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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QQuick3DXrView Class Reference

#include <qquick3dxrview_p.h>

Inheritance diagram for QQuick3DXrView:
Collaboration diagram for QQuick3DXrView:

Classes

struct  XrTouchState

Public Types

enum  FoveationLevel { NoFoveation = 0 , LowFoveation = 1 , MediumFoveation = 2 , HighFoveation = 3 }
enum class  ReferenceSpace { ReferenceSpaceUnknown , ReferenceSpaceLocal , ReferenceSpaceStage , ReferenceSpaceLocalFloor }
Public Types inherited from QQuick3DNode
enum  TransformSpace { LocalSpace , ParentSpace , SceneSpace }
enum  StaticFlags { None }

Public Slots

void setEnvironment (QQuick3DSceneEnvironment *environment)
void setPassthroughEnabled (bool enable)
void setQuitOnSessionEnd (bool enable)
void setDepthSubmissionEnabled (bool enable)
 \qmlproperty bool QtQuick3D.Xr::XrView::depthSubmissionEnabled
void setXROrigin (QQuick3DXrOrigin *newXrOrigin)
Public Slots inherited from QQuick3DNode
void setX (float x)
void setY (float y)
void setZ (float z)
void setRotation (const QQuaternion &rotation)
void setEulerRotation (const QVector3D &eulerRotation)
void setPosition (const QVector3D &position)
void setScale (const QVector3D &scale)
void setPivot (const QVector3D &pivot)
void setLocalOpacity (float opacity)
void setVisible (bool visible)
void setStaticFlags (int staticFlags)
void setLayers (int newLayers)
Public Slots inherited from QQuick3DObject
void update ()
void setParentItem (QQuick3DObject *parentItem)
Public Slots inherited from QObject
void deleteLater ()
 \threadsafe

Signals

void initializeFailed (const QString &errorString)
void sessionEnded ()
void xrOriginChanged ()
void environmentChanged (QQuick3DSceneEnvironment *environment)
void passthroughEnabledChanged ()
void quitOnSessionEndChanged ()
void fixedFoveationChanged ()
void frameReady ()
void referenceSpaceChanged ()
void depthSubmissionEnabledChanged ()
void multiViewRenderingEnabledChanged ()
Signals inherited from QQuick3DNode
void xChanged ()
void yChanged ()
void zChanged ()
void rotationChanged ()
void eulerRotationChanged ()
void positionChanged ()
void scaleChanged ()
void pivotChanged ()
void localOpacityChanged ()
void visibleChanged ()
void forwardChanged ()
void upChanged ()
void rightChanged ()
void sceneTransformChanged ()
void scenePositionChanged ()
void sceneRotationChanged ()
void sceneScaleChanged ()
void staticFlagsChanged ()
void layersChanged ()
Signals inherited from QQuick3DObject
void parentChanged ()
void childrenChanged ()
void stateChanged ()
Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.

