Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
Loading...
Searching...
No Matches
QQuick3DXrView Class Reference

#include <qquick3dxrview_p.h>

+ Inheritance diagram for QQuick3DXrView:
+ Collaboration diagram for QQuick3DXrView:

Classes

struct  XrTouchState
 

Public Types

enum  FoveationLevel { NoFoveation = 0 , LowFoveation = 1 , MediumFoveation = 2 , HighFoveation = 3 }
 
enum class  ReferenceSpace { ReferenceSpaceUnknown , ReferenceSpaceLocal , ReferenceSpaceStage , ReferenceSpaceLocalFloor }
 
- Public Types inherited from QQuick3DNode
enum  TransformSpace { LocalSpace , ParentSpace , SceneSpace }
 
enum  StaticFlags { None }
 

Public Slots

void setEnvironment (QQuick3DSceneEnvironment *environment)
 
void setEnablePassthrough (bool enable)
 
void setQuitOnSessionEnd (bool enable)
 
void setEnableDepthSubmission (bool enable)
 \qmlproperty bool QtQuick3D.Xr::XrView::enableDepthSubmission
 
void setEnableMultiViewRendering (bool enable)
 
- Public Slots inherited from QQuick3DNode
void setX (float x)
 
void setY (float y)
 
void setZ (float z)
 
void setRotation (const QQuaternion &rotation)
 
void setEulerRotation (const QVector3D &eulerRotation)
 
void setPosition (const QVector3D &position)
 
void setScale (const QVector3D &scale)
 
void setPivot (const QVector3D &pivot)
 
void setLocalOpacity (float opacity)
 
void setVisible (bool visible)
 
void setStaticFlags (int staticFlags)
 
- Public Slots inherited from QQuick3DObject
void update ()
 
void setParentItem (QQuick3DObject *parentItem)
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 

Signals

void initializeFailed (const QString &errorString)
 
void sessionEnded ()
 
void xrOriginChanged (QQuick3DXrOrigin *xrOrigin)
 
void environmentChanged (QQuick3DSceneEnvironment *environment)
 
void enablePassthroughChanged (bool enable)
 
void quitOnSessionEndChanged ()
 
void fixedFoveationChanged ()
 
void frameReady (QRhiTexture *colorBuffer)
 
void referenceSpaceChanged ()
 
void enableDepthSubmissionChanged ()
 
void enableMultiViewRenderingChanged ()
 
- Signals inherited from QQuick3DNode
void xChanged ()
 
void yChanged ()
 
void zChanged ()
 
void rotationChanged ()
 
void eulerRotationChanged ()
 
void positionChanged ()
 
void scaleChanged ()
 
void pivotChanged ()
 
void localOpacityChanged ()
 
void visibleChanged ()
 
void forwardChanged ()
 
void upChanged ()
 
void rightChanged ()
 
void sceneTransformChanged ()
 
void scenePositionChanged ()
 
void sceneRotationChanged ()
 
void sceneScaleChanged ()
 
void staticFlagsChanged ()
 
- Signals inherited from QQuick3DObject
void parentChanged ()
 
void childrenChanged ()
 
void stateChanged ()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QQuick3DXrView ()
 \qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr
 
 ~QQuick3DXrView ()
 
QQuick3DXrOriginxrOrigin () const
 \qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin
 
QQuick3DSceneEnvironmentenvironment () const
 \qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment
 
QQuick3DXrHandInputleftHandInput () const
 \qmlproperty XrHandInput QtQuick3D.Xr::XrView::leftHandInput
 
QQuick3DXrHandInputrightHandInput () const
 \qmlproperty XrHandInput QtQuick3D.Xr::XrView::rightHandInput
 
QQuick3DXrHandTrackerInputleftHandTrackerInput () const
 \qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::leftHandTrackerInput
 
QQuick3DXrHandTrackerInputrightHandTrackerInput () const
 \qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::rightHandTrackerInput
 
bool isPassthroughSupported () const
 \qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughSupported
 
bool isPassthroughEnabled () const
 \qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughEnabled
 
