Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <qquick3dxrview_p.h>
Classes | |
struct | XrTouchState |
Public Types | |
enum | FoveationLevel { NoFoveation = 0 , LowFoveation = 1 , MediumFoveation = 2 , HighFoveation = 3 } |
enum class | ReferenceSpace { ReferenceSpaceUnknown , ReferenceSpaceLocal , ReferenceSpaceStage , ReferenceSpaceLocalFloor } |
Public Types inherited from QQuick3DNode | |
enum | TransformSpace { LocalSpace , ParentSpace , SceneSpace } |
enum | StaticFlags { None } |
Public Slots | |
void | setEnvironment (QQuick3DSceneEnvironment *environment) |
void | setEnablePassthrough (bool enable) |
void | setQuitOnSessionEnd (bool enable) |
void | setEnableDepthSubmission (bool enable) |
\qmlproperty bool QtQuick3D.Xr::XrView::enableDepthSubmission | |
void | setEnableMultiViewRendering (bool enable) |
Public Slots inherited from QQuick3DNode | |
void | setX (float x) |
void | setY (float y) |
void | setZ (float z) |
void | setRotation (const QQuaternion &rotation) |
void | setEulerRotation (const QVector3D &eulerRotation) |
void | setPosition (const QVector3D &position) |
void | setScale (const QVector3D &scale) |
void | setPivot (const QVector3D &pivot) |
void | setLocalOpacity (float opacity) |
void | setVisible (bool visible) |
void | setStaticFlags (int staticFlags) |
Public Slots inherited from QQuick3DObject | |
void | update () |
void | setParentItem (QQuick3DObject *parentItem) |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe | |
Public Member Functions | |
QQuick3DXrView () | |
\qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr | |
~QQuick3DXrView () | |
QQuick3DXrOrigin * | xrOrigin () const |
\qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin | |
QQuick3DSceneEnvironment * | environment () const |
\qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment | |
QQuick3DXrHandInput * | leftHandInput () const |
\qmlproperty XrHandInput QtQuick3D.Xr::XrView::leftHandInput | |
QQuick3DXrHandInput * | rightHandInput () const |
\qmlproperty XrHandInput QtQuick3D.Xr::XrView::rightHandInput | |
QQuick3DXrHandTrackerInput * | leftHandTrackerInput () const |
\qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::leftHandTrackerInput | |
QQuick3DXrHandTrackerInput * | rightHandTrackerInput () const |
\qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::rightHandTrackerInput | |
bool | isPassthroughSupported () const |
\qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughSupported | |
bool | isPassthroughEnabled () const |
\qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughEnabled | |
FoveationLevel | fixedFoveation () const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation | |
void | setFixedFoveation (FoveationLevel level) |
QOpenXRRuntimeInfo * | runtimeInfo () const |
\qmlproperty QOpenXRRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo | |
bool | isQuitOnSessionEndEnabled () const |
\qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled | |
QQuick3DRenderStats * | renderStats () const |
\qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats | |
Q_INVOKABLE QQuick3DPickResult | rayPick (const QVector3D &origin, const QVector3D &direction) const |
\qmlmethod PickResult XrView::rayPick(vector3d origin, vector3d direction) | |
Q_INVOKABLE QList< QQuick3DPickResult > | rayPickAll (const QVector3D &origin, const QVector3D &direction) const |
\qmlmethod List<PickResult> XrView::rayPickAll(vector3d origin, vector3d direction) | |
Q_INVOKABLE void | setTouchpoint (QQuickItem *target, const QPointF &position, int pointId, bool active) |
\qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed) | |
Q_INVOKABLE QVector3D | processTouch (const QVector3D &pos, int pointId) |
\qmlmethod vector3d XrView::processTouch(vector3d position, int pointId) | |
Q_INVOKABLE QVariantMap | touchpointState (int pointId) const |
ReferenceSpace | referenceSpace () const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace | |
void | setReferenceSpace (ReferenceSpace newReferenceSpace) |
bool | isDepthSubmissionEnabled () const |
void | registerXrItem (QQuick3DXrItem *newXrItem) |
void | unregisterXrItem (QQuick3DXrItem *xrItem) |
bool | isMultiViewRenderingSupported () const |
\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported | |
bool | isMultiViewRenderingEnabled () const |
\qmlproperty bool QtQuick3D.Xr::XrView::enableMultiViewRendering | |
Public Member Functions inherited from QQuick3DNode | |
QQuick3DNode (QQuick3DNode *parent=nullptr) | |
\qmltype Node \inherits Object3D \inqmlmodule QtQuick3D | |
~QQuick3DNode () override | |
float | x () const |
\qmlproperty real QtQuick3D::Node::x | |
float | y () const |
\qmlproperty real QtQuick3D::Node::y | |
float | z () const |
\qmlproperty real QtQuick3D::Node::z | |
QQuaternion | rotation () const |
\qmlproperty quaternion QtQuick3D::Node::rotation | |
QVector3D | eulerRotation () const |
\qmlproperty vector3d QtQuick3D::Node::eulerRotation | |
QVector3D | position () const |