Public Member Functions

 QQuick3DXrView ()
 \qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr
 ~QQuick3DXrView ()
QQuick3DXrOriginxrOrigin () const
 \qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin
QQuick3DSceneEnvironmentenvironment () const
 \qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment \summary Holds the SceneEnvironment for the XR view.
bool passthroughSupported () const
 \qmlproperty bool QtQuick3D.Xr::XrView::passthroughSupported \summary Indicates whether passthrough is supported for the XR view.
bool passthroughEnabled () const
 \qmlproperty bool QtQuick3D.Xr::XrView::passthroughEnabled \summary Holds whether passthrough is enabled for the XR view.
FoveationLevel fixedFoveation () const
 \qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation
void setFixedFoveation (FoveationLevel level)
QQuick3DXrRuntimeInforuntimeInfo () const
 \qmlproperty QQuick3DXrRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo \summary Provides information about the XR runtime for the XR view.
bool isQuitOnSessionEndEnabled () const
 \qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled
QQuick3DRenderStatsrenderStats () const
 \qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats \summary Holds rendering statistics for the XR view.
Q_INVOKABLE QQuick3DPickResult rayPick (const QVector3D &origin, const QVector3D &direction) const
 \qmlmethod pickResult XrView::rayPick(vector3d origin, vector3d direction)
Q_INVOKABLE QList< QQuick3DPickResultrayPickAll (const QVector3D &origin, const QVector3D &direction) const
 \qmlmethod List<pickResult> XrView::rayPickAll(vector3d origin, vector3d direction)
 Q_REVISION (6, 11) Q_INVOKABLE QQuick3DPickResult rayPick(const QVector3D &origin
Q_INVOKABLE void setTouchpoint (QQuickItem *target, const QPointF &position, int pointId, bool active)
 \qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed)
Q_INVOKABLE QVector3D processTouch (const QVector3D &pos, int pointId)
 \qmlmethod vector3d XrView::processTouch(vector3d position, int pointId)
Q_INVOKABLE QVariantMap touchpointState (int pointId) const
ReferenceSpace referenceSpace () const
 \qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace
void setReferenceSpace (ReferenceSpace newReferenceSpace)
bool depthSubmissionEnabled () const
void registerXrItem (QQuick3DXrItem *newXrItem)
void unregisterXrItem (QQuick3DXrItem *xrItem)
bool isMultiViewRenderingSupported () const
 \qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported
bool multiViewRenderingEnabled () const
 \qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingEnabled
QQuick3DXrManagerxrManager ()
Public Member Functions inherited from QQuick3DNode
 QQuick3DNode (QQuick3DNode *parent=nullptr)
 \qmltype Node \inherits Object3D \inqmlmodule QtQuick3D
 ~QQuick3DNode () override
float x () const
 \qmlproperty real QtQuick3D::Node::x
float y () const
 \qmlproperty real QtQuick3D::Node::y
float z () const
 \qmlproperty real QtQuick3D::Node::z
QQuaternion rotation () const
 \qmlproperty quaternion QtQuick3D::Node::rotation
QVector3D eulerRotation () const
 \qmlproperty vector3d QtQuick3D::Node::eulerRotation
QVector3D position () const
 \qmlproperty vector3d QtQuick3D::Node::position
QVector3D scale () const
 \qmlproperty vector3d QtQuick3D::Node::scale
QVector3D pivot () const
 \qmlproperty vector3d QtQuick3D::Node::pivot
float localOpacity () const
 \qmlproperty real QtQuick3D::Node::opacity
bool visible () const
 \qmlproperty bool QtQuick3D::Node::visible
int staticFlags () const
 \qmlproperty int QtQuick3D::Node::staticFlags
QQuick3DNodeparentNode () const
QVector3D forward () const
 \qmlproperty vector3d QtQuick3D::Node::forward \readonly
QVector3D up () const
 \qmlproperty vector3d QtQuick3D::Node::up \readonly
QVector3D right () const
 \qmlproperty vector3d QtQuick3D::Node::right \readonly
QVector3D scenePosition () const
 \qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly
QQuaternion sceneRotation () const
 \qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly
QVector3D sceneScale () const
 \qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly
QMatrix4x4 sceneTransform () const
 \qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly
Q_INVOKABLE void rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space)
 \qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space)
Q_INVOKABLE QVector3D mapPositionToScene (const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition)
Q_INVOKABLE QVector3D mapPositionFromScene (const QVector3D &scenePosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition)
Q_INVOKABLE QVector3D mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
Q_INVOKABLE QVector3D mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
Q_INVOKABLE QVector3D mapDirectionToScene (const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection)
Q_INVOKABLE QVector3D mapDirectionFromScene (const QVector3D &sceneDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection)
Q_INVOKABLE QVector3D mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
Q_INVOKABLE QVector3D mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
void markAllDirty () override
int layers () const
 \qmlproperty int QtQuick3D::Node::layers
Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
QString objectName () const
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBindable< QStringbindableObjectName ()
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
bool isQmlObjectType () const
 Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
QThreadthread () const
 Returns the thread in which the object lives.
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
void killTimer (int id)
 Kills the timer with timer identifier, id.
void killTimer (Qt::TimerId id)
template<typename T>
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
template<typename T>
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
template<typename T>
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
template<typename T>
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
const QObjectListchildren () const
 Returns a list of child objects.
void setParent (QObject *parent)
 Makes the object a child of parent.
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
bool disconnect (const QObject *receiver, const char *member=nullptr) const
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
bool setProperty (const char *name, QVariant &&value)
QVariant property (const char *name) const
 Returns the value of the object's name property.
QList< QByteArraydynamicPropertyNames () const
QBindingStoragebindingStorage ()
const QBindingStoragebindingStorage () const
QObjectparent () const
 Returns a pointer to the parent object.
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
virtual ~QQmlParserStatus ()