FoveationLevel fixedFoveation () const
 \qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation
 
void setFixedFoveation (FoveationLevel level)
 
QOpenXRRuntimeInforuntimeInfo () const
 \qmlproperty QOpenXRRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo
 
bool isQuitOnSessionEndEnabled () const
 \qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled
 
QQuick3DRenderStatsrenderStats () const
 \qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats
 
Q_INVOKABLE QQuick3DPickResult rayPick (const QVector3D &origin, const QVector3D &direction) const
 \qmlmethod PickResult XrView::rayPick(vector3d origin, vector3d direction)
 
Q_INVOKABLE QList< QQuick3DPickResultrayPickAll (const QVector3D &origin, const QVector3D &direction) const
 \qmlmethod List<PickResult> XrView::rayPickAll(vector3d origin, vector3d direction)
 
Q_INVOKABLE void setTouchpoint (QQuickItem *target, const QPointF &position, int pointId, bool active)
 \qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed)
 
Q_INVOKABLE QVector3D processTouch (const QVector3D &pos, int pointId)
 \qmlmethod vector3d XrView::processTouch(vector3d position, int pointId)
 
Q_INVOKABLE QVariantMap touchpointState (int pointId) const
 
ReferenceSpace referenceSpace () const
 \qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace
 
void setReferenceSpace (ReferenceSpace newReferenceSpace)
 
bool isDepthSubmissionEnabled () const
 
void registerXrItem (QQuick3DXrItem *newXrItem)
 
void unregisterXrItem (QQuick3DXrItem *xrItem)
 
bool isMultiViewRenderingSupported () const
 \qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported
 
bool isMultiViewRenderingEnabled () const
 \qmlproperty bool QtQuick3D.Xr::XrView::enableMultiViewRendering
 
- Public Member Functions inherited from QQuick3DNode
 QQuick3DNode (QQuick3DNode *parent=nullptr)
 \qmltype Node \inherits Object3D \inqmlmodule QtQuick3D
 
 ~QQuick3DNode () override
 
float x () const
 \qmlproperty real QtQuick3D::Node::x
 
float y () const
 \qmlproperty real QtQuick3D::Node::y
 
float z () const
 \qmlproperty real QtQuick3D::Node::z
 
QQuaternion rotation () const
 \qmlproperty quaternion QtQuick3D::Node::rotation
 
QVector3D eulerRotation () const
 \qmlproperty vector3d QtQuick3D::Node::eulerRotation
 
QVector3D position () const
 \qmlproperty vector3d QtQuick3D::Node::position
 
QVector3D scale () const
 \qmlproperty vector3d QtQuick3D::Node::scale
 
QVector3D pivot () const
 \qmlproperty vector3d QtQuick3D::Node::pivot
 
float localOpacity () const
 \qmlproperty real QtQuick3D::Node::opacity
 
bool visible () const
 \qmlproperty bool QtQuick3D::Node::visible
 
int staticFlags () const
 \qmlproperty int QtQuick3D::Node::staticFlags
 
QQuick3DNodeparentNode () const
 
QVector3D forward () const
 \qmlproperty vector3d QtQuick3D::Node::forward \readonly
 
QVector3D up () const
 \qmlproperty vector3d QtQuick3D::Node::up \readonly
 
QVector3D right () const
 \qmlproperty vector3d QtQuick3D::Node::right \readonly
 
QVector3D scenePosition () const
 \qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly
 
QQuaternion sceneRotation () const
 \qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly
 
QVector3D sceneScale () const
 \qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly
 
QMatrix4x4 sceneTransform () const
 \qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly
 
Q_INVOKABLE void rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space)
 \qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space)
 
Q_INVOKABLE QVector3D mapPositionToScene (const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition)
 
Q_INVOKABLE QVector3D mapPositionFromScene (const QVector3D &scenePosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition)
 
