![]() |
Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
|
#include <qquick3dxrview_p.h>
Classes | |
struct | XrTouchState |
Public Types | |
enum | FoveationLevel { NoFoveation = 0 , LowFoveation = 1 , MediumFoveation = 2 , HighFoveation = 3 } |
enum class | ReferenceSpace { ReferenceSpaceUnknown , ReferenceSpaceLocal , ReferenceSpaceStage , ReferenceSpaceLocalFloor } |
Public Types inherited from QQuick3DNode | |
enum | TransformSpace { LocalSpace , ParentSpace , SceneSpace } |
enum | StaticFlags { None } |
Public Slots | |
void | setEnvironment (QQuick3DSceneEnvironment *environment) |
void | setPassthroughEnabled (bool enable) |
void | setQuitOnSessionEnd (bool enable) |
void | setDepthSubmissionEnabled (bool enable) |
\qmlproperty bool QtQuick3D.Xr::XrView::depthSubmissionEnabled | |
void | setXROrigin (QQuick3DXrOrigin *newXrOrigin) |
Public Slots inherited from QQuick3DNode | |
void | setX (float x) |
void | setY (float y) |
void | setZ (float z) |
void | setRotation (const QQuaternion &rotation) |
void | setEulerRotation (const QVector3D &eulerRotation) |
void | setPosition (const QVector3D &position) |
void | setScale (const QVector3D &scale) |
void | setPivot (const QVector3D &pivot) |
void | setLocalOpacity (float opacity) |
void | setVisible (bool visible) |
void | setStaticFlags (int staticFlags) |
void | setLayers (int newLayers) |
Public Slots inherited from QQuick3DObject | |
void | update () |
void | setParentItem (QQuick3DObject *parentItem) |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe |
Public Member Functions | |
QQuick3DXrView () | |
\qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr | |
~QQuick3DXrView () | |
QQuick3DXrOrigin * | xrOrigin () const |
\qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin | |
QQuick3DSceneEnvironment * | environment () const |
\qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment \summary Holds the SceneEnvironment for the XR view. | |
bool | passthroughSupported () const |
\qmlproperty bool QtQuick3D.Xr::XrView::passthroughSupported \summary Indicates whether passthrough is supported for the XR view. | |
bool | passthroughEnabled () const |
\qmlproperty bool QtQuick3D.Xr::XrView::passthroughEnabled \summary Holds whether passthrough is enabled for the XR view. | |
FoveationLevel | fixedFoveation () const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation | |
void | setFixedFoveation (FoveationLevel level) |
QQuick3DXrRuntimeInfo * | runtimeInfo () const |
\qmlproperty QQuick3DXrRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo \summary Provides information about the XR runtime for the XR view. | |
bool | isQuitOnSessionEndEnabled () const |
\qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled | |
QQuick3DRenderStats * | renderStats () const |
\qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats \summary Holds rendering statistics for the XR view. | |
Q_INVOKABLE QQuick3DPickResult | rayPick (const QVector3D &origin, const QVector3D &direction) const |
\qmlmethod pickResult XrView::rayPick(vector3d origin, vector3d direction) | |
Q_INVOKABLE QList< QQuick3DPickResult > | rayPickAll (const QVector3D &origin, const QVector3D &direction) const |
\qmlmethod List<pickResult> XrView::rayPickAll(vector3d origin, vector3d direction) | |
Q_REVISION (6, 11) Q_INVOKABLE QQuick3DPickResult rayPick(const QVector3D &origin | |
Q_INVOKABLE void | setTouchpoint (QQuickItem *target, const QPointF &position, int pointId, bool active) |
\qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed) | |
Q_INVOKABLE QVector3D | processTouch (const QVector3D &pos, int pointId) |
\qmlmethod vector3d XrView::processTouch(vector3d position, int pointId) | |
Q_INVOKABLE QVariantMap | touchpointState (int pointId) const |
ReferenceSpace | referenceSpace () const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace | |
void | setReferenceSpace (ReferenceSpace newReferenceSpace) |
bool | depthSubmissionEnabled () const |
void | registerXrItem (QQuick3DXrItem *newXrItem) |
void | unregisterXrItem (QQuick3DXrItem *xrItem) |
bool | isMultiViewRenderingSupported () const |
\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported | |
bool | multiViewRenderingEnabled () const |
\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingEnabled | |
QQuick3DXrManager * | xrManager () |
Public Member Functions inherited from QQuick3DNode | |
QQuick3DNode (QQuick3DNode *parent=nullptr) | |
\qmltype Node \inherits Object3D \inqmlmodule QtQuick3D | |
~QQuick3DNode () override | |
float | x () const |
\qmlproperty real QtQuick3D::Node::x | |
float | y () const |
\qmlproperty real QtQuick3D::Node::y | |
float | z () const |
\qmlproperty real QtQuick3D::Node::z | |
QQuaternion | rotation () const |
\qmlproperty quaternion QtQuick3D::Node::rotation | |
QVector3D | eulerRotation () const |
\qmlproperty vector3d QtQuick3D::Node::eulerRotation | |
QVector3D | position () const |
\qmlproperty vector3d QtQuick3D::Node::position | |
QVector3D | scale () const |
\qmlproperty vector3d QtQuick3D::Node::scale | |
QVector3D | pivot () const |
\qmlproperty vector3d QtQuick3D::Node::pivot | |
float | localOpacity () const |
\qmlproperty real QtQuick3D::Node::opacity | |
bool | visible () const |
\qmlproperty bool QtQuick3D::Node::visible | |
int | staticFlags () const |
\qmlproperty int QtQuick3D::Node::staticFlags | |
QQuick3DNode * | parentNode () const |
QVector3D | forward () const |
\qmlproperty vector3d QtQuick3D::Node::forward \readonly | |
QVector3D | up () const |
\qmlproperty vector3d QtQuick3D::Node::up \readonly | |
QVector3D | right () const |
\qmlproperty vector3d QtQuick3D::Node::right \readonly | |
QVector3D | scenePosition () const |
\qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly | |
QQuaternion | sceneRotation () const |
\qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly | |
QVector3D | sceneScale () const |
\qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly | |
QMatrix4x4 | sceneTransform () const |
\qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly | |
Q_INVOKABLE void | rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) |
\qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space) | |
Q_INVOKABLE QVector3D | mapPositionToScene (const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromScene (const QVector3D &scenePosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition) | |
Q_INVOKABLE QVector3D | mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapDirectionToScene (const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromScene (const QVector3D &sceneDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection) | |
Q_INVOKABLE QVector3D | mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection) | |
void | markAllDirty () override |
int | layers () const |
\qmlproperty int QtQuick3D::Node::layers | |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | isQmlObjectType () const |
Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership(). | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T> | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T> | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T> | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T> | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Public Member Functions inherited from QQmlParserStatus | |
QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
Public Attributes | |
const QVector3D & | direction |
const QVector3D QQuick3DModel *model | const |
Properties | |
QQuick3DXrOrigin * | xrOrigin |
QQuick3DSceneEnvironment * | environment |
bool | passthroughSupported |
bool | passthroughEnabled |
QQuick3DXrRuntimeInfo * | runtimeInfo |
bool | quitOnSessionEnd |
QQuick3DRenderStats * | renderStats |
FoveationLevel | fixedFoveation |
ReferenceSpace | referenceSpace |
bool | depthSubmissionEnabled |
bool | multiViewRenderingSupported |
bool | multiViewRenderingEnabled |
Properties inherited from QQuick3DNode | |
float | x |
float | y |
float | z |
QQuaternion | rotation |
QVector3D | eulerRotation |
QVector3D | position |
QVector3D | scale |
QVector3D | pivot |
float | opacity |
bool | visible |
QVector3D | forward |
QVector3D | up |
QVector3D | right |
QVector3D | scenePosition |
QQuaternion | sceneRotation |
QVector3D | sceneScale |
QMatrix4x4 | sceneTransform |
int | staticFlags |
int | layers |
Properties inherited from QQuick3DObject | |
QQuick3DObject * | parent |
\qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene. | |
Properties inherited from QObject | |
QString | objectName |
the name of this object |
Friends | |
class | QQuick3DXrViewPrivate |
class | QQuick3DXrVirtualMouse |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1, typename Func2> | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1, typename Func2> | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1> | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Member Functions inherited from QQuick3DNode | |
void | connectNotify (const QMetaMethod &signal) override |
void | disconnectNotify (const QMetaMethod &signal) override |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | |
QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
virtual void | itemChange (ItemChange, const ItemChangeData &) override |
Protected Member Functions inherited from QQuick3DObject | |
QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
bool | isComponentComplete () const |
virtual void | preSync () |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) |
Definition at line 36 of file qquick3dxrview_p.h.
Enumerator | |
---|---|
NoFoveation | |
LowFoveation | |
MediumFoveation | |
HighFoveation |
Definition at line 56 of file qquick3dxrview_p.h.
|
strong |
Enumerator | |
---|---|
ReferenceSpaceUnknown | |
ReferenceSpaceLocal | |
ReferenceSpaceStage | |
ReferenceSpaceLocalFloor |
Definition at line 64 of file qquick3dxrview_p.h.
|
explicit |
\qmltype XrView \inherits Node \inqmlmodule QtQuick3D.Xr
Sets up the view for an Xr application.
An XrView sets up the view for an XR application. The following snippet is from the \l{\qxr Simple Example} and shows how to use the type.
\quotefromfile xr_simple/main.qml \printto XrOrigin
Definition at line 45 of file qquick3dxrview.cpp.
QQuick3DXrView::~QQuick3DXrView | ( | ) |
Definition at line 51 of file qquick3dxrview.cpp.
bool QQuick3DXrView::depthSubmissionEnabled | ( | ) | const |
Definition at line 550 of file qquick3dxrview.cpp.
|
signal |
QQuick3DSceneEnvironment * QQuick3DXrView::environment | ( | ) | const |
\qmlproperty SceneEnvironment QtQuick3D.Xr::XrView::environment \summary Holds the SceneEnvironment for the XR view.
Definition at line 80 of file qquick3dxrview.cpp.
|
signal |
QQuick3DXrView::FoveationLevel QQuick3DXrView::fixedFoveation | ( | ) | const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::fixedFoveation
Controls the level of fixed foveated rendering for the XrView. \default XrView.HighFoveation
Foveated rendering reduces GPU load by reducing image quality (resolution) in areas where the difference is less perceptible to the eye. With fixed foveated rendering, the areas with reduced visual fidelity are fixed and do not change. On some platforms, there is no concept of fixed foveated rendering or control over it. For example, VisionOS-based devices perform dynamic, eye-tracked foveation; thus, the value of this property is ignored in practice. Other devices, such as the Meta Quest 3, only support fixed foveation, which makes this property relevant.
The value can be one of: \value XrView.NoFoveation 0, no foveation. \value XrView.LowFoveation 1, low foveation. \value XrView.MediumFoveation 2, medium foveation. \value XrView.HighFoveation 3, high foveation.
Where supported, the default is HighFoveation
. Therefore, changing this value in applications should be rarely needed in practice.
Definition at line 200 of file qquick3dxrview.cpp.
|
signal |
|
signal |
bool QQuick3DXrView::isMultiViewRenderingSupported | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingSupported
This read-only property reports the availability of \l{Multiview Rendering}.
Definition at line 567 of file qquick3dxrview.cpp.
bool QQuick3DXrView::isQuitOnSessionEndEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::isQuitOnSessionEndEnabled
Holds whether the application should quit when the XR session ends.
Definition at line 218 of file qquick3dxrview.cpp.
bool QQuick3DXrView::multiViewRenderingEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::multiViewRenderingEnabled
This is a read-only property that reports if \l{Multiview Rendering} is enabled for the XR view.
\default true
This property tells you if multiview rendering is actually in use at run time. When not supported, the value will flip back to false
.
Enabling multiview rendering is recommended. It can improve performance and reduce CPU and GPU power usage. It defaults to disabled to ensure maximum compatibility. Developers are encouraged to verify that their application renders as expected with multiViewRenderingEnabled set to true
and then leave it set afterward.
Definition at line 599 of file qquick3dxrview.cpp.
|
signal |
bool QQuick3DXrView::passthroughEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::passthroughEnabled \summary Holds whether passthrough is enabled for the XR view.
Definition at line 94 of file qquick3dxrview.cpp.
|
signal |
bool QQuick3DXrView::passthroughSupported | ( | ) | const |
\qmlproperty bool QtQuick3D.Xr::XrView::passthroughSupported \summary Indicates whether passthrough is supported for the XR view.
Definition at line 150 of file qquick3dxrview.cpp.
\qmlmethod vector3d XrView::processTouch(vector3d position, int pointId)
This method will search for an XrItem near position and send a virtual touch event with touch point ID pointId if position maps to a point on the surface.
The return value is the offset between position and the touched point on the surface. This can be used to prevent a hand model from passing through an XrItem.
Definition at line 440 of file qquick3dxrview.cpp.
QQuick3DXrView::Q_REVISION | ( | 6 | , |
11 | ) const & |
|
signal |
QQuick3DPickResult QQuick3DXrView::rayPick | ( | const QVector3D & | origin, |
const QVector3D & | direction ) const |
\qmlmethod pickResult XrView::rayPick(vector3d origin, vector3d direction)
\qmlmethod pickResult XrView::rayPick(vector3d origin, vector3d direction, Model model)
This method will shoot a ray into the scene starting at origin and in direction and return information about the nearest intersection with an object in the scene.
For example, pass the position and forward vector of any object in a scene to see what object is in front of an item. This makes it possible to do picking from any point in the scene.
This method will "shoot" a ray into the scene starting at origin and in direction and return information about the intersection between the ray and the specified model.
Definition at line 368 of file qquick3dxrview.cpp.
QList< QQuick3DPickResult > QQuick3DXrView::rayPickAll | ( | const QVector3D & | origin, |
const QVector3D & | direction ) const |
\qmlmethod List<pickResult> XrView::rayPickAll(vector3d origin, vector3d direction)
This method will shoot a ray into the scene starting at origin and in direction and return a list of information about the nearest intersections with objects in the scene. The list is presorted by distance from the origin along the direction vector with the nearest intersections appearing first and the furthest appearing last.
This can, for instance, be called with the position and forward vector of any object in a scene to see what objects are in front of an item. This makes it possible to do picking from any point in the scene.
Definition at line 387 of file qquick3dxrview.cpp.
QQuick3DXrView::ReferenceSpace QQuick3DXrView::referenceSpace | ( | ) | const |
\qmlproperty enumeration QtQuick3D.Xr::XrView::referenceSpace
Gets or sets the reference space for the XR view.
It can be one of: \value XrView.ReferenceSpaceUnknown \value XrView.ReferenceSpaceLocal Origin is at the default view position (typically defined by a "reset view" operation). \value XrView.ReferenceSpaceStage Origin is at floor height in the center of the user's defined area. \value XrView.ReferenceSpaceLocalFloor Origin is at floor height, below the default view position.
ReferenceSpaceLocal
is mainly useful for seated applications where the content is not positioned relative to the floor, for example floating menus. The content will move when the user resets the view.
ReferenceSpaceStage
is mainly useful for room-scale applications where the user will move freely within the playing area. The content will not move when the user resets the view.
ReferenceSpaceLocalFloor
is mainly useful for stationary applications (seated or standing) where the content is positioned relative to the floor. The content will move when the user resets the view.
\default XrView.ReferenceSpaceLocal
Definition at line 540 of file qquick3dxrview.cpp.
|
signal |
void QQuick3DXrView::registerXrItem | ( | QQuick3DXrItem * | newXrItem | ) |
Definition at line 607 of file qquick3dxrview.cpp.
QQuick3DRenderStats * QQuick3DXrView::renderStats | ( | ) | const |
\qmlproperty RenderStats QtQuick3D.Xr::XrView::renderStats \summary Holds rendering statistics for the XR view.
Definition at line 236 of file qquick3dxrview.cpp.
QQuick3DXrRuntimeInfo * QQuick3DXrView::runtimeInfo | ( | ) | const |
\qmlproperty QQuick3DXrRuntimeInfo QtQuick3D.Xr::XrView::runtimeInfo \summary Provides information about the XR runtime for the XR view.
Definition at line 104 of file qquick3dxrview.cpp.
|
signal |
|
slot |
\qmlproperty bool QtQuick3D.Xr::XrView::depthSubmissionEnabled
Controls whether submitting the depth buffer to the XR compositor is enabled. \default false
By default, the depth buffer used by the 3D scene in the XrView is not exposed to the XR compositor. However, in some platforms, depth submission is implicit and cannot be disabled or controlled by the application. An example of this is VisionOS. Changing this property has no effect on those platforms. Elsewhere, with OpenXR in particular, support depends on the OpenXR implementation used at run time.
It is always safe to set depthSubmissionEnabled to true
. It will just have no effect when not supported by the underlying stack. To be sure, you can inspect the debug output to see if depth submission is in use. Submitting the depth buffer may improve reprojections that the XR compositor may perform. Reprojection could happen, for example, when the system cannot maintain the target frame rate and thus has to resort to predicting frame contents to improve and stabilize the user's perception of the scene and reduce possible motion sickness. However, the application and Qt have no control over data usage. It could also happen that submitting depth data has no practical effects and is ignored by the underlying XR runtime and compositor.
In practice, submitting the depth buffer implies rendering into a depth texture provided by the XR runtime instead of the intermediate texture/render buffer created and managed by Qt. Rendering into a depth texture has certain lower-level consequences that can have a performance impact:
When using \l{QtQuick3D::SceneEnvironment::antialiasingMode}{multisample antialiasing} (MSAA), enabling depth submission implies rendering into a multisample depth texture and resolving the samples into the non-multisample depth texture provided by the XR runtime. Without depth submission, the resolve step would not be necessary. In addition, some 3D APIs do not support resolving multisample depth-stencil data (see the \l{QRhi::ResolveDepthStencil} flag for details). Without this support, attempts to enable depth submission in combination with MSAA are gracefully ignored.
Even when MSAA is not used, enabling depth submission triggers writing out depth data with 3D APIs that have control over this. The store operation for depth/stencil data is typically indicated by Qt as unnecessary, which can have positive performance impacts on tiled GPU architectures. This is not done with depth submission because depth data must always be written out from Qt's perspective.
Definition at line 668 of file qquick3dxrview.cpp.
|
slot |
Definition at line 109 of file qquick3dxrview.cpp.
void QQuick3DXrView::setFixedFoveation | ( | FoveationLevel | level | ) |
Definition at line 205 of file qquick3dxrview.cpp.
|
slot |
Definition at line 158 of file qquick3dxrview.cpp.
|
slot |
Definition at line 223 of file qquick3dxrview.cpp.
void QQuick3DXrView::setReferenceSpace | ( | ReferenceSpace | newReferenceSpace | ) |
Definition at line 545 of file qquick3dxrview.cpp.
void QQuick3DXrView::setTouchpoint | ( | QQuickItem * | target, |
const QPointF & | position, | ||
int | pointId, | ||
bool | pressed ) |
\qmlmethod XrView::setTouchpoint(Item target, point position, int pointId, bool pressed)
Sends a synthetic touch event to target, moving the touch point with ID pointId to position, with pressed determining if the point is pressed. Also sends the appropriate touch release event if pointId was previously active on a different item.
Definition at line 414 of file qquick3dxrview.cpp.
|
slot |
Definition at line 683 of file qquick3dxrview.cpp.
QVariantMap QQuick3DXrView::touchpointState | ( | int | pointId | ) | const |
Definition at line 502 of file qquick3dxrview.cpp.
void QQuick3DXrView::unregisterXrItem | ( | QQuick3DXrItem * | xrItem | ) |
Definition at line 612 of file qquick3dxrview.cpp.
|
inline |
Definition at line 109 of file qquick3dxrview_p.h.
QQuick3DXrOrigin * QQuick3DXrView::xrOrigin | ( | ) | const |
\qmlproperty XrOrigin QtQuick3D.Xr::XrView::xrOrigin
Holds the active XR origin.
The XR origin is the point in the scene that is considered the origin of the XR coordinate system. The XR origin is used to position tracked objects like the camera and controllers in the scene. An application can have multiple XrOrigins but only one can be active at a time.
Definition at line 70 of file qquick3dxrview.cpp.
|
signal |
|
friend |
Definition at line 139 of file qquick3dxrview_p.h.
|
friend |
Definition at line 150 of file qquick3dxrview_p.h.
const QVector3D QQuick3DModel* model QQuick3DXrView::const |
Definition at line 92 of file qquick3dxrview_p.h.
Definition at line 92 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 49 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 41 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 47 of file qquick3dxrview_p.h.
|
read |
Definition at line 51 of file qquick3dxrview_p.h.
|
read |
Definition at line 50 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 43 of file qquick3dxrview_p.h.
|
read |
Definition at line 42 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 45 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 48 of file qquick3dxrview_p.h.
|
read |
Definition at line 46 of file qquick3dxrview_p.h.
|
read |
Definition at line 44 of file qquick3dxrview_p.h.
|
readwrite |
Definition at line 40 of file qquick3dxrview_p.h.