle::alpha An alpha to be applied to the image. This value is multiplied by the value in the image, and the value in the color property.
Particles have additive blending, so lower alpha on single particles leads to stronger effects when multiple particles overlap.
Alpha is measured from 0.0 to 1.0.
Default is 1.0
\qmlproperty real QtQuick.Particles::ImageParticle::alphaVariation The variation in the alpha channel between particles.
Alpha is measured from 0.0 to 1.0.
Default is 0.0
\qmlproperty real QtQuick.Particles::ImageParticle::rotation
If set the image will be rotated by this many degrees before it is drawn.
The particle coordinates are not transformed.
\qmlproperty real QtQuick.Particles::ImageParticle::rotationVariation
If set the rotation of individual particles will vary by up to this much between particles.
\qmlproperty real QtQuick.Particles::ImageParticle::rotationVelocity
If set particles will rotate at this velocity in degrees/second.
\qmlproperty real QtQuick.Particles::ImageParticle::rotationVelocityVariation
If set the rotationVelocity of individual particles will vary by up to this much between particles.
\qmlproperty bool QtQuick.Particles::ImageParticle::autoRotation
If set to true then a rotation will be applied on top of the particles rotation, so that it faces the direction of travel. So to face away from the direction of travel, set autoRotation to true and rotation to 180.
Default is false
\qmlproperty StochasticDirection QtQuick.Particles::ImageParticle::xVector
Allows you to deform the particle image when drawn. The rectangular image will be deformed so that the horizontal sides are in the shape of this vector instead of (1,0).
\qmlproperty StochasticDirection QtQuick.Particles::ImageParticle::yVector
Allows you to deform the particle image when drawn. The rectangular image will be deformed so that the vertical sides are in the shape of this vector instead of (0,1).
\qmlproperty EntryEffect QtQuick.Particles::ImageParticle::entryEffect
This property provides basic and cheap entrance and exit effects for the particles. For fine-grained control, see sizeTable and opacityTable.
Acceptable values are
\value ImageParticle.None Particles just appear and disappear. \value ImageParticle.Fade Particles fade in from 0 opacity at the start of their life, and fade out to 0 at the end. \value ImageParticle.Scale Particles scale in from 0 size at the start of their life, and scale back to 0 at the end.
The default value is ImageParticle.Fade
.
\qmlproperty bool QtQuick.Particles::ImageParticle::spritesInterpolate
If set to true, sprite particles will interpolate between sprite frames each rendered frame, making the sprites look smoother.
Default is true.
\qmlproperty Status QtQuick.Particles::ImageParticle::status
The status of loading the image.
Definition at line 700 of file qquickimageparticle.cpp.
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Definition at line 237 of file qquickimageparticle_p.h.
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Reimplemented from QQuickParticlePainter.
Definition at line 1865 of file qquickimageparticle.cpp.
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Reimplemented from QQuickParticlePainter.
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Reimplemented from QQuickParticlePainter.
Definition at line 1057 of file qquickimageparticle.cpp.
void QQuickImageParticle::resetColor | ( | ) |
Definition at line 1003 of file qquickimageparticle.cpp.
void QQuickImageParticle::resetDeformation | ( | ) |
Definition at line 1039 of file qquickimageparticle.cpp.
void QQuickImageParticle::resetRotation | ( | ) |
Definition at line 1022 of file qquickimageparticle.cpp.
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Definition at line 245 of file qquickimageparticle_p.h.
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Definition at line 251 of file qquickimageparticle_p.h.
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Reimplemented from QQuickParticlePainter.
Definition at line 749 of file qquickimageparticle.cpp.
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Definition at line 223 of file qquickimageparticle_p.h.
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Definition at line 198 of file qquickimageparticle_p.h.
QQmlListProperty< QQuickSprite > QQuickImageParticle::sprites | ( | ) |
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Definition at line 259 of file qquickimageparticle_p.h.
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Definition at line 265 of file qquickimageparticle_p.h.
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Called on the render thread when it is time to sync the state of the item with the scene graph.
The function is called as a result of QQuickItem::update(), if the user has set the QQuickItem::ItemHasContents flag on the item.
The function should return the root of the scene graph subtree for this item. Most implementations will return a single QSGGeometryNode containing the visual representation of this item. oldNode is the node that was returned the last time the function was called. updatePaintNodeData provides a pointer to the QSGTransformNode associated with this QQuickItem.
The main thread is blocked while this function is executed so it is safe to read values from the QQuickItem instance and other objects in the main thread.
If no call to QQuickItem::updatePaintNode() result in actual scene graph changes, like QSGNode::markDirty() or adding and removing nodes, then the underlying implementation may decide to not render the scene again as the visual outcome is identical.
Reimplemented from QQuickItem.
Definition at line 1512 of file qquickimageparticle.cpp.
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