Q_INVOKABLE QVector3D mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
 
Q_INVOKABLE QVector3D mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
 
Q_INVOKABLE QVector3D mapDirectionToScene (const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection)
 
Q_INVOKABLE QVector3D mapDirectionFromScene (const QVector3D &sceneDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection)
 
Q_INVOKABLE QVector3D mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
 
Q_INVOKABLE QVector3D mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
 
void markAllDirty () override
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 
- Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
 
virtual ~QQmlParserStatus ()
 

Properties

QQuick3DXrOriginxrOrigin
 
QQuick3DSceneEnvironmentenvironment
 
QQuick3DXrHandInputleftHandInput
 
QQuick3DXrHandInputrightHandInput
 
QQuick3DXrHandTrackerInputleftHandTrackerInput
 
QQuick3DXrHandTrackerInputrightHandTrackerInput
 
bool passthroughSupported
 
bool enablePassthrough
 
QOpenXRRuntimeInforuntimeInfo
 
bool quitOnSessionEnd
 
QQuick3DRenderStatsrenderStats
 
FoveationLevel fixedFoveation
 
ReferenceSpace referenceSpace
 
bool enableDepthSubmission
 
bool multiViewRenderingSupported
 
bool enableMultiViewRendering
 
- Properties inherited from QQuick3DNode
float x
 
float y
 
float z
 
QQuaternion rotation
 
QVector3D eulerRotation
 
QVector3D position
 
QVector3D scale
 
QVector3D pivot
 
float opacity
 
bool visible
 
QVector3D forward
 
QVector3D up
 
QVector3D right
 
QVector3D scenePosition
 
QQuaternion sceneRotation
 
QVector3D sceneScale
 
QMatrix4x4 sceneTransform
 
int staticFlags
 
- Properties inherited from QQuick3DObject
QQuick3DObjectparent
 \qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene.
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Friends

class QQuick3DXrVirtualMouse
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Member Functions inherited from QQuick3DNode
void connectNotify (const QMetaMethod &signal) override
 
void disconnectNotify (const QMetaMethod &signal) override
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
 QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr)
 
QSSGRenderGraphObjectupdateSpatialNode (QSSGRenderGraphObject *node) override
 
virtual void itemChange (ItemChange, const ItemChangeData &) override
 
- Protected Member Functions inherited from QQuick3DObject
 QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr)
 
void classBegin () override
 Invoked after class creation, but before any properties have been set.
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
bool isComponentComplete () const
 
virtual void preSync ()
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 41 of file qquick3dxrview_p.h.

Member Enumeration Documentation

◆ FoveationLevel

Enumerator
NoFoveation 
LowFoveation 
MediumFoveation 
HighFoveation 

Definition at line 65 of file qquick3dxrview_p.h.

◆ ReferenceSpace

enum class QQuick3DXrView::ReferenceSpace
strong
Enumerator
ReferenceSpaceUnknown 
ReferenceSpaceLocal 
ReferenceSpaceStage 
ReferenceSpaceLocalFloor 

Definition at line 73 of file qquick3dxrview_p.h.

Constructor & Destructor Documentation

◆ QQuick3DXrView()

QT_BEGIN_NAMESPACE QQuick3DXrView::QQuick3DXrView ( )
explicit

\qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr

Sets up the view for an Xr application.

An XrView sets up the view for an XR application. \quotefromfile xr_simple/main.qml \printto XrOrigin

Definition at line 25 of file qquick3dxrview.cpp.

◆ ~QQuick3DXrView()

QQuick3DXrView::~QQuick3DXrView ( )

Definition at line 31 of file qquick3dxrview.cpp.

Member Function Documentation

◆ enableDepthSubmissionChanged

void QQuick3DXrView::enableDepthSubmissionChanged ( )
signal

Referenced by setEnableDepthSubmission().

+ Here is the caller graph for this function:

◆ enableMultiViewRenderingChanged

void QQuick3DXrView::enableMultiViewRenderingChanged ( )
signal

Referenced by setEnableMultiViewRendering().

+ Here is the caller graph for this function:

◆ enablePassthroughChanged

void QQuick3DXrView::enablePassthroughChanged ( bool enable)
signal

Referenced by setEnablePassthrough().

+ Here is the caller graph for this function:

◆ environment()

QQuick3DSceneEnvironment * QQuick3DXrView::environment ( ) const

\qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment

Holds the SceneEnvironment for the XR view.

Definition at line 51 of file qquick3dxrview.cpp.

References QQuick3DViewport::environment.

◆ environmentChanged

void QQuick3DXrView::environmentChanged ( QQuick3DSceneEnvironment * environment)
signal

Referenced by setEnvironment().

+ Here is the caller graph for this function:

◆ fixedFoveation()

QQuick3DXrView::FoveationLevel QQuick3DXrView::fixedFoveation ( ) const

\qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation

Controls the level of fixed foveated rendering for the XrView.

Foveated rendering reduces GPU load by reducing image quality (resolution) in areas where the difference is less perceptible to the eye. With fixed foveated rendering the areas with reduced visual fidelity are fixed and do not change. On some platforms there is no concept of, or there is no control over, fixed foveated rendering. For example, VisionOS-based devices perform dynamic, eye-tracked foveation, and thus the value of this property is ignored in practice. Whereas other devices, such as the Meta Quest 3, only have support for fixed foveation, in which case this property becomes relevant.

The value can be one of: \value XrView.NoFoveation 0, no foveation. \value XrView.LowFoveation 1, low foveation. \value XrView.MediumFoveation 2, medium foveation. \value XrView.HighFoveation 3, high foveation.

Where supported, the default is HighFoveation. Therefore, changing this value in applications should be rarely needed in practice.

Definition at line 226 of file qquick3dxrview.cpp.

References QQuick3DXrManager::getFixedFoveationLevel().

+ Here is the call graph for this function:

◆ fixedFoveationChanged

void QQuick3DXrView::fixedFoveationChanged ( )
signal

Referenced by setFixedFoveation().

+ Here is the caller graph for this function:

◆ frameReady

void QQuick3DXrView::frameReady ( QRhiTexture * colorBuffer)
signal

◆ initializeFailed

void QQuick3DXrView::initializeFailed ( const QString & errorString)
signal

◆ isDepthSubmissionEnabled()

bool QQuick3DXrView::isDepthSubmissionEnabled ( ) const

Definition at line 549 of file qquick3dxrview.cpp.

References QQuick3DXrManager::isDepthSubmissionEnabled(), QQuick3DXrManager::isValid(), and qWarning.

+ Here is the call graph for this function:

◆ isMultiViewRenderingEnabled()

bool QQuick3DXrView::isMultiViewRenderingEnabled ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::enableMultiViewRendering

Gets or sets whether \l{Multiview Rendering} is enabled for the XR view.

The default value is false. Changing the value to true has an effect only when \l multiViewRenderingSupported is true. See \l{Multiview Rendering} for details.

This property can also be used to query whether multiview rendering is really in use at run time. When not supported, the value will flip back to false.

Note
Changing the value dynamically, while the scene is already up and running, is possible, but not recommended, because enabling or disabling multiview mode involves releasing and recreating certain graphics and XR resources. Depending on the platform and headset, this then may cause visual effects that are undesirable, for example the scene may disappear and reappear.
Enabling multiview rendering is recommended, in general. It can improve performance, reduce CPU and GPU load, as well as reduce power consumption. It defaults to disabled in order to ensure maximum compatibility. Developers are encouraged to verify that their application renders as expected with enableMultiViewRendering set to true, and then leave it set afterwards.

Certain Qt Quick and Quick 3D features that involve application-provided shader code, in particular custom 2D and 3D materials and postprocessing effects, require awareness from the developers in order to make the application-provided shader assets multiview-compatible. See \l{Multiview Rendering} for details.

See also
multiViewRenderingSupported

Definition at line 609 of file qquick3dxrview.cpp.

References QQuick3DXrManager::isMultiViewRenderingEnabled(), and QQuick3DXrManager::isValid().

+ Here is the call graph for this function:

◆ isMultiViewRenderingSupported()

bool QQuick3DXrView::isMultiViewRenderingSupported ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported

This read-only property reports the availability of \l{Multiview Rendering}.

See also
enableMultiViewRendering

Definition at line 566 of file qquick3dxrview.cpp.

References QQuick3DXrManager::isMultiViewRenderingSupported(), and QQuick3DXrManager::isValid().

+ Here is the call graph for this function:

◆ isPassthroughEnabled()

bool QQuick3DXrView::isPassthroughEnabled ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughEnabled

Holds whether passthrough is enabled for the XR view.

Definition at line 121 of file qquick3dxrview.cpp.

References QQuick3DXrManager::isPassthroughEnabled().

+ Here is the call graph for this function:

◆ isPassthroughSupported()

bool QQuick3DXrView::isPassthroughSupported ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::isPassthroughSupported

Indicates whether passthrough is supported for the XR view.

Definition at line 174 of file qquick3dxrview.cpp.

References QQuick3DXrManager::isValid().

+ Here is the call graph for this function:

◆ isQuitOnSessionEndEnabled()

bool QQuick3DXrView::isQuitOnSessionEndEnabled ( ) const

\qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled

Holds whether the application should quit when the XR session ends.

Definition at line 244 of file qquick3dxrview.cpp.

◆ leftHandInput()

QQuick3DXrHandInput * QQuick3DXrView::leftHandInput ( ) const

\qmlproperty XrHandInput QtQuick3D.Xr::XrView::leftHandInput

Provides access to the left hand input for the XR view.

Definition at line 61 of file qquick3dxrview.cpp.

References QQuick3DXrInputManager::leftHandInput().

+ Here is the call graph for this function:

◆ leftHandTrackerInput()

QQuick3DXrHandTrackerInput * QQuick3DXrView::leftHandTrackerInput ( ) const

\qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::leftHandTrackerInput

Provides access to the left hand tracker input for the XR view.

Definition at line 89 of file qquick3dxrview.cpp.

References QQuick3DXrInputManager::leftHandTrackerInput().

+ Here is the call graph for this function:

◆ processTouch()

QVector3D QQuick3DXrView::processTouch ( const QVector3D & pos,
int pointId )

\qmlmethod vector3d XrView::processTouch(vector3d position, int pointId)

This method will search for an XrItem near position, and send a virtual touch event with touch point ID pointId if position maps to a point on the surface.

The return value is the offset between position and the touched point on the surface. This can be used to prevent a hand model from passing through an XrItem.

See also
XrHandModel

Definition at line 450 of file qquick3dxrview.cpp.

References QList< T >::isEmpty(), item, QQuick3DXrView::XrTouchState::points, pos, and state.

+ Here is the call graph for this function:

◆ quitOnSessionEndChanged

void QQuick3DXrView::quitOnSessionEndChanged ( )
signal

Referenced by setQuitOnSessionEnd().

+ Here is the caller graph for this function:

◆ rayPick()

QQuick3DPickResult QQuick3DXrView::rayPick ( const QVector3D & origin,
const QVector3D & direction ) const

\qmlmethod PickResult XrView::rayPick(vector3d origin, vector3d direction)

This method will "shoot" a ray into the scene starting at origin and in direction and return information about the nearest intersection with an object in the scene.

This can, for instance, be called with the position and forward vector of any object in a scene to see what object is in front of an item. This makes it possible to do picking from any point in the scene.

Definition at line 391 of file qquick3dxrview.cpp.

References direction.

◆ rayPickAll()

QList< QQuick3DPickResult > QQuick3DXrView::rayPickAll ( const QVector3D & origin,
const QVector3D & direction ) const

\qmlmethod List<PickResult> XrView::rayPickAll(vector3d origin, vector3d direction)

This method will "shoot" a ray into the scene starting at origin and in direction and return a list of information about the nearest intersections with objects in the scene. The list is presorted by distance from the origin along the direction vector with the nearest intersections appearing first and the furthest appearing last.

This can, for instance, be called with the position and forward vector of any object in a scene to see what objects are in front of an item. This makes it possible to do picking from any point in the scene.

Definition at line 410 of file qquick3dxrview.cpp.

References direction.

◆ referenceSpace()

QQuick3DXrView::ReferenceSpace QQuick3DXrView::referenceSpace ( ) const

\qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace

Gets or sets the reference space for the XR view.

It can be one of: \value XrView.ReferenceSpaceUnknown \value XrView.ReferenceSpaceLocal \value XrView.ReferenceSpaceStage \value XrView.ReferenceSpaceLocalFloor

Definition at line 539 of file qquick3dxrview.cpp.

References QQuick3DXrManager::getReferenceSpace().

+ Here is the call graph for this function:

◆ referenceSpaceChanged

void QQuick3DXrView::referenceSpaceChanged ( )
signal

◆ registerXrItem()

void QQuick3DXrView::registerXrItem ( QQuick3DXrItem * newXrItem)

Definition at line 617 of file qquick3dxrview.cpp.

References QList< T >::append().

+ Here is the call graph for this function:

◆ renderStats()

QQuick3DRenderStats * QQuick3DXrView::renderStats ( ) const

\qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats

Holds rendering statistics for the XR view.

Definition at line 262 of file qquick3dxrview.cpp.

References QQuick3DViewport::renderStats.

◆ rightHandInput()

QQuick3DXrHandInput * QQuick3DXrView::rightHandInput ( ) const

\qmlproperty XrHandInput QtQuick3D.Xr::XrView::rightHandInput

Provides access to the right hand input for the XR view.

Definition at line 75 of file qquick3dxrview.cpp.

References QQuick3DXrInputManager::rightHandInput().

+ Here is the call graph for this function:

◆ rightHandTrackerInput()

QQuick3DXrHandTrackerInput * QQuick3DXrView::rightHandTrackerInput ( ) const

\qmlproperty XrHandTrackerInput QtQuick3D.Xr::XrView::rightHandTrackerInput

Provides access to the right hand tracker input for the XR view.

Definition at line 103 of file qquick3dxrview.cpp.

References QQuick3DXrInputManager::rightHandTrackerInput().

+ Here is the call graph for this function:

◆ runtimeInfo()

QOpenXRRuntimeInfo * QQuick3DXrView::runtimeInfo ( ) const

\qmlproperty QOpenXRRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo

Provides information about the XR runtime for the XR view.

Definition at line 131 of file qquick3dxrview.cpp.

◆ sessionEnded

void QQuick3DXrView::sessionEnded ( )
signal

◆ setEnableDepthSubmission

void QQuick3DXrView::setEnableDepthSubmission ( bool enable)
slot

\qmlproperty bool QtQuick3D.Xr::XrView::enableDepthSubmission

Gets or sets whether submitting the depth buffer to the XR compositor is enabled.

By default the value is false and the depth buffer used by the 3D scene in the XrView is not exposed to the XR compositor. However, in some platforms depth submission is implicit and cannot be disabled or controlled by the application. An example of this is VisionOS. Changing this property has no effect on those platforms. Elsewhere, with OpenXR in particular, support depends on the OpenXR implementation used at run time.

It is always safe to set enableDepthSubmission to true. It will just have no effect when not support by the underlying stack. Inspect the debug output to see if depth submission is in use.

Submitting the depth buffer may improve reprojections that may be performed by the XR compositor. This could happen for example when the system cannot maintain the target frame rate, and thus has to resort to predicting frame contents, in order to improve and stabilize the user's perception of the scene and reduce possibly nauseating effects. However, the application and Qt has no control over the usage of the data. It could also happen that submitting depth data has no practical effects and is simply ignored by the underlying XR runtime and compositor.

In practice submitting the depth buffer implies rendering into a depth texture provided by the XR runtime, instead of the intermediate texture/renderbuffer created and managed by Qt. This has certain lower-level consequences that can have a performance impact:

When \l{QtQuick3D::SceneEnvironment::antialiasingMode}{multisample antialiasing} (MSAA) is used, enabling depth submission implies rendering into a multisample depth texture and resolving the samples into the XR runtime provided non-multisample depth texture. Without depth submission, the resolve step would not be necessary at all. In addition, some 3D APIs have no support at all for resolving multisample depth-stencil data. (see the \l{QRhi::ResolveDepthStencil} flag for details) Attempts to enable depth submission in combination with MSAA will be gracefully ignored if this is the case.

Even when MSAA is not used, enabling depth submission triggers writing out depth data with 3D APIs that have control over this. The store operation for depth/stencil data is normally indicated by Qt as not necessary, which can have positive effects for performance on tiled GPU architectures in particular. With depth submission this is not done, because depth data has to then be written out always from Qt's perspective.

Note
It is recommended that developers test their applications with depth submission enabled, evaluate the advantages and disadvantages, and make a conscious choice based on their testing if they wish to enable it or not.

Definition at line 680 of file qquick3dxrview.cpp.

References emit, enableDepthSubmissionChanged(), QQuick3DXrManager::isDepthSubmissionEnabled(), QQuick3DXrManager::isValid(), qWarning, and QQuick3DXrManager::setDepthSubmissionEnabled().

+ Here is the call graph for this function:

◆ setEnableMultiViewRendering

void QQuick3DXrView::setEnableMultiViewRendering ( bool enable)
slot

Definition at line 695 of file qquick3dxrview.cpp.

References emit, enableMultiViewRenderingChanged(), QQuick3DXrManager::isMultiViewRenderingEnabled(), QQuick3DXrManager::isValid(), qWarning, and QQuick3DXrManager::setMultiviewRenderingEnabled().

+ Here is the call graph for this function:

◆ setEnablePassthrough

void QQuick3DXrView::setEnablePassthrough ( bool enable)
slot

Definition at line 182 of file qquick3dxrview.cpp.

References emit, enablePassthroughChanged(), QQuick3DXrManager::isPassthroughEnabled(), QQuick3DXrManager::isValid(), qWarning, and QQuick3DXrManager::setPassthroughEnabled().

+ Here is the call graph for this function:

◆ setEnvironment

void QQuick3DXrView::setEnvironment ( QQuick3DSceneEnvironment * environment)
slot

◆ setFixedFoveation()

void QQuick3DXrView::setFixedFoveation ( FoveationLevel level)

Definition at line 231 of file qquick3dxrview.cpp.

References emit, fixedFoveationChanged(), QQuick3DXrManager::getFixedFoveationLevel(), and QQuick3DXrManager::setFixedFoveationLevel().

+ Here is the call graph for this function:

◆ setQuitOnSessionEnd

void QQuick3DXrView::setQuitOnSessionEnd ( bool enable)
slot

Definition at line 249 of file qquick3dxrview.cpp.

References emit, and quitOnSessionEndChanged().

+ Here is the call graph for this function:

◆ setReferenceSpace()

void QQuick3DXrView::setReferenceSpace ( ReferenceSpace newReferenceSpace)

Definition at line 544 of file qquick3dxrview.cpp.

References QQuick3DXrManager::setReferenceSpace().

+ Here is the call graph for this function:

◆ setTouchpoint()

void QQuick3DXrView::setTouchpoint ( QQuickItem * target,
const QPointF & position,
int pointId,
bool pressed )

\qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed)

Sends a synthetic touch event to target, moving the touch point with ID pointId to position, with pressed determining if the point is pressed. Also sends the appropriate touch release event if pointId was previously active on a different item.

Definition at line 424 of file qquick3dxrview.cpp.

References QQuick3DNode::position.

◆ touchpointState()

QVariantMap QQuick3DXrView::touchpointState ( int pointId) const

Definition at line 512 of file qquick3dxrview.cpp.

References QHash< Key, T >::const_iterator, QHash< Key, T >::constFind(), QVariant::fromValue(), it, QQuick3DXrView::XrTouchState::points, Q_TOUCHPOINT_STATE, and QStringLiteral.

+ Here is the call graph for this function:

◆ unregisterXrItem()

void QQuick3DXrView::unregisterXrItem ( QQuick3DXrItem * xrItem)

Definition at line 622 of file qquick3dxrview.cpp.

References QList< T >::removeAll().

+ Here is the call graph for this function:

◆ xrOrigin()

QQuick3DXrOrigin * QQuick3DXrView::xrOrigin ( ) const

\qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin

Holds the XR origin.

Definition at line 41 of file qquick3dxrview.cpp.

◆ xrOriginChanged

void QQuick3DXrView::xrOriginChanged ( QQuick3DXrOrigin * xrOrigin)
signal

Friends And Related Symbol Documentation

◆ QQuick3DXrVirtualMouse

friend class QQuick3DXrVirtualMouse
friend

Definition at line 159 of file qquick3dxrview_p.h.

Property Documentation

◆ enableDepthSubmission

bool QQuick3DXrView::enableDepthSubmission
readwrite

Definition at line 58 of file qquick3dxrview_p.h.

◆ enableMultiViewRendering

bool QQuick3DXrView::enableMultiViewRendering
readwrite

Definition at line 60 of file qquick3dxrview_p.h.

◆ enablePassthrough

bool QQuick3DXrView::enablePassthrough
readwrite

Definition at line 52 of file qquick3dxrview_p.h.

◆ environment

QQuick3DSceneEnvironment * QQuick3DXrView::environment
readwrite

Definition at line 46 of file qquick3dxrview_p.h.

Referenced by setEnvironment().

◆ fixedFoveation

FoveationLevel QQuick3DXrView::fixedFoveation
readwrite

Definition at line 56 of file qquick3dxrview_p.h.

◆ leftHandInput

QQuick3DXrHandInput * QQuick3DXrView::leftHandInput
read

Definition at line 47 of file qquick3dxrview_p.h.

◆ leftHandTrackerInput

QQuick3DXrHandTrackerInput * QQuick3DXrView::leftHandTrackerInput
read

Definition at line 49 of file qquick3dxrview_p.h.

◆ multiViewRenderingSupported

bool QQuick3DXrView::multiViewRenderingSupported
read

Definition at line 59 of file qquick3dxrview_p.h.

◆ passthroughSupported

bool QQuick3DXrView::passthroughSupported
read

Definition at line 51 of file qquick3dxrview_p.h.

◆ quitOnSessionEnd

bool QQuick3DXrView::quitOnSessionEnd
readwrite

Definition at line 54 of file qquick3dxrview_p.h.

◆ referenceSpace

ReferenceSpace QQuick3DXrView::referenceSpace
readwrite

Definition at line 57 of file qquick3dxrview_p.h.

◆ renderStats

QQuick3DRenderStats * QQuick3DXrView::renderStats
read

Definition at line 55 of file qquick3dxrview_p.h.

◆ rightHandInput

QQuick3DXrHandInput * QQuick3DXrView::rightHandInput
read

Definition at line 48 of file qquick3dxrview_p.h.

◆ rightHandTrackerInput

QQuick3DXrHandTrackerInput * QQuick3DXrView::rightHandTrackerInput
read

Definition at line 50 of file qquick3dxrview_p.h.

◆ runtimeInfo

QOpenXRRuntimeInfo * QQuick3DXrView::runtimeInfo
read

Definition at line 53 of file qquick3dxrview_p.h.

◆ xrOrigin

QQuick3DXrOrigin * QQuick3DXrView::xrOrigin
read

Definition at line 45 of file qquick3dxrview_p.h.


The documentation for this class was generated from the following files: