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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qphysxdynamicbody_p.h>
Additional Inherited Members | |
| Public Attributes inherited from QPhysXActorBody | |
| physx::PxRigidActor * | actor = nullptr |
| Public Attributes inherited from QAbstractPhysXNode | |
| QVector< physx::PxShape * > | shapes |
| physx::PxMaterial * | material = nullptr |
| QAbstractPhysicsNode * | frontendNode = nullptr |
| bool | isRemoved = false |
| Static Public Attributes inherited from QAbstractPhysXNode | |
| static physx::PxMaterial * | sDefaultMaterial = nullptr |
Definition at line 26 of file qphysxdynamicbody_p.h.
| QPhysXDynamicBody::QPhysXDynamicBody | ( | QDynamicRigidBody * | frontEnd | ) |
Definition at line 99 of file qphysxdynamicbody.cpp.
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overridevirtual |
Reimplemented from QAbstractPhysXNode.
Definition at line 101 of file qphysxdynamicbody.cpp.
References DynamicAwake, and DynamicSleeping.
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overridevirtual |
Reimplemented from QPhysXActorBody.
Definition at line 139 of file qphysxdynamicbody.cpp.
References QPhysicsCommandSetMass::QPhysicsCommandSetMass(), QPhysXActorBody::buildShapes(), QAbstractPhysXNode::setShapesDirty(), and QAbstractPhysXNode::shapesDirty().
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overridevirtual |
Reimplemented from QPhysXActorBody.
Definition at line 108 of file qphysxdynamicbody.cpp.
References QPhysXActorBody::actor.
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overridevirtual |
Reimplemented from QAbstractPhysXNode.
Definition at line 200 of file qphysxdynamicbody.cpp.