\qmlproperty vector3d QtQuick3D::Node::position | |
QVector3D | scale () const |
\qmlproperty vector3d QtQuick3D::Node::scale | |
QVector3D | pivot () const |
\qmlproperty vector3d QtQuick3D::Node::pivot | |
float | localOpacity () const |
\qmlproperty real QtQuick3D::Node::opacity | |
bool | visible () const |
\qmlproperty bool QtQuick3D::Node::visible | |
int | staticFlags () const |
\qmlproperty int QtQuick3D::Node::staticFlags | |
QQuick3DNode * | parentNode () const |
QVector3D | forward () const |
\qmlproperty vector3d QtQuick3D::Node::forward \readonly | |
QVector3D | up () const |
\qmlproperty vector3d QtQuick3D::Node::up \readonly | |
QVector3D | right () const |
\qmlproperty vector3d QtQuick3D::Node::right \readonly | |
QVector3D | scenePosition () const |
\qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly | |
QQuaternion | sceneRotation () const |
\qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly | |
QVector3D | sceneScale () const |
\qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly | |
QMatrix4x4 | sceneTransform () const |
\qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly | |
Q_INVOKABLE void | rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) |
\qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space) | |
Q_INVOKABLE QVector3D | mapPositionToScene (const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromScene (const QVector3D &scenePosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition) | |
Q_INVOKABLE QVector3D | mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapDirectionToScene (const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromScene (const QVector3D &sceneDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection) | |
Q_INVOKABLE QVector3D | mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection) | |
void | markAllDirty () override |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T > | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Public Member Functions inherited from QQmlParserStatus | |
QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
Friends | |
class | QQuick3DXrVirtualMouse |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Member Functions inherited from QQuick3DNode | |
void | connectNotify (const QMetaMethod &signal) override |
void | disconnectNotify (const QMetaMethod &signal) override |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | |
QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
virtual void | itemChange (ItemChange, const ItemChangeData &) override |
Protected Member Functions inherited from QQuick3DObject | |
QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
bool | isComponentComplete () const |
virtual void | preSync () |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 41 of file qquick3dxrview_p.h.
Enumerator | |
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NoFoveation | |
LowFoveation | |
MediumFoveation | |
HighFoveation |
Definition at line 65 of file qquick3dxrview_p.h.
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strong |
Enumerator | |
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ReferenceSpaceUnknown | |
ReferenceSpaceLocal | |
ReferenceSpaceStage | |
ReferenceSpaceLocalFloor |
Definition at line 73 of file qquick3dxrview_p.h.
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explicit |
\qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr
Sets up the view for an Xr application.
An XrView sets up the view for an XR application. \quotefromfile xr_simple/main.qml \printto XrOrigin
Definition at line 25 of file qquick3dxrview.cpp.
QQuick3DXrView::~QQuick3DXrView | ( | ) |
Definition at line 31 of file qquick3dxrview.cpp.
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signal |
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signal |
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signal |
QQuick3DSceneEnvironment * QQuick3DXrView::environment | ( | ) | const |
\qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment
Holds the SceneEnvironment for the XR view.
Definition at line 51 of file qquick3dxrview.cpp.
References QQuick3DViewport::environment.
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signal |
QQuick3DXrView::FoveationLevel QQuick3DXrView::fixedFoveation | ( | ) | const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation
Controls the level of fixed foveated rendering for the XrView.
Foveated rendering reduces GPU load by reducing image quality (resolution) in areas where the difference is less perceptible to the eye. With fixed foveated rendering the areas with reduced visual fidelity are fixed and do not change. On some platforms there is no concept of, or there is no control over, fixed foveated rendering. For example, VisionOS-based devices perform dynamic, eye-tracked foveation, and thus the value of this property is ignored in practice. Whereas other devices, such as the Meta Quest 3, only have support for fixed foveation, in which case this property becomes relevant.
The value can be one of: \value XrView.NoFoveation 0, no foveation. \value XrView.LowFoveation 1, low foveation. \value XrView.MediumFoveation 2, medium foveation. \value XrView.HighFoveation 3, high foveation.
Where supported, the default is HighFoveation
. Therefore, changing this value in applications should be rarely needed in practice.
Definition at line 226 of file qquick3dxrview.cpp.
References QQuick3DXrManager::getFixedFoveationLevel().
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signal |
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signal |
bool QQuick3DXrView::isDepthSubmissionEnabled | ( | ) | const |
Definition at line 549 of file qquick3dxrview.cpp.
References QQuick3DXrManager::isDepthSubmissionEnabled(), QQuick3DXrManager::isValid(), and qWarning.
bool QQuick3DXrView::isMultiViewRenderingEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::enableMultiViewRendering
Gets or sets whether \l{Multiview Rendering} is enabled for the XR view.
The default value is false
. Changing the value to true
has an effect only when \l multiViewRenderingSupported is true
. See \l{Multiview Rendering} for details.
This property can also be used to query whether multiview rendering is really in use at run time. When not supported, the value will flip back to false
.
true
, and then leave it set afterwards.Certain Qt Quick and Quick 3D features that involve application-provided shader code, in particular custom 2D and 3D materials and postprocessing effects, require awareness from the developers in order to make the application-provided shader assets multiview-compatible. See \l{Multiview Rendering} for details.
Definition at line 609 of file qquick3dxrview.cpp.
References QQuick3DXrManager::isMultiViewRenderingEnabled(), and QQuick3DXrManager::isValid().
bool QQuick3DXrView::isMultiViewRenderingSupported | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported
This read-only property reports the availability of \l{Multiview Rendering}.
Definition at line 566 of file qquick3dxrview.cpp.
References QQuick3DXrManager::isMultiViewRenderingSupported(), and QQuick3DXrManager::isValid().
bool QQuick3DXrView::isPassthroughEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughEnabled
Holds whether passthrough is enabled for the XR view.
Definition at line 121 of file qquick3dxrview.cpp.
References QQuick3DXrManager::isPassthroughEnabled().
bool QQuick3DXrView::isPassthroughSupported | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughSupported
Indicates whether passthrough is supported for the XR view.
Definition at line 174 of file qquick3dxrview.cpp.
References QQuick3DXrManager::isValid().
bool QQuick3DXrView::isQuitOnSessionEndEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled
Holds whether the application should quit when the XR session ends.
Definition at line 244 of file qquick3dxrview.cpp.
QQuick3DXrHandInput * QQuick3DXrView::leftHandInput | ( | ) | const |
\qmlproperty XrHandInput QtQuick3D.Xr::XrView::leftHandInput
Provides access to the left hand input for the XR view.
Definition at line 61 of file qquick3dxrview.cpp.
References QQuick3DXrInputManager::leftHandInput().
QQuick3DXrHandTrackerInput * QQuick3DXrView::leftHandTrackerInput | ( | ) | const |
\qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::leftHandTrackerInput
Provides access to the left hand tracker input for the XR view.
Definition at line 89 of file qquick3dxrview.cpp.
References QQuick3DXrInputManager::leftHandTrackerInput().
\qmlmethod vector3d XrView::processTouch(vector3d position, int pointId)
This method will search for an XrItem near position, and send a virtual touch event with touch point ID pointId if position maps to a point on the surface.
The return value is the offset between position and the touched point on the surface. This can be used to prevent a hand model from passing through an XrItem.
Definition at line 450 of file qquick3dxrview.cpp.
References QList< T >::isEmpty(), item, QQuick3DXrView::XrTouchState::points, pos, and state.
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signal |
QQuick3DPickResult QQuick3DXrView::rayPick | ( | const QVector3D & | origin, |
const QVector3D & | direction ) const |
\qmlmethod PickResult XrView::rayPick(vector3d origin, vector3d direction)
This method will "shoot" a ray into the scene starting at origin and in direction and return information about the nearest intersection with an object in the scene.
This can, for instance, be called with the position and forward vector of any object in a scene to see what object is in front of an item. This makes it possible to do picking from any point in the scene.
Definition at line 391 of file qquick3dxrview.cpp.
References direction.
QList< QQuick3DPickResult > QQuick3DXrView::rayPickAll | ( | const QVector3D & | origin, |
const QVector3D & | direction ) const |
\qmlmethod List<PickResult> XrView::rayPickAll(vector3d origin, vector3d direction)
This method will "shoot" a ray into the scene starting at origin and in direction and return a list of information about the nearest intersections with objects in the scene. The list is presorted by distance from the origin along the direction vector with the nearest intersections appearing first and the furthest appearing last.
This can, for instance, be called with the position and forward vector of any object in a scene to see what objects are in front of an item. This makes it possible to do picking from any point in the scene.
Definition at line 410 of file qquick3dxrview.cpp.
References direction.
QQuick3DXrView::ReferenceSpace QQuick3DXrView::referenceSpace | ( | ) | const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace
Gets or sets the reference space for the XR view.
It can be one of: \value XrView.ReferenceSpaceUnknown \value XrView.ReferenceSpaceLocal \value XrView.ReferenceSpaceStage \value XrView.ReferenceSpaceLocalFloor
Definition at line 539 of file qquick3dxrview.cpp.
References QQuick3DXrManager::getReferenceSpace().
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signal |
void QQuick3DXrView::registerXrItem | ( | QQuick3DXrItem * | newXrItem | ) |
Definition at line 617 of file qquick3dxrview.cpp.
References QList< T >::append().
QQuick3DRenderStats * QQuick3DXrView::renderStats | ( | ) | const |
\qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats
Holds rendering statistics for the XR view.
Definition at line 262 of file qquick3dxrview.cpp.
References QQuick3DViewport::renderStats.
QQuick3DXrHandInput * QQuick3DXrView::rightHandInput | ( | ) | const |
\qmlproperty XrHandInput QtQuick3D.Xr::XrView::rightHandInput
Provides access to the right hand input for the XR view.
Definition at line 75 of file qquick3dxrview.cpp.
References QQuick3DXrInputManager::rightHandInput().
QQuick3DXrHandTrackerInput * QQuick3DXrView::rightHandTrackerInput | ( | ) | const |
\qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::rightHandTrackerInput
Provides access to the right hand tracker input for the XR view.
Definition at line 103 of file qquick3dxrview.cpp.
References QQuick3DXrInputManager::rightHandTrackerInput().
QOpenXRRuntimeInfo * QQuick3DXrView::runtimeInfo | ( | ) | const |
\qmlproperty QOpenXRRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo
Provides information about the XR runtime for the XR view.
Definition at line 131 of file qquick3dxrview.cpp.
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signal |
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\qmlproperty bool QtQuick3D.Xr::XrView::enableDepthSubmission
Gets or sets whether submitting the depth buffer to the XR compositor is enabled.
By default the value is false
and the depth buffer used by the 3D scene in the XrView is not exposed to the XR compositor. However, in some platforms depth submission is implicit and cannot be disabled or controlled by the application. An example of this is VisionOS. Changing this property has no effect on those platforms. Elsewhere, with OpenXR in particular, support depends on the OpenXR implementation used at run time.
It is always safe to set enableDepthSubmission to true
. It will just have no effect when not support by the underlying stack. Inspect the debug output to see if depth submission is in use.
Submitting the depth buffer may improve reprojections that may be performed by the XR compositor. This could happen for example when the system cannot maintain the target frame rate, and thus has to resort to predicting frame contents, in order to improve and stabilize the user's perception of the scene and reduce possibly nauseating effects. However, the application and Qt has no control over the usage of the data. It could also happen that submitting depth data has no practical effects and is simply ignored by the underlying XR runtime and compositor.
In practice submitting the depth buffer implies rendering into a depth texture provided by the XR runtime, instead of the intermediate texture/renderbuffer created and managed by Qt. This has certain lower-level consequences that can have a performance impact:
When \l{QtQuick3D::SceneEnvironment::antialiasingMode}{multisample antialiasing} (MSAA) is used, enabling depth submission implies rendering into a multisample depth texture and resolving the samples into the XR runtime provided non-multisample depth texture. Without depth submission, the resolve step would not be necessary at all. In addition, some 3D APIs have no support at all for resolving multisample depth-stencil data. (see the \l{QRhi::ResolveDepthStencil} flag for details) Attempts to enable depth submission in combination with MSAA will be gracefully ignored if this is the case.
Even when MSAA is not used, enabling depth submission triggers writing out depth data with 3D APIs that have control over this. The store operation for depth/stencil data is normally indicated by Qt as not necessary, which can have positive effects for performance on tiled GPU architectures in particular. With depth submission this is not done, because depth data has to then be written out always from Qt's perspective.
Definition at line 680 of file qquick3dxrview.cpp.
References emit, enableDepthSubmissionChanged(), QQuick3DXrManager::isDepthSubmissionEnabled(), QQuick3DXrManager::isValid(), qWarning, and QQuick3DXrManager::setDepthSubmissionEnabled().
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Definition at line 695 of file qquick3dxrview.cpp.
References emit, enableMultiViewRenderingChanged(), QQuick3DXrManager::isMultiViewRenderingEnabled(), QQuick3DXrManager::isValid(), qWarning, and QQuick3DXrManager::setMultiviewRenderingEnabled().
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Definition at line 182 of file qquick3dxrview.cpp.
References emit, enablePassthroughChanged(), QQuick3DXrManager::isPassthroughEnabled(), QQuick3DXrManager::isValid(), qWarning, and QQuick3DXrManager::setPassthroughEnabled().
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Definition at line 136 of file qquick3dxrview.cpp.
References QQuick3DSceneEnvironment::antialiasingModeChanged(), QQuick3DSceneEnvironment::antialiasingQualityChanged(), QQuick3DSceneEnvironment::backgroundModeChanged(), QQuick3DSceneEnvironment::clearColorChanged(), QObject::connect(), disconnect(), emit, QQuick3DViewport::environment, environment, environmentChanged(), and QQuick3DViewport::setEnvironment().
void QQuick3DXrView::setFixedFoveation | ( | FoveationLevel | level | ) |
Definition at line 231 of file qquick3dxrview.cpp.
References emit, fixedFoveationChanged(), QQuick3DXrManager::getFixedFoveationLevel(), and QQuick3DXrManager::setFixedFoveationLevel().
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Definition at line 249 of file qquick3dxrview.cpp.
References emit, and quitOnSessionEndChanged().
void QQuick3DXrView::setReferenceSpace | ( | ReferenceSpace | newReferenceSpace | ) |
Definition at line 544 of file qquick3dxrview.cpp.
References QQuick3DXrManager::setReferenceSpace().
void QQuick3DXrView::setTouchpoint | ( | QQuickItem * | target, |
const QPointF & | position, | ||
int | pointId, | ||
bool | pressed ) |
\qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed)
Sends a synthetic touch event to target, moving the touch point with ID pointId to position, with pressed determining if the point is pressed. Also sends the appropriate touch release event if pointId was previously active on a different item.
Definition at line 424 of file qquick3dxrview.cpp.
References QQuick3DNode::position.
QVariantMap QQuick3DXrView::touchpointState | ( | int | pointId | ) | const |
Definition at line 512 of file qquick3dxrview.cpp.
References QHash< Key, T >::const_iterator, QHash< Key, T >::constFind(), QVariant::fromValue(), it, QQuick3DXrView::XrTouchState::points, Q_TOUCHPOINT_STATE, and QStringLiteral.
void QQuick3DXrView::unregisterXrItem | ( | QQuick3DXrItem * | xrItem | ) |
Definition at line 622 of file qquick3dxrview.cpp.
References QList< T >::removeAll().
QQuick3DXrOrigin * QQuick3DXrView::xrOrigin | ( | ) | const |
\qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin
Holds the XR origin.
Definition at line 41 of file qquick3dxrview.cpp.
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Definition at line 159 of file qquick3dxrview_p.h.
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Definition at line 58 of file qquick3dxrview_p.h.
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Definition at line 60 of file qquick3dxrview_p.h.
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Definition at line 52 of file qquick3dxrview_p.h.
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Definition at line 46 of file qquick3dxrview_p.h.
Referenced by setEnvironment().
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Definition at line 56 of file qquick3dxrview_p.h.
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Definition at line 47 of file qquick3dxrview_p.h.
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Definition at line 49 of file qquick3dxrview_p.h.
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Definition at line 59 of file qquick3dxrview_p.h.
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Definition at line 51 of file qquick3dxrview_p.h.
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Definition at line 54 of file qquick3dxrview_p.h.
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Definition at line 57 of file qquick3dxrview_p.h.
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Definition at line 55 of file qquick3dxrview_p.h.
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Definition at line 48 of file qquick3dxrview_p.h.
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Definition at line 50 of file qquick3dxrview_p.h.
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Definition at line 53 of file qquick3dxrview_p.h.
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Definition at line 45 of file qquick3dxrview_p.h.