Public Attributes

const QVector3Ddirection
const QVector3D QQuick3DModel *model const

Properties

QQuick3DXrOriginxrOrigin
QQuick3DSceneEnvironmentenvironment
bool passthroughSupported
bool passthroughEnabled
QQuick3DXrRuntimeInforuntimeInfo
bool quitOnSessionEnd
QQuick3DRenderStatsrenderStats
FoveationLevel fixedFoveation
ReferenceSpace referenceSpace
bool depthSubmissionEnabled
bool multiViewRenderingSupported
bool multiViewRenderingEnabled
Properties inherited from QQuick3DNode
float x
float y
float z
QQuaternion rotation
QVector3D eulerRotation
QVector3D position
QVector3D scale
QVector3D pivot
float opacity
bool visible
QVector3D forward
QVector3D up
QVector3D right
QVector3D scenePosition
QQuaternion sceneRotation
QVector3D sceneScale
QMatrix4x4 sceneTransform
int staticFlags
int layers
Properties inherited from QQuick3DObject
QQuick3DObjectparent
 \qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene.
Properties inherited from QObject
QString objectName
 the name of this object

Friends

class QQuick3DXrViewPrivate
class QQuick3DXrVirtualMouse

Additional Inherited Members

Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
template<typename Func1, typename Func2>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
template<typename Func1>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
Protected Member Functions inherited from QQuick3DNode
void connectNotify (const QMetaMethod &signal) override
void disconnectNotify (const QMetaMethod &signal) override
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr)
QSSGRenderGraphObjectupdateSpatialNode (QSSGRenderGraphObject *node) override
virtual void itemChange (ItemChange, const ItemChangeData &) override
Protected Member Functions inherited from QQuick3DObject
 QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr)
void classBegin () override
 Invoked after class creation, but before any properties have been set.
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
bool isComponentComplete () const
virtual void preSync ()
Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
int senderSignalIndex () const
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
bool isSignalConnected (const QMetaMethod &signal) const
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr

Detailed Description

Definition at line 36 of file qquick3dxrview_p.h.

Member Enumeration Documentation

◆ FoveationLevel

Enumerator
NoFoveation 
LowFoveation 
MediumFoveation 
HighFoveation 

Definition at line 56 of file qquick3dxrview_p.h.

◆ ReferenceSpace

enum class QQuick3DXrView::ReferenceSpace
strong
Enumerator
ReferenceSpaceUnknown 
ReferenceSpaceLocal 
ReferenceSpaceStage 
ReferenceSpaceLocalFloor 

Definition at line 64 of file qquick3dxrview_p.h.

Constructor & Destructor Documentation

◆ QQuick3DXrView()

QQuick3DXrView::QQuick3DXrView ( )
explicit

\qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr

Sets up the view for an Xr application.

An XrView sets up the view for an XR application. The following snippet is from the \l{\qxr Simple Example} and shows how to use the type.

\quotefromfile xr_simple/main.qml \printto XrOrigin

Definition at line 45 of file qquick3dxrview.cpp.

◆ ~QQuick3DXrView()

QQuick3DXrView::~QQuick3DXrView ( )

Definition at line 51 of file qquick3dxrview.cpp.

Member Function Documentation

◆ depthSubmissionEnabled()

bool QQuick3DXrView::depthSubmissionEnabled ( ) const

Definition at line 550 of file qquick3dxrview.cpp.

◆ depthSubmissionEnabledChanged

void QQuick3DXrView::depthSubmissionEnabledChanged ( )
signal

◆ environment()

QQuick3DSceneEnvironment * QQuick3DXrView::environment ( ) const

\qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment \summary Holds the SceneEnvironment for the XR view.

Definition at line 80 of file qquick3dxrview.cpp.

◆ environmentChanged

void QQuick3DXrView::environmentChanged ( QQuick3DSceneEnvironment * environment)
signal

◆ fixedFoveation()

QQuick3DXrView::FoveationLevel QQuick3DXrView::fixedFoveation ( ) const

\qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation

Controls the level of fixed foveated rendering for the XrView. \default XrView.HighFoveation

Foveated rendering reduces GPU load by reducing image quality (resolution) in areas where the difference is less perceptible to the eye. With fixed foveated rendering, the areas with reduced visual fidelity are fixed and do not change. On some platforms, there is no concept of fixed foveated rendering or control over it. For example, VisionOS-based devices perform dynamic, eye-tracked foveation; thus, the value of this property is ignored in practice. Other devices, such as the Meta Quest 3, only support fixed foveation, which makes this property relevant.

The value can be one of: \value XrView.NoFoveation 0, no foveation. \value XrView.LowFoveation 1, low foveation. \value XrView.MediumFoveation 2, medium foveation. \value XrView.HighFoveation 3, high foveation.

Where supported, the default is HighFoveation. Therefore, changing this value in applications should be rarely needed in practice.

Definition at line 200 of file qquick3dxrview.cpp.

◆ fixedFoveationChanged

void QQuick3DXrView::fixedFoveationChanged ( )
signal

◆ frameReady

void QQuick3DXrView::frameReady ( )
signal

◆ initializeFailed

void QQuick3DXrView::initializeFailed ( const QString & errorString)
signal

◆ isMultiViewRenderingSupported()

bool QQuick3DXrView::isMultiViewRenderingSupported ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported

This read-only property reports the availability of \l{Multiview Rendering}.

See also
multiViewRenderingEnabled

Definition at line 567 of file qquick3dxrview.cpp.

◆ isQuitOnSessionEndEnabled()

bool QQuick3DXrView::isQuitOnSessionEndEnabled ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled

Holds whether the application should quit when the XR session ends.

Definition at line 218 of file qquick3dxrview.cpp.

◆ multiViewRenderingEnabled()

bool QQuick3DXrView::multiViewRenderingEnabled ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingEnabled

This is a read-only property that reports if \l{Multiview Rendering} is enabled for the XR view.

\default true

This property tells you if multiview rendering is actually in use at run time. When not supported, the value will flip back to false.

Enabling multiview rendering is recommended. It can improve performance and reduce CPU and GPU power usage. It defaults to disabled to ensure maximum compatibility. Developers are encouraged to verify that their application renders as expected with multiViewRenderingEnabled set to true and then leave it set afterward.

Note
Certain Qt Quick and Quick 3D features that involve shader code that is provided by the application may need this code to be modified to be multiview compatible. Examples of these are custom 2D and 3D materials and postprocessing effects. The \l {Multiview Rendering} documentation provides more information on this and how to disable multiview rendering.
See also
multiViewRenderingSupported {Multiview Rendering}

Definition at line 599 of file qquick3dxrview.cpp.

◆ multiViewRenderingEnabledChanged

void QQuick3DXrView::multiViewRenderingEnabledChanged ( )
signal

◆ passthroughEnabled()

bool QQuick3DXrView::passthroughEnabled ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::passthroughEnabled \summary Holds whether passthrough is enabled for the XR view.

Definition at line 94 of file qquick3dxrview.cpp.

◆ passthroughEnabledChanged

void QQuick3DXrView::passthroughEnabledChanged ( )
signal

◆ passthroughSupported()

bool QQuick3DXrView::passthroughSupported ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::passthroughSupported \summary Indicates whether passthrough is supported for the XR view.

Definition at line 150 of file qquick3dxrview.cpp.

◆ processTouch()

QVector3D QQuick3DXrView::processTouch ( const QVector3D & pos,
int pointId )

\qmlmethod vector3d XrView::processTouch(vector3d position, int pointId)

This method will search for an XrItem near position and send a virtual touch event with touch point ID pointId if position maps to a point on the surface.

The return value is the offset between position and the touched point on the surface. This can be used to prevent a hand model from passing through an XrItem.

See also
XrHandModel

Definition at line 440 of file qquick3dxrview.cpp.

◆ Q_REVISION()

QQuick3DXrView::Q_REVISION ( 6 ,
11  ) const &

◆ quitOnSessionEndChanged

void QQuick3DXrView::quitOnSessionEndChanged ( )
signal

◆ rayPick()

QQuick3DPickResult QQuick3DXrView::rayPick ( const QVector3D & origin,
const QVector3D & direction ) const

\qmlmethod pickResult XrView::rayPick(vector3d origin, vector3d direction)

\qmlmethod pickResult XrView::rayPick(vector3d origin, vector3d direction, Model model)

This method will shoot a ray into the scene starting at origin and in direction and return information about the nearest intersection with an object in the scene.

For example, pass the position and forward vector of any object in a scene to see what object is in front of an item. This makes it possible to do picking from any point in the scene.

This method will "shoot" a ray into the scene starting at origin and in direction and return information about the intersection between the ray and the specified model.

Since
6.11

Definition at line 368 of file qquick3dxrview.cpp.

◆ rayPickAll()

QList< QQuick3DPickResult > QQuick3DXrView::rayPickAll ( const QVector3D & origin,
const QVector3D & direction ) const

\qmlmethod List<pickResult> XrView::rayPickAll(vector3d origin, vector3d direction)

This method will shoot a ray into the scene starting at origin and in direction and return a list of information about the nearest intersections with objects in the scene. The list is presorted by distance from the origin along the direction vector with the nearest intersections appearing first and the furthest appearing last.

This can, for instance, be called with the position and forward vector of any object in a scene to see what objects are in front of an item. This makes it possible to do picking from any point in the scene.

Definition at line 387 of file qquick3dxrview.cpp.

◆ referenceSpace()

QQuick3DXrView::ReferenceSpace QQuick3DXrView::referenceSpace ( ) const

\qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace

Gets or sets the reference space for the XR view.

It can be one of: \value XrView.ReferenceSpaceUnknown \value XrView.ReferenceSpaceLocal Origin is at the default view position (typically defined by a "reset view" operation). \value XrView.ReferenceSpaceStage Origin is at floor height in the center of the user's defined area. \value XrView.ReferenceSpaceLocalFloor Origin is at floor height, below the default view position.

ReferenceSpaceLocal is mainly useful for seated applications where the content is not positioned relative to the floor, for example floating menus. The content will move when the user resets the view.

ReferenceSpaceStage is mainly useful for room-scale applications where the user will move freely within the playing area. The content will not move when the user resets the view.

ReferenceSpaceLocalFloor is mainly useful for stationary applications (seated or standing) where the content is positioned relative to the floor. The content will move when the user resets the view.

\default XrView.ReferenceSpaceLocal

Definition at line 540 of file qquick3dxrview.cpp.

◆ referenceSpaceChanged

void QQuick3DXrView::referenceSpaceChanged ( )
signal

◆ registerXrItem()

void QQuick3DXrView::registerXrItem ( QQuick3DXrItem * newXrItem)

Definition at line 607 of file qquick3dxrview.cpp.

◆ renderStats()

QQuick3DRenderStats * QQuick3DXrView::renderStats ( ) const

\qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats \summary Holds rendering statistics for the XR view.

Definition at line 236 of file qquick3dxrview.cpp.

◆ runtimeInfo()

QQuick3DXrRuntimeInfo * QQuick3DXrView::runtimeInfo ( ) const

\qmlproperty QQuick3DXrRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo \summary Provides information about the XR runtime for the XR view.

Definition at line 104 of file qquick3dxrview.cpp.

◆ sessionEnded

void QQuick3DXrView::sessionEnded ( )
signal

◆ setDepthSubmissionEnabled

void QQuick3DXrView::setDepthSubmissionEnabled ( bool enable)
slot

\qmlproperty bool QtQuick3D.Xr::XrView::depthSubmissionEnabled

Controls whether submitting the depth buffer to the XR compositor is enabled. \default false

By default, the depth buffer used by the 3D scene in the XrView is not exposed to the XR compositor. However, in some platforms, depth submission is implicit and cannot be disabled or controlled by the application. An example of this is VisionOS. Changing this property has no effect on those platforms. Elsewhere, with OpenXR in particular, support depends on the OpenXR implementation used at run time.

It is always safe to set depthSubmissionEnabled to true. It will just have no effect when not supported by the underlying stack. To be sure, you can inspect the debug output to see if depth submission is in use. Submitting the depth buffer may improve reprojections that the XR compositor may perform. Reprojection could happen, for example, when the system cannot maintain the target frame rate and thus has to resort to predicting frame contents to improve and stabilize the user's perception of the scene and reduce possible motion sickness. However, the application and Qt have no control over data usage. It could also happen that submitting depth data has no practical effects and is ignored by the underlying XR runtime and compositor.

In practice, submitting the depth buffer implies rendering into a depth texture provided by the XR runtime instead of the intermediate texture/render buffer created and managed by Qt. Rendering into a depth texture has certain lower-level consequences that can have a performance impact:

When using \l{QtQuick3D::SceneEnvironment::antialiasingMode}{multisample antialiasing} (MSAA), enabling depth submission implies rendering into a multisample depth texture and resolving the samples into the non-multisample depth texture provided by the XR runtime. Without depth submission, the resolve step would not be necessary. In addition, some 3D APIs do not support resolving multisample depth-stencil data (see the \l{QRhi::ResolveDepthStencil} flag for details). Without this support, attempts to enable depth submission in combination with MSAA are gracefully ignored.

Even when MSAA is not used, enabling depth submission triggers writing out depth data with 3D APIs that have control over this. The store operation for depth/stencil data is typically indicated by Qt as unnecessary, which can have positive performance impacts on tiled GPU architectures. This is not done with depth submission because depth data must always be written out from Qt's perspective.

Note
We recommended that developers test their applications with depth submission enabled, evaluate the advantages and disadvantages, and make a conscious choice based on their testing if they wish to enable it or not.

Definition at line 668 of file qquick3dxrview.cpp.

◆ setEnvironment

void QQuick3DXrView::setEnvironment ( QQuick3DSceneEnvironment * environment)
slot

Definition at line 109 of file qquick3dxrview.cpp.

◆ setFixedFoveation()

void QQuick3DXrView::setFixedFoveation ( FoveationLevel level)

Definition at line 205 of file qquick3dxrview.cpp.

◆ setPassthroughEnabled

void QQuick3DXrView::setPassthroughEnabled ( bool enable)
slot

Definition at line 158 of file qquick3dxrview.cpp.

◆ setQuitOnSessionEnd

void QQuick3DXrView::setQuitOnSessionEnd ( bool enable)
slot

Definition at line 223 of file qquick3dxrview.cpp.

◆ setReferenceSpace()

void QQuick3DXrView::setReferenceSpace ( ReferenceSpace newReferenceSpace)

Definition at line 545 of file qquick3dxrview.cpp.

◆ setTouchpoint()

void QQuick3DXrView::setTouchpoint ( QQuickItem * target,
const QPointF & position,
int pointId,
bool pressed )

\qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed)

Sends a synthetic touch event to target, moving the touch point with ID pointId to position, with pressed determining if the point is pressed. Also sends the appropriate touch release event if pointId was previously active on a different item.

Definition at line 414 of file qquick3dxrview.cpp.

◆ setXROrigin

void QQuick3DXrView::setXROrigin ( QQuick3DXrOrigin * newXrOrigin)
slot

Definition at line 683 of file qquick3dxrview.cpp.

◆ touchpointState()

QVariantMap QQuick3DXrView::touchpointState ( int pointId) const

Definition at line 502 of file qquick3dxrview.cpp.

◆ unregisterXrItem()

void QQuick3DXrView::unregisterXrItem ( QQuick3DXrItem * xrItem)

Definition at line 612 of file qquick3dxrview.cpp.

◆ xrManager()

QQuick3DXrManager * QQuick3DXrView::xrManager ( )
inline

Definition at line 109 of file qquick3dxrview_p.h.

◆ xrOrigin()

QQuick3DXrOrigin * QQuick3DXrView::xrOrigin ( ) const

\qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin

Holds the active XR origin.

The XR origin is the point in the scene that is considered the origin of the XR coordinate system. The XR origin is used to position tracked objects like the camera and controllers in the scene. An application can have multiple XrOrigins but only one can be active at a time.

Note
This property must be set for the scene to be rendered in XR.
See also
XrOrigin

Definition at line 70 of file qquick3dxrview.cpp.

◆ xrOriginChanged

void QQuick3DXrView::xrOriginChanged ( )
signal

◆ QQuick3DXrViewPrivate

friend class QQuick3DXrViewPrivate
friend

Definition at line 139 of file qquick3dxrview_p.h.

◆ QQuick3DXrVirtualMouse

friend class QQuick3DXrVirtualMouse
friend

Definition at line 150 of file qquick3dxrview_p.h.

Member Data Documentation

◆ const

const QVector3D QQuick3DModel* model QQuick3DXrView::const

Definition at line 92 of file qquick3dxrview_p.h.

◆ direction

const QVector3D& QQuick3DXrView::direction

Definition at line 92 of file qquick3dxrview_p.h.

Property Documentation

◆ depthSubmissionEnabled

bool QQuick3DXrView::depthSubmissionEnabled
readwrite

Definition at line 49 of file qquick3dxrview_p.h.

◆ environment

QQuick3DSceneEnvironment * QQuick3DXrView::environment
readwrite

Definition at line 41 of file qquick3dxrview_p.h.

◆ fixedFoveation

FoveationLevel QQuick3DXrView::fixedFoveation
readwrite

Definition at line 47 of file qquick3dxrview_p.h.

◆ multiViewRenderingEnabled

bool QQuick3DXrView::multiViewRenderingEnabled
read

Definition at line 51 of file qquick3dxrview_p.h.

◆ multiViewRenderingSupported

bool QQuick3DXrView::multiViewRenderingSupported
read

Definition at line 50 of file qquick3dxrview_p.h.

◆ passthroughEnabled

bool QQuick3DXrView::passthroughEnabled
readwrite

Definition at line 43 of file qquick3dxrview_p.h.

◆ passthroughSupported

bool QQuick3DXrView::passthroughSupported
read

Definition at line 42 of file qquick3dxrview_p.h.

◆ quitOnSessionEnd

bool QQuick3DXrView::quitOnSessionEnd
readwrite

Definition at line 45 of file qquick3dxrview_p.h.

◆ referenceSpace

ReferenceSpace QQuick3DXrView::referenceSpace
readwrite

Definition at line 48 of file qquick3dxrview_p.h.

◆ renderStats

QQuick3DRenderStats * QQuick3DXrView::renderStats
read

Definition at line 46 of file qquick3dxrview_p.h.

◆ runtimeInfo

QQuick3DXrRuntimeInfo * QQuick3DXrView::runtimeInfo
read

Definition at line 44 of file qquick3dxrview_p.h.

◆ xrOrigin

QQuick3DXrOrigin * QQuick3DXrView::xrOrigin
readwrite

Definition at line 40 of file qquick3dxrview_p.h.


The documentation for this class was generated from the